mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 15:45:50 +03:00
parent
dcb11c0d4b
commit
861ea515bb
22
Makefile.in
22
Makefile.in
@ -351,27 +351,27 @@ all-dist: $(DIST_WINEOPENXR_JSON64)
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## steam.exe
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##
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STEAMEXE_CFLAGS = -Wno-attributes
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STEAMEXE_CXXFLAGS = -Wno-attributes
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STEAMEXE_LDFLAGS = -L$(STEAMEXE_SRC)/32/ -L$(STEAMEXE_SRC)/64/ -lsteam_api -lshlwapi -lmsi -lole32 -ldl -static-libgcc -static-libstdc++
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STEAMEXE_CPPFLAGS = \
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-I$(SRC)/lsteamclient/steamworks_sdk_142/ \
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-I$(SRC)/openvr/headers/ \
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STEAMEXE_WINEMAKER_ARGS = \
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"-I$(SRC)/lsteamclient/steamworks_sdk_142/" \
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"-I$(SRC)/openvr/headers/" \
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"-L$(SRC)/steam_helper/"
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STEAMEXE_LDFLAGS = \
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-L$(SRC)/steam_helper/32/ \
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-L$(SRC)/steam_helper/64/ \
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-lsteam_api
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STEAMEXE_DEPENDS = wine
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$(eval $(call rules-source,steamexe,$(SRCDIR)/steam_helper))
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$(eval $(call rules-winemaker,steamexe,64,steam.exe))
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$(eval $(call rules-winemaker,steamexe,32,steam.exe))
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$(eval $(call rules-makedep,steamexe,64))
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$(eval $(call rules-makedep,steamexe,32))
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$(OBJ)/.steamexe-post-build32:
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cp $(STEAMEXE_SRC)/32/libsteam_api.so $(DST_LIBDIR32)/
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cp $(SRC)/steam_helper/32/libsteam_api.so $(DST_LIBDIR32)/
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touch $@
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$(OBJ)/.steamexe-post-build64:
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cp $(STEAMEXE_SRC)/64/libsteam_api.so $(DST_LIBDIR64)/
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cp $(SRC)/steam_helper/64/libsteam_api.so $(DST_LIBDIR64)/
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touch $@
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9
steam_helper/Makefile.in
Normal file
9
steam_helper/Makefile.in
Normal file
@ -0,0 +1,9 @@
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MODULE = steam.exe
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IMPORTS = user32 advapi32 shlwapi shell32 msi ole32
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EXTRADLLFLAGS = -mconsole -mcygwin -static-libgcc -static-libstdc++ -ldl
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EXTRADEFS = -DWINE_NO_LONG_TYPES
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CXX_SRCS = \
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jsoncpp.cpp \
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steam.cpp \
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@ -36,6 +36,7 @@
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#define WIN32_NO_STATUS
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#include <windows.h>
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#include <winternl.h>
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#include <shellapi.h>
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#include <shlwapi.h>
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#include <shlobj.h>
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#include <string.h>
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@ -46,15 +47,21 @@
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#pragma push_macro("_WIN32")
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#pragma push_macro("__cdecl")
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#pragma push_macro("strncpy")
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#undef _WIN32
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#undef __cdecl
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#undef strncpy
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#include "steam_api.h"
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#pragma pop_macro("_WIN32")
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("strncpy")
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#include "wine/debug.h"
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#pragma push_macro("wcsncpy")
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#undef wcsncpy
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#include "json/json.h"
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#pragma pop_macro("wcsncpy")
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#include "wine/unixlib.h"
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#include "wine/heap.h"
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@ -66,7 +73,11 @@
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WINE_DEFAULT_DEBUG_CHANNEL(steam);
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*a))
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static const WCHAR PROTON_VR_RUNTIME_W[] = {'P','R','O','T','O','N','_','V','R','_','R','U','N','T','I','M','E',0};
