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lsteamclient: Split loading, parsing, and generating steps.
CW-Bug-Id: #22729
This commit is contained in:
parent
d8bb8ba6a3
commit
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@ -289,7 +289,12 @@ WRAPPED_CLASSES = [
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"ISteamNetworkingFakeUDPPort",
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"ISteamNetworkingFakeUDPPort",
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]
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]
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all_records = {}
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all_sources = {}
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all_versions = {}
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class_versions = {}
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class_versions = {}
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iface_versions = {}
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PATH_CONV = [
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PATH_CONV = [
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{
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{
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@ -1284,13 +1289,12 @@ def parse(sources, abi):
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return build, structs
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return build, structs
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def load(sdkver):
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prog = re.compile("^#define\s*(\w*)\s*\"(.*)\"")
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prog = re.compile("^#define\s*(\w*)\s*\"(.*)\"")
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for sdkver in SDK_VERSIONS:
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print(f"parsing SDK version {sdkver}...")
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sdkdir = f"steamworks_sdk_{sdkver}"
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sdkdir = f"steamworks_sdk_{sdkver}"
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sources = {}
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sources = {}
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iface_versions = {}
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versions = {}
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for file in os.listdir(sdkdir):
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for file in os.listdir(sdkdir):
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# Some files from Valve have non-UTF-8 stuff in the comments
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# Some files from Valve have non-UTF-8 stuff in the comments
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# (typically the copyright symbol); therefore we ignore UTF-8
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# (typically the copyright symbol); therefore we ignore UTF-8
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@ -1305,7 +1309,7 @@ for sdkver in SDK_VERSIONS:
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result = prog.match(line)
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result = prog.match(line)
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if result:
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if result:
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iface, version = result.group(1, 2)
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iface, version = result.group(1, 2)
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iface_versions[iface] = version
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versions[iface] = version
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source = [f'#if __has_include("{sdkdir}/{file}")\n'
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source = [f'#if __has_include("{sdkdir}/{file}")\n'
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f'#include "{sdkdir}/{file}"\n'
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f'#include "{sdkdir}/{file}"\n'
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@ -1313,10 +1317,22 @@ for sdkver in SDK_VERSIONS:
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for file in SDK_SOURCES.keys()]
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for file in SDK_SOURCES.keys()]
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sources["source.cpp"] = "\n".join(source)
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sources["source.cpp"] = "\n".join(source)
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linux_build32, linux_structs32 = parse(sources, 'u32')
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return versions, sources
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linux_build64, linux_structs64 = parse(sources, 'u64')
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windows_build32, windows_structs32 = parse(sources, 'w32')
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windows_build64, windows_structs64 = parse(sources, 'w64')
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def generate(sdkver, records):
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global linux_structs32
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global linux_structs64
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global windows_structs32
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global windows_structs64
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global iface_versions
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print(f'generating SDK version {sdkver}...')
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linux_build32, linux_structs32 = records['u32']
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linux_build64, linux_structs64 = records['u64']
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windows_build32, windows_structs32 = records['w32']
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windows_build64, windows_structs64 = records['w64']
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iface_versions = all_versions[sdkver]
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for child in linux_build32.cursor.get_children():
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for child in linux_build32.cursor.get_children():
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if child.kind == CursorKind.CLASS_DECL and child.displayname in SDK_CLASSES:
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if child.kind == CursorKind.CLASS_DECL and child.displayname in SDK_CLASSES:
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@ -1324,6 +1340,27 @@ for sdkver in SDK_VERSIONS:
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if child.kind in [CursorKind.STRUCT_DECL, CursorKind.CLASS_DECL]:
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if child.kind in [CursorKind.STRUCT_DECL, CursorKind.CLASS_DECL]:
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handle_struct(sdkver, child)
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handle_struct(sdkver, child)
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for i, sdkver in enumerate(SDK_VERSIONS):
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print(f'loading SDKs... {i * 100 // len(SDK_VERSIONS)}%', end='\r')
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all_versions[sdkver], all_sources[sdkver] = load(sdkver)
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print(u'loading SDKs... 100%')
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for i, sdkver in enumerate(SDK_VERSIONS):
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print(f'parsing SDKs... {i * 100 // len(SDK_VERSIONS)}%', end='\r')
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sources = all_sources[sdkver]
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records = {}
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records['u32'] = parse(sources, 'u32')
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records['u64'] = parse(sources, 'u64')
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records['w32'] = parse(sources, 'w32')
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records['w64'] = parse(sources, 'w64')
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all_records[sdkver] = records
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print(u'parsing SDKs... 100%')
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for sdkver, records in all_records.items():
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generate(sdkver, records)
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for f in cpp_files_need_close_brace:
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for f in cpp_files_need_close_brace:
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m = open(f, "a")
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m = open(f, "a")
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m.write("\n}\n")
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m.write("\n}\n")
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