lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent cc38f0c8c1
commit f6871a6b73
233 changed files with 29134 additions and 10252 deletions

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@ -14,27 +14,37 @@ extern "C" {
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
{
return ((ISteamAppList*)linux_side)->GetNumInstalledApps();
uint32 _ret;
_ret = ((ISteamAppList*)linux_side)->GetNumInstalledApps();
return (_ret);
}
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(void *linux_side, AppId_t *pvecAppID, uint32 unMaxAppIDs)
{
return ((ISteamAppList*)linux_side)->GetInstalledApps((AppId_t *)pvecAppID, (uint32)unMaxAppIDs);
uint32 _ret;
_ret = ((ISteamAppList*)linux_side)->GetInstalledApps((AppId_t *)pvecAppID, (uint32)unMaxAppIDs);
return (_ret);
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(void *linux_side, AppId_t nAppID, char *pchName, int cchNameMax)
{
return ((ISteamAppList*)linux_side)->GetAppName((AppId_t)nAppID, (char *)pchName, (int)cchNameMax);
int _ret;
_ret = ((ISteamAppList*)linux_side)->GetAppName((AppId_t)nAppID, (char *)pchName, (int)cchNameMax);
return (_ret);
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(void *linux_side, AppId_t nAppID, char *pchDirectory, int cchNameMax)
{
return ((ISteamAppList*)linux_side)->GetAppInstallDir((AppId_t)nAppID, (char *)pchDirectory, (int)cchNameMax);
int _ret;
_ret = ((ISteamAppList*)linux_side)->GetAppInstallDir((AppId_t)nAppID, (char *)pchDirectory, (int)cchNameMax);
return (_ret);
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(void *linux_side, AppId_t nAppID)
{
return ((ISteamAppList*)linux_side)->GetAppBuildId((AppId_t)nAppID);
int _ret;
_ret = ((ISteamAppList*)linux_side)->GetAppBuildId((AppId_t)nAppID);
return (_ret);
}
#ifdef __cplusplus

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@ -15,7 +15,9 @@ extern "C" {
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void *pvBuffer, uint32 cbBufferLength, uint32 *piAppId, uint32 *piSteamId, uint32 *piSignature, uint32 *pcbSignature)
{
return ((ISteamAppTicket*)linux_side)->GetAppOwnershipTicketData((uint32)nAppID, (void *)pvBuffer, (uint32)cbBufferLength, (uint32 *)piAppId, (uint32 *)piSteamId, (uint32 *)piSignature, (uint32 *)pcbSignature);
uint32 _ret;
_ret = ((ISteamAppTicket*)linux_side)->GetAppOwnershipTicketData((uint32)nAppID, (void *)pvBuffer, (uint32)cbBufferLength, (uint32 *)piAppId, (uint32 *)piSteamId, (uint32 *)piSignature, (uint32 *)pcbSignature);
return (_ret);
}
#ifdef __cplusplus

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@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION001.h"
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData(void *linux_side, AppId_t nAppID, const char *pchKey, char *pchValue, int cchValueMax)
{
return ((ISteamApps*)linux_side)->GetAppData((AppId_t)nAppID, (const char *)pchKey, (char *)pchValue, (int)cchValueMax);
int _ret;
_ret = ((ISteamApps*)linux_side)->GetAppData((AppId_t)nAppID, (const char *)pchKey, (char *)pchValue, (int)cchValueMax);
return (_ret);
}
#ifdef __cplusplus

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@ -13,37 +13,51 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION002.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
#ifdef __cplusplus

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@ -13,42 +13,58 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION003.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
}
#ifdef __cplusplus

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@ -13,62 +13,86 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION004.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC(void *linux_side, AppId_t nAppID)

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@ -13,62 +13,86 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION005.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC(void *linux_side, AppId_t nAppID)
@ -88,27 +112,37 @@ void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey(v
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots(void *linux_side, DepotId_t *pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((DepotId_t *)pvecDepots, (uint32)cMaxDepots);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
}
#ifdef __cplusplus

