diff --git a/Makefile b/Makefile index 296024bb..58a2adfb 100644 --- a/Makefile +++ b/Makefile @@ -144,11 +144,11 @@ d9vk: configure cp $(BUILD_DIR)/dist/dist/lib64/wine/dxvk/*.dll /vagrant/d9vk/lib64/wine/dxvk/' vkd3d: configure - mkdir -p vagrant_share/vkd3d/lib/ - mkdir -p vagrant_share/vkd3d/lib64/ + mkdir -p vagrant_share/vkd3d/lib/wine/vkd3d + mkdir -p vagrant_share/vkd3d/lib64/wine/vkd3d vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) vkd3d && \ - cp $(BUILD_DIR)/dist/dist/lib/*vkd3d* /vagrant/vkd3d/lib/ && \ - cp $(BUILD_DIR)/dist/dist/lib64/*vkd3d* /vagrant/vkd3d/lib64/' + cp $(BUILD_DIR)/dist/dist/lib/wine/vkd3d/*.dll /vagrant/vkd3d/lib/wine/vkd3d && \ + cp $(BUILD_DIR)/dist/dist/lib64/wine/vkd3d/*.dll /vagrant/vkd3d/lib64/wine/vkd3d' lsteamclient: configure mkdir -p vagrant_share/lsteamclient/lib/wine diff --git a/build/makefile_base.mak b/build/makefile_base.mak index 00e2a13d..5098cb5e 100644 --- a/build/makefile_base.mak +++ b/build/makefile_base.mak @@ -1267,7 +1267,7 @@ WINE32_MAKE_ARGS := \ # 64bit-configure $(WINE_CONFIGURE_FILES64): SHELL = $(CONTAINER_SHELL64) -$(WINE_CONFIGURE_FILES64): $(MAKEFILE_DEP) | faudio64 vkd3d64 gst_base64 $(WINE_OBJ64) bison64 +$(WINE_CONFIGURE_FILES64): $(MAKEFILE_DEP) | faudio64 gst_base64 $(WINE_OBJ64) bison64 cd $(dir $@) && \ ../$(WINE)/configure \ --without-curses \ @@ -1285,7 +1285,7 @@ $(WINE_CONFIGURE_FILES64): $(MAKEFILE_DEP) | faudio64 vkd3d64 gst_base64 $(WINE_ # 32-bit configure $(WINE_CONFIGURE_FILES32): SHELL = $(CONTAINER_SHELL32) -$(WINE_CONFIGURE_FILES32): $(MAKEFILE_DEP) | faudio32 vkd3d32 gst_base32 $(WINE_OBJ32) bison32 +$(WINE_CONFIGURE_FILES32): $(MAKEFILE_DEP) | faudio32 gst_base32 $(WINE_OBJ32) bison32 cd $(dir $@) && \ ../$(WINE)/configure \ --without-curses \ @@ -1742,47 +1742,36 @@ $(WINEWIDL64): $(WINEWIDL_CONFIGURE_FILES64) # VKD3D -VKD3D_CONFIGURE_FILES32 := $(VKD3D_OBJ32)/Makefile -VKD3D_CONFIGURE_FILES64 := $(VKD3D_OBJ64)/Makefile - -#use host autotools to generate configure script -$(VKD3D)/configure: SHELL = /bin/bash -$(VKD3D)/configure: $(MAKEFILE_DEP) $(VKD3D)/configure.ac - cd $(abspath $(VKD3D)) && ./autogen.sh +VKD3D_CONFIGURE_FILES32 := $(VKD3D_OBJ32)/build.ninja +VKD3D_CONFIGURE_FILES64 := $(VKD3D_OBJ64)/build.ninja $(VKD3D_CONFIGURE_FILES32): SHELL = $(CONTAINER_SHELL32) -$(VKD3D_CONFIGURE_FILES32): $(MAKEFILE_DEP) $(VULKAN_H32) $(SPIRV_H32) $(VKD3D)/configure $(WINEWIDL32) | $(VKD3D_OBJ32) - cd $(abspath $(VKD3D_OBJ32)) && \ - $(abspath $(VKD3D))/configure \ - --disable-tests \ - --prefix=$(abspath $(TOOLS_DIR32)) \ - CFLAGS="-I$(abspath $(TOOLS_DIR32))/include -g $(COMMON_FLAGS) -DNDEBUG" \ - LDFLAGS=-L$(abspath $(TOOLS_DIR32))/lib \ - WIDL="$(abspath $(WINEWIDL32))" +$(VKD3D_CONFIGURE_FILES32): $(VKD3D)/meson.build $(VKD3D)/build-win32.txt $(WINEWIDL32) | $(VKD3D_OBJ32) + (cd $(abspath $(VKD3D)) && git submodule update --init --recursive) && \ + cd $(abspath $(VKD3D_OBJ32)) && \ + PATH="$(abspath $(SRCDIR))/glslang/bin/:$(abspath $(WINEWIDL_OBJ32))/tools/widl:$(PATH)" \ + meson --prefix="$(abspath $(VKD3D_OBJ32))" --cross-file "$(abspath $(VKD3D))/build-win32.txt" $(MESON_STRIP_ARG) --buildtype=release -Denable_standalone_d3d12=true "$(abspath $(VKD3D))" vkd3d32: SHELL = $(CONTAINER_SHELL32) vkd3d32: $(VKD3D_CONFIGURE_FILES32) - cd $(abspath $(VKD3D_OBJ32)) && \ - make V=1 && make $(VKD3D_INSTALL_TARGET) && \ - mkdir -p $(abspath $(DST_DIR))/lib/ && \ - cp -a $(abspath $(TOOLS_DIR32))/lib/libvkd3d*.so* $(abspath $(DST_DIR))/lib/ + (cd $(abspath $(VKD3D)) && git submodule update --init --recursive) && \ + ninja -C "$(VKD3D_OBJ32)" install && \ + mkdir -p "$(DST_DIR)"/lib/wine/vkd3d && \ + cp "$(VKD3D_OBJ32)/bin/d3d12.dll" "$(DST_DIR)"/lib/wine/vkd3d $(VKD3D_CONFIGURE_FILES64): SHELL = $(CONTAINER_SHELL64) -$(VKD3D_CONFIGURE_FILES64): $(MAKEFILE_DEP) $(VULKAN_H64) $(SPIRV_H64) $(VKD3D)/configure $(WINEWIDL64) | $(VKD3D_OBJ64) - cd $(abspath $(VKD3D_OBJ64)) && \ - $(abspath $(VKD3D))/configure \ - --disable-tests \ - --prefix=$(abspath $(TOOLS_DIR64)) \ - CFLAGS="-I$(abspath $(TOOLS_DIR64))/include -g $(COMMON_FLAGS) -DNDEBUG" \ - LDFLAGS=-L$(abspath $(TOOLS_DIR64))/lib \ - WIDL="$(abspath $(WINEWIDL64))" +$(VKD3D_CONFIGURE_FILES64): $(VKD3D)/meson.build $(VKD3D)/build-win64.txt $(WINEWIDL64) | $(VKD3D_OBJ64) + (cd $(abspath $(VKD3D)) && git submodule update --init --recursive) && \ + cd $(abspath $(VKD3D_OBJ64)) && \ + PATH="$(abspath $(SRCDIR))/glslang/bin/:$(abspath $(WINEWIDL_OBJ64))/tools/widl:$(PATH)" \ + meson --prefix="$(abspath $(VKD3D_OBJ64))" --cross-file "$(abspath $(VKD3D))/build-win64.txt" $(MESON_STRIP_ARG) --buildtype=release -Denable_standalone_d3d12=true "$(abspath $(VKD3D))" vkd3d64: SHELL = $(CONTAINER_SHELL64) vkd3d64: $(VKD3D_CONFIGURE_FILES64) - cd $(abspath $(VKD3D_OBJ64)) && \ - make V=1 && make $(VKD3D_INSTALL_TARGET) && \ - mkdir -p $(abspath $(DST_DIR))/lib64/ && \ - cp -a $(abspath $(TOOLS_DIR64))/lib/libvkd3d*.so* $(abspath $(DST_DIR))/lib64/ + (cd $(abspath $(VKD3D)) && git submodule update --init --recursive) && \ + ninja -C "$(VKD3D_OBJ64)" install && \ + mkdir -p "$(DST_DIR)"/lib64/wine/vkd3d && \ + cp "$(VKD3D_OBJ64)/bin/d3d12.dll" "$(DST_DIR)"/lib64/wine/vkd3d vkd3d: vkd3d32 vkd3d64