mirror of
https://github.com/ValveSoftware/Proton.git
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lsteamclient: generate 1.50 support
This commit is contained in:
parent
5cec5eedc7
commit
f22095c745
@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
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uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_149/isteamappticket.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/isteamappticket.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
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uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)
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@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
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bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamClient_SteamClient020.h"
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HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamController_SteamController007.h"
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bool cppISteamController_SteamController007_Init(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamFriends_SteamFriends017.h"
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const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_149/isteamgamecoordinator.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/isteamgamecoordinator.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
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EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
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EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_149/isteamgameserverstats.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/isteamgameserverstats.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamGameServerStats_SteamGameServerStats001.h"
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SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_149/isteamgameserver.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/isteamgameserver.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamGameServer_SteamGameServer013.h"
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bool cppISteamGameServer_SteamGameServer013_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
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bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
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HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamInput_SteamInput001.h"
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bool cppISteamInput_SteamInput001_Init(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
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EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamMatchmaking_SteamMatchMaking009.h"
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int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
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bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
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bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_150/steam_api.h"
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#include "steamworks_sdk_150/steamnetworkingtypes.h"
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#include "steamworks_sdk_150/isteamnetworkingsockets.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_150
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#include "struct_converters.h"
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#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.h"
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HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
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{
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return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
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}
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HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress(void *linux_side, const SteamNetworkingIPAddr * address, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
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{
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return ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
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}
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HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P(void *linux_side, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
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{
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return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nLocalVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
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}
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HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P(void *linux_side, const SteamNetworkingIdentity * identityRemote, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
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{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nRemoteVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
|
||||
}
|
||||
|
||||
EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection(void *linux_side, HSteamNetConnection hConn)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(void *linux_side, HSteamNetConnection hPeer, int nReason, const char * pszDebug, bool bEnableLinger)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(void *linux_side, HSteamListenSocket hSocket)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(void *linux_side, HSteamNetConnection hPeer, int64 nUserData)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
|
||||
}
|
||||
|
||||
int64 cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData(void *linux_side, HSteamNetConnection hPeer)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
|
||||
}
|
||||
|
||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName(void *linux_side, HSteamNetConnection hPeer, const char * pszName)
|
||||
{
|
||||
((ISteamNetworkingSockets*)linux_side)->SetConnectionName((HSteamNetConnection)hPeer, (const char *)pszName);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(void *linux_side, HSteamNetConnection hPeer, char * pszName, int nMaxLen)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
|
||||
}
|
||||
|
||||
EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection(void *linux_side, HSteamNetConnection hConn, const void * pData, uint32 cbData, int nSendFlags, int64 * pOutMessageNumber)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags, (int64 *)pOutMessageNumber);
|
||||
}
|
||||
|
||||
EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection(void *linux_side, HSteamNetConnection hConn)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionInfo_t * pInfo)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(void *linux_side, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus * pStats)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
|
||||
}
|
||||
|
||||
int cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus(void *linux_side, HSteamNetConnection hConn, char * pszBuf, int cbBuf)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(void *linux_side, HSteamListenSocket hSocket, SteamNetworkingIPAddr * address)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(void *linux_side, HSteamNetConnection * pOutConnection1, HSteamNetConnection * pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity * pIdentity1, const SteamNetworkingIdentity * pIdentity2)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(void *linux_side, SteamNetworkingIdentity * pIdentity)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
|
||||
}
|
||||
|
||||
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication(void *linux_side)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
|
||||
}
|
||||
|
||||
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus(void *linux_side, SteamNetAuthenticationStatus_t * pDetails)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
|
||||
}
|
||||
|
||||
HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup(void *linux_side)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->CreatePollGroup();
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(void *linux_side, HSteamNetPollGroup hPollGroup)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->DestroyPollGroup((HSteamNetPollGroup)hPollGroup);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(void *linux_side, HSteamNetConnection hConn, HSteamNetPollGroup hPollGroup)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionPollGroup((HSteamNetConnection)hConn, (HSteamNetPollGroup)hPollGroup);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(void *linux_side, const void * pvTicket, int cbTicket, SteamDatagramRelayAuthTicket * pOutParsedTicket)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
|
||||
}
|
||||
|
||||
int cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer(void *linux_side, const SteamNetworkingIdentity * identityGameServer, int nRemoteVirtualPort, SteamDatagramRelayAuthTicket * pOutParsedTicket)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nRemoteVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
|
||||
}
|
||||
|
||||
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer(void *linux_side, const SteamNetworkingIdentity * identityTarget, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nRemoteVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
|
||||
}
|
||||
|
||||
uint16 cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort(void *linux_side)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
