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## Available in Proton 3.16 Beta:
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###### 3.16-2:
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- DXVK is again built as a Windows DLL, due to incompatibilities with the Steam runtime. This should fix widespread crashes with Direct3D 11 titles.
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- DXVK updated to 0.90.
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- Fix for alt-tab crashing on Unreal Engine 1 games, including Deus Ex.
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- PROTON_USE_WINED3D11 is now called PROTON_USE_WINED3D to reflect that this variable affects more than Direct3D 11. The old name still works as an alias.
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###### 3.16-1:
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- Rebased Proton patches onto Wine 3.16.
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- Updated Vulkan support in Wine to 1.1.86, plus support for transform feedback.
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- DXVK has been updated to [0.81](https://github.com/doitsujin/dxvk/releases/tag/v0.81) plus support for transform feedback which should fix missing models in many D3D11 games. *Transform feedback requires using Mesa git or NVIDIA's 396.54.09 Vulkan Beta driver*.
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- DXVK's d3d10 mode is now enabled by default.
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- DXVK is now built as a native Linux library, which may give a small performance boost, and should make debugging easier for DXVK and driver developers.
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- Missing textures for models in some VR games has been resolved.
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- Ask the window manager to bypass the compositor in fullscreen mode. This may improve performance in some situations.
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- All new makefile-based build system.
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## Available in Proton 3.7:
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###### 3.7-8:
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- Minor compatibility fixes in preparation for future Proton versions.
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###### 3.7-7:
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- Improvements to alt-tab and fullscreen behavior in many games.
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- Fix mouse behavior in some games and mice with high sample rates.
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- Update DXVK to v0.80.
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###### 3.7-6:
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- Fix failure to start VR games.
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- Improvements to fullscreen games running at non-native resolutions.
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- Compatibility fix for games that use Steam integration.
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- Return to previous D3D10 behavior in DXVK to allow games to fallback to D3D9.
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###### 3.7-5:
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- Performance improvements for timing APIs in CPU-limited scenarios
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- Automatically capture mouse in fullscreen windows is enabled by default.
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- More display ratios have smaller resolutions available.
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- Fix a crash on old versions of SDL.
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- Fix for mouse cursor drifting in Deus Ex.
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- Debug script dump directory can be configured with `PROTON_DEBUG_DIR`.
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- Further improvements to fullscreen focus and python3 compatibility.
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###### 3.7-4:
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- Support python3 as well as python2. This removes the requirement for python2 to be installed.
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- DXVK updated to v0.70, view that changelog here: https://github.com/doitsujin/dxvk/releases DXVK's DX10 support is not yet enabled.
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- Fullscreen games should more consistently gain keyboard focus on Ubuntu with gnome-shell. This can also help with games that auto-minimize on launch.
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- Some useful default logging can be enabled with `PROTON_LOG=1 %command%` in the Steam game launch options. Logs will be dumped to $HOME/steam-$APPID.log. WINEDEBUG can still be set in user_settings.py for more extensive debugging.
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- Debug scripts are no longer dumped to /tmp/ by default. They must now be enabled with `PROTON_DUMP_DEBUG_COMMANDS=1 %command%` in the Steam game launch options. They have also been moved to /tmp/proton_$USER/.
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- Controllers will hopefully no longer cause long delays on startup on some systems (winehq bug 45084).
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###### 3.7-3:
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- Fixed missing 32-bit libraries
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###### 3.7-2:
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- Fixed debug DXVK
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###### 3.7-1:
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- Initial release
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