lsteamclient: Generate SteamWorks SDK 1.57 support.

This commit is contained in:
Rémi Bernon 2023-05-02 10:47:29 +02:00 committed by Arkadiusz Hiler
parent a33bbf115c
commit ea07c02886
57 changed files with 2215 additions and 1467 deletions

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@ -32,6 +32,7 @@ case 0x00180835: win_msg->m_cubParam = 32; win_msg->m_pubParam = HeapAlloc(GetPr
case 0x000c0836: win_msg->m_cubParam = 16; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestHeadersReceived_t_16((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
case 0x00140837: win_msg->m_cubParam = 24; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestDataReceived_t_24((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
case 0x00200af3: win_msg->m_cubParam = 40; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInputConfigurationLoaded_t_40((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
case 0x00180af4: win_msg->m_cubParam = 32; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInputGamepadSlotChange_t_32((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
case 0x26280d4a: win_msg->m_cubParam = 9784; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamUGCRequestUGCDetailsResult_t_9784((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
case 0x00100d4b: win_msg->m_cubParam = 24; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_CreateItemResult_t_24((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
case 0x000c0d4d: win_msg->m_cubParam = 16; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ItemInstalled_t_16((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;

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@ -134,6 +134,10 @@ struct SteamInputConfigurationLoaded_t;
struct winSteamInputConfigurationLoaded_t_40;
extern void cb_SteamInputConfigurationLoaded_t_40(const struct SteamInputConfigurationLoaded_t *l, struct winSteamInputConfigurationLoaded_t_40 *w);
struct SteamInputGamepadSlotChange_t;
struct winSteamInputGamepadSlotChange_t_32;
extern void cb_SteamInputGamepadSlotChange_t_32(const struct SteamInputGamepadSlotChange_t *l, struct winSteamInputGamepadSlotChange_t_32 *w);
struct SteamUGCRequestUGCDetailsResult_t;
struct winSteamUGCRequestUGCDetailsResult_t_9784;
extern void cb_SteamUGCRequestUGCDetailsResult_t_9784(const struct SteamUGCRequestUGCDetailsResult_t *l, struct winSteamUGCRequestUGCDetailsResult_t_9784 *w);

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@ -63,6 +63,8 @@ case 2103: /* HTTPRequestDataReceived_t_24 */
return 20;
case 2803: /* SteamInputConfigurationLoaded_t_40 */
return 32;
case 2804: /* SteamInputGamepadSlotChange_t_32 */
return 24;
case 3402: /* SteamUGCRequestUGCDetailsResult_t_9784 */
return 9768;
case 3403: /* CreateItemResult_t_24 */
@ -195,6 +197,8 @@ case 2103: /* HTTPRequestDataReceived_t_24 */
return 20;
case 2803: /* SteamInputConfigurationLoaded_t_40 */
return 32;
case 2804: /* SteamInputGamepadSlotChange_t_32 */
return 24;
case 3402: /* SteamUGCRequestUGCDetailsResult_t_9784 */
return 9768;
case 3403: /* CreateItemResult_t_24 */

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@ -199,6 +199,12 @@ case 2803:
case 40: cb_SteamInputConfigurationLoaded_t_40(lin_callback, callback); break;
}
break;
case 2804:
switch(callback_len){
default:
case 32: cb_SteamInputGamepadSlotChange_t_32(lin_callback, callback); break;
}
break;
case 3402:
switch(callback_len){
default:
@ -602,6 +608,12 @@ case 2803:
case 40: cb_SteamInputConfigurationLoaded_t_40(lin_callback, callback); break;
}
break;
case 2804:
switch(callback_len){
default:
case 32: cb_SteamInputGamepadSlotChange_t_32(lin_callback, callback); break;
}
break;
case 3402:
switch(callback_len){
default:

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamappticket.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamappticket.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamClient_SteamClient020.h"
HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamController_SteamController008.h"
bool cppISteamController_SteamController008_Init(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamgamecoordinator.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamgamecoordinator.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamgameserverstats.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamgameserverstats.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamgameserver.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamgameserver.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamGameServer_SteamGameServer015.h"
bool cppISteamGameServer_SteamGameServer015_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamInput_SteamInput006.h"
bool cppISteamInput_SteamInput006_Init(void *linux_side, bool bExplicitlyCallRunFrame)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)