|
||||
}
|
||||
|
||||
SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID(void *linux_side)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
|
||||
}
|
||||
|
||||
EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress(void *linux_side, SteamDatagramHostedAddress * pRouting)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
|
||||
}
|
||||
|
||||
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket(void *linux_side, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nLocalVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
|
||||
}
|
||||
|
||||
EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin(void *linux_side, SteamDatagramGameCoordinatorServerLogin * pLoginInfo, int * pcbSignedBlob, void * pBlob)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
|
||||
}
|
||||
|
||||
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling(void *linux_side, ISteamNetworkingConnectionCustomSignaling * pSignaling, const SteamNetworkingIdentity * pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2PCustomSignaling((ISteamNetworkingConnectionCustomSignaling *)pSignaling, (const SteamNetworkingIdentity *)pPeerIdentity, (int)nRemoteVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(void *linux_side, const void * pMsg, int cbMsg, ISteamNetworkingCustomSignalingRecvContext * pContext)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->ReceivedP2PCustomSignal((const void *)pMsg, (int)cbMsg, (ISteamNetworkingCustomSignalingRecvContext *)pContext);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(void *linux_side, int * pcbBlob, void * pBlob, SteamNetworkingErrMsg * errMsg)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->GetCertificateRequest((int *)pcbBlob, (void *)pBlob, (SteamNetworkingErrMsg *)errMsg);
|
||||
}
|
||||
|
||||
bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(void *linux_side, const void * pCertificate, int cbCertificate, SteamNetworkingErrMsg * errMsg)
|
||||
{
|
||||
return ((ISteamNetworkingSockets*)linux_side)->SetCertificate((const void *)pCertificate, (int)cbCertificate, (SteamNetworkingErrMsg *)errMsg);
|
||||
}
|
||||
|
||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks(void *linux_side)
|
||||
{
|
||||
((ISteamNetworkingSockets*)linux_side)->RunCallbacks();
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
@ -0,0 +1,40 @@
|
||||
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP(void *, const SteamNetworkingIPAddr *, int, const SteamNetworkingConfigValue_t *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress(void *, const SteamNetworkingIPAddr *, int, const SteamNetworkingConfigValue_t *);
|
||||
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P(void *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection(void *, HSteamNetConnection);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(void *, HSteamNetConnection, int, const char *, bool);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(void *, HSteamListenSocket);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(void *, HSteamNetConnection, int64);
|
||||
extern int64 cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData(void *, HSteamNetConnection);
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName(void *, HSteamNetConnection, const char *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(void *, HSteamNetConnection, char *, int);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int, int64 *);
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages(void *, int, winSteamNetworkingMessage_t_150 *const *, int64 *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection(void *, HSteamNetConnection);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_150 **, int);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(void *, HSteamNetConnection, SteamNetworkingQuickConnectionStatus *);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(void *, HSteamListenSocket, SteamNetworkingIPAddr *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(void *, HSteamNetConnection *, HSteamNetConnection *, bool, const SteamNetworkingIdentity *, const SteamNetworkingIdentity *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(void *, SteamNetworkingIdentity *);
|
||||
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication(void *);
|
||||
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus(void *, SteamNetAuthenticationStatus_t *);
|
||||
extern HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup(void *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(void *, HSteamNetPollGroup);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(void *, HSteamNetConnection, HSteamNetPollGroup);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_150 **, int);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern uint16 cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort(void *);
|
||||
extern SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID(void *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress(void *, SteamDatagramHostedAddress *);
|
||||
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket(void *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin(void *, SteamDatagramGameCoordinatorServerLogin *, int *, void *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling(void *, ISteamNetworkingConnectionCustomSignaling *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(void *, const void *, int, ISteamNetworkingCustomSignalingRecvContext *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(void *, int *, void *, SteamNetworkingErrMsg *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(void *, const void *, int, SteamNetworkingErrMsg *);
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks(void *);
|
@ -1,15 +1,15 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_149/isteamnetworkingutils.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/isteamnetworkingutils.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
|
||||
ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails)
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamNetworking_SteamNetworking006.h"
|
||||
bool cppISteamNetworking_SteamNetworking006_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
|
||||
|
@ -1,15 +1,15 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_149/isteamparentalsettings.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/isteamparentalsettings.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h"
|
||||
bool cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(void *linux_side)
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamParties_SteamParties002.h"
|
||||
uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
|
||||
@ -21,12 +21,12 @@ PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_si
|
||||
return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
|
||||
}
|
||||
|
||||
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_149 * pLocation, char * pchMetadata, int cchMetadata)
|
||||
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_150 * pLocation, char * pchMetadata, int cchMetadata)
|
||||
{
|
||||
SteamPartyBeaconLocation_t lin_pLocation;
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_149(pLocation, &lin_pLocation);
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_150(pLocation, &lin_pLocation);
|
||||
bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_149(&lin_pLocation, pLocation);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_150(&lin_pLocation, pLocation);
|
||||
return retval;
|
||||
}
|
||||
|
||||
@ -40,21 +40,21 @@ bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux
|
||||
return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
|
||||
}
|
||||
|
||||
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_149 * pLocationList, uint32 uMaxNumLocations)
|
||||
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_150 * pLocationList, uint32 uMaxNumLocations)
|
||||
{
|
||||
SteamPartyBeaconLocation_t lin_pLocationList;
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_149(pLocationList, &lin_pLocationList);
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_150(pLocationList, &lin_pLocationList);
|
||||
bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_149(&lin_pLocationList, pLocationList);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_150(&lin_pLocationList, pLocationList);
|
||||
return retval;
|
||||
}
|
||||
|
||||
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_149 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
|
||||
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_150 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
|
||||
{
|
||||
SteamPartyBeaconLocation_t lin_pBeaconLocation;
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_149(pBeaconLocation, &lin_pBeaconLocation);
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_150(pBeaconLocation, &lin_pBeaconLocation);
|
||||
SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_149(&lin_pBeaconLocation, pBeaconLocation);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_150(&lin_pBeaconLocation, pBeaconLocation);
|
||||
return retval;
|
||||
}
|
||||
|
||||
@ -78,12 +78,12 @@ bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaco
|
||||
return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
|
||||
}
|
||||
|
||||
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_149 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
|
||||
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_150 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
|
||||
{
|
||||
SteamPartyBeaconLocation_t lin_BeaconLocation;
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_149(&BeaconLocation, &lin_BeaconLocation);
|
||||
win_to_lin_struct_SteamPartyBeaconLocation_t_150(&BeaconLocation, &lin_BeaconLocation);