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@ -13,62 +13,86 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION006.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC(void *linux_side, AppId_t nAppID)
@ -88,37 +112,51 @@ void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey(v
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppOwner();
CSteamID _ret;
_ret = ((ISteamApps*)linux_side)->GetAppOwner();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam(void *linux_side, const char *pchKey)
{
return ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,62 +13,86 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION007.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC(void *linux_side, AppId_t nAppID)
@ -88,47 +112,65 @@ void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey(v
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppOwner();
CSteamID _ret;
_ret = ((ISteamApps*)linux_side)->GetAppOwner();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam(void *linux_side, const char *pchKey)
{
return ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(void *linux_side, AppId_t nAppID, uint64 *punBytesDownloaded, uint64 *punBytesTotal)
{
return ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppBuildId();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetAppBuildId();
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,62 +14,86 @@ extern "C" {
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribed();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsLowViolence();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsCybercafe();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsVACBanned();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetDLCCount();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t *pAppID, bool *pbAvailable, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC(void *linux_side, AppId_t nAppID)
@ -89,47 +113,65 @@ void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey(v
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(void *linux_side, char *pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
bool _ret;
_ret = ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
return (_ret);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir(void *linux_side, AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
uint32 _ret;
_ret = ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
return (_ret);
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppOwner();
CSteamID _ret;
_ret = ((ISteamApps*)linux_side)->GetAppOwner();
return (_ret);
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam(void *linux_side, const char *pchKey)
{
return ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
const char * _ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(void *linux_side, AppId_t nAppID, uint64 *punBytesDownloaded, uint64 *punBytesTotal)
{
return ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
bool _ret;
_ret = ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppBuildId();
int _ret;
_ret = ((ISteamApps*)linux_side)->GetAppBuildId();
return (_ret);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys(void *linux_side)
@ -139,27 +181,37 @@ void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys(
SteamAPICall_t cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails(void *linux_side, const char *pszFileName)
{
return ((ISteamApps*)linux_side)->GetFileDetails((const char *)pszFileName);
SteamAPICall_t _ret;
_ret = ((ISteamApps*)linux_side)->GetFileDetails((const char *)pszFileName);
return (_ret);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchCommandLine(void *linux_side, char *pszCommandLine, int cubCommandLine)
{
return ((ISteamApps*)linux_side)->GetLaunchCommandLine((char *)pszCommandLine, (int)cubCommandLine);
int _ret;
_ret = ((ISteamApps*)linux_side)->GetLaunchCommandLine((char *)pszCommandLine, (int)cubCommandLine);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFamilySharing(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFamilySharing();
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsSubscribedFromFamilySharing();
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsTimedTrial(void *linux_side, uint32 *punSecondsAllowed, uint32 *punSecondsPlayed)
{
return ((ISteamApps*)linux_side)->BIsTimedTrial((uint32 *)punSecondsAllowed, (uint32 *)punSecondsPlayed);
bool _ret;
_ret = ((ISteamApps*)linux_side)->BIsTimedTrial((uint32 *)punSecondsAllowed, (uint32 *)punSecondsPlayed);
return (_ret);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_SetDlcContext(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->SetDlcContext((AppId_t)nAppID);
bool _ret;
_ret = ((ISteamApps*)linux_side)->SetDlcContext((AppId_t)nAppID);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,27 +13,37 @@ extern "C" {
#include "cppISteamClient_SteamClient006.h"
HSteamPipe cppISteamClient_SteamClient006_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient006_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient006_CreateGlobalUser(void *linux_side, HSteamPipe *phSteamPipe)
{
return ((ISteamClient*)linux_side)->CreateGlobalUser((HSteamPipe *)phSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateGlobalUser((HSteamPipe *)phSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient006_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient006_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
return (_ret);
}
void cppISteamClient_SteamClient006_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -43,17 +53,23 @@ void cppISteamClient_SteamClient006_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient006_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient006_GetIVAC(void *linux_side, HSteamUser hSteamUser)
{
return ((ISteamClient*)linux_side)->GetIVAC((HSteamUser)hSteamUser);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetIVAC((HSteamUser)hSteamUser);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient006_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -63,47 +79,65 @@ void cppISteamClient_SteamClient006_SetLocalIPBinding(void *linux_side, uint32 u
const char * cppISteamClient_SteamClient006_GetUniverseName(void *linux_side, EUniverse eUniverse)
{
return ((ISteamClient*)linux_side)->GetUniverseName((EUniverse)eUniverse);
const char * _ret;
_ret = ((ISteamClient*)linux_side)->GetUniverseName((EUniverse)eUniverse);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient006_GetISteamBilling(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamBilling((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamBilling((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamContentServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient006_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient006_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient006_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient006_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient007.h"
HSteamPipe cppISteamClient_SteamClient007_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient007_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient007_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient007_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
return (_ret);
}
void cppISteamClient_SteamClient007_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient007_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient007_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient007_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,37 +65,51 @@ void cppISteamClient_SteamClient007_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient007_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamContentServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient007_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient007_RunFrame(void *linux_side)
@ -93,22 +119,30 @@ void cppISteamClient_SteamClient007_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient007_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient007_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient007_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -119,7 +153,9 @@ void cppISteamClient_SteamClient007_SetWarningMessageHook(void *linux_side, Stea
void *cppISteamClient_SteamClient007_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient008.h"
HSteamPipe cppISteamClient_SteamClient008_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient008_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient008_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient008_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient008_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient008_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient008_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient008_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,52 +65,72 @@ void cppISteamClient_SteamClient008_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient008_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient008_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient008_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient008_RunFrame(void *linux_side)
@ -108,7 +140,9 @@ void cppISteamClient_SteamClient008_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient008_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient008_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient009.h"
HSteamPipe cppISteamClient_SteamClient009_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient009_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient009_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient009_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient009_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient009_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient009_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient009_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient009_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient009_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient009_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient009_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient009_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient009_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient009_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient009_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient010.h"
HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient010_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient010_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient010_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient010_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient010_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient010_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient010_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient010_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,12 +160,16 @@ void cppISteamClient_SteamClient010_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient010_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient011.h"
HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient011_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient011_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient011_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient011_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,62 +65,86 @@ void cppISteamClient_SteamClient011_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient011_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient011_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient011_RunFrame(void *linux_side)
@ -118,7 +154,9 @@ void cppISteamClient_SteamClient011_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient011_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -129,12 +167,16 @@ void cppISteamClient_SteamClient011_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient011_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient012.h"
HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient012_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient012_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient012_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient012_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient012_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient012_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient012_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient012_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient012_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient012_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient012_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient012_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient012_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient012_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,27 +160,37 @@ void cppISteamClient_SteamClient012_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient012_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient012_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient013.h"
HSteamPipe cppISteamClient_SteamClient013_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient013_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient013_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient013_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient013_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient013_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient013_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient013_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient013_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient013_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient013_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient013_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient013_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient013_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient013_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,42 +160,58 @@ void cppISteamClient_SteamClient013_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient013_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient013_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient013_GetISteamInventory(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient013_GetISteamVideo(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient013_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient014.h"
HSteamPipe cppISteamClient_SteamClient014_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient014_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient014_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient014_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient014_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient014_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient014_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient014_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient014_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient014_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient014_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient014_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient014_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient014_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient014_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,37 +160,51 @@ void cppISteamClient_SteamClient014_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient014_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient014_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient015.h"
HSteamPipe cppISteamClient_SteamClient015_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient015_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient015_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient015_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient015_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient015_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient015_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient015_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient015_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient015_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient015_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient015_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient015_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient015_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient015_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,42 +160,58 @@ void cppISteamClient_SteamClient015_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient015_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient015_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient016.h"
HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient016_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient016_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient016_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient016_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient016_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient016_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient016_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient016_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient016_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient016_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient016_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient016_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,47 +160,65 @@ void cppISteamClient_SteamClient016_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient016_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func)