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@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/steamnetworkingfakeip.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steamnetworkingfakeip.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *linux_side, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags)

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@ -1,4 +1,4 @@
extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(void *);
extern EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *, const SteamNetworkingIPAddr *, const void *, uint32, int);
extern int cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(void *, winSteamNetworkingMessage_t_156 **, int);
extern int cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(void *, winSteamNetworkingMessage_t_157 **, int);
extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(void *, const SteamNetworkingIPAddr *);

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamnetworkingmessages.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamnetworkingmessages.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *linux_side, const SteamNetworkingIdentity * identityRemote, const void * pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)

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@ -1,5 +1,5 @@
extern EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *, const SteamNetworkingIdentity *, const void *, uint32, int, int);
extern int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(void *, int, winSteamNetworkingMessage_t_156 **, int);
extern int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(void *, int, winSteamNetworkingMessage_t_157 **, int);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(void *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(void *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(void *, const SteamNetworkingIdentity *, int);

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamnetworkingsockets.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamnetworkingsockets.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions)

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@ -10,9 +10,9 @@ extern int64 cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionU
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(void *, HSteamNetConnection, const char *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(void *, HSteamNetConnection, char *, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int, int64 *);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(void *, int, winSteamNetworkingMessage_t_156 *const *, int64 *);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(void *, int, winSteamNetworkingMessage_t_157 *const *, int64 *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(void *, HSteamNetConnection);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_156 **, int);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_157 **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(void *, HSteamNetConnection, SteamNetConnectionRealTimeStatus_t *, int, SteamNetConnectionRealTimeLaneStatus_t *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int);
@ -25,7 +25,7 @@ extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSo
extern HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(void *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(void *, HSteamNetPollGroup);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(void *, HSteamNetConnection, HSteamNetPollGroup);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_156 **, int);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_157 **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);

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@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamnetworkingutils.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamnetworkingutils.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails)

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamNetworking_SteamNetworking006.h"
bool cppISteamNetworking_SteamNetworking006_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)

View File

@ -2,15 +2,15 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_156/isteamparentalsettings.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#include "steamworks_sdk_157/isteamparentalsettings.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h"
bool cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(void *linux_side)

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamParties_SteamParties002.h"
uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
@ -22,12 +22,12 @@ PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_si
return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
}
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_156 * pLocation, char * pchMetadata, int cchMetadata)
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_157 * pLocation, char * pchMetadata, int cchMetadata)
{
SteamPartyBeaconLocation_t lin_pLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_156(pLocation, &lin_pLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_157(pLocation, &lin_pLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_pLocation, pLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_157(&lin_pLocation, pLocation);
return retval;
}
@ -41,21 +41,21 @@ bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux
return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
}
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_156 * pLocationList, uint32 uMaxNumLocations)
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_157 * pLocationList, uint32 uMaxNumLocations)
{
SteamPartyBeaconLocation_t lin_pLocationList;
win_to_lin_struct_SteamPartyBeaconLocation_t_156(pLocationList, &lin_pLocationList);
win_to_lin_struct_SteamPartyBeaconLocation_t_157(pLocationList, &lin_pLocationList);
bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_pLocationList, pLocationList);
lin_to_win_struct_SteamPartyBeaconLocation_t_157(&lin_pLocationList, pLocationList);
return retval;
}
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_156 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_157 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
SteamPartyBeaconLocation_t lin_pBeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_156(pBeaconLocation, &lin_pBeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_157(pBeaconLocation, &lin_pBeaconLocation);
SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_pBeaconLocation, pBeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_157(&lin_pBeaconLocation, pBeaconLocation);
return retval;
}
@ -79,12 +79,12 @@ bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaco
return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
}
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_156 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_157 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
SteamPartyBeaconLocation_t lin_BeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_156(&BeaconLocation, &lin_BeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_157(&BeaconLocation, &lin_BeaconLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
lin_to_win_struct_SteamPartyBeaconLocation_t_156(&lin_BeaconLocation, &BeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_157(&lin_BeaconLocation, &BeaconLocation);
return retval;
}