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static const WCHAR VR_PATHREG_OVERRIDE_W[] = {'V','R','_','P','A','T','H','R','E','G','_','O','V','E','R','R','I','D','E',0};
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static const WCHAR VR_OVERRIDE_W[] = {'V','R','_','O','V','E','R','R','I','D','E',0};
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static const WCHAR VR_CONFIG_PATH_W[] = {'V','R','_','C','O','N','F','I','G','_','P','A','T','H',0};
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static const WCHAR VR_LOG_PATH_W[] = {'V','R','_','L','O','G','_','P','A','T','H',0};
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static bool env_nonzero(const char *env)
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{
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@ -97,7 +108,7 @@ static DWORD WINAPI create_steam_window(void *arg)
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while (GetMessageW(&msg, NULL, 0, 0))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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DispatchMessageW(&msg);
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}
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return 0;
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@ -246,16 +257,19 @@ static std::string get_linux_vr_path(void)
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static bool get_windows_vr_path(WCHAR *out_path, bool create)
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{
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static const WCHAR openvrpathsW[] = {'\\','o','p','e','n','v','r','p','a','t','h','s','.','v','r','p','a','t','h',0};
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static const WCHAR openvrW[] = {'\\','o','p','e','n','v','r',0};
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if(FAILED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA | CSIDL_FLAG_CREATE,
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NULL, 0, out_path)))
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return false;
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lstrcatW(out_path, L"\\openvr");
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lstrcatW(out_path, openvrW);
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if(create)
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CreateDirectoryW(out_path, NULL);
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lstrcatW(out_path, L"\\openvrpaths.vrpath");
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lstrcatW(out_path, openvrpathsW);
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return true;
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}
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@ -463,11 +477,11 @@ static bool convert_linux_vrpaths(void)
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const char *vr_override = getenv("VR_OVERRIDE");
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if(vr_override)
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{
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set_env_from_unix(L"PROTON_VR_RUNTIME", vr_override);
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set_env_from_unix(PROTON_VR_RUNTIME_W, vr_override);
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}
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else if(root.isMember("runtime") && root["runtime"].isArray() && root["runtime"].size() > 0)
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{
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set_env_from_unix(L"PROTON_VR_RUNTIME", root["runtime"][0].asString());
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set_env_from_unix(PROTON_VR_RUNTIME_W, root["runtime"][0].asString());
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}
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/* set hard-coded paths */
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@ -486,10 +500,10 @@ static bool convert_linux_vrpaths(void)
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root["external_drivers"] = Json::Value(Json::ValueType::nullValue);
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/* write out windows vrpaths */
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SetEnvironmentVariableW(L"VR_PATHREG_OVERRIDE", NULL);
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SetEnvironmentVariableW(L"VR_OVERRIDE", NULL);
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convert_environment_path("VR_CONFIG_PATH", L"VR_CONFIG_PATH");
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convert_environment_path("VR_LOG_PATH", L"VR_LOG_PATH");
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SetEnvironmentVariableW(VR_PATHREG_OVERRIDE_W, NULL);
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SetEnvironmentVariableW(VR_OVERRIDE_W, NULL);
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convert_environment_path("VR_CONFIG_PATH", VR_CONFIG_PATH_W);
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convert_environment_path("VR_LOG_PATH", VR_LOG_PATH_W);
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Json::StyledWriter writer;
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WCHAR windows_vrpaths[MAX_PATH];
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@ -550,7 +564,7 @@ void* load_vrclient(void)
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#endif
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/* PROTON_VR_RUNTIME is provided by the proton setup script */
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if(!GetEnvironmentVariableW(L"PROTON_VR_RUNTIME", pathW, ARRAY_SIZE(pathW)))
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if(!GetEnvironmentVariableW(PROTON_VR_RUNTIME_W, pathW, ARRAY_SIZE(pathW)))
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{
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WINE_TRACE("Linux OpenVR runtime is not available\n");
