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https://github.com/ValveSoftware/Proton.git
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build vrclient
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parent
9982ade529
commit
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@ -72,4 +72,37 @@ cd "$TOP"/build/lsteamclient.win32/
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CXXFLAGS=-Wno-attributes PATH="$TOOLS_DIR32/bin:$PATH" "$RUNTIME_PATH/shell-i386.sh" make -j1
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CXXFLAGS=-Wno-attributes PATH="$TOOLS_DIR32/bin:$PATH" "$RUNTIME_PATH/shell-i386.sh" make -j1
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cp -a lsteamclient.dll.so "$TOP"/dist/lib/wine/
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cp -a lsteamclient.dll.so "$TOP"/dist/lib/wine/
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#build 64-bit vrclient
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cd "$TOP"
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rm -rf build/vrclient_x64
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cp -a vrclient_x64 build/vrclient_x64
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cd "$TOP"/build/vrclient_x64/
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"$RUNTIME_PATH/shell-amd64.sh" "$TOP"/wine/tools/winemaker/winemaker \
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--nosource-fix --nolower-include --nodlls --nomsvcrt \
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-I"$TOOLS_DIR64"/include/ \
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-I"$TOOLS_DIR64"/include/wine/ \
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-I"$TOOLS_DIR64"/include/wine/windows/ \
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-L"$TOOLS_DIR64"/lib64/ \
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-L"$TOOLS_DIR64"/lib64/wine/ \
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--dll .
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CXXFLAGS="-Wno-attributes -std=c++0x" PATH="$TOOLS_DIR64/bin:$PATH" "$RUNTIME_PATH/shell-amd64.sh" make
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cp -a vrclient_x64.dll.so "$TOP"/dist/lib64/wine/
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#build 32-bit vrclient
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cd "$TOP"
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rm -rf build/vrclient
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cp -a vrclient_x64 build/vrclient
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cd "$TOP"/build/vrclient/
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mv vrclient_x64.spec vrclient.spec
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"$RUNTIME_PATH/shell-i386.sh" "$TOP"/wine/tools/winemaker/winemaker \
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--nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \
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-I"$TOOLS_DIR32"/include/ \
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-I"$TOOLS_DIR32"/include/wine/ \
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-I"$TOOLS_DIR32"/include/wine/windows/ \
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-L"$TOOLS_DIR32"/lib/ \
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-L"$TOOLS_DIR32"/lib/wine/ \
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--dll .
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CXXFLAGS="-Wno-attributes -std=c++0x" PATH="$TOOLS_DIR32/bin:$PATH" "$RUNTIME_PATH/shell-i386.sh" make
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cp -a vrclient.dll.so "$TOP"/dist/lib/wine/
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echo "Proton ready in dist/"
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echo "Proton ready in dist/"
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@ -1,5 +1,3 @@
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#include "config.h"
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#include <stdarg.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -13,6 +11,8 @@
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#include "wine/debug.h"
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#include "wine/debug.h"
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#include "wine/library.h"
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#include "wine/library.h"
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#include "vrclient_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
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WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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@ -21,8 +21,6 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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switch (reason)
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switch (reason)
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{
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{
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case DLL_WINE_PREATTACH:
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return FALSE; /* prefer native version */
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case DLL_PROCESS_ATTACH:
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(instance);
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DisableThreadLibraryCalls(instance);
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break;
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break;
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@ -31,3 +31,7 @@ typedef struct __winX winX;
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void *create_win_interface(const char *name, void *linux_side);
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void *create_win_interface(const char *name, void *linux_side);
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unsigned int steamclient_unix_path_to_dos_path(unsigned int api_result, char *inout, unsigned int inout_bytes);
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unsigned int steamclient_unix_path_to_dos_path(unsigned int api_result, char *inout, unsigned int inout_bytes);
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void *create_LinuxMatchmakingServerListResponse(void *win);
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void *create_LinuxMatchmakingServerListResponse(void *win);
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#define TRACE WINE_TRACE
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#define ERR WINE_ERR
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#define WARN WINE_WARN
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