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamClient_SteamClient017.h"
HSteamPipe cppISteamClient_SteamClient017_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient017_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient017_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient017_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient017_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -38,12 +46,16 @@ void cppISteamClient_SteamClient017_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient017_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient017_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -53,57 +65,79 @@ void cppISteamClient_SteamClient017_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient017_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient017_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient017_RunFrame(void *linux_side)
@ -113,7 +147,9 @@ void cppISteamClient_SteamClient017_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient017_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient017_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -124,47 +160,65 @@ void cppISteamClient_SteamClient017_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient017_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
@ -185,17 +239,23 @@ void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProce
void *cppISteamClient_SteamClient017_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient017_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,22 +14,30 @@ extern "C" {
#include "cppISteamClient_SteamClient018.h"
HSteamPipe cppISteamClient_SteamClient018_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient018_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient018_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient018_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient018_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -39,12 +47,16 @@ void cppISteamClient_SteamClient018_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient018_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient018_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -54,62 +66,86 @@ void cppISteamClient_SteamClient018_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient018_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient018_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient018_RunFrame(void *linux_side)
@ -119,7 +155,9 @@ void cppISteamClient_SteamClient018_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient018_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient018_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -130,47 +168,65 @@ void cppISteamClient_SteamClient018_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient018_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient018_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient018_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient018_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
@ -191,27 +247,37 @@ void cppISteamClient_SteamClient018_Set_SteamAPI_CCheckCallbackRegisteredInProce
void *cppISteamClient_SteamClient018_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient018_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,22 +14,30 @@ extern "C" {
#include "cppISteamClient_SteamClient019.h"
HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient019_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -39,12 +47,16 @@ void cppISteamClient_SteamClient019_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient019_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient019_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
@ -54,62 +66,86 @@ void cppISteamClient_SteamClient019_SetLocalIPBinding(void *linux_side, uint32 u
void *cppISteamClient_SteamClient019_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient019_RunFrame(void *linux_side)
@ -119,7 +155,9 @@ void cppISteamClient_SteamClient019_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient019_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -130,47 +168,65 @@ void cppISteamClient_SteamClient019_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient019_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
@ -191,32 +247,44 @@ void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProce
void *cppISteamClient_SteamClient019_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient019_GetISteamRemotePlay(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,22 +14,30 @@ extern "C" {
#include "cppISteamClient_SteamClient020.h"
HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)
{
return after_steam_pipe_create(((ISteamClient*)linux_side)->CreateSteamPipe());
HSteamPipe _ret;
_ret = ((ISteamClient*)linux_side)->CreateSteamPipe();
return after_steam_pipe_create(_ret);
}
bool cppISteamClient_SteamClient020_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
bool _ret;
_ret = ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient020_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
return (_ret);
}
HSteamUser cppISteamClient_SteamClient020_CreateLocalUser(void *linux_side, HSteamPipe *phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
HSteamUser _ret;
_ret = ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
return (_ret);
}
void cppISteamClient_SteamClient020_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
@ -39,12 +47,16 @@ void cppISteamClient_SteamClient020_ReleaseUser(void *linux_side, HSteamPipe hSt
void *cppISteamClient_SteamClient020_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient020_SetLocalIPBinding(void *linux_side, const SteamIPAddress_t *unIP, uint16 usPort)
@ -54,62 +66,86 @@ void cppISteamClient_SteamClient020_SetLocalIPBinding(void *linux_side, const St
void *cppISteamClient_SteamClient020_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient020_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient020_RunFrame(void *linux_side)
@ -119,7 +155,9 @@ void cppISteamClient_SteamClient020_RunFrame(void *linux_side)
uint32 cppISteamClient_SteamClient020_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
uint32 _ret;
_ret = ((ISteamClient*)linux_side)->GetIPCCallCount();
return (_ret);
}
void cppISteamClient_SteamClient020_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
@ -130,47 +168,65 @@ void cppISteamClient_SteamClient020_SetWarningMessageHook(void *linux_side, Stea
bool cppISteamClient_SteamClient020_BShutdownIfAllPipesClosed(void *linux_side)
{
return after_shutdown(((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed());
bool _ret;
_ret = ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
return after_shutdown(_ret);
}
void *cppISteamClient_SteamClient020_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void * cppISteamClient_SteamClient020_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void * _ret;
_ret = ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient020_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void *_a)
@ -191,32 +247,44 @@ void cppISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProce
void *cppISteamClient_SteamClient020_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void *cppISteamClient_SteamClient020_GetISteamRemotePlay(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
void *_ret;
_ret = ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
return (_ret);
}
void cppISteamClient_SteamClient020_DestroyAllInterfaces(void *linux_side)