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return 0;
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@ -933,9 +947,9 @@ static void setup_vr_registry(void)
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return;
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}
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if(GetEnvironmentVariableW(L"PROTON_VR_RUNTIME", pathW, ARRAY_SIZE(pathW)))
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if(GetEnvironmentVariableW(PROTON_VR_RUNTIME_W, pathW, ARRAY_SIZE(pathW)))
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{
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if ((status = RegSetValueExW(vr_key, L"PROTON_VR_RUNTIME", 0, REG_SZ,
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if ((status = RegSetValueExW(vr_key, PROTON_VR_RUNTIME_W, 0, REG_SZ,
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(BYTE *)pathW, (lstrlenW(pathW) + 1) * sizeof(WCHAR))))
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{
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WINE_ERR("Could not set PROTON_VR_RUNTIME value, status %#x.\n", status);
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@ -1074,6 +1088,22 @@ static BOOL should_use_shell_execute(WCHAR *cmdline)
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static HANDLE run_process(BOOL *should_await, BOOL game_process)
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{
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static const WCHAR link2eaW[] = {'l','i','n','k','2','e','a',':','/','/',0};
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static const WCHAR link2ea_pathW[] =
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{
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'S','o','f','t','w','a','r','e','\\','C','l','a','s','s','e','s','\\','l','i','n','k','2','e','a',0
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};
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static const WCHAR ea_desktop_pathW[] =
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{
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'S','o','f','t','w','a','r','e','\\','E','l','e','c','t','r','o','n','i','c',' ','A','r','t','s',
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'\\','E','A',' ','D','e','s','k','t','o','p',0
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};
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static const WCHAR ea_core_pathW[] =
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{
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'S','o','f','t','w','a','r','e','\\','E','l','e','c','t','r','o','n','i','c',' ','A','r','t','s',
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'\\','E','A',' ','C','o','r','e',0
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};
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static const WCHAR IsUnavailableW[] = {'I','s','U','n','a','v','a','i','l','a','b','l','e',0};
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WCHAR *cmdline = GetCommandLineW();
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STARTUPINFOW si = { sizeof(si) };
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PROCESS_INFORMATION pi;
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@ -1185,7 +1215,7 @@ run:
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SetConsoleCtrlHandler( console_ctrl_handler, TRUE );
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use_shell_execute = should_use_shell_execute(cmdline);
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if (use_shell_execute && lstrlenW(cmdline) > 10 && !memcmp(cmdline, L"link2ea://", 10 *sizeof(WCHAR)))
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if (use_shell_execute && lstrlenW(cmdline) > 10 && !memcmp(cmdline, link2eaW, 10 *sizeof(WCHAR)))
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{
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HDESK desktop = GetThreadDesktop(GetCurrentThreadId());
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DWORD is_unavailable, type, size;
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@ -1196,15 +1226,15 @@ run:
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if (!SetUserObjectInformationA(desktop, 1000, &timeout, sizeof(timeout)))
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WINE_ERR("Failed to set desktop timeout, err %u.\n", GetLastError());
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if (!RegOpenKeyExW(HKEY_LOCAL_MACHINE, L"Software\\Electronic Arts\\EA Desktop", 0, KEY_ALL_ACCESS, &eakey))
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if (!RegOpenKeyExW(HKEY_LOCAL_MACHINE, ea_desktop_pathW, 0, KEY_ALL_ACCESS, &eakey))
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{
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size = sizeof(is_unavailable);
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if (!RegQueryValueExW(eakey, L"IsUnavailable", NULL, &type, (BYTE *)&is_unavailable, &size)
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if (!RegQueryValueExW(eakey, IsUnavailableW, NULL, &type, (BYTE *)&is_unavailable, &size)
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&& type == REG_DWORD && is_unavailable)
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{
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WINE_ERR("EA Desktop\\IsUnavailable is set, clearing.\n");
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is_unavailable = 0;
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RegSetValueExW(eakey, L"IsUnavailable", 0, REG_DWORD, (BYTE *)&is_unavailable, sizeof(is_unavailable));
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RegSetValueExW(eakey, IsUnavailableW, 0, REG_DWORD, (BYTE *)&is_unavailable, sizeof(is_unavailable));
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}
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RegCloseKey(eakey);
