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vrclient: Factor out ivrcompositor_submit_vulkan().
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@ -654,56 +654,16 @@ static EVRCompositorError ivrcompositor_submit_dxvk(
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}
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}
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#endif
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#endif
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EVRCompositorError ivrcompositor_submit(
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static EVRCompositorError ivrcompositor_submit_vulkan(
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EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
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EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
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void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
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void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
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unsigned int version, struct compositor_data *user_data)
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unsigned int version, struct compositor_data *user_data)
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{
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IWineD3D11Texture2D *wine_texture;
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IUnknown *texture_iface;
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HRESULT hr;
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TRACE("%p, %#x, %p, %p, %#x\n", linux_side, eye, texture, bounds, flags);
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switch (texture->eType)
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{
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case TextureType_DirectX:
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{
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TRACE("D3D11\n");
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texture_iface = texture->handle;
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if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
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&IID_IWineD3D11Texture2D, (void **)&wine_texture)))
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{
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return ivrcompositor_submit_wined3d(cpp_func, linux_side,
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eye, texture, bounds, flags, version, user_data, wine_texture);
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}
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#if !defined(__APPLE__) || defined(__x86_64__)
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{
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IDXGIVkInteropSurface *dxvk_surface;
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if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
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&IID_IDXGIVkInteropSurface, (void **)&dxvk_surface)))
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{
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return ivrcompositor_submit_dxvk(cpp_func, linux_side,
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eye, texture, bounds, flags, version, user_data, dxvk_surface);
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}
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}
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#endif
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ERR("Invalid D3D11 texture %p.\n", texture);
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return cpp_func(linux_side, eye, texture, bounds, flags);
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}
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case TextureType_Vulkan:
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{
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{
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struct VRVulkanTextureData_t our_vkdata, our_depth_vkdata, *their_vkdata;
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struct VRVulkanTextureData_t our_vkdata, our_depth_vkdata, *their_vkdata;
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Texture_t our_texture, *tex;
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VRTextureWithPose_t our_pose;
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VRTextureWithDepth_t our_depth;
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VRTextureWithPoseAndDepth_t our_both;
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VRTextureWithPoseAndDepth_t our_both;
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VRTextureWithDepth_t our_depth;
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VRTextureWithPose_t our_pose;
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Texture_t our_texture, *tex;
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load_vk_unwrappers();
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load_vk_unwrappers();
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@ -715,7 +675,8 @@ EVRCompositorError ivrcompositor_submit(
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our_vkdata.m_pInstance = get_native_VkInstance(our_vkdata.m_pInstance);
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our_vkdata.m_pInstance = get_native_VkInstance(our_vkdata.m_pInstance);
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our_vkdata.m_pQueue = get_native_VkQueue(our_vkdata.m_pQueue);
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our_vkdata.m_pQueue = get_native_VkQueue(our_vkdata.m_pQueue);
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switch(flags & (Submit_TextureWithPose | Submit_TextureWithDepth)){
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switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth))
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{
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case 0:
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case 0:
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our_texture = *texture;
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our_texture = *texture;
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our_texture.handle = &our_vkdata;
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our_texture.handle = &our_vkdata;
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@ -763,10 +724,56 @@ EVRCompositorError ivrcompositor_submit(
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break;
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break;
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}
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}
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return cpp_func(linux_side, eye, tex, bounds, flags);
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return cpp_func(linux_side, eye, tex, bounds, flags);
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}
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}
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EVRCompositorError ivrcompositor_submit(
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EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
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void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
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unsigned int version, struct compositor_data *user_data)
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{
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IWineD3D11Texture2D *wine_texture;
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IUnknown *texture_iface;
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HRESULT hr;
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TRACE("%p, %#x, %p, %p, %#x\n", linux_side, eye, texture, bounds, flags);
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switch (texture->eType)
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{
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case TextureType_DirectX:
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{
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TRACE("D3D11\n");
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texture_iface = texture->handle;
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if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
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&IID_IWineD3D11Texture2D, (void **)&wine_texture)))
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{
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return ivrcompositor_submit_wined3d(cpp_func, linux_side,
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eye, texture, bounds, flags, version, user_data, wine_texture);
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}
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#if !defined(__APPLE__) || defined(__x86_64__)
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{
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IDXGIVkInteropSurface *dxvk_surface;
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if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
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&IID_IDXGIVkInteropSurface, (void **)&dxvk_surface)))
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{
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return ivrcompositor_submit_dxvk(cpp_func, linux_side,
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eye, texture, bounds, flags, version, user_data, dxvk_surface);
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}
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}
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#endif
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ERR("Invalid D3D11 texture %p.\n", texture);
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return cpp_func(linux_side, eye, texture, bounds, flags);
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}
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case TextureType_Vulkan:
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return ivrcompositor_submit_vulkan(cpp_func, linux_side,
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eye, texture, bounds, flags, version, user_data);
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default:
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default:
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return cpp_func(linux_side, eye, texture, bounds, flags);
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return cpp_func(linux_side, eye, texture, bounds, flags);
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}
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}
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