View File

@ -13,12 +13,16 @@ extern "C" {
#include "cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.h"
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(void *linux_side, const char *pchAbsolutePathToControllerConfigVDF)
{
return ((ISteamController*)linux_side)->Init((const char *)pchAbsolutePathToControllerConfigVDF);
bool _ret;
_ret = ((ISteamController*)linux_side)->Init((const char *)pchAbsolutePathToControllerConfigVDF);
return (_ret);
}
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *linux_side)
@ -28,7 +32,9 @@ void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *linux_
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(void *linux_side, uint32 unControllerIndex, SteamControllerState001_t *pState)
{
return ((ISteamController*)linux_side)->GetControllerState((uint32)unControllerIndex, (SteamControllerState001_t *)pState);
bool _ret;
_ret = ((ISteamController*)linux_side)->GetControllerState((uint32)unControllerIndex, (SteamControllerState001_t *)pState);
return (_ret);
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse(void *linux_side, uint32 unControllerIndex, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)

View File

@ -13,12 +13,16 @@ extern "C" {
#include "cppISteamController_SteamController003.h"
bool cppISteamController_SteamController003_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController003_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController003_RunFrame(void *linux_side)
@ -28,17 +32,23 @@ void cppISteamController_SteamController003_RunFrame(void *linux_side)
int cppISteamController_SteamController003_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
bool cppISteamController_SteamController003_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController003_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController003_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -48,37 +58,51 @@ void cppISteamController_SteamController003_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController003_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController003_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerDigitalActionData_t cppISteamController_SteamController003_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController003_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController003_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerAnalogActionData_t cppISteamController_SteamController003_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController003_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
void cppISteamController_SteamController003_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)