View File

@ -1,12 +1,12 @@
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_156 *, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_157 *, char *, int);
extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_156 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_156 *, const char *, const char *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_157 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_157 *, const char *, const char *);
extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_156, ESteamPartyBeaconLocationData, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_157, ESteamPartyBeaconLocationData, char *, int);

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(void *linux_side)

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016.h"
bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016_FileWrite(void *linux_side, const char * pchFile, const void * pvData, int32 cubData)

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(void *linux_side, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION017.h"
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUserUGCRequest(void *linux_side, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
@ -37,12 +37,12 @@ SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest(vo
return ((ISteamUGC*)linux_side)->SendQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_156 * pDetails)
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_157 * pDetails)
{
SteamUGCDetails_t lin_pDetails;
win_to_lin_struct_SteamUGCDetails_t_156(pDetails, &lin_pDetails);
win_to_lin_struct_SteamUGCDetails_t_157(pDetails, &lin_pDetails);
bool retval = ((ISteamUGC*)linux_side)->GetQueryUGCResult((UGCQueryHandle_t)handle, (uint32)index, &lin_pDetails);
lin_to_win_struct_SteamUGCDetails_t_156(&lin_pDetails, pDetails);
lin_to_win_struct_SteamUGCDetails_t_157(&lin_pDetails, pDetails);
return retval;
}

View File

@ -3,7 +3,7 @@ extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAl
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryAllUGCRequest_2(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, const char *);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_CreateQueryUGCDetailsRequest(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_156 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_157 *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCNumTags(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTag(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCTagDisplayName(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32);

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h"
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(void *linux_side)
@ -162,12 +162,12 @@ SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLe
return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers);
}
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_156 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_157 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{
LeaderboardEntry_t lin_pLeaderboardEntry;
win_to_lin_struct_LeaderboardEntry_t_156(pLeaderboardEntry, &lin_pLeaderboardEntry);
win_to_lin_struct_LeaderboardEntry_t_157(pLeaderboardEntry, &lin_pLeaderboardEntry);
bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax);
lin_to_win_struct_LeaderboardEntry_t_156(&lin_pLeaderboardEntry, pLeaderboardEntry);
lin_to_win_struct_LeaderboardEntry_t_157(&lin_pLeaderboardEntry, pLeaderboardEntry);
return retval;
}

View File

@ -28,7 +28,7 @@ extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSIO
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_156 *, int32 *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_157 *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(void *);

