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lsteamclient: Move callback function handling to unixlib.cpp.
CW-Bug-Id: #22729
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d8574d35a5
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@ -242,7 +242,6 @@ SOURCES = \
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cppISteamUtils_SteamUtils010.cpp \
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cppISteamVideo_STEAMVIDEO_INTERFACE_V001.cpp \
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cppISteamVideo_STEAMVIDEO_INTERFACE_V002.cpp \
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unix_steam_client_manual.cpp \
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unix_steam_input_manual.cpp \
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unix_steam_networking_manual.cpp \
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unix_steam_utils_manual.cpp \
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@ -305,104 +305,3 @@ struct u_ISteamNetworkingCustomSignalingRecvContext *create_LinuxISteamNetworkin
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FIXME( "not implemented!\n" );
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return NULL;
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}
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/***** FSteamNetworkingSocketsDebugOutput *****/
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static w_FSteamNetworkingSocketsDebugOutput stored_FSteamNetworkingSocketsDebugOutput;
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static void lin_FSteamNetworkingSocketsDebugOutput( uint32_t nType, const char *pszMsg )
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{
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queue_sockets_debug_output( stored_FSteamNetworkingSocketsDebugOutput, nType, pszMsg );
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}
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u_FSteamNetworkingSocketsDebugOutput manual_convert_SetDebugOutputFunction_pfnFunc( w_FSteamNetworkingSocketsDebugOutput win_func )
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{
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stored_FSteamNetworkingSocketsDebugOutput = win_func;
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return &lin_FSteamNetworkingSocketsDebugOutput;
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}
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static w_SteamAPIWarningMessageHook_t stored_SteamAPIWarningMessageHook_t;
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static void lin_SteamAPIWarningMessageHook_t(int severity, const char *msg)
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{
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queue_warning_message_hook( stored_SteamAPIWarningMessageHook_t, severity, msg );
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}
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u_SteamAPIWarningMessageHook_t manual_convert_SetWarningMessageHook_pFunction( w_SteamAPIWarningMessageHook_t win_func )
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{
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TRACE("win_func %p, returning %p.\n", win_func, lin_SteamAPIWarningMessageHook_t);
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stored_SteamAPIWarningMessageHook_t = win_func;
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return &lin_SteamAPIWarningMessageHook_t;
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}
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/***** SteamAPI_CheckCallbackRegistered_t *****/
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static w_SteamAPI_CheckCallbackRegistered_t stored_SteamAPI_CheckCallbackRegistered_t;
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static uint32_t lin_SteamAPI_CheckCallbackRegistered_t( int32_t cb )
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{
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return stored_SteamAPI_CheckCallbackRegistered_t(cb);
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}
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u_SteamAPI_CheckCallbackRegistered_t manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func( w_SteamAPI_CheckCallbackRegistered_t win_func )
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{
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FIXME( "\n" );
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if (!(stored_SteamAPI_CheckCallbackRegistered_t = win_func)) return NULL;
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return &lin_SteamAPI_CheckCallbackRegistered_t;
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}
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static w_SteamAPI_CheckCallbackRegistered_t_156 stored_SteamAPI_CheckCallbackRegistered_t_156;
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static uint32_t lin_SteamAPI_CheckCallbackRegistered_t_156( int cb )
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{
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return stored_SteamAPI_CheckCallbackRegistered_t_156( cb );
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}
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u_SteamAPI_CheckCallbackRegistered_t_156 manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func_156( w_SteamAPI_CheckCallbackRegistered_t_156 win_func )
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{
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if (!(stored_SteamAPI_CheckCallbackRegistered_t_156 = win_func)) return NULL;
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return &lin_SteamAPI_CheckCallbackRegistered_t_156;
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}
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static w_SteamAPI_PostAPIResultInProcess_t stored_SteamAPI_PostAPIResultInProcess_t;
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static void lin_SteamAPI_PostAPIResultInProcess_t( uint64_t a, void *b, uint32_t c, int32_t d )
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{
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FIXME( "\n" );
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}
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u_SteamAPI_PostAPIResultInProcess_t manual_convert_Set_SteamAPI_CPostAPIResultInProcess_func( w_SteamAPI_PostAPIResultInProcess_t win_func )
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{
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FIXME( "\n" );
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if (!(stored_SteamAPI_PostAPIResultInProcess_t = win_func)) return NULL;
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return &lin_SteamAPI_PostAPIResultInProcess_t;
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}
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u_SteamAPI_PostAPIResultInProcess_t manual_convert_Remove_SteamAPI_CPostAPIResultInProcess_func( w_SteamAPI_PostAPIResultInProcess_t win_func )
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{
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FIXME( "\n" );
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stored_SteamAPI_PostAPIResultInProcess_t = NULL;
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return &lin_SteamAPI_PostAPIResultInProcess_t;
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}