View File

@ -13,12 +13,16 @@ extern "C" {
#include "cppISteamController_SteamController004.h"
bool cppISteamController_SteamController004_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController004_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController004_RunFrame(void *linux_side)
@ -28,17 +32,23 @@ void cppISteamController_SteamController004_RunFrame(void *linux_side)
int cppISteamController_SteamController004_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
bool cppISteamController_SteamController004_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController004_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -48,37 +58,51 @@ void cppISteamController_SteamController004_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController004_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController004_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
void cppISteamController_SteamController004_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
@ -98,27 +122,37 @@ void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *lin
int cppISteamController_SteamController004_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
}
ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
}
bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,12 +13,16 @@ extern "C" {
#include "cppISteamController_SteamController005.h"
bool cppISteamController_SteamController005_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController005_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController005_RunFrame(void *linux_side)
@ -28,17 +32,23 @@ void cppISteamController_SteamController005_RunFrame(void *linux_side)
int cppISteamController_SteamController005_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
bool cppISteamController_SteamController005_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController005_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -48,37 +58,51 @@ void cppISteamController_SteamController005_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController005_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController005_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
void cppISteamController_SteamController005_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
@ -108,32 +132,44 @@ void cppISteamController_SteamController005_SetLEDColor(void *linux_side, Contro
int cppISteamController_SteamController005_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
}
ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
}
bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,12 +13,16 @@ extern "C" {
#include "cppISteamController_SteamController006.h"
bool cppISteamController_SteamController006_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController006_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController006_RunFrame(void *linux_side)
@ -28,17 +32,23 @@ void cppISteamController_SteamController006_RunFrame(void *linux_side)
int cppISteamController_SteamController006_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
bool cppISteamController_SteamController006_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController006_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -48,7 +58,9 @@ void cppISteamController_SteamController006_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
void cppISteamController_SteamController006_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
@ -68,37 +80,51 @@ void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *l
int cppISteamController_SteamController006_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController006_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController006_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
void cppISteamController_SteamController006_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
@ -128,37 +154,51 @@ void cppISteamController_SteamController006_SetLEDColor(void *linux_side, Contro
int cppISteamController_SteamController006_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
}
ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
}
bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
}
ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,12 +14,16 @@ extern "C" {
#include "cppISteamController_SteamController007.h"
bool cppISteamController_SteamController007_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController007_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController007_RunFrame(void *linux_side)
@ -29,12 +33,16 @@ void cppISteamController_SteamController007_RunFrame(void *linux_side)
int cppISteamController_SteamController007_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController007_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController007_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -44,7 +52,9 @@ void cppISteamController_SteamController007_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController007_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
void cppISteamController_SteamController007_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
@ -64,42 +74,58 @@ void cppISteamController_SteamController007_DeactivateAllActionSetLayers(void *l
int cppISteamController_SteamController007_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController007_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
InputDigitalActionData_t cppISteamController_SteamController007_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
InputDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController007_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController007_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
InputAnalogActionData_t cppISteamController_SteamController007_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
InputAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController007_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamController_SteamController007_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
}
void cppISteamController_SteamController007_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
@ -109,7 +135,9 @@ void cppISteamController_SteamController007_StopAnalogActionMomentum(void *linux
InputMotionData_t cppISteamController_SteamController007_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
InputMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
}
void cppISteamController_SteamController007_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
@ -134,42 +162,58 @@ void cppISteamController_SteamController007_SetLEDColor(void *linux_side, Contro
bool cppISteamController_SteamController007_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ESteamInputType cppISteamController_SteamController007_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerHandle_t cppISteamController_SteamController007_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
int cppISteamController_SteamController007_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
}
const char * cppISteamController_SteamController007_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
}
EControllerActionOrigin cppISteamController_SteamController007_GetActionOriginFromXboxOrigin(void *linux_side, ControllerHandle_t controllerHandle, EXboxOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetActionOriginFromXboxOrigin((ControllerHandle_t)controllerHandle, (EXboxOrigin)eOrigin);
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->GetActionOriginFromXboxOrigin((ControllerHandle_t)controllerHandle, (EXboxOrigin)eOrigin);
return (_ret);
}
EControllerActionOrigin cppISteamController_SteamController007_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EControllerActionOrigin eSourceOrigin)
{
return ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
return (_ret);
}
bool cppISteamController_SteamController007_GetControllerBindingRevision(void *linux_side, ControllerHandle_t controllerHandle, int *pMajor, int *pMinor)
{
return ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
bool _ret;
_ret = ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,12 +14,16 @@ extern "C" {
#include "cppISteamController_SteamController008.h"
bool cppISteamController_SteamController008_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController008_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController008_RunFrame(void *linux_side)
@ -29,12 +33,16 @@ void cppISteamController_SteamController008_RunFrame(void *linux_side)
int cppISteamController_SteamController008_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController008_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController008_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -44,7 +52,9 @@ void cppISteamController_SteamController008_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController008_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
void cppISteamController_SteamController008_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
@ -64,42 +74,58 @@ void cppISteamController_SteamController008_DeactivateAllActionSetLayers(void *l
int cppISteamController_SteamController008_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController008_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
InputDigitalActionData_t cppISteamController_SteamController008_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
InputDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController008_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController008_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
InputAnalogActionData_t cppISteamController_SteamController008_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
InputAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController008_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamController_SteamController008_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
}
void cppISteamController_SteamController008_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
@ -109,7 +135,9 @@ void cppISteamController_SteamController008_StopAnalogActionMomentum(void *linux
InputMotionData_t cppISteamController_SteamController008_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
InputMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
}
void cppISteamController_SteamController008_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
