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vrclient: Introduce VRCLIENT_HAVE_DXVK.
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@ -16,8 +16,7 @@
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#include "initguid.h"
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#if !defined(__APPLE__) || defined(__x86_64__)
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/* 32-bit Mac doesn't support Vulkan and thus DXVK */
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#ifdef VRCLIENT_HAVE_DXVK
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#include "dxvk-interop.h"
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#endif
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@ -583,7 +582,7 @@ static EVRCompositorError ivrcompositor_submit_wined3d(
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return 0;
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}
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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static EVRCompositorError ivrcompositor_submit_dxvk(
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EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
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void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
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@ -753,7 +752,7 @@ EVRCompositorError ivrcompositor_submit(
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eye, texture, bounds, flags, version, user_data, wine_texture);
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}
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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{
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IDXGIVkInteropSurface *dxvk_surface;
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@ -813,14 +812,14 @@ void ivrcompositor_post_present_handoff(void (*cpp_func)(void *),
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return;
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}
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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if (user_data->dxvk_device)
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user_data->dxvk_device->lpVtbl->LockSubmissionQueue(user_data->dxvk_device);
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#endif
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cpp_func(linux_side);
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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if (user_data->dxvk_device)
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user_data->dxvk_device->lpVtbl->ReleaseSubmissionQueue(user_data->dxvk_device);
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#endif
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@ -869,14 +868,14 @@ EVRCompositorError ivrcompositor_wait_get_poses(
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TRACE("%p, %p, %u, %p, %u\n", linux_side, render_poses, render_pose_count, game_poses, game_pose_count);
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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if (user_data->dxvk_device)
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user_data->dxvk_device->lpVtbl->LockSubmissionQueue(user_data->dxvk_device);
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#endif
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r = cpp_func(linux_side, render_poses, render_pose_count, game_poses, game_pose_count);
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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if (user_data->dxvk_device)
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user_data->dxvk_device->lpVtbl->ReleaseSubmissionQueue(user_data->dxvk_device);
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#endif
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@ -1,5 +1,10 @@
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#include <stdint.h>
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/* 32-bit Mac doesn't support Vulkan and thus DXVK */
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#if !defined(__APPLE__) || defined(__x86_64__)
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#define VRCLIENT_HAVE_DXVK
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#endif
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/* TODO these should be generated */
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typedef struct __winISteamClient winISteamClient;
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typedef struct __winISteamUser winISteamUser;
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@ -57,7 +62,7 @@ struct compositor_data
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{
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ID3D11Device *d3d11_device;
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IWineD3D11Device *wined3d_device;
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#if !defined(__APPLE__) || defined(__x86_64__)
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#ifdef VRCLIENT_HAVE_DXVK
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IDXGIVkInteropDevice *dxvk_device;
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#endif
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};
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