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static w_void_SteamAPI_PostAPIResultInProcess_t stored_void_SteamAPI_PostAPIResultInProcess_t;
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static void lin_void_SteamAPI_PostAPIResultInProcess_t(void)
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{
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FIXME( "\n" );
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}
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u_void_SteamAPI_PostAPIResultInProcess_t manual_convert_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess__a( w_void_SteamAPI_PostAPIResultInProcess_t win_func )
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{
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FIXME( "\n" );
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if (!(stored_void_SteamAPI_PostAPIResultInProcess_t = win_func)) return NULL;
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return &lin_void_SteamAPI_PostAPIResultInProcess_t;
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}
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u_void_SteamAPI_PostAPIResultInProcess_t manual_convert_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess__a( w_void_SteamAPI_PostAPIResultInProcess_t win_func )
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{
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FIXME( "\n" );
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stored_void_SteamAPI_PostAPIResultInProcess_t = NULL;
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return &lin_void_SteamAPI_PostAPIResultInProcess_t;
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}
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@ -57,11 +57,6 @@ void callback_message_utow( const u_CallbackMsg_t *u_msg, w_CallbackMsg_t *w_msg
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void *alloc_callback_wtou( int id, void *callback, int *callback_len );
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void convert_callback_utow( int id, void *u_callback, int u_callback_len, void *w_callback, int w_callback_len );
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extern void queue_sockets_debug_output( void (*W_STDCALL pfnFunc)( uint32_t, const char * ),
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uint32_t type, const char *msg );
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extern void queue_warning_message_hook( void (*W_CDECL pFunction)( int32_t, const char * ),
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int32_t severity, const char *msg );
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extern NTSTATUS steamclient_init( void * );
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extern NTSTATUS steamclient_next_callback( void * );
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extern NTSTATUS steamclient_CreateInterface( void * );
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@ -1,10 +0,0 @@
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#include "unix_private.h"
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NTSTATUS ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess( void *args )
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{
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struct ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params = (struct ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *)args;
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struct u_ISteamClient_SteamClient020 *iface = (struct u_ISteamClient_SteamClient020 *)params->linux_side;
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uint32_t (*U_CDECL lin_func)(int32_t) = manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func_156( params->func );
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iface->Set_SteamAPI_CCheckCallbackRegisteredInProcess( lin_func );
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return 0;
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}
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@ -16,9 +16,10 @@ struct callback_entry
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static struct list callbacks = LIST_INIT( callbacks );
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static pthread_mutex_t callbacks_lock = PTHREAD_MUTEX_INITIALIZER;
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void queue_sockets_debug_output( void (*W_STDCALL pfnFunc)( uint32_t, const char * ), uint32_t type, const char *msg )
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static w_FSteamNetworkingSocketsDebugOutput w_steam_networking_socket_debug_output;
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static void u_steam_networking_socket_debug_output( uint32_t nType, const char *pszMsg )
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{
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uint32_t msg_size = strlen( msg ) + 1, size = msg_size;
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uint32_t msg_size = strlen( pszMsg ) + 1, size = msg_size;
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struct callback_entry *entry;
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size += sizeof(struct callback_entry);
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@ -28,16 +29,23 @@ void queue_sockets_debug_output( void (*W_STDCALL pfnFunc)( uint32_t, const char
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size -= offsetof( struct callback_entry, callback );
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entry->callback.size = size;
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entry->callback.sockets_debug_output.pfnFunc = pfnFunc;
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entry->callback.sockets_debug_output.type = type;
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memcpy( (char *)entry->callback.sockets_debug_output.msg, msg, msg_size );
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entry->callback.sockets_debug_output.pfnFunc = w_steam_networking_socket_debug_output;
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entry->callback.sockets_debug_output.type = nType;
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memcpy( (char *)entry->callback.sockets_debug_output.msg, pszMsg, msg_size );
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pthread_mutex_lock( &callbacks_lock );
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list_add_tail( &callbacks, &entry->entry );
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pthread_mutex_unlock( &callbacks_lock );
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}
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void queue_warning_message_hook( void (*W_CDECL pFunction)( int32_t, const char * ), int32_t severity, const char *msg )
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u_FSteamNetworkingSocketsDebugOutput manual_convert_SetDebugOutputFunction_pfnFunc( w_FSteamNetworkingSocketsDebugOutput w_func )
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{
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w_steam_networking_socket_debug_output = w_func;
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return &u_steam_networking_socket_debug_output;
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}
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static w_SteamAPIWarningMessageHook_t w_steam_api_warning_message_hook;
