steam.exe: Build using makedep rules.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-26 17:45:08 +02:00 committed by Arkadiusz Hiler
parent dcb11c0d4b
commit 861ea515bb
3 changed files with 91 additions and 37 deletions

View File

@ -351,27 +351,27 @@ all-dist: $(DIST_WINEOPENXR_JSON64)
## steam.exe
##
STEAMEXE_CFLAGS = -Wno-attributes
STEAMEXE_CXXFLAGS = -Wno-attributes
STEAMEXE_LDFLAGS = -L$(STEAMEXE_SRC)/32/ -L$(STEAMEXE_SRC)/64/ -lsteam_api -lshlwapi -lmsi -lole32 -ldl -static-libgcc -static-libstdc++
STEAMEXE_CPPFLAGS = \
-I$(SRC)/lsteamclient/steamworks_sdk_142/ \
-I$(SRC)/openvr/headers/ \
STEAMEXE_WINEMAKER_ARGS = \
"-I$(SRC)/lsteamclient/steamworks_sdk_142/" \
"-I$(SRC)/openvr/headers/" \
"-L$(SRC)/steam_helper/"
STEAMEXE_LDFLAGS = \
-L$(SRC)/steam_helper/32/ \
-L$(SRC)/steam_helper/64/ \
-lsteam_api
STEAMEXE_DEPENDS = wine
$(eval $(call rules-source,steamexe,$(SRCDIR)/steam_helper))
$(eval $(call rules-winemaker,steamexe,64,steam.exe))
$(eval $(call rules-winemaker,steamexe,32,steam.exe))
$(eval $(call rules-makedep,steamexe,64))
$(eval $(call rules-makedep,steamexe,32))
$(OBJ)/.steamexe-post-build32:
cp $(STEAMEXE_SRC)/32/libsteam_api.so $(DST_LIBDIR32)/
cp $(SRC)/steam_helper/32/libsteam_api.so $(DST_LIBDIR32)/
touch $@
$(OBJ)/.steamexe-post-build64:
cp $(STEAMEXE_SRC)/64/libsteam_api.so $(DST_LIBDIR64)/
cp $(SRC)/steam_helper/64/libsteam_api.so $(DST_LIBDIR64)/
touch $@

9
steam_helper/Makefile.in Normal file
View File

@ -0,0 +1,9 @@
MODULE = steam.exe
IMPORTS = user32 advapi32 shlwapi shell32 msi ole32
EXTRADLLFLAGS = -mconsole -mcygwin -static-libgcc -static-libstdc++ -ldl
EXTRADEFS = -DWINE_NO_LONG_TYPES
CXX_SRCS = \
jsoncpp.cpp \
steam.cpp \

