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proton: Make debug logging a little simpler
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parent
5b3ceebc20
commit
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25
proton
25
proton
@ -13,6 +13,8 @@ import tarfile
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from filelock import FileLock, Timeout
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#WITH_WINEDEBUG="+timestamp,+pid,+tid,+seh"
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CURRENT_PREFIX_VERSION="3.0-1"
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PFX="Proton: "
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@ -78,18 +80,15 @@ with dist_lock:
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env = dict(os.environ)
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env["WINEDEBUG"] = "-all"
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lfile_path = None
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#env["WINEDEBUG"] = "+timestamp,+tid,+seh"
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#lfile_path = os.environ["HOME"] + "/steam-" + os.environ["SteamGameId"] + ".log"
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if lfile_path is None:
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lfile = open("/dev/null", "w")
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else:
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try:
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env["WINEDEBUG"] = WITH_WINEDEBUG
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lfile_path = os.environ["HOME"] + "/steam-" + os.environ["SteamGameId"] + ".log"
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if os.path.exists(lfile_path):
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os.remove(lfile_path)
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lfile = open(lfile_path, "w")
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except (NameError, KeyError): #WITH_WINEDEBUG is unset, or SteamGameId is unset
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env["WINEDEBUG"] = "-all"
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lfile = open("/dev/null", "w")
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if ld_path_var in os.environ:
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env[ld_path_var] = lib64dir + ":" + libdir + ":" + os.environ[ld_path_var]
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@ -279,14 +278,16 @@ def determine_architecture(path):
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return ARCH_UNKNOWN
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def dump_dbg_env(f):
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f.write("SteamGameId=\"" + env["SteamGameId"] + "\" \\\n")
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f.write("\tSteamAppId=\"" + env["SteamAppId"] + "\" \\\n")
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f.write("PATH=\"" + env["PATH"] + "\" \\\n")
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f.write("\tTERM=\"xterm\" \\\n") #XXX
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f.write("\tPATH=\"" + env["PATH"] + "\" \\\n")
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f.write("\tWINEDEBUG=\"-all\" \\\n")
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f.write("\tWINEDLLPATH=\"" + env["WINEDLLPATH"] + "\" \\\n")
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f.write("\t" + ld_path_var + "=\"" + env[ld_path_var] + "\" \\\n")
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f.write("\tWINEPREFIX=\"" + env["WINEPREFIX"] + "\" \\\n")
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if "SteamGameId" in env:
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f.write("\tSteamGameId=\"" + env["SteamGameId"] + "\" \\\n")
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if "SteamAppId" in env:
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f.write("\tSteamAppId=\"" + env["SteamAppId"] + "\" \\\n")
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if "PROTON_VR_RUNTIME" in env:
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f.write("\tPROTON_VR_RUNTIME=\"" + env["PROTON_VR_RUNTIME"] + "\" \\\n")
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if "WINEDLLOVERRIDES" in env:
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