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}
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@ -1237,14 +1267,17 @@ run:
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WINE_ERR("Failed to execute %s, ret %u.\n", wine_dbgstr_w(cmdline), (unsigned int)ret);
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if (game_process && ret == SE_ERR_NOASSOC && link2ea)
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{
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static const WCHAR msi_guidW[] = {'{','C','2','6','2','2','0','8','5','-','A','B','D','2','-','4','9','E','5','-','8','A','B','9','-','D','3','D','6','A','6','4','2','C','0','9','1','}',0};
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static const WCHAR REMOVE_ALL_W[] = {'R','E','M','O','V','E','=','A','L','L',0};
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/* Try to uninstall EA desktop so it is set up from prerequisites on the next run. */
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UINT ret = MsiConfigureProductExW(L"{C2622085-ABD2-49E5-8AB9-D3D6A642C091}", 0, INSTALLSTATE_DEFAULT, L"REMOVE=ALL");
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UINT ret = MsiConfigureProductExW(msi_guidW, 0, INSTALLSTATE_DEFAULT, REMOVE_ALL_W);
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WINE_TRACE("MsiConfigureProductExW ret %u.\n", ret);
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/* If uninstall failed this should trigger interactive repair window on the EA setup run. */
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RegDeleteTreeW(HKEY_LOCAL_MACHINE, L"Software\\Classes\\link2ea");
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RegDeleteTreeW(HKEY_LOCAL_MACHINE, L"Software\\Electronic Arts\\EA Desktop");
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RegDeleteTreeW(HKEY_LOCAL_MACHINE, L"Software\\Electronic Arts\\EA Core");
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RegDeleteTreeW(HKEY_LOCAL_MACHINE, link2ea_pathW);
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RegDeleteTreeW(HKEY_LOCAL_MACHINE, ea_desktop_pathW);
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RegDeleteTreeW(HKEY_LOCAL_MACHINE, ea_core_pathW);
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}
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}
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return INVALID_HANDLE_VALUE;
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@ -1341,9 +1374,21 @@ static BOOL steam_command_handler(int argc, char *argv[])
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static void setup_steam_files(void)
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{
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static const WCHAR config_pathW[] = L"C:\\Program Files (x86)\\Steam\\config";
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static const WCHAR steamapps_pathW[] = L"C:\\Program Files (x86)\\Steam\\steamapps";
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static const WCHAR libraryfolders_nameW[] = L"C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf";
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static const WCHAR config_pathW[] =
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{
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'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
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'\\','c','o','n','f','i','g',0,
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};
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static const WCHAR steamapps_pathW[] =
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{
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'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
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'\\','s','t','e','a','m','a','p','p','s',0,
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};
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static const WCHAR libraryfolders_nameW[] =
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{
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'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
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'\\','s','t','e','a','m','a','p','p','s','\\','l','i','b','r','a','r','y','f','o','l','d','e','r','s','.','v','d','f',0,
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};
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const char *steam_install_path = getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH");
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const char *steam_library_paths = getenv("STEAM_COMPAT_LIBRARY_PATHS");
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const char *start, *end, *next;
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@ -1450,8 +1495,8 @@ static void setup_steam_files(void)
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static HANDLE find_ack_event(void)
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{
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static const WCHAR steam_ack_event[] = L"STEAM_START_ACK_EVENT";
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static const WCHAR name[] = L"\\BaseNamedObjects\\Session\\1";
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static const WCHAR steam_ack_event[] = {'S','T','E','A','M','_','S','T','A','R','T','_','A','C','K','_','E','V','E','N','T',0};
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static const WCHAR name[] = {'\\','B','a','s','e','N','a','m','e','d','O','b','j','e','c','t','s','\\','S','e','s','s','i','o','n','\\','1',0};
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DIRECTORY_BASIC_INFORMATION *di;
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OBJECT_ATTRIBUTES attr;
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HANDLE dir, ret = NULL;
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