View File

@ -36,6 +36,7 @@
#define WIN32_NO_STATUS
#include <windows.h>
#include <winternl.h>
#include <shellapi.h>
#include <shlwapi.h>
#include <shlobj.h>
#include <string.h>
@ -46,15 +47,21 @@
#pragma push_macro("_WIN32")
#pragma push_macro("__cdecl")
#pragma push_macro("strncpy")
#undef _WIN32
#undef __cdecl
#undef strncpy
#include "steam_api.h"
#pragma pop_macro("_WIN32")
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "wine/debug.h"
#pragma push_macro("wcsncpy")
#undef wcsncpy
#include "json/json.h"
#pragma pop_macro("wcsncpy")
#include "wine/unixlib.h"
#include "wine/heap.h"
@ -66,7 +73,11 @@
WINE_DEFAULT_DEBUG_CHANNEL(steam);
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*a))
static const WCHAR PROTON_VR_RUNTIME_W[] = {'P','R','O','T','O','N','_','V','R','_','R','U','N','T','I','M','E',0};
static const WCHAR VR_PATHREG_OVERRIDE_W[] = {'V','R','_','P','A','T','H','R','E','G','_','O','V','E','R','R','I','D','E',0};
static const WCHAR VR_OVERRIDE_W[] = {'V','R','_','O','V','E','R','R','I','D','E',0};
static const WCHAR VR_CONFIG_PATH_W[] = {'V','R','_','C','O','N','F','I','G','_','P','A','T','H',0};
static const WCHAR VR_LOG_PATH_W[] = {'V','R','_','L','O','G','_','P','A','T','H',0};
static bool env_nonzero(const char *env)
{
@ -97,7 +108,7 @@ static DWORD WINAPI create_steam_window(void *arg)
while (GetMessageW(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
DispatchMessageW(&msg);
}
return 0;
@ -246,16 +257,19 @@ static std::string get_linux_vr_path(void)
static bool get_windows_vr_path(WCHAR *out_path, bool create)
{
static const WCHAR openvrpathsW[] = {'\\','o','p','e','n','v','r','p','a','t','h','s','.','v','r','p','a','t','h',0};
static const WCHAR openvrW[] = {'\\','o','p','e','n','v','r',0};
if(FAILED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA | CSIDL_FLAG_CREATE,
NULL, 0, out_path)))
return false;
lstrcatW(out_path, L"\\openvr");
lstrcatW(out_path, openvrW);
if(create)
CreateDirectoryW(out_path, NULL);
lstrcatW(out_path, L"\\openvrpaths.vrpath");
lstrcatW(out_path, openvrpathsW);
return true;
}
@ -463,11 +477,11 @@ static bool convert_linux_vrpaths(void)
const char *vr_override = getenv("VR_OVERRIDE");
if(vr_override)
{
set_env_from_unix(L"PROTON_VR_RUNTIME", vr_override);
set_env_from_unix(PROTON_VR_RUNTIME_W, vr_override);
}
else if(root.isMember("runtime") && root["runtime"].isArray() && root["runtime"].size() > 0)
{
set_env_from_unix(L"PROTON_VR_RUNTIME", root["runtime"][0].asString());
set_env_from_unix(PROTON_VR_RUNTIME_W, root["runtime"][0].asString());
}
/* set hard-coded paths */
@ -486,10 +500,10 @@ static bool convert_linux_vrpaths(void)
root["external_drivers"] = Json::Value(Json::ValueType::nullValue);
/* write out windows vrpaths */
SetEnvironmentVariableW(L"VR_PATHREG_OVERRIDE", NULL);
SetEnvironmentVariableW(L"VR_OVERRIDE", NULL);
convert_environment_path("VR_CONFIG_PATH", L"VR_CONFIG_PATH");
convert_environment_path("VR_LOG_PATH", L"VR_LOG_PATH");
SetEnvironmentVariableW(VR_PATHREG_OVERRIDE_W, NULL);
SetEnvironmentVariableW(VR_OVERRIDE_W, NULL);
convert_environment_path("VR_CONFIG_PATH", VR_CONFIG_PATH_W);
convert_environment_path("VR_LOG_PATH", VR_LOG_PATH_W);
Json::StyledWriter writer;
WCHAR windows_vrpaths[MAX_PATH];
@ -550,7 +564,7 @@ void* load_vrclient(void)
#endif
/* PROTON_VR_RUNTIME is provided by the proton setup script */
if(!GetEnvironmentVariableW(L"PROTON_VR_RUNTIME", pathW, ARRAY_SIZE(pathW)))
if(!GetEnvironmentVariableW(PROTON_VR_RUNTIME_W, pathW, ARRAY_SIZE(pathW)))
{
WINE_TRACE("Linux OpenVR runtime is not available\n");
return 0;
@ -933,9 +947,9 @@ static void setup_vr_registry(void)
return;
}
if(GetEnvironmentVariableW(L"PROTON_VR_RUNTIME", pathW, ARRAY_SIZE(pathW)))
if(GetEnvironmentVariableW(PROTON_VR_RUNTIME_W, pathW, ARRAY_SIZE(pathW)))
{
if ((status = RegSetValueExW(vr_key, L"PROTON_VR_RUNTIME", 0, REG_SZ,
if ((status = RegSetValueExW(vr_key, PROTON_VR_RUNTIME_W, 0, REG_SZ,
(BYTE *)pathW, (lstrlenW(pathW) + 1) * sizeof(WCHAR))))
{
WINE_ERR("Could not set PROTON_VR_RUNTIME value, status %#x.\n", status);
@ -1074,6 +1088,22 @@ static BOOL should_use_shell_execute(WCHAR *cmdline)
static HANDLE run_process(BOOL *should_await, BOOL game_process)
{
static const WCHAR link2eaW[] = {'l','i','n','k','2','e','a',':','/','/',0};
static const WCHAR link2ea_pathW[] =
{
'S','o','f','t','w','a','r','e','\\','C','l','a','s','s','e','s','\\','l','i','n','k','2','e','a',0
};
static const WCHAR ea_desktop_pathW[] =
{
'S','o','f','t','w','a','r','e','\\','E','l','e','c','t','r','o','n','i','c',' ','A','r','t','s',
'\\','E','A',' ','D','e','s','k','t','o','p',0
};
static const WCHAR ea_core_pathW[] =