View File

@ -0,0 +1,182 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamUser_SteamUser023.h"
HSteamUser cppISteamUser_SteamUser023_GetHSteamUser(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetHSteamUser();
}
bool cppISteamUser_SteamUser023_BLoggedOn(void *linux_side)
{
return ((ISteamUser*)linux_side)->BLoggedOn();
}
CSteamID cppISteamUser_SteamUser023_GetSteamID(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetSteamID();
}
int cppISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
return ((ISteamUser*)linux_side)->InitiateGameConnection_DEPRECATED((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
}
void cppISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED(void *linux_side, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->TerminateGameConnection_DEPRECATED((uint32)unIPServer, (uint16)usPortServer);
}
void cppISteamUser_SteamUser023_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
}
bool cppISteamUser_SteamUser023_GetUserDataFolder(void *linux_side, char * pchBuffer, int cubBuffer)
{
return ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
}
void cppISteamUser_SteamUser023_StartVoiceRecording(void *linux_side)
{
((ISteamUser*)linux_side)->StartVoiceRecording();
}
void cppISteamUser_SteamUser023_StopVoiceRecording(void *linux_side)
{
((ISteamUser*)linux_side)->StopVoiceRecording();
}
EVoiceResult cppISteamUser_SteamUser023_GetAvailableVoice(void *linux_side, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
}
EVoiceResult cppISteamUser_SteamUser023_GetVoice(void *linux_side, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
}
EVoiceResult cppISteamUser_SteamUser023_DecompressVoice(void *linux_side, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
return ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
}
uint32 cppISteamUser_SteamUser023_GetVoiceOptimalSampleRate(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
}
HAuthTicket cppISteamUser_SteamUser023_GetAuthSessionTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSteamNetworkingIdentity)
{
return ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSteamNetworkingIdentity);
}
HAuthTicket cppISteamUser_SteamUser023_GetAuthTicketForWebApi(void *linux_side, const char * pchIdentity)
{
return ((ISteamUser*)linux_side)->GetAuthTicketForWebApi((const char *)pchIdentity);
}
EBeginAuthSessionResult cppISteamUser_SteamUser023_BeginAuthSession(void *linux_side, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
}
void cppISteamUser_SteamUser023_EndAuthSession(void *linux_side, CSteamID steamID)
{
((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
}
void cppISteamUser_SteamUser023_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
{
((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
}
EUserHasLicenseForAppResult cppISteamUser_SteamUser023_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
}
bool cppISteamUser_SteamUser023_BIsBehindNAT(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsBehindNAT();
}
void cppISteamUser_SteamUser023_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
}
SteamAPICall_t cppISteamUser_SteamUser023_RequestEncryptedAppTicket(void *linux_side, void * pDataToInclude, int cbDataToInclude)
{
return ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
}
bool cppISteamUser_SteamUser023_GetEncryptedAppTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
return ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
}
int cppISteamUser_SteamUser023_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
{
return ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
}
int cppISteamUser_SteamUser023_GetPlayerSteamLevel(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
}
SteamAPICall_t cppISteamUser_SteamUser023_RequestStoreAuthURL(void *linux_side, const char * pchRedirectURL)
{
return ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
}
bool cppISteamUser_SteamUser023_BIsPhoneVerified(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneVerified();
}
bool cppISteamUser_SteamUser023_BIsTwoFactorEnabled(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
}
bool cppISteamUser_SteamUser023_BIsPhoneIdentifying(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
}
bool cppISteamUser_SteamUser023_BIsPhoneRequiringVerification(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
}
SteamAPICall_t cppISteamUser_SteamUser023_GetMarketEligibility(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetMarketEligibility();
}
SteamAPICall_t cppISteamUser_SteamUser023_GetDurationControl(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetDurationControl();
}
bool cppISteamUser_SteamUser023_BSetDurationControlOnlineState(void *linux_side, EDurationControlOnlineState eNewState)
{
return ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState);
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,33 @@
extern HSteamUser cppISteamUser_SteamUser023_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser023_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser023_GetSteamID(void *);
extern int cppISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED(void *, void *, int, CSteamID, uint32, uint16, bool);
extern void cppISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED(void *, uint32, uint16);
extern void cppISteamUser_SteamUser023_TrackAppUsageEvent(void *, CGameID, int, const char *);
extern bool cppISteamUser_SteamUser023_GetUserDataFolder(void *, char *, int);
extern void cppISteamUser_SteamUser023_StartVoiceRecording(void *);
extern void cppISteamUser_SteamUser023_StopVoiceRecording(void *);
extern EVoiceResult cppISteamUser_SteamUser023_GetAvailableVoice(void *, uint32 *, uint32 *, uint32);
extern EVoiceResult cppISteamUser_SteamUser023_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *, uint32);
extern EVoiceResult cppISteamUser_SteamUser023_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32);
extern uint32 cppISteamUser_SteamUser023_GetVoiceOptimalSampleRate(void *);
extern HAuthTicket cppISteamUser_SteamUser023_GetAuthSessionTicket(void *, void *, int, uint32 *, const SteamNetworkingIdentity *);
extern HAuthTicket cppISteamUser_SteamUser023_GetAuthTicketForWebApi(void *, const char *);
extern EBeginAuthSessionResult cppISteamUser_SteamUser023_BeginAuthSession(void *, const void *, int, CSteamID);
extern void cppISteamUser_SteamUser023_EndAuthSession(void *, CSteamID);
extern void cppISteamUser_SteamUser023_CancelAuthTicket(void *, HAuthTicket);
extern EUserHasLicenseForAppResult cppISteamUser_SteamUser023_UserHasLicenseForApp(void *, CSteamID, AppId_t);
extern bool cppISteamUser_SteamUser023_BIsBehindNAT(void *);
extern void cppISteamUser_SteamUser023_AdvertiseGame(void *, CSteamID, uint32, uint16);
extern SteamAPICall_t cppISteamUser_SteamUser023_RequestEncryptedAppTicket(void *, void *, int);
extern bool cppISteamUser_SteamUser023_GetEncryptedAppTicket(void *, void *, int, uint32 *);
extern int cppISteamUser_SteamUser023_GetGameBadgeLevel(void *, int, bool);
extern int cppISteamUser_SteamUser023_GetPlayerSteamLevel(void *);
extern SteamAPICall_t cppISteamUser_SteamUser023_RequestStoreAuthURL(void *, const char *);
extern bool cppISteamUser_SteamUser023_BIsPhoneVerified(void *);
extern bool cppISteamUser_SteamUser023_BIsTwoFactorEnabled(void *);
extern bool cppISteamUser_SteamUser023_BIsPhoneIdentifying(void *);
extern bool cppISteamUser_SteamUser023_BIsPhoneRequiringVerification(void *);
extern SteamAPICall_t cppISteamUser_SteamUser023_GetMarketEligibility(void *);
extern SteamAPICall_t cppISteamUser_SteamUser023_GetDurationControl(void *);
extern bool cppISteamUser_SteamUser023_BSetDurationControlOnlineState(void *, EDurationControlOnlineState);