|
||||
bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_149(&lin_BeaconLocation, &BeaconLocation);
|
||||
lin_to_win_struct_SteamPartyBeaconLocation_t_150(&lin_BeaconLocation, &BeaconLocation);
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
|
||||
extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
|
||||
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_149 *, char *, int);
|
||||
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_150 *, char *, int);
|
||||
extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
|
||||
extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
|
||||
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_149 *, uint32);
|
||||
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_149 *, const char *, const char *);
|
||||
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_150 *, uint32);
|
||||
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_150 *, const char *, const char *);
|
||||
extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
|
||||
extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
|
||||
extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
|
||||
extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
|
||||
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_149, ESteamPartyBeaconLocationData, char *, int);
|
||||
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_150, ESteamPartyBeaconLocationData, char *, int);
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
|
||||
uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(void *linux_side)
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014.h"
|
||||
bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014_FileWrite(void *linux_side, const char * pchFile, const void * pvData, int32 cubData)
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
|
||||
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(void *linux_side, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION014.h"
|
||||
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_CreateQueryUserUGCRequest(void *linux_side, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
|
||||
@ -36,12 +36,12 @@ SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_SendQueryUGCRequest(vo
|
||||
return ((ISteamUGC*)linux_side)->SendQueryUGCRequest((UGCQueryHandle_t)handle);
|
||||
}
|
||||
|
||||
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_149 * pDetails)
|
||||
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_150 * pDetails)
|
||||
{
|
||||
SteamUGCDetails_t lin_pDetails;
|
||||
win_to_lin_struct_SteamUGCDetails_t_149(pDetails, &lin_pDetails);
|
||||
win_to_lin_struct_SteamUGCDetails_t_150(pDetails, &lin_pDetails);
|
||||
bool retval = ((ISteamUGC*)linux_side)->GetQueryUGCResult((UGCQueryHandle_t)handle, (uint32)index, &lin_pDetails);
|
||||
lin_to_win_struct_SteamUGCDetails_t_149(&lin_pDetails, pDetails);
|
||||
lin_to_win_struct_SteamUGCDetails_t_150(&lin_pDetails, pDetails);
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@ extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_CreateQueryAl
|
||||
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_CreateQueryAllUGCRequest_2(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, const char *);
|
||||
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_CreateQueryUGCDetailsRequest(void *, PublishedFileId_t *, uint32);
|
||||
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_SendQueryUGCRequest(void *, UGCQueryHandle_t);
|
||||
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_149 *);
|
||||
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_150 *);
|
||||
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCPreviewURL(void *, UGCQueryHandle_t, uint32, char *, uint32);
|
||||
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCMetadata(void *, UGCQueryHandle_t, uint32, char *, uint32);
|
||||
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCChildren(void *, UGCQueryHandle_t, uint32, PublishedFileId_t *, uint32);
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h"
|
||||
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(void *linux_side)
|
||||
@ -161,12 +161,12 @@ SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLe
|
||||
return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers);
|
||||
}
|
||||
|
||||
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_149 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
|
||||
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_150 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
|
||||
{
|
||||
LeaderboardEntry_t lin_pLeaderboardEntry;
|
||||
win_to_lin_struct_LeaderboardEntry_t_149(pLeaderboardEntry, &lin_pLeaderboardEntry);
|
||||
win_to_lin_struct_LeaderboardEntry_t_150(pLeaderboardEntry, &lin_pLeaderboardEntry);
|
||||
bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax);
|
||||
lin_to_win_struct_LeaderboardEntry_t_149(&lin_pLeaderboardEntry, pLeaderboardEntry);
|
||||
lin_to_win_struct_LeaderboardEntry_t_150(&lin_pLeaderboardEntry, pLeaderboardEntry);
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSIO
|
||||
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
|
||||
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
|
||||
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
|
||||
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_149 *, int32 *, int);
|
||||
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_150 *, int32 *, int);
|
||||
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
|
||||
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
|
||||
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(void *);
|
||||
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamUser_SteamUser021.h"
|
||||
HSteamUser cppISteamUser_SteamUser021_GetHSteamUser(void *linux_side)
|
||||
|
186
lsteamclient/cppISteamUtils_SteamUtils010.cpp
Normal file
186
lsteamclient/cppISteamUtils_SteamUtils010.cpp
Normal file
@ -0,0 +1,186 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamUtils_SteamUtils010.h"
|
||||
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetSecondsSinceAppActive();
|
||||
}
|
||||
|
||||
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetSecondsSinceComputerActive();
|
||||
}
|
||||
|
||||
EUniverse cppISteamUtils_SteamUtils010_GetConnectedUniverse(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetConnectedUniverse();
|
||||
}
|
||||
|
||||
uint32 cppISteamUtils_SteamUtils010_GetServerRealTime(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetServerRealTime();
|
||||
}
|
||||
|
||||
const char * cppISteamUtils_SteamUtils010_GetIPCountry(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetIPCountry();
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_GetImageSize(void *linux_side, int iImage, uint32 * pnWidth, uint32 * pnHeight)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetImageSize((int)iImage, (uint32 *)pnWidth, (uint32 *)pnHeight);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_GetImageRGBA(void *linux_side, int iImage, uint8 * pubDest, int nDestBufferSize)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetImageRGBA((int)iImage, (uint8 *)pubDest, (int)nDestBufferSize);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_GetCSERIPPort(void *linux_side, uint32 * unIP, uint16 * usPort)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetCSERIPPort((uint32 *)unIP, (uint16 *)usPort);
|
||||
}
|
||||
|
||||
uint8 cppISteamUtils_SteamUtils010_GetCurrentBatteryPower(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetCurrentBatteryPower();
|
||||
}
|
||||
|
||||
uint32 cppISteamUtils_SteamUtils010_GetAppID(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetAppID();
|
||||
}
|
||||
|
||||
void cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition(void *linux_side, ENotificationPosition eNotificationPosition)
|
||||
{
|
||||
((ISteamUtils*)linux_side)->SetOverlayNotificationPosition((ENotificationPosition)eNotificationPosition);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_IsAPICallCompleted(void *linux_side, SteamAPICall_t hSteamAPICall, bool * pbFailed)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->IsAPICallCompleted((SteamAPICall_t)hSteamAPICall, (bool *)pbFailed);
|
||||
}
|
||||
|
||||
ESteamAPICallFailure cppISteamUtils_SteamUtils010_GetAPICallFailureReason(void *linux_side, SteamAPICall_t hSteamAPICall)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetAPICallFailureReason((SteamAPICall_t)hSteamAPICall);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_GetAPICallResult(void *linux_side, SteamAPICall_t hSteamAPICall, void * pCallback, int cubCallback, int iCallbackExpected, bool * pbFailed)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetAPICallResult((SteamAPICall_t)hSteamAPICall, (void *)pCallback, (int)cubCallback, (int)iCallbackExpected, (bool *)pbFailed);
|
||||
}
|
||||
|
||||
void cppISteamUtils_SteamUtils010_RunFrame(void *linux_side)
|
||||
{
|
||||
((ISteamUtils*)linux_side)->RunFrame();
|
||||
}
|
||||
|
||||
uint32 cppISteamUtils_SteamUtils010_GetIPCCallCount(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetIPCCallCount();
|
||||
}
|
||||
|
||||
void cppISteamUtils_SteamUtils010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
|
||||
{
|
||||
((ISteamUtils*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_IsOverlayEnabled(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->IsOverlayEnabled();
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_BOverlayNeedsPresent(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->BOverlayNeedsPresent();
|
||||
}
|
||||
|
||||
SteamAPICall_t cppISteamUtils_SteamUtils010_CheckFileSignature(void *linux_side, const char * szFileName)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->CheckFileSignature((const char *)szFileName);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_ShowGamepadTextInput(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32 unCharMax, const char * pchExistingText)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->ShowGamepadTextInput((EGamepadTextInputMode)eInputMode, (EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32)unCharMax, (const char *)pchExistingText);
|
||||
}
|
||||
|
||||
uint32 cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextLength();
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(void *linux_side, char * pchText, uint32 cchText)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextInput((char *)pchText, (uint32)cchText);
|
||||
}
|
||||
|
||||
const char * cppISteamUtils_SteamUtils010_GetSteamUILanguage(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetSteamUILanguage();
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_IsSteamRunningInVR(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->IsSteamRunningInVR();
|
||||
}
|
||||
|
||||
void cppISteamUtils_SteamUtils010_SetOverlayNotificationInset(void *linux_side, int nHorizontalInset, int nVerticalInset)
|
||||
{
|
||||
((ISteamUtils*)linux_side)->SetOverlayNotificationInset((int)nHorizontalInset, (int)nVerticalInset);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->IsSteamInBigPictureMode();
|
||||
}
|
||||
|
||||
void cppISteamUtils_SteamUtils010_StartVRDashboard(void *linux_side)
|
||||
{
|
||||
((ISteamUtils*)linux_side)->StartVRDashboard();
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->IsVRHeadsetStreamingEnabled();
|
||||
}
|
||||
|
||||
void cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(void *linux_side, bool bEnabled)
|
||||
{
|
||||
((ISteamUtils*)linux_side)->SetVRHeadsetStreamingEnabled((bool)bEnabled);
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_IsSteamChinaLauncher(void *linux_side)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->IsSteamChinaLauncher();
|
||||
}
|
||||
|
||||
bool cppISteamUtils_SteamUtils010_InitFilterText(void *linux_side, uint32 unFilterOptions)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->InitFilterText((uint32)unFilterOptions);
|
||||
}
|
||||
|
||||
int cppISteamUtils_SteamUtils010_FilterText(void *linux_side, ETextFilteringContext eContext, CSteamID sourceSteamID, const char * pchInputMessage, char * pchOutFilteredText, uint32 nByteSizeOutFilteredText)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->FilterText((ETextFilteringContext)eContext, (CSteamID)sourceSteamID, (const char *)pchInputMessage, (char *)pchOutFilteredText, (uint32)nByteSizeOutFilteredText);
|
||||
}
|
||||
|
||||
ESteamIPv6ConnectivityState cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState(void *linux_side, ESteamIPv6ConnectivityProtocol eProtocol)
|
||||
{
|
||||
return ((ISteamUtils*)linux_side)->GetIPv6ConnectivityState((ESteamIPv6ConnectivityProtocol)eProtocol);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
34
lsteamclient/cppISteamUtils_SteamUtils010.h
Normal file
34
lsteamclient/cppISteamUtils_SteamUtils010.h
Normal file
@ -0,0 +1,34 @@
|
||||
extern uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *);
|
||||
extern uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(void *);
|
||||
extern EUniverse cppISteamUtils_SteamUtils010_GetConnectedUniverse(void *);
|
||||
extern uint32 cppISteamUtils_SteamUtils010_GetServerRealTime(void *);
|
||||
extern const char * cppISteamUtils_SteamUtils010_GetIPCountry(void *);
|
||||
extern bool cppISteamUtils_SteamUtils010_GetImageSize(void *, int, uint32 *, uint32 *);
|
||||
extern bool cppISteamUtils_SteamUtils010_GetImageRGBA(void *, int, uint8 *, int);
|
||||
extern bool cppISteamUtils_SteamUtils010_GetCSERIPPort(void *, uint32 *, uint16 *);
|
||||
extern uint8 cppISteamUtils_SteamUtils010_GetCurrentBatteryPower(void *);
|
||||
extern uint32 cppISteamUtils_SteamUtils010_GetAppID(void *);
|
||||
extern void cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition(void *, ENotificationPosition);
|
||||
extern bool cppISteamUtils_SteamUtils010_IsAPICallCompleted(void *, SteamAPICall_t, bool *);
|
||||
extern ESteamAPICallFailure cppISteamUtils_SteamUtils010_GetAPICallFailureReason(void *, SteamAPICall_t);
|
||||
extern bool cppISteamUtils_SteamUtils010_GetAPICallResult(void *, SteamAPICall_t, void *, int, int, bool *);
|
||||
extern void cppISteamUtils_SteamUtils010_RunFrame(void *);
|
||||
extern uint32 cppISteamUtils_SteamUtils010_GetIPCCallCount(void *);
|
||||
extern void cppISteamUtils_SteamUtils010_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
|
||||
extern bool cppISteamUtils_SteamUtils010_IsOverlayEnabled(void *);
|
||||
extern bool cppISteamUtils_SteamUtils010_BOverlayNeedsPresent(void *);
|
||||
extern SteamAPICall_t cppISteamUtils_SteamUtils010_CheckFileSignature(void *, const char *);
|
||||
extern bool cppISteamUtils_SteamUtils010_ShowGamepadTextInput(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32, const char *);
|
||||
extern uint32 cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(void *);
|
||||
extern bool cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(void *, char *, uint32);
|
||||
extern const char * cppISteamUtils_SteamUtils010_GetSteamUILanguage(void *);
|
||||
extern bool cppISteamUtils_SteamUtils010_IsSteamRunningInVR(void *);
|
||||
extern void cppISteamUtils_SteamUtils010_SetOverlayNotificationInset(void *, int, int);
|
||||
extern bool cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode(void *);
|
||||
extern void cppISteamUtils_SteamUtils010_StartVRDashboard(void *);
|
||||
extern bool cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(void *);
|
||||
extern void cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(void *, bool);
|
||||
extern bool cppISteamUtils_SteamUtils010_IsSteamChinaLauncher(void *);
|
||||
extern bool cppISteamUtils_SteamUtils010_InitFilterText(void *, uint32);
|
||||
extern int cppISteamUtils_SteamUtils010_FilterText(void *, ETextFilteringContext, CSteamID, const char *, char *, uint32);
|
||||
extern ESteamIPv6ConnectivityState cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState(void *, ESteamIPv6ConnectivityProtocol);
|
@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_149/steam_api.h"
|
||||
#include "steamworks_sdk_149/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_149
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h"
|
||||
void cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(void *linux_side, AppId_t unVideoAppID)
|
||||
|
@ -15,6 +15,7 @@ import re
|
||||
import math
|
||||
|
||||
sdk_versions = [
|
||||
"150",
|
||||
"149",
|
||||
"148a",
|
||||
"147",
|
||||
@ -201,6 +202,11 @@ manually_handled_methods = {
|
||||
"ReceiveMessagesOnPollGroup",
|
||||
"SendMessages"
|
||||
],
|
||||
"cppISteamNetworkingSockets_SteamNetworkingSockets009": [
|
||||
"ReceiveMessagesOnConnection",
|
||||
"ReceiveMessagesOnPollGroup",
|
||||
"SendMessages"
|
||||
],
|
||||
"cppISteamNetworkingUtils_SteamNetworkingUtils003": [
|
||||
"AllocateMessage",
|
||||
],
|
||||
|
@ -97,7 +97,8 @@ typedef uint32_t EUserUGCList,
|
||||
ESteamDeviceFormFactor,
|
||||
ESteamIPv6ConnectivityState,
|
||||
ESteamIPv6ConnectivityProtocol,
|
||||
EDurationControlOnlineState
|
||||
EDurationControlOnlineState,
|
||||
ETextFilteringContext
|
||||
;
|
||||
|
||||
/* XXX NO */
|
||||
|
201
lsteamclient/steamclient_manual_150.cpp
Normal file
201
lsteamclient/steamclient_manual_150.cpp
Normal file
@ -0,0 +1,201 @@
|
||||
extern "C" {
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||
}
|
||||
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_150/steam_api.h"
|
||||
#include "steamworks_sdk_150/isteamnetworkingsockets.h"
|
||||
#include "steamworks_sdk_150/isteamnetworkingutils.h"
|
||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
|
||||
extern "C" {
|
||||
#define SDKVER_150
|
||||
#include "struct_converters.h"
|
||||
|
||||
#include "queue.h"
|
||||
|
||||
/***** manual struct converter for SteamNetworkingMessage_t *****/
|
||||
|
||||
struct msg_wrapper {
|
||||
struct winSteamNetworkingMessage_t_150 win_msg;
|
||||
struct SteamNetworkingMessage_t *lin_msg;
|
||||
|
||||
void (*orig_FreeData)(SteamNetworkingMessage_t *);
|
||||
|
||||
SLIST_ENTRY(msg_wrapper) entry;
|
||||
};
|
||||
|
||||
static SLIST_HEAD(free_msgs_head, msg_wrapper) free_msgs = SLIST_HEAD_INITIALIZER(free_msgs);
|
||||
static CRITICAL_SECTION free_msgs_lock = { NULL, -1, 0, 0, 0, 0 };
|
||||
|
||||
static void __attribute__((ms_abi)) win_FreeData(struct winSteamNetworkingMessage_t_150 *win_msg)
|
||||
{
|
||||
struct msg_wrapper *msg = CONTAINING_RECORD(win_msg, struct msg_wrapper, win_msg);
|
||||
TRACE("%p\n", msg);
|
||||
if(msg->orig_FreeData)
|
||||
{
|
||||
msg->lin_msg->m_pData = msg->win_msg.m_pData;
|
||||
msg->orig_FreeData(msg->lin_msg);
|
||||
}
|
||||
}
|
||||
|
||||
static void __attribute__((ms_abi)) win_Release(struct winSteamNetworkingMessage_t_150 *win_msg)
|
||||
{
|
||||
struct msg_wrapper *msg = CONTAINING_RECORD(win_msg, struct msg_wrapper, win_msg);
|
||||
TRACE("%p\n", msg);
|
||||
msg->lin_msg->m_pfnRelease(msg->lin_msg);
|
||||
msg->lin_msg = NULL;
|
||||
msg->orig_FreeData = NULL;
|
||||
EnterCriticalSection(&free_msgs_lock);
|
||||
SLIST_INSERT_HEAD(&free_msgs, msg, entry);
|
||||
LeaveCriticalSection(&free_msgs_lock);
|
||||
}
|
||||
|
||||
static void lin_FreeData(struct SteamNetworkingMessage_t *lin_msg)
|
||||
{
|
||||
struct msg_wrapper *msg = (struct msg_wrapper *)lin_msg->m_pData; /* ! see assignment, below */
|
||||
TRACE("%p\n", msg);
|
||||
if(msg->win_msg.m_pfnFreeData)
|
||||
((void (__attribute__((ms_abi))*)(struct winSteamNetworkingMessage_t_150 *))msg->win_msg.m_pfnFreeData)(&msg->win_msg);
|
||||
}
|