{
'S','o','f','t','w','a','r','e','\\','E','l','e','c','t','r','o','n','i','c',' ','A','r','t','s',
'\\','E','A',' ','C','o','r','e',0
};
static const WCHAR IsUnavailableW[] = {'I','s','U','n','a','v','a','i','l','a','b','l','e',0};
WCHAR *cmdline = GetCommandLineW();
STARTUPINFOW si = { sizeof(si) };
PROCESS_INFORMATION pi;
@ -1185,7 +1215,7 @@ run:
SetConsoleCtrlHandler( console_ctrl_handler, TRUE );
use_shell_execute = should_use_shell_execute(cmdline);
if (use_shell_execute && lstrlenW(cmdline) > 10 && !memcmp(cmdline, L"link2ea://", 10 *sizeof(WCHAR)))
if (use_shell_execute && lstrlenW(cmdline) > 10 && !memcmp(cmdline, link2eaW, 10 *sizeof(WCHAR)))
{
HDESK desktop = GetThreadDesktop(GetCurrentThreadId());
DWORD is_unavailable, type, size;
@ -1196,15 +1226,15 @@ run:
if (!SetUserObjectInformationA(desktop, 1000, &timeout, sizeof(timeout)))
WINE_ERR("Failed to set desktop timeout, err %u.\n", GetLastError());
if (!RegOpenKeyExW(HKEY_LOCAL_MACHINE, L"Software\\Electronic Arts\\EA Desktop", 0, KEY_ALL_ACCESS, &eakey))
if (!RegOpenKeyExW(HKEY_LOCAL_MACHINE, ea_desktop_pathW, 0, KEY_ALL_ACCESS, &eakey))
{
size = sizeof(is_unavailable);
if (!RegQueryValueExW(eakey, L"IsUnavailable", NULL, &type, (BYTE *)&is_unavailable, &size)
if (!RegQueryValueExW(eakey, IsUnavailableW, NULL, &type, (BYTE *)&is_unavailable, &size)
&& type == REG_DWORD && is_unavailable)
{
WINE_ERR("EA Desktop\\IsUnavailable is set, clearing.\n");
is_unavailable = 0;
RegSetValueExW(eakey, L"IsUnavailable", 0, REG_DWORD, (BYTE *)&is_unavailable, sizeof(is_unavailable));
RegSetValueExW(eakey, IsUnavailableW, 0, REG_DWORD, (BYTE *)&is_unavailable, sizeof(is_unavailable));
}
RegCloseKey(eakey);
}
@ -1237,14 +1267,17 @@ run:
WINE_ERR("Failed to execute %s, ret %u.\n", wine_dbgstr_w(cmdline), (unsigned int)ret);
if (game_process && ret == SE_ERR_NOASSOC && link2ea)
{
static const WCHAR msi_guidW[] = {'{','C','2','6','2','2','0','8','5','-','A','B','D','2','-','4','9','E','5','-','8','A','B','9','-','D','3','D','6','A','6','4','2','C','0','9','1','}',0};
static const WCHAR REMOVE_ALL_W[] = {'R','E','M','O','V','E','=','A','L','L',0};
/* Try to uninstall EA desktop so it is set up from prerequisites on the next run. */
UINT ret = MsiConfigureProductExW(L"{C2622085-ABD2-49E5-8AB9-D3D6A642C091}", 0, INSTALLSTATE_DEFAULT, L"REMOVE=ALL");
UINT ret = MsiConfigureProductExW(msi_guidW, 0, INSTALLSTATE_DEFAULT, REMOVE_ALL_W);
WINE_TRACE("MsiConfigureProductExW ret %u.\n", ret);
/* If uninstall failed this should trigger interactive repair window on the EA setup run. */
RegDeleteTreeW(HKEY_LOCAL_MACHINE, L"Software\\Classes\\link2ea");
RegDeleteTreeW(HKEY_LOCAL_MACHINE, L"Software\\Electronic Arts\\EA Desktop");
RegDeleteTreeW(HKEY_LOCAL_MACHINE, L"Software\\Electronic Arts\\EA Core");
RegDeleteTreeW(HKEY_LOCAL_MACHINE, link2ea_pathW);
RegDeleteTreeW(HKEY_LOCAL_MACHINE, ea_desktop_pathW);
RegDeleteTreeW(HKEY_LOCAL_MACHINE, ea_core_pathW);
}
}
return INVALID_HANDLE_VALUE;
@ -1341,9 +1374,21 @@ static BOOL steam_command_handler(int argc, char *argv[])
static void setup_steam_files(void)
{
static const WCHAR config_pathW[] = L"C:\\Program Files (x86)\\Steam\\config";
static const WCHAR steamapps_pathW[] = L"C:\\Program Files (x86)\\Steam\\steamapps";
static const WCHAR libraryfolders_nameW[] = L"C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf";
static const WCHAR config_pathW[] =
{
'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
'\\','c','o','n','f','i','g',0,
};
static const WCHAR steamapps_pathW[] =
{
'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
'\\','s','t','e','a','m','a','p','p','s',0,
};
static const WCHAR libraryfolders_nameW[] =
{
'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
'\\','s','t','e','a','m','a','p','p','s','\\','l','i','b','r','a','r','y','f','o','l','d','e','r','s','.','v','d','f',0,
};
const char *steam_install_path = getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH");
const char *steam_library_paths = getenv("STEAM_COMPAT_LIBRARY_PATHS");
const char *start, *end, *next;
@ -1450,8 +1495,8 @@ static void setup_steam_files(void)
static HANDLE find_ack_event(void)
{
static const WCHAR steam_ack_event[] = L"STEAM_START_ACK_EVENT";
static const WCHAR name[] = L"\\BaseNamedObjects\\Session\\1";
static const WCHAR steam_ack_event[] = {'S','T','E','A','M','_','S','T','A','R','T','_','A','C','K','_','E','V','E','N','T',0};
static const WCHAR name[] = {'\\','B','a','s','e','N','a','m','e','d','O','b','j','e','c','t','s','\\','S','e','s','s','i','o','n','\\','1',0};
DIRECTORY_BASIC_INFORMATION *di;
OBJECT_ATTRIBUTES attr;
HANDLE dir, ret = NULL;