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static void u_steam_api_warning_message_hook( int severity, const char *msg )
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{
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uint32_t msg_size = strlen( msg ) + 1, size = msg_size;
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struct callback_entry *entry;
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@ -49,7 +57,7 @@ void queue_warning_message_hook( void (*W_CDECL pFunction)( int32_t, const char
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size -= offsetof( struct callback_entry, callback );
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entry->callback.size = size;
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entry->callback.warning_message_hook.pFunction = pFunction;
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entry->callback.warning_message_hook.pFunction = w_steam_api_warning_message_hook;
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entry->callback.warning_message_hook.severity = severity;
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memcpy( (char *)entry->callback.warning_message_hook.msg, msg, msg_size );
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@ -58,6 +66,75 @@ void queue_warning_message_hook( void (*W_CDECL pFunction)( int32_t, const char
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pthread_mutex_unlock( &callbacks_lock );
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}
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u_SteamAPIWarningMessageHook_t manual_convert_SetWarningMessageHook_pFunction( w_SteamAPIWarningMessageHook_t w_func )
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{
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w_steam_api_warning_message_hook = w_func;
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return &u_steam_api_warning_message_hook;
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}
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static uint32_t U_STDCALL u_steam_api_check_callback_registered( int32_t v )
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{
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return 1;
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}
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u_SteamAPI_CheckCallbackRegistered_t manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func( w_SteamAPI_CheckCallbackRegistered_t w_func )
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{
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FIXME("not implemented!\n");
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return &u_steam_api_check_callback_registered;
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}
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static uint32_t U_CDECL u_steam_api_check_callback_registered_156( int32_t v )
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{
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return 1;
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}
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u_SteamAPI_CheckCallbackRegistered_t_156 manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func_156( w_SteamAPI_CheckCallbackRegistered_t_156 w_func )
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{
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FIXME("not implemented!\n");
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return &u_steam_api_check_callback_registered_156;
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}
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static void U_STDCALL u_steam_api_post_api_result_in_process( uint64_t a, void *b, uint32_t c, int d )
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{
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}
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u_SteamAPI_PostAPIResultInProcess_t manual_convert_Set_SteamAPI_CPostAPIResultInProcess_func( w_SteamAPI_PostAPIResultInProcess_t w_func )
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{
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FIXME("not implemented!\n");
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return &u_steam_api_post_api_result_in_process;
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}
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u_SteamAPI_PostAPIResultInProcess_t manual_convert_Remove_SteamAPI_CPostAPIResultInProcess_func( w_SteamAPI_PostAPIResultInProcess_t w_func )
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{
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FIXME("not implemented!\n");
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return &u_steam_api_post_api_result_in_process;
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}
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static void U_STDCALL u_void_steam_api_post_api_result_in_process(void)
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{
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}
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u_void_SteamAPI_PostAPIResultInProcess_t manual_convert_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess__a( w_void_SteamAPI_PostAPIResultInProcess_t w_func )
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{
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FIXME("not implemented!\n");
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return &u_void_steam_api_post_api_result_in_process;
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}
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u_void_SteamAPI_PostAPIResultInProcess_t manual_convert_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess__a( w_void_SteamAPI_PostAPIResultInProcess_t w_func )
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{
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FIXME("not implemented!\n");
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return &u_void_steam_api_post_api_result_in_process;
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}
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NTSTATUS ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess( void *args )
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{
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struct ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params = (struct ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *)args;
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struct u_ISteamClient_SteamClient020 *iface = (struct u_ISteamClient_SteamClient020 *)params->linux_side;
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uint32_t (*U_CDECL lin_func)(int32_t) = manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func_156( params->func );
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iface->Set_SteamAPI_CCheckCallbackRegisteredInProcess( lin_func );
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return 0;
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}
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NTSTATUS steamclient_next_callback( void *args )
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{
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struct steamclient_next_callback_params *params = (struct steamclient_next_callback_params *)args;
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