||||
|
||||
static struct msg_wrapper *clone_msg(struct SteamNetworkingMessage_t *lin_msg)
|
||||
{
|
||||
struct msg_wrapper *msg;
|
||||
|
||||
EnterCriticalSection(&free_msgs_lock);
|
||||
|
||||
msg = SLIST_FIRST(&free_msgs);
|
||||
|
||||
if(!msg){
|
||||
int n;
|
||||
/* allocs can be pricey, so alloc in blocks */
|
||||
#define MSGS_PER_BLOCK 16
|
||||
struct msg_wrapper *msgs = (struct msg_wrapper *)HeapAlloc(GetProcessHeap(), 0, sizeof(struct msg_wrapper) * MSGS_PER_BLOCK);
|
||||
for(n = 1; n < MSGS_PER_BLOCK; ++n)
|
||||
SLIST_INSERT_HEAD(&free_msgs, &msgs[n], entry);
|
||||
msg = &msgs[0];
|
||||
}else
|
||||
SLIST_REMOVE_HEAD(&free_msgs, entry);
|
||||
|
||||
LeaveCriticalSection(&free_msgs_lock);
|
||||
|
||||
msg->lin_msg = lin_msg;
|
||||
|
||||
msg->win_msg.m_pData = msg->lin_msg->m_pData;
|
||||
msg->win_msg.m_cbSize = msg->lin_msg->m_cbSize;
|
||||
msg->win_msg.m_conn = msg->lin_msg->m_conn;
|
||||
msg->win_msg.m_identityPeer = msg->lin_msg->m_identityPeer;
|
||||
msg->win_msg.m_nConnUserData = msg->lin_msg->m_nConnUserData;
|
||||
msg->win_msg.m_usecTimeReceived= msg->lin_msg->m_usecTimeReceived;
|
||||
msg->win_msg.m_nMessageNumber = msg->lin_msg->m_nMessageNumber;
|
||||
msg->win_msg.m_pfnFreeData = (void*)win_FreeData;
|
||||
msg->win_msg.m_pfnRelease = (void*)win_Release;
|
||||
msg->win_msg.m_nChannel = msg->lin_msg->m_nChannel;
|
||||
msg->win_msg.m_nFlags = msg->lin_msg->m_nFlags;
|
||||
msg->win_msg.m_nUserData = msg->lin_msg->m_nUserData;
|
||||
|
||||
msg->orig_FreeData = msg->lin_msg->m_pfnFreeData;
|
||||
msg->lin_msg->m_pfnFreeData = lin_FreeData;
|
||||
/* ! store the wrapper here and restore the original pointer from win_msg before calling orig_FreeData */
|
||||
msg->lin_msg->m_pData = msg;
|
||||
|
||||
return msg;
|
||||
}
|
||||
|
||||
void lin_to_win_struct_SteamNetworkingMessage_t_150(int n_messages, struct SteamNetworkingMessage_t **l, struct winSteamNetworkingMessage_t_150 **w, int max_messages)
|
||||
{
|
||||
int i;
|
||||
|
||||
if(n_messages > 0)
|
||||
TRACE("%u %p %p\n", n_messages, l, w);
|
||||
|
||||
for(i = 0; i < n_messages; ++i)
|
||||
{
|
||||
struct msg_wrapper *msg;
|
||||
|
||||
msg = clone_msg(l[i]);
|
||||
|
||||
w[i] = &msg->win_msg;
|
||||
|
||||
TRACE("done with %u, returned wrapper %p\n", i, msg);
|
||||
}
|
||||
|
||||
for(; i < max_messages; ++i)
|
||||
w[i] = NULL;
|
||||
}
|
||||
|
||||
int cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection(
|
||||
void *linux_side, HSteamNetConnection hConn,
|
||||
winSteamNetworkingMessage_t_150 **ppOutMessages, int nMaxMessages)
|
||||
{
|
||||
SteamNetworkingMessage_t *lin_ppOutMessages[nMaxMessages];
|
||||
int retval = ((ISteamNetworkingSockets*)linux_side)->ReceiveMessagesOnConnection(hConn, lin_ppOutMessages, nMaxMessages);
|
||||
lin_to_win_struct_SteamNetworkingMessage_t_150(retval, lin_ppOutMessages, ppOutMessages, nMaxMessages);
|
||||
return retval;
|
||||
}
|
||||
|
||||
int cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup(
|
||||
void *linux_side, HSteamNetPollGroup hPollGroup,
|
||||
winSteamNetworkingMessage_t_150 **ppOutMessages, int nMaxMessages)
|
||||
{
|
||||
SteamNetworkingMessage_t *lin_ppOutMessages[nMaxMessages];
|
||||
int retval = ((ISteamNetworkingSockets*)linux_side)->ReceiveMessagesOnPollGroup(hPollGroup, lin_ppOutMessages, nMaxMessages);
|
||||
lin_to_win_struct_SteamNetworkingMessage_t_150(retval, lin_ppOutMessages, ppOutMessages, nMaxMessages);
|
||||
return retval;
|
||||
}
|
||||
|
||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages(
|
||||
void *linux_side, int nMessages, winSteamNetworkingMessage_t_150 **pMessages,
|
||||
int64 *pOutMessageNumberOrResult)
|
||||
{
|
||||
#define MAX_SEND_MESSAGES 64
|
||||
/* use the stack to avoid heap allocation */
|
||||
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
||||
int i;
|
||||
|
||||
if (nMessages > MAX_SEND_MESSAGES)
|
||||
{
|
||||
/* if we ever hit this, increase MAX_SEND_MESSAGES appropriately */
|
||||
FIXME("Trying to send %u messages, which is more than %u! Will break up into pieces.\n", nMessages, MAX_SEND_MESSAGES);
|
||||
}
|
||||
|
||||
while(nMessages)
|
||||
{
|
||||
for(i = 0; i < nMessages && i < MAX_SEND_MESSAGES; ++i)
|
||||
{
|
||||
struct msg_wrapper *msg = CONTAINING_RECORD(pMessages[i], struct msg_wrapper, win_msg);
|
||||
lin_msgs[i] = msg->lin_msg;
|
||||
|
||||
lin_msgs[i]->m_pData = msg->win_msg.m_pData;
|
||||
lin_msgs[i]->m_cbSize = msg->win_msg.m_cbSize;
|
||||
lin_msgs[i]->m_conn = msg->win_msg.m_conn;
|
||||
lin_msgs[i]->m_identityPeer = msg->win_msg.m_identityPeer;
|
||||
lin_msgs[i]->m_nConnUserData = msg->win_msg.m_nConnUserData;
|
||||
lin_msgs[i]->m_usecTimeReceived= msg->win_msg.m_usecTimeReceived;
|
||||
lin_msgs[i]->m_nMessageNumber = msg->win_msg.m_nMessageNumber;
|
||||
lin_msgs[i]->m_nChannel = msg->win_msg.m_nChannel;
|
||||
lin_msgs[i]->m_nFlags = msg->win_msg.m_nFlags;
|
||||
lin_msgs[i]->m_nUserData = msg->win_msg.m_nUserData;
|
||||
}
|
||||
|
||||
((ISteamNetworkingSockets*)linux_side)->SendMessages(i, lin_msgs, pOutMessageNumberOrResult);
|
||||
|
||||
nMessages -= i;
|
||||
pMessages += i;
|
||||
if(pOutMessageNumberOrResult)
|
||||
pOutMessageNumberOrResult += i;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,3 +1,90 @@
|
||||
#if defined(SDKVER_150) || !defined(__cplusplus)
|
||||
#pragma pack( push, 8 )
|
||||
struct winSteamPartyBeaconLocation_t_150 {
|
||||
ESteamPartyBeaconLocationType m_eType;
|
||||
uint64 m_ulLocationID;
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack( pop )
|
||||
typedef struct winSteamPartyBeaconLocation_t_150 winSteamPartyBeaconLocation_t_150;
|
||||
struct SteamPartyBeaconLocation_t;
|
||||
extern void win_to_lin_struct_SteamPartyBeaconLocation_t_150(const struct winSteamPartyBeaconLocation_t_150 *w, struct SteamPartyBeaconLocation_t *l);
|
||||
extern void lin_to_win_struct_SteamPartyBeaconLocation_t_150(const struct SteamPartyBeaconLocation_t *l, struct winSteamPartyBeaconLocation_t_150 *w);
|
||||
#endif
|
||||
|
||||
#if defined(SDKVER_150) || !defined(__cplusplus)
|
||||
#pragma pack( push, 8 )
|
||||
struct winLeaderboardEntry_t_150 {
|
||||
CSteamID m_steamIDUser __attribute__((aligned(1)));
|
||||
int32 m_nGlobalRank;
|
||||
int32 m_nScore;
|
||||
int32 m_cDetails;
|
||||
UGCHandle_t m_hUGC;
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack( pop )
|
||||
typedef struct winLeaderboardEntry_t_150 winLeaderboardEntry_t_150;
|
||||
struct LeaderboardEntry_t;
|
||||
extern void win_to_lin_struct_LeaderboardEntry_t_150(const struct winLeaderboardEntry_t_150 *w, struct LeaderboardEntry_t *l);
|
||||
extern void lin_to_win_struct_LeaderboardEntry_t_150(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_150 *w);
|
||||
#endif
|
||||
|
||||
#if defined(SDKVER_150) || !defined(__cplusplus)
|
||||
#pragma pack( push, 8 )
|
||||
struct winSteamUGCDetails_t_150 {
|
||||
PublishedFileId_t m_nPublishedFileId;
|
||||
EResult m_eResult;
|
||||
EWorkshopFileType m_eFileType;
|
||||
AppId_t m_nCreatorAppID;
|
||||
AppId_t m_nConsumerAppID;
|
||||
char m_rgchTitle[129];
|
||||
char m_rgchDescription[8000];
|
||||
uint64 m_ulSteamIDOwner;
|
||||
uint32 m_rtimeCreated;
|
||||
uint32 m_rtimeUpdated;
|
||||
uint32 m_rtimeAddedToUserList;
|
||||
ERemoteStoragePublishedFileVisibility m_eVisibility;
|
||||
bool m_bBanned;
|
||||
bool m_bAcceptedForUse;
|
||||
bool m_bTagsTruncated;
|
||||
char m_rgchTags[1025];
|
||||
UGCHandle_t m_hFile;
|
||||
UGCHandle_t m_hPreviewFile;
|
||||
char m_pchFileName[260];
|
||||
int32 m_nFileSize;
|
||||
int32 m_nPreviewFileSize;
|
||||
char m_rgchURL[256];
|
||||
uint32 m_unVotesUp;
|
||||
uint32 m_unVotesDown;
|
||||
float m_flScore;
|
||||
uint32 m_unNumChildren;
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack( pop )
|
||||
typedef struct winSteamUGCDetails_t_150 winSteamUGCDetails_t_150;
|
||||
struct SteamUGCDetails_t;
|
||||
extern void win_to_lin_struct_SteamUGCDetails_t_150(const struct winSteamUGCDetails_t_150 *w, struct SteamUGCDetails_t *l);
|
||||
extern void lin_to_win_struct_SteamUGCDetails_t_150(const struct SteamUGCDetails_t *l, struct winSteamUGCDetails_t_150 *w);
|
||||
#endif
|
||||
|
||||
#if defined(SDKVER_150) || !defined(__cplusplus)
|
||||
#pragma pack( push, 8 )
|
||||
struct winSteamNetworkingMessage_t_150 {
|
||||
void * m_pData;
|
||||
int m_cbSize;
|
||||
HSteamNetConnection m_conn;
|
||||
SteamNetworkingIdentity m_identityPeer __attribute__((aligned(1)));
|
||||
int64 m_nConnUserData;
|
||||
SteamNetworkingMicroseconds m_usecTimeReceived;
|
||||
int64 m_nMessageNumber;
|
||||
void *m_pfnFreeData; /*fn pointer*/
|
||||
void *m_pfnRelease; /*fn pointer*/
|
||||
int m_nChannel;
|
||||
int m_nFlags;
|
||||
int64 m_nUserData;
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack( pop )
|
||||
typedef struct winSteamNetworkingMessage_t_150 winSteamNetworkingMessage_t_150;
|
||||
struct SteamNetworkingMessage_t;
|
||||
#endif
|
||||
|
||||
#if defined(SDKVER_149) || !defined(__cplusplus)
|
||||
#pragma pack( push, 8 )
|
||||
struct winSteamPartyBeaconLocation_t_149 {
|
||||
|
File diff suppressed because it is too large
Load Diff
1422
lsteamclient/struct_converters_150.cpp
Normal file
1422
lsteamclient/struct_converters_150.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@ -15,6 +15,358 @@
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||
|
||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.h"
|
||||
|
||||
typedef struct __winISteamNetworkingSockets_SteamNetworkingSockets009 {
|
||||
vtable_ptr *vtable;
|
||||
void *linux_side;
|
||||
} winISteamNetworkingSockets_SteamNetworkingSockets009;
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP, 16)
|
||||
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP(_this->linux_side, localAddress, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress, 16)
|
||||
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const SteamNetworkingIPAddr * address, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress(_this->linux_side, address, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P, 16)
|
||||
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P(_this->linux_side, nLocalVirtualPort, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P, 20)
|
||||
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const SteamNetworkingIdentity * identityRemote, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P(_this->linux_side, identityRemote, nRemoteVirtualPort, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection, 8)
|
||||
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection(_this->linux_side, hConn);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection, 20)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hPeer, int nReason, const char * pszDebug, bool bEnableLinger)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(_this->linux_side, hPeer, nReason, pszDebug, bEnableLinger);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket, 8)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamListenSocket hSocket)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(_this->linux_side, hSocket);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData, 16)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hPeer, int64 nUserData)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(_this->linux_side, hPeer, nUserData);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData, 8)
|
||||
int64 __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hPeer)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData(_this->linux_side, hPeer);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName, 12)
|
||||
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hPeer, const char * pszName)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName(_this->linux_side, hPeer, pszName);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName, 16)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hPeer, char * pszName, int nMaxLen)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(_this->linux_side, hPeer, pszName, nMaxLen);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection, 24)
|
||||
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn, const void * pData, uint32 cbData, int nSendFlags, int64 * pOutMessageNumber)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection(_this->linux_side, hConn, pData, cbData, nSendFlags, pOutMessageNumber);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages, 16)
|
||||
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, int nMessages, winSteamNetworkingMessage_t_150 *const * pMessages, int64 * pOutMessageNumberOrResult)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages(_this->linux_side, nMessages, pMessages, pOutMessageNumberOrResult);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection, 8)
|
||||
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection(_this->linux_side, hConn);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection, 16)
|
||||
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_150 ** ppOutMessages, int nMaxMessages)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo, 12)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn, SteamNetConnectionInfo_t * pInfo)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(_this->linux_side, hConn, pInfo);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus, 12)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus * pStats)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(_this->linux_side, hConn, pStats);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus, 16)
|
||||
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn, char * pszBuf, int cbBuf)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus(_this->linux_side, hConn, pszBuf, cbBuf);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress, 12)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamListenSocket hSocket, SteamNetworkingIPAddr * address)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(_this->linux_side, hSocket, address);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair, 24)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection * pOutConnection1, HSteamNetConnection * pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity * pIdentity1, const SteamNetworkingIdentity * pIdentity2)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(_this->linux_side, pOutConnection1, pOutConnection2, bUseNetworkLoopback, pIdentity1, pIdentity2);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity, 8)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, SteamNetworkingIdentity * pIdentity)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(_this->linux_side, pIdentity);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication, 4)
|
||||
ESteamNetworkingAvailability __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus, 8)
|
||||
ESteamNetworkingAvailability __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, SteamNetAuthenticationStatus_t * pDetails)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus(_this->linux_side, pDetails);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup, 4)
|
||||
HSteamNetPollGroup __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup, 8)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetPollGroup hPollGroup)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(_this->linux_side, hPollGroup);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup, 12)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetConnection hConn, HSteamNetPollGroup hPollGroup)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(_this->linux_side, hConn, hPollGroup);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup, 16)
|
||||
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_150 ** ppOutMessages, int nMaxMessages)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup(_this->linux_side, hPollGroup, ppOutMessages, nMaxMessages);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket, 16)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const void * pvTicket, int cbTicket, SteamDatagramRelayAuthTicket * pOutParsedTicket)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(_this->linux_side, pvTicket, cbTicket, pOutParsedTicket);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer, 16)
|
||||
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const SteamNetworkingIdentity * identityGameServer, int nRemoteVirtualPort, SteamDatagramRelayAuthTicket * pOutParsedTicket)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer(_this->linux_side, identityGameServer, nRemoteVirtualPort, pOutParsedTicket);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer, 20)
|
||||
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const SteamNetworkingIdentity * identityTarget, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer(_this->linux_side, identityTarget, nRemoteVirtualPort, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort, 4)
|
||||
uint16 __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID, 4)
|
||||
SteamNetworkingPOPID __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress, 8)
|
||||
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, SteamDatagramHostedAddress * pRouting)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress(_this->linux_side, pRouting);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket, 16)
|
||||
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket(_this->linux_side, nLocalVirtualPort, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin, 16)
|
||||
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, SteamDatagramGameCoordinatorServerLogin * pLoginInfo, int * pcbSignedBlob, void * pBlob)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin(_this->linux_side, pLoginInfo, pcbSignedBlob, pBlob);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling, 24)
|
||||
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, ISteamNetworkingConnectionCustomSignaling * pSignaling, const SteamNetworkingIdentity * pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling(_this->linux_side, pSignaling, pPeerIdentity, nRemoteVirtualPort, nOptions, pOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal, 16)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const void * pMsg, int cbMsg, ISteamNetworkingCustomSignalingRecvContext * pContext)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(_this->linux_side, pMsg, cbMsg, pContext);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest, 16)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, int * pcbBlob, void * pBlob, SteamNetworkingErrMsg * errMsg)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(_this->linux_side, pcbBlob, pBlob, errMsg);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate, 16)
|
||||
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this, const void * pCertificate, int cbCertificate, SteamNetworkingErrMsg * errMsg)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(_this->linux_side, pCertificate, cbCertificate, errMsg);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks, 4)
|
||||
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets009_destructor, 4)
|
||||
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets009_destructor(winISteamNetworkingSockets_SteamNetworkingSockets009 *_this)
|
||||
{/* never called */}
|
||||
|
||||
extern vtable_ptr winISteamNetworkingSockets_SteamNetworkingSockets009_vtable;
|
||||
|
||||
#ifndef __GNUC__
|
||||
void __asm_dummy_vtables(void) {
|
||||
#endif
|
||||
__ASM_VTABLE(winISteamNetworkingSockets_SteamNetworkingSockets009,
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks)
|
||||
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets009_destructor)
|
||||
);
|
||||
#ifndef __GNUC__
|
||||
}
|
||||
#endif
|
||||
|
||||
winISteamNetworkingSockets_SteamNetworkingSockets009 *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *linux_side)
|
||||
{
|
||||
winISteamNetworkingSockets_SteamNetworkingSockets009 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets009));
|
||||
TRACE("-> %p\n", r);
|
||||
r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets009_vtable;
|
||||
r->linux_side = linux_side;
|
||||
return r;
|
||||
}
|
||||
|
||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets008.h"
|
||||
|
||||
typedef struct __winISteamNetworkingSockets_SteamNetworkingSockets008 {
|
||||
|
@ -37,7 +37,7 @@ PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(win
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
|
||||
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_149 * pLocation, char * pchMetadata, int cchMetadata)
|
||||
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_150 * pLocation, char * pchMetadata, int cchMetadata)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
|
||||
@ -58,14 +58,14 @@ bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
|
||||
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_149 * pLocationList, uint32 uMaxNumLocations)
|
||||
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_150 * pLocationList, uint32 uMaxNumLocations)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
|
||||
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_149 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
|
||||
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_150 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
|
||||
@ -100,7 +100,7 @@ bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
|
||||
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_149 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
|
||||
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_150 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);
|
||||
|
@ -58,7 +58,7 @@ SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION014_SendQueryUG
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult, 20)
|
||||
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION014 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_149 * pDetails)
|
||||
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION014 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_150 * pDetails)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION014_GetQueryUGCResult(_this->linux_side, handle, index, pDetails);
|
||||
|
@ -233,7 +233,7 @@ SteamAPICall_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry, 28)
|
||||
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_149 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
|
||||
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_150 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(_this->linux_side, hSteamLeaderboardEntries, index, pLeaderboardEntry, pDetails, cDetailsMax);
|
||||
|
@ -15,6 +15,307 @@
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||
|
||||
#include "cppISteamUtils_SteamUtils010.h"
|
||||
|
||||
typedef struct __winISteamUtils_SteamUtils010 {
|
||||
vtable_ptr *vtable;
|
||||
void *linux_side;
|
||||
} winISteamUtils_SteamUtils010;
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetSecondsSinceAppActive, 4)
|
||||
uint32 __thiscall winISteamUtils_SteamUtils010_GetSecondsSinceAppActive(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetSecondsSinceComputerActive, 4)
|
||||
uint32 __thiscall winISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetSecondsSinceComputerActive(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetConnectedUniverse, 4)
|
||||
EUniverse __thiscall winISteamUtils_SteamUtils010_GetConnectedUniverse(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetConnectedUniverse(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetServerRealTime, 4)
|
||||
uint32 __thiscall winISteamUtils_SteamUtils010_GetServerRealTime(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetServerRealTime(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetIPCountry, 4)
|
||||
const char * __thiscall winISteamUtils_SteamUtils010_GetIPCountry(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetIPCountry(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetImageSize, 16)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_GetImageSize(winISteamUtils_SteamUtils010 *_this, int iImage, uint32 * pnWidth, uint32 * pnHeight)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetImageSize(_this->linux_side, iImage, pnWidth, pnHeight);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetImageRGBA, 16)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_GetImageRGBA(winISteamUtils_SteamUtils010 *_this, int iImage, uint8 * pubDest, int nDestBufferSize)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetImageRGBA(_this->linux_side, iImage, pubDest, nDestBufferSize);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetCSERIPPort, 12)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_GetCSERIPPort(winISteamUtils_SteamUtils010 *_this, uint32 * unIP, uint16 * usPort)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetCSERIPPort(_this->linux_side, unIP, usPort);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetCurrentBatteryPower, 4)
|
||||
uint8 __thiscall winISteamUtils_SteamUtils010_GetCurrentBatteryPower(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetCurrentBatteryPower(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetAppID, 4)
|
||||
uint32 __thiscall winISteamUtils_SteamUtils010_GetAppID(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetAppID(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetOverlayNotificationPosition, 8)
|
||||
void __thiscall winISteamUtils_SteamUtils010_SetOverlayNotificationPosition(winISteamUtils_SteamUtils010 *_this, ENotificationPosition eNotificationPosition)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamUtils_SteamUtils010_SetOverlayNotificationPosition(_this->linux_side, eNotificationPosition);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsAPICallCompleted, 16)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_IsAPICallCompleted(winISteamUtils_SteamUtils010 *_this, SteamAPICall_t hSteamAPICall, bool * pbFailed)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_IsAPICallCompleted(_this->linux_side, hSteamAPICall, pbFailed);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetAPICallFailureReason, 12)
|
||||
ESteamAPICallFailure __thiscall winISteamUtils_SteamUtils010_GetAPICallFailureReason(winISteamUtils_SteamUtils010 *_this, SteamAPICall_t hSteamAPICall)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetAPICallFailureReason(_this->linux_side, hSteamAPICall);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetAPICallResult, 28)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_GetAPICallResult(winISteamUtils_SteamUtils010 *_this, SteamAPICall_t hSteamAPICall, void * pCallback, int cubCallback, int iCallbackExpected, bool * pbFailed)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return do_cb_wrap(0, _this->linux_side, &cppISteamUtils_SteamUtils010_GetAPICallResult, hSteamAPICall, pCallback, cubCallback, iCallbackExpected, pbFailed);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_RunFrame, 4)
|
||||
void __thiscall winISteamUtils_SteamUtils010_RunFrame(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamUtils_SteamUtils010_RunFrame(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetIPCCallCount, 4)
|
||||
uint32 __thiscall winISteamUtils_SteamUtils010_GetIPCCallCount(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetIPCCallCount(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetWarningMessageHook, 8)
|
||||
void __thiscall winISteamUtils_SteamUtils010_SetWarningMessageHook(winISteamUtils_SteamUtils010 *_this, SteamAPIWarningMessageHook_t pFunction)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamUtils_SteamUtils010_SetWarningMessageHook(_this->linux_side, pFunction);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsOverlayEnabled, 4)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_IsOverlayEnabled(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_IsOverlayEnabled(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_BOverlayNeedsPresent, 4)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_BOverlayNeedsPresent(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_BOverlayNeedsPresent(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_CheckFileSignature, 8)
|
||||
SteamAPICall_t __thiscall winISteamUtils_SteamUtils010_CheckFileSignature(winISteamUtils_SteamUtils010 *_this, const char * szFileName)
|
||||
{
|
||||
char lin_szFileName[PATH_MAX];
|
||||
steamclient_dos_path_to_unix_path(szFileName, lin_szFileName, 0);
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_CheckFileSignature(_this->linux_side, szFileName ? lin_szFileName : NULL);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_ShowGamepadTextInput, 24)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_ShowGamepadTextInput(winISteamUtils_SteamUtils010 *_this, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32 unCharMax, const char * pchExistingText)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_ShowGamepadTextInput(_this->linux_side, eInputMode, eLineInputMode, pchDescription, unCharMax, pchExistingText);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength, 4)
|
||||
uint32 __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetEnteredGamepadTextLength(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput, 12)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(winISteamUtils_SteamUtils010 *_this, char * pchText, uint32 cchText)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetEnteredGamepadTextInput(_this->linux_side, pchText, cchText);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetSteamUILanguage, 4)
|
||||
const char * __thiscall winISteamUtils_SteamUtils010_GetSteamUILanguage(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetSteamUILanguage(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamRunningInVR, 4)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_IsSteamRunningInVR(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_IsSteamRunningInVR(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetOverlayNotificationInset, 12)
|
||||
void __thiscall winISteamUtils_SteamUtils010_SetOverlayNotificationInset(winISteamUtils_SteamUtils010 *_this, int nHorizontalInset, int nVerticalInset)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamUtils_SteamUtils010_SetOverlayNotificationInset(_this->linux_side, nHorizontalInset, nVerticalInset);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamInBigPictureMode, 4)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_IsSteamInBigPictureMode(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_IsSteamInBigPictureMode(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_StartVRDashboard, 4)
|
||||
void __thiscall winISteamUtils_SteamUtils010_StartVRDashboard(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamUtils_SteamUtils010_StartVRDashboard(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled, 4)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled, 8)
|
||||
void __thiscall winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(winISteamUtils_SteamUtils010 *_this, bool bEnabled)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled(_this->linux_side, bEnabled);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_IsSteamChinaLauncher, 4)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_IsSteamChinaLauncher(winISteamUtils_SteamUtils010 *_this)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_IsSteamChinaLauncher(_this->linux_side);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_InitFilterText, 8)
|
||||
bool __thiscall winISteamUtils_SteamUtils010_InitFilterText(winISteamUtils_SteamUtils010 *_this, uint32 unFilterOptions)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_InitFilterText(_this->linux_side, unFilterOptions);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_FilterText, 28)
|
||||
int __thiscall winISteamUtils_SteamUtils010_FilterText(winISteamUtils_SteamUtils010 *_this, ETextFilteringContext eContext, CSteamID sourceSteamID, const char * pchInputMessage, char * pchOutFilteredText, uint32 nByteSizeOutFilteredText)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_FilterText(_this->linux_side, eContext, sourceSteamID, pchInputMessage, pchOutFilteredText, nByteSizeOutFilteredText);
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_GetIPv6ConnectivityState, 8)
|
||||
ESteamIPv6ConnectivityState __thiscall winISteamUtils_SteamUtils010_GetIPv6ConnectivityState(winISteamUtils_SteamUtils010 *_this, ESteamIPv6ConnectivityProtocol eProtocol)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamUtils_SteamUtils010_GetIPv6ConnectivityState(_this->linux_side, eProtocol);
|
||||
}
|
||||
|
||||
extern vtable_ptr winISteamUtils_SteamUtils010_vtable;
|
||||
|
||||
#ifndef __GNUC__
|
||||
void __asm_dummy_vtables(void) {
|
||||
#endif
|
||||
__ASM_VTABLE(winISteamUtils_SteamUtils010,
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetSecondsSinceAppActive)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetSecondsSinceComputerActive)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetConnectedUniverse)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetServerRealTime)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetIPCountry)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetImageSize)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetImageRGBA)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetCSERIPPort)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetCurrentBatteryPower)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetAppID)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetOverlayNotificationPosition)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsAPICallCompleted)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetAPICallFailureReason)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetAPICallResult)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_RunFrame)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetIPCCallCount)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetWarningMessageHook)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsOverlayEnabled)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_BOverlayNeedsPresent)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_CheckFileSignature)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_ShowGamepadTextInput)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetEnteredGamepadTextLength)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetEnteredGamepadTextInput)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetSteamUILanguage)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamRunningInVR)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetOverlayNotificationInset)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamInBigPictureMode)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_StartVRDashboard)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsVRHeadsetStreamingEnabled)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetVRHeadsetStreamingEnabled)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamChinaLauncher)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_InitFilterText)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_FilterText)
|
||||
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_GetIPv6ConnectivityState)
|
||||
);
|
||||
#ifndef __GNUC__
|
||||
}
|
||||
#endif
|
||||
|
||||
winISteamUtils_SteamUtils010 *create_winISteamUtils_SteamUtils010(void *linux_side)
|
||||
{
|
||||
winISteamUtils_SteamUtils010 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUtils_SteamUtils010));
|
||||
TRACE("-> %p\n", r);
|
||||
r->vtable = &winISteamUtils_SteamUtils010_vtable;
|
||||
r->linux_side = linux_side;
|
||||
return r;
|
||||
}
|
||||
|
||||
#include "cppISteamUtils_SteamUtils009.h"
|
||||
|
||||
typedef struct __winISteamUtils_SteamUtils009 {
|
||||
|
@ -1,7 +1,7 @@
|
||||
extern void *create_winISteamClient_SteamClient020(void *);
|
||||
extern void *create_winISteamUser_SteamUser021(void *);
|
||||
extern void *create_winISteamFriends_SteamFriends017(void *);
|
||||
extern void *create_winISteamUtils_SteamUtils009(void *);
|
||||
extern void *create_winISteamUtils_SteamUtils010(void *);
|
||||
extern void *create_winISteamMatchmaking_SteamMatchMaking009(void *);
|
||||
extern void *create_winISteamMatchmakingServers_SteamMatchMakingServers002(void *);
|
||||
extern void *create_winISteamGameSearch_SteamMatchGameSearch001(void *);
|
||||
@ -27,8 +27,10 @@ extern void *create_winISteamGameServer_SteamGameServer013(void *);
|
||||
extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
|
||||
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
|
||||
extern void *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *);
|
||||
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets008(void *);
|
||||
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *);
|
||||
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils003(void *);
|
||||
extern void *create_winISteamUtils_SteamUtils009(void *);
|
||||
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets008(void *);
|
||||
extern void *create_winISteamUser_SteamUser020(void *);
|
||||
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011(void *);
|
||||
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets006(void *);
|
||||
|
@ -1,7 +1,7 @@
|
||||
{"SteamClient020", &create_winISteamClient_SteamClient020},
|
||||
{"SteamUser021", &create_winISteamUser_SteamUser021},
|
||||
{"SteamFriends017", &create_winISteamFriends_SteamFriends017},
|
||||
{"SteamUtils009", &create_winISteamUtils_SteamUtils009},
|
||||
{"SteamUtils010", &create_winISteamUtils_SteamUtils010},
|
||||
{"SteamMatchMaking009", &create_winISteamMatchmaking_SteamMatchMaking009},
|
||||
{"SteamMatchMakingServers002", &create_winISteamMatchmakingServers_SteamMatchMakingServers002},
|
||||
{"SteamMatchGameSearch001", &create_winISteamGameSearch_SteamMatchGameSearch001},
|
||||
@ -27,8 +27,10 @@
|
||||
{"SteamGameServerStats001", &create_winISteamGameServerStats_SteamGameServerStats001},
|
||||
{"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001},
|
||||
{"STEAMPARENTALSETTINGS_INTERFACE_VERSION001", &create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001},
|
||||
{"SteamNetworkingSockets008", &create_winISteamNetworkingSockets_SteamNetworkingSockets008},
|
||||
{"SteamNetworkingSockets009", &create_winISteamNetworkingSockets_SteamNetworkingSockets009},
|
||||
{"SteamNetworkingUtils003", &create_winISteamNetworkingUtils_SteamNetworkingUtils003},
|
||||
{"SteamUtils009", &create_winISteamUtils_SteamUtils009},
|
||||
{"SteamNetworkingSockets008", &create_winISteamNetworkingSockets_SteamNetworkingSockets008},
|
||||
{"SteamUser020", &create_winISteamUser_SteamUser020},
|
||||
{"STEAMUSERSTATS_INTERFACE_VERSION011", &create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011},
|
||||
{"SteamNetworkingSockets006", &create_winISteamNetworkingSockets_SteamNetworkingSockets006},
|
||||
|
Loading…
Reference in New Issue
Block a user