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamUtils_SteamUtils010.h"
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side)

View File

@ -2,14 +2,14 @@
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_156/steam_api.h"
#include "steamworks_sdk_156/steamnetworkingtypes.h"
#include "steamworks_sdk_157/steam_api.h"
#include "steamworks_sdk_157/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_156
#define SDKVER_157
#include "struct_converters.h"
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h"
void cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(void *linux_side, AppId_t unVideoAppID)

View File

@ -16,6 +16,7 @@ import re
import math
sdk_versions = [
"157",
"156",
"155",
"154",

View File

@ -1,3 +1,92 @@
#if defined(SDKVER_157) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_157 {
ESteamPartyBeaconLocationType m_eType;
uint64 m_ulLocationID;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamPartyBeaconLocation_t_157 winSteamPartyBeaconLocation_t_157;
struct SteamPartyBeaconLocation_t;
extern void win_to_lin_struct_SteamPartyBeaconLocation_t_157(const struct winSteamPartyBeaconLocation_t_157 *w, struct SteamPartyBeaconLocation_t *l);
extern void lin_to_win_struct_SteamPartyBeaconLocation_t_157(const struct SteamPartyBeaconLocation_t *l, struct winSteamPartyBeaconLocation_t_157 *w);
#endif
#if defined(SDKVER_157) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winLeaderboardEntry_t_157 {
CSteamID m_steamIDUser __attribute__((aligned(1)));
int32 m_nGlobalRank;
int32 m_nScore;
int32 m_cDetails;
UGCHandle_t m_hUGC;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winLeaderboardEntry_t_157 winLeaderboardEntry_t_157;
struct LeaderboardEntry_t;
extern void win_to_lin_struct_LeaderboardEntry_t_157(const struct winLeaderboardEntry_t_157 *w, struct LeaderboardEntry_t *l);
extern void lin_to_win_struct_LeaderboardEntry_t_157(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_157 *w);
#endif
#if defined(SDKVER_157) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamUGCDetails_t_157 {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
EWorkshopFileType m_eFileType;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
uint32 m_rtimeAddedToUserList;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
bool m_bAcceptedForUse;
bool m_bTagsTruncated;
char m_rgchTags[1025];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
char m_rgchURL[256];
uint32 m_unVotesUp;
uint32 m_unVotesDown;
float m_flScore;
uint32 m_unNumChildren;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamUGCDetails_t_157 winSteamUGCDetails_t_157;
struct SteamUGCDetails_t;
extern void win_to_lin_struct_SteamUGCDetails_t_157(const struct winSteamUGCDetails_t_157 *w, struct SteamUGCDetails_t *l);
extern void lin_to_win_struct_SteamUGCDetails_t_157(const struct SteamUGCDetails_t *l, struct winSteamUGCDetails_t_157 *w);
#endif
#if defined(SDKVER_157) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamNetworkingMessage_t_157 {
void * m_pData;
int m_cbSize;
HSteamNetConnection m_conn;
SteamNetworkingIdentity m_identityPeer __attribute__((aligned(1)));
int64 m_nConnUserData;
SteamNetworkingMicroseconds m_usecTimeReceived;
int64 m_nMessageNumber;
void *m_pfnFreeData; /*fn pointer*/
void *m_pfnRelease; /*fn pointer*/
int m_nChannel;
int m_nFlags;
int64 m_nUserData;
uint16 m_idxLane;
uint16 _pad1__;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamNetworkingMessage_t_157 winSteamNetworkingMessage_t_157;
struct SteamNetworkingMessage_t;
#endif
#if defined(SDKVER_156) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_156 {

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -37,7 +37,7 @@ EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_157 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);

View File

@ -30,7 +30,7 @@ EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMe
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_157 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->linux_side, nLocalChannel, ppOutMessages, nMaxMessages);

View File

@ -107,7 +107,7 @@ EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMess
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages, 16)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_156 *const * pMessages, int64 * pOutMessageNumberOrResult)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_157 *const * pMessages, int64 * pOutMessageNumberOrResult)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(_this->linux_side, nMessages, pMessages, pOutMessageNumberOrResult);
@ -121,7 +121,7 @@ EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMes
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_157 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages);
@ -212,7 +212,7 @@ bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnecti
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_156 ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_157 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(_this->linux_side, hPollGroup, ppOutMessages, nMaxMessages);

View File

@ -37,7 +37,7 @@ PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(win
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_156 * pLocation, char * pchMetadata, int cchMetadata)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_157 * pLocation, char * pchMetadata, int cchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
@ -58,14 +58,14 @@ bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_156 * pLocationList, uint32 uMaxNumLocations)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_157 * pLocationList, uint32 uMaxNumLocations)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_156 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_157 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
@ -100,7 +100,7 @@ bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_156 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_157 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);

View File

@ -58,7 +58,7 @@ SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_SendQueryUG
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_156 * pDetails)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION017 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_157 * pDetails)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION017_GetQueryUGCResult(_this->linux_side, handle, index, pDetails);