@ -134,42 +162,58 @@ void cppISteamController_SteamController008_SetLEDColor(void *linux_side, Contro
bool cppISteamController_SteamController008_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ESteamInputType cppISteamController_SteamController008_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerHandle_t cppISteamController_SteamController008_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
int cppISteamController_SteamController008_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
}
const char * cppISteamController_SteamController008_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
}
EControllerActionOrigin cppISteamController_SteamController008_GetActionOriginFromXboxOrigin(void *linux_side, ControllerHandle_t controllerHandle, EXboxOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetActionOriginFromXboxOrigin((ControllerHandle_t)controllerHandle, (EXboxOrigin)eOrigin);
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->GetActionOriginFromXboxOrigin((ControllerHandle_t)controllerHandle, (EXboxOrigin)eOrigin);
return (_ret);
}
EControllerActionOrigin cppISteamController_SteamController008_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EControllerActionOrigin eSourceOrigin)
{
return ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
EControllerActionOrigin _ret;
_ret = ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
return (_ret);
}
bool cppISteamController_SteamController008_GetControllerBindingRevision(void *linux_side, ControllerHandle_t controllerHandle, int *pMajor, int *pMinor)
{
return ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
bool _ret;
_ret = ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends001.h"
const char * cppISteamFriends_SteamFriends001_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends001_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,7 +25,9 @@ void cppISteamFriends_SteamFriends001_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends001_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
void cppISteamFriends_SteamFriends001_SetPersonaState(void *linux_side, EPersonaState ePersonaState)
@ -33,52 +37,72 @@ void cppISteamFriends_SteamFriends001_SetPersonaState(void *linux_side, EPersona
bool cppISteamFriends_SteamFriends001_AddFriend(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends001_RemoveFriend(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends001_HasFriend(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends001_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends001_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends001_Deprecated_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, int32 *pnGameID, uint32 *punGameIP, uint16 *pusGamePort)
{
return ((ISteamFriends*)linux_side)->Deprecated_GetFriendGamePlayed((CSteamID)steamIDFriend, (int32 *)pnGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->Deprecated_GetFriendGamePlayed((CSteamID)steamIDFriend, (int32 *)pnGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort);
return (_ret);
}
const char * cppISteamFriends_SteamFriends001_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
int32 cppISteamFriends_SteamFriends001_AddFriendByName(void *linux_side, const char *pchEmailOrAccountName)
{
return ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
int32 _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
return (_ret);
}
int cppISteamFriends_SteamFriends001_GetFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends001_GetFriendByIndex(void *linux_side, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend);
return (_ret);
}
void cppISteamFriends_SteamFriends001_SendMsgToFriend(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const char *pchMsgBody)
@ -93,27 +117,37 @@ void cppISteamFriends_SteamFriends001_SetFriendRegValue(void *linux_side, CSteam
const char * cppISteamFriends_SteamFriends001_GetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
const char * cppISteamFriends_SteamFriends001_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
int cppISteamFriends_SteamFriends001_GetChatMessage(void *linux_side, CSteamID steamIDFriend, int iChatID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamFriends_SteamFriends001_SendMsgToFriend_2(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamFriends_SteamFriends001_GetChatIDOfChatHistoryStart(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
return (_ret);
}
void cppISteamFriends_SteamFriends001_SetChatHistoryStart(void *linux_side, CSteamID steamIDFriend, int iChatID)
@ -128,22 +162,30 @@ void cppISteamFriends_SteamFriends001_ClearChatHistory(void *linux_side, CSteamI
bool cppISteamFriends_SteamFriends001_InviteFriendByEmail(void *linux_side, const char *pchEmailAccount)
{
return ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
return (_ret);
}
int cppISteamFriends_SteamFriends001_GetBlockedFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetBlockedFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetBlockedFriendCount();
return (_ret);
}
bool cppISteamFriends_SteamFriends001_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort);
return (_ret);
}
bool cppISteamFriends_SteamFriends001_GetFriendGamePlayed2(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed2((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed2((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends002.h"
const char * cppISteamFriends_SteamFriends002_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends002_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,7 +25,9 @@ void cppISteamFriends_SteamFriends002_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends002_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
void cppISteamFriends_SteamFriends002_SetPersonaState(void *linux_side, EPersonaState ePersonaState)
@ -33,27 +37,37 @@ void cppISteamFriends_SteamFriends002_SetPersonaState(void *linux_side, EPersona
int cppISteamFriends_SteamFriends002_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends002_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends002_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends002_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends002_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
void cppISteamFriends_SteamFriends002_SetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey, const char *pchValue)
@ -63,57 +77,79 @@ void cppISteamFriends_SteamFriends002_SetFriendRegValue(void *linux_side, CSteam
const char * cppISteamFriends_SteamFriends002_GetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
}
const char * cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_AddFriend(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_RemoveFriend(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int32 cppISteamFriends_SteamFriends002_AddFriendByName(void *linux_side, const char *pchEmailOrAccountName)
{
return ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
int32 _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_InviteFriendByEmail(void *linux_side, const char *pchEmailAccount)
{
return ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
return (_ret);
}
int cppISteamFriends_SteamFriends002_GetChatMessage(void *linux_side, CSteamID steamIDFriend, int iChatID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_SendMsgToFriend(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
return (_ret);
}
void cppISteamFriends_SteamFriends002_SetChatHistoryStart(void *linux_side, CSteamID steamIDFriend, int iChatID)
@ -128,37 +164,51 @@ void cppISteamFriends_SteamFriends002_ClearChatHistory(void *linux_side, CSteamI
int cppISteamFriends_SteamFriends002_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends002_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends002_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_InviteFriendToClan(void *linux_side, CSteamID steamIDFriend, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->InviteFriendToClan((CSteamID)steamIDFriend, (CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendToClan((CSteamID)steamIDFriend, (CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan(void *linux_side, CSteamID steamIDClan, bool bAcceptOrDenyClanInvite)
{
return ((ISteamFriends*)linux_side)->AcknowledgeInviteToClan((CSteamID)steamIDClan, (bool)bAcceptOrDenyClanInvite);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AcknowledgeInviteToClan((CSteamID)steamIDClan, (bool)bAcceptOrDenyClanInvite);
return (_ret);
}
int cppISteamFriends_SteamFriends002_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends003.h"
const char * cppISteamFriends_SteamFriends003_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends003_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends003_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends003_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends003_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends003_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends003_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends003_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends003_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends003_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends003_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
}
const char * cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends003_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends003_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends003_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends003_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends003_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends003_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends004.h"
const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends004_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends004_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends004_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
return (_ret);
}
bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
}
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends004_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends004_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends004_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends004_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends005.h"
