lsteamclient: Implement old version of ISteamMatchmakingServerListResponse

This commit is contained in:
Andrew Eikum 2019-02-07 14:50:38 -06:00
parent 10a04c2c4f
commit a14f231bd1
4 changed files with 62 additions and 28 deletions

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@ -543,7 +543,7 @@ def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, e
unnamed = chr(ord(unnamed) + 1)
elif param.type.kind == clang.cindex.TypeKind.POINTER and \
param.type.get_pointee().spelling in wrapped_classes:
cfile.write(", create_Linux%s(%s)" % (param.type.get_pointee().spelling, param.spelling))
cfile.write(", create_Linux%s(%s, \"%s\")" % (param.type.get_pointee().spelling, param.spelling, winclassname))
cpp.write("(%s)%s" % (param.type.spelling, param.spelling))
elif path_conv and param.spelling in path_conv["w2l_names"]:
cfile.write(", %s ? lin_%s : NULL" % (param.spelling, param.spelling))

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@ -39,10 +39,10 @@ bool steamclient_dos_path_to_unix_path(const char *src, char *dst);
const char **steamclient_dos_to_unix_stringlist(const char **src);
void steamclient_free_stringlist(const char **out);
const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_path);
void *create_LinuxISteamMatchmakingServerListResponse(void *win);
void *create_LinuxISteamMatchmakingPingResponse(void *win);
void *create_LinuxISteamMatchmakingPlayersResponse(void *win);
void *create_LinuxISteamMatchmakingRulesResponse(void *win);
void *create_LinuxISteamMatchmakingServerListResponse(void *win, const char *version);
void *create_LinuxISteamMatchmakingPingResponse(void *win, const char *version);
void *create_LinuxISteamMatchmakingPlayersResponse(void *win, const char *version);
void *create_LinuxISteamMatchmakingRulesResponse(void *win, const char *version);
extern char g_tmppath[PATH_MAX];

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@ -79,7 +79,37 @@ struct gccServerListResponseVtbl {
gccServerListResponse_RefreshComplete
};
void *create_LinuxISteamMatchmakingServerListResponse(void *win)
void gccServerListResponse001_ServerResponded(struct gccServerListResponse *_this, int iServer)
{
TRACE("%p/%p\n", _this, _this->win_side);
CALL_VTBL_FUNC(_this->win_side, 0, void, (winServerListResponse *, int), (_this->win_side, iServer));
}
void gccServerListResponse001_ServerFailedToRespond(struct gccServerListResponse *_this, int iServer)
{
TRACE("%p/%p\n", _this, _this->win_side);
CALL_VTBL_FUNC(_this->win_side, 4, void, (winServerListResponse *, int), (_this->win_side, iServer));
}
void gccServerListResponse001_RefreshComplete(struct gccServerListResponse *_this, EMatchMakingServerResponse response)
{
TRACE("%p/%p\n", _this, _this->win_side);
CALL_VTBL_FUNC(_this->win_side, 8, void, (winServerListResponse *, EMatchMakingServerResponse), (_this->win_side, response));
}
struct gccServerListResponse001Vtbl {
void (*ServerResponded)(struct gccServerListResponse001 *, int);
void (*ServerFailedToRespond)(struct gccServerListResponse001 *, int);
void (*RefreshComplete)(struct gccServerListResponse001 *, EMatchMakingServerResponse);
} gccServerListResponse001_vtbl = {
gccServerListResponse001_ServerResponded,
gccServerListResponse001_ServerFailedToRespond,
gccServerListResponse001_RefreshComplete
};
void *create_LinuxISteamMatchmakingServerListResponse(void *win, const char *version)
{
struct gccServerListResponse *ret;
@ -88,7 +118,11 @@ void *create_LinuxISteamMatchmakingServerListResponse(void *win)
if(!ret)
return NULL;
ret->vtable = &gccServerListResponse_vtbl;
if(strcmp(version, "winISteamMatchmakingServers_SteamMatchMakingServers001") == 0){
ret->vtable = &gccServerListResponse001_vtbl;
}else{
ret->vtable = &gccServerListResponse_vtbl;
}
ret->win_side = (struct winServerListResponse*)win;
return ret;
@ -125,7 +159,7 @@ struct gccPingResponseVtbl {
gccPingResponse_ServerFailedToRespond
};
void *create_LinuxISteamMatchmakingPingResponse(void *win)
void *create_LinuxISteamMatchmakingPingResponse(void *win, const char *version)
{
struct gccPingResponse *ret;
@ -179,7 +213,7 @@ struct gccPlayersResponseVtbl {
gccPlayersResponse_PlayersRefreshComplete
};
void *create_LinuxISteamMatchmakingPlayersResponse(void *win)
void *create_LinuxISteamMatchmakingPlayersResponse(void *win, const char *version)
{
struct gccPlayersResponse *ret;
@ -233,7 +267,7 @@ struct gccRulesResponseVtbl {
gccRulesResponse_RulesRefreshComplete
};
void *create_LinuxISteamMatchmakingRulesResponse(void *win)
void *create_LinuxISteamMatchmakingRulesResponse(void *win, const char *version)
{
struct gccRulesResponse *ret;

View File

@ -24,42 +24,42 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_R
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList, 12)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest, 8)
@ -115,21 +115,21 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_P
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails, 14)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules, 14)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery, 8)
@ -187,42 +187,42 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_R
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails, 12)
@ -271,21 +271,21 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_P
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails, 14)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 14)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse));
return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)