View File

@ -15,6 +15,301 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUser_SteamUser023.h"
typedef struct __winISteamUser_SteamUser023 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUser_SteamUser023;
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetHSteamUser, 4)
HSteamUser __thiscall winISteamUser_SteamUser023_GetHSteamUser(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetHSteamUser(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BLoggedOn, 4)
bool __thiscall winISteamUser_SteamUser023_BLoggedOn(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BLoggedOn(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetSteamID, 8)
CSteamID *__thiscall winISteamUser_SteamUser023_GetSteamID(winISteamUser_SteamUser023 *_this, CSteamID *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamUser_SteamUser023_GetSteamID(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED, 32)
int __thiscall winISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED(winISteamUser_SteamUser023 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED, 12)
void __thiscall winISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED(winISteamUser_SteamUser023 *_this, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED(_this->linux_side, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_TrackAppUsageEvent, 20)
void __thiscall winISteamUser_SteamUser023_TrackAppUsageEvent(winISteamUser_SteamUser023 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetUserDataFolder, 12)
bool __thiscall winISteamUser_SteamUser023_GetUserDataFolder(winISteamUser_SteamUser023 *_this, char * pchBuffer, int cubBuffer)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUser_SteamUser023_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer);
steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer, 0);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_StartVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser023_StartVoiceRecording(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_StartVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_StopVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser023_StopVoiceRecording(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_StopVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetAvailableVoice, 16)
EVoiceResult __thiscall winISteamUser_SteamUser023_GetAvailableVoice(winISteamUser_SteamUser023 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetVoice, 40)
EVoiceResult __thiscall winISteamUser_SteamUser023_GetVoice(winISteamUser_SteamUser023 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed_Deprecated, pUncompressedDestBuffer_Deprecated, cbUncompressedDestBufferSize_Deprecated, nUncompressBytesWritten_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_DecompressVoice, 28)
EVoiceResult __thiscall winISteamUser_SteamUser023_DecompressVoice(winISteamUser_SteamUser023 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetVoiceOptimalSampleRate, 4)
uint32 __thiscall winISteamUser_SteamUser023_GetVoiceOptimalSampleRate(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetVoiceOptimalSampleRate(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetAuthSessionTicket, 20)
HAuthTicket __thiscall winISteamUser_SteamUser023_GetAuthSessionTicket(winISteamUser_SteamUser023 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSteamNetworkingIdentity)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket, pSteamNetworkingIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetAuthTicketForWebApi, 8)
HAuthTicket __thiscall winISteamUser_SteamUser023_GetAuthTicketForWebApi(winISteamUser_SteamUser023 *_this, const char * pchIdentity)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetAuthTicketForWebApi(_this->linux_side, pchIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BeginAuthSession, 20)
EBeginAuthSessionResult __thiscall winISteamUser_SteamUser023_BeginAuthSession(winISteamUser_SteamUser023 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_EndAuthSession, 12)
void __thiscall winISteamUser_SteamUser023_EndAuthSession(winISteamUser_SteamUser023 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_EndAuthSession(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_CancelAuthTicket, 8)
void __thiscall winISteamUser_SteamUser023_CancelAuthTicket(winISteamUser_SteamUser023 *_this, HAuthTicket hAuthTicket)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_CancelAuthTicket(_this->linux_side, hAuthTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_UserHasLicenseForApp, 16)
EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser023_UserHasLicenseForApp(winISteamUser_SteamUser023 *_this, CSteamID steamID, AppId_t appID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_UserHasLicenseForApp(_this->linux_side, steamID, appID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsBehindNAT, 4)
bool __thiscall winISteamUser_SteamUser023_BIsBehindNAT(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BIsBehindNAT(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_AdvertiseGame, 20)
void __thiscall winISteamUser_SteamUser023_AdvertiseGame(winISteamUser_SteamUser023 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser023_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_RequestEncryptedAppTicket, 12)
SteamAPICall_t __thiscall winISteamUser_SteamUser023_RequestEncryptedAppTicket(winISteamUser_SteamUser023 *_this, void * pDataToInclude, int cbDataToInclude)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetEncryptedAppTicket, 16)
bool __thiscall winISteamUser_SteamUser023_GetEncryptedAppTicket(winISteamUser_SteamUser023 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetGameBadgeLevel, 12)
int __thiscall winISteamUser_SteamUser023_GetGameBadgeLevel(winISteamUser_SteamUser023 *_this, int nSeries, bool bFoil)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetGameBadgeLevel(_this->linux_side, nSeries, bFoil);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetPlayerSteamLevel, 4)
int __thiscall winISteamUser_SteamUser023_GetPlayerSteamLevel(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetPlayerSteamLevel(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_RequestStoreAuthURL, 8)
SteamAPICall_t __thiscall winISteamUser_SteamUser023_RequestStoreAuthURL(winISteamUser_SteamUser023 *_this, const char * pchRedirectURL)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_RequestStoreAuthURL(_this->linux_side, pchRedirectURL);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsPhoneVerified, 4)
bool __thiscall winISteamUser_SteamUser023_BIsPhoneVerified(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BIsPhoneVerified(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsTwoFactorEnabled, 4)
bool __thiscall winISteamUser_SteamUser023_BIsTwoFactorEnabled(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BIsTwoFactorEnabled(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsPhoneIdentifying, 4)
bool __thiscall winISteamUser_SteamUser023_BIsPhoneIdentifying(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BIsPhoneIdentifying(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BIsPhoneRequiringVerification, 4)
bool __thiscall winISteamUser_SteamUser023_BIsPhoneRequiringVerification(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BIsPhoneRequiringVerification(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetMarketEligibility, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser023_GetMarketEligibility(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetMarketEligibility(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_GetDurationControl, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser023_GetDurationControl(winISteamUser_SteamUser023 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_GetDurationControl(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser023_BSetDurationControlOnlineState, 8)
bool __thiscall winISteamUser_SteamUser023_BSetDurationControlOnlineState(winISteamUser_SteamUser023 *_this, EDurationControlOnlineState eNewState)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser023_BSetDurationControlOnlineState(_this->linux_side, eNewState);
}
extern vtable_ptr winISteamUser_SteamUser023_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUser_SteamUser023,
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetHSteamUser)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BLoggedOn)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetSteamID)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_InitiateGameConnection_DEPRECATED)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_TerminateGameConnection_DEPRECATED)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_TrackAppUsageEvent)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetUserDataFolder)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_StartVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_StopVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetAvailableVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_DecompressVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetVoiceOptimalSampleRate)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetAuthSessionTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetAuthTicketForWebApi)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BeginAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_EndAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_CancelAuthTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_UserHasLicenseForApp)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsBehindNAT)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_AdvertiseGame)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_RequestEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetGameBadgeLevel)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetPlayerSteamLevel)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_RequestStoreAuthURL)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsPhoneVerified)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsTwoFactorEnabled)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsPhoneIdentifying)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BIsPhoneRequiringVerification)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetMarketEligibility)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_GetDurationControl)
VTABLE_ADD_FUNC(winISteamUser_SteamUser023_BSetDurationControlOnlineState)
);
#ifndef __GNUC__
}
#endif
winISteamUser_SteamUser023 *create_winISteamUser_SteamUser023(void *linux_side)
{
winISteamUser_SteamUser023 *r = alloc_mem_for_iface(sizeof(winISteamUser_SteamUser023), "SteamUser023");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUser_SteamUser023_vtable, 33, "SteamUser023");
r->linux_side = linux_side;
return r;
}
#include "cppISteamUser_SteamUser022.h"
typedef struct __winISteamUser_SteamUser022 {

View File

@ -233,7 +233,7 @@ SteamAPICall_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012
}
DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry, 28)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_156 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_157 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{
TRACE("%p\n", _this);
return cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(_this->linux_side, hSteamLeaderboardEntries, index, pLeaderboardEntry, pDetails, cDetailsMax);

View File

@ -1,5 +1,5 @@
extern void *create_winISteamClient_SteamClient020(void *);
extern void *create_winISteamUser_SteamUser022(void *);
extern void *create_winISteamUser_SteamUser023(void *);
extern void *create_winISteamFriends_SteamFriends017(void *);
extern void *create_winISteamUtils_SteamUtils010(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking009(void *);
@ -31,6 +31,7 @@ extern void *create_winISteamGameServer_SteamGameServer015(void *);
extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
extern void *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *);
extern void *create_winISteamUser_SteamUser022(void *);
extern void *create_winISteamUser_SteamUser021(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *);
extern void *create_winISteamGameServer_SteamGameServer014(void *);

View File

@ -1,5 +1,5 @@
{"SteamClient020", &create_winISteamClient_SteamClient020},
{"SteamUser022", &create_winISteamUser_SteamUser022},
{"SteamUser023", &create_winISteamUser_SteamUser023},
{"SteamFriends017", &create_winISteamFriends_SteamFriends017},
{"SteamUtils010", &create_winISteamUtils_SteamUtils010},
{"SteamMatchMaking009", &create_winISteamMatchmaking_SteamMatchMaking009},
@ -31,6 +31,7 @@
{"SteamGameServerStats001", &create_winISteamGameServerStats_SteamGameServerStats001},
{"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001},
{"SteamNetworkingFakeUDPPort001", &create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001},
{"SteamUser022", &create_winISteamUser_SteamUser022},
{"SteamUser021", &create_winISteamUser_SteamUser021},
{"STEAMUGC_INTERFACE_VERSION016", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016},
{"SteamGameServer014", &create_winISteamGameServer_SteamGameServer014},