const char * cppISteamFriends_SteamFriends005_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends005_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends005_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends005_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends005_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends005_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends005_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends005_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends005_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends005_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
return (_ret);
}
bool cppISteamFriends_SteamFriends005_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends005_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends005_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends005_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends005_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends005_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends005_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends006.h"
const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends006_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,87 +25,121 @@ void cppISteamFriends_SteamFriends006_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends006_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends006_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends006_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends006_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends006_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends006_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
return (_ret);
}
bool cppISteamFriends_SteamFriends006_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends006_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends006_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends006_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends006_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends006_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends006_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends006_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends007.h"
const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends007_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends007_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends007_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends007_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends007_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends007_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends007_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends007_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -138,17 +172,23 @@ void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends008.h"
const char * cppISteamFriends_SteamFriends008_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends008_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends008_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends008_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends008_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends008_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends008_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends008_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends008_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends008_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends008_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends008_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends008_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends008_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends008_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends008_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends008_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -138,47 +172,65 @@ void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends008_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends008_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends008_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends008_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends008_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends009.h"
const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends009_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends009_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends009_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -138,52 +172,72 @@ void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends009_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends009_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
@ -193,42 +247,58 @@ void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends009_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends010.h"
const char * cppISteamFriends_SteamFriends010_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends010_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,92 +25,128 @@ void cppISteamFriends_SteamFriends010_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends010_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends010_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends010_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends010_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends010_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends010_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends010_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -148,52 +186,72 @@ void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends010_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends010_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends010_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends010_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends010_ClearRichPresence(void *linux_side)
@ -203,107 +261,149 @@ void cppISteamFriends_SteamFriends010_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends010_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends010_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends010_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends010_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends010_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends010_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends011.h"
const char * cppISteamFriends_SteamFriends011_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends011_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,92 +25,128 @@ void cppISteamFriends_SteamFriends011_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends011_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends011_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends011_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends011_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends011_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends011_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -148,52 +186,72 @@ void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends011_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends011_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends011_ClearRichPresence(void *linux_side)
@ -203,17 +261,23 @@ void cppISteamFriends_SteamFriends011_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends011_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -223,107 +287,149 @@ void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends011_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends011_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends011_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends011_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends011_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,102 +13,142 @@ extern "C" {
#include "cppISteamFriends_SteamFriends012.h"
const char * cppISteamFriends_SteamFriends012_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends012_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends012_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends012_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends012_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends012_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends012_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -148,52 +188,72 @@ void cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends012_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends012_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends012_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends012_ClearRichPresence(void *linux_side)
@ -203,17 +263,23 @@ void cppISteamFriends_SteamFriends012_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends012_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends012_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -223,107 +289,149 @@ void cppISteamFriends_SteamFriends012_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends012_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends012_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends012_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends012_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends012_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends012_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,102 +13,142 @@ extern "C" {
#include "cppISteamFriends_SteamFriends013.h"
const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends013_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends013_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -148,52 +188,72 @@ void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends013_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends013_ClearRichPresence(void *linux_side)
@ -203,17 +263,23 @@ void cppISteamFriends_SteamFriends013_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -223,107 +289,149 @@ void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends013_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,107 +13,149 @@ extern "C" {
#include "cppISteamFriends_SteamFriends014.h"
const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends014_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends014_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends014_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends014_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
const char * cppISteamFriends_SteamFriends014_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
{
return ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends014_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends014_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -153,52 +195,72 @@ void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends014_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends014_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends014_ClearRichPresence(void *linux_side)
@ -208,17 +270,23 @@ void cppISteamFriends_SteamFriends014_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends014_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -228,107 +296,149 @@ void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends014_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends014_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends014_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends014_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends014_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,82 +13,114 @@ extern "C" {
#include "cppISteamFriends_SteamFriends015.h"
const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
{
return ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
return (_ret);
}
FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *linux_side, int iFG)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
FriendsGroupID_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
return (_ret);
}
void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *linux_side, FriendsGroupID_t friendsGroupID, CSteamID *pOutSteamIDMembers, int nMembersCount)
@ -98,52 +130,72 @@ void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *linux_sid
bool cppISteamFriends_SteamFriends015_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -183,52 +235,72 @@ void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends015_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends015_ClearRichPresence(void *linux_side)
@ -238,17 +310,23 @@ void cppISteamFriends_SteamFriends015_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -258,117 +336,163 @@ void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanPublic(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,82 +14,114 @@ extern "C" {
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends017_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends017_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends017_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendSteamLevel(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
{
return ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendsGroupCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
return (_ret);
}
FriendsGroupID_t cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex(void *linux_side, int iFG)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
FriendsGroupID_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetFriendsGroupName(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
return (_ret);
}
void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList(void *linux_side, FriendsGroupID_t friendsGroupID, CSteamID *pOutSteamIDMembers, int nMembersCount)
@ -99,52 +131,72 @@ void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList(void *linux_sid
bool cppISteamFriends_SteamFriends017_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -184,52 +236,72 @@ void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends017_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends017_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends017_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends017_ClearRichPresence(void *linux_side)
@ -239,17 +311,23 @@ void cppISteamFriends_SteamFriends017_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends017_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends017_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -259,122 +337,170 @@ void cppISteamFriends_SteamFriends017_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends017_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends017_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends017_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends017_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_IsClanPublic(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetNumChatsWithUnreadPriorityMessages();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetNumChatsWithUnreadPriorityMessages();
return (_ret);
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog(void *linux_side, CSteamID steamIDLobby)
@ -384,7 +510,9 @@ void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInvit
bool cppISteamFriends_SteamFriends017_RegisterProtocolInOverlayBrowser(void *linux_side, const char *pchProtocol)
{
return ((ISteamFriends*)linux_side)->RegisterProtocolInOverlayBrowser((const char *)pchProtocol);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RegisterProtocolInOverlayBrowser((const char *)pchProtocol);
return (_ret);
}
void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectString(void *linux_side, const char *pchConnectString)
@ -394,22 +522,30 @@ void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialogConnectStri
SteamAPICall_t cppISteamFriends_SteamFriends017_RequestEquippedProfileItems(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->RequestEquippedProfileItems((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestEquippedProfileItems((CSteamID)steamID);
return (_ret);
}
bool cppISteamFriends_SteamFriends017_BHasEquippedProfileItem(void *linux_side, CSteamID steamID, ECommunityProfileItemType itemType)
{
return ((ISteamFriends*)linux_side)->BHasEquippedProfileItem((CSteamID)steamID, (ECommunityProfileItemType)itemType);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->BHasEquippedProfileItem((CSteamID)steamID, (ECommunityProfileItemType)itemType);
return (_ret);
}
const char * cppISteamFriends_SteamFriends017_GetProfileItemPropertyString(void *linux_side, CSteamID steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop)
{
return ((ISteamFriends*)linux_side)->GetProfileItemPropertyString((CSteamID)steamID, (ECommunityProfileItemType)itemType, (ECommunityProfileItemProperty)prop);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetProfileItemPropertyString((CSteamID)steamID, (ECommunityProfileItemType)itemType, (ECommunityProfileItemProperty)prop);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends017_GetProfileItemPropertyUint(void *linux_side, CSteamID steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop)
{
return ((ISteamFriends*)linux_side)->GetProfileItemPropertyUint((CSteamID)steamID, (ECommunityProfileItemType)itemType, (ECommunityProfileItemProperty)prop);
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetProfileItemPropertyUint((CSteamID)steamID, (ECommunityProfileItemType)itemType, (ECommunityProfileItemProperty)prop);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,17 +15,23 @@ extern "C" {
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void *pubData, uint32 cubData)
{
return ((ISteamGameCoordinator*)linux_side)->SendMessage((uint32)unMsgType, (const void *)pubData, (uint32)cubData);
EGCResults _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->SendMessage((uint32)unMsgType, (const void *)pubData, (uint32)cubData);
return (_ret);
}
bool cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(void *linux_side, uint32 *pcubMsgSize)
{
return ((ISteamGameCoordinator*)linux_side)->IsMessageAvailable((uint32 *)pcubMsgSize);
bool _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->IsMessageAvailable((uint32 *)pcubMsgSize);
return (_ret);
}
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(void *linux_side, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
{
return ((ISteamGameCoordinator*)linux_side)->RetrieveMessage((uint32 *)punMsgType, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
EGCResults _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->RetrieveMessage((uint32 *)punMsgType, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,72 +14,100 @@ extern "C" {
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char *pchKeyToFind, const char *pchValuesToFind)
{
return ((ISteamGameSearch*)linux_side)->AddGameSearchParams((const char *)pchKeyToFind, (const char *)pchValuesToFind);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->AddGameSearchParams((const char *)pchKeyToFind, (const char *)pchValuesToFind);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(void *linux_side, CSteamID steamIDLobby, int nPlayerMin, int nPlayerMax)
{
return ((ISteamGameSearch*)linux_side)->SearchForGameWithLobby((CSteamID)steamIDLobby, (int)nPlayerMin, (int)nPlayerMax);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SearchForGameWithLobby((CSteamID)steamIDLobby, (int)nPlayerMin, (int)nPlayerMax);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(void *linux_side, int nPlayerMin, int nPlayerMax)
{
return ((ISteamGameSearch*)linux_side)->SearchForGameSolo((int)nPlayerMin, (int)nPlayerMax);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SearchForGameSolo((int)nPlayerMin, (int)nPlayerMax);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame(void *linux_side)
{
return ((ISteamGameSearch*)linux_side)->AcceptGame();
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->AcceptGame();
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame(void *linux_side)
{
return ((ISteamGameSearch*)linux_side)->DeclineGame();
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->DeclineGame();
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(void *linux_side, CSteamID steamIDHost, char *pchConnectionDetails, int cubConnectionDetails)
{
return ((ISteamGameSearch*)linux_side)->RetrieveConnectionDetails((CSteamID)steamIDHost, (char *)pchConnectionDetails, (int)cubConnectionDetails);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->RetrieveConnectionDetails((CSteamID)steamIDHost, (char *)pchConnectionDetails, (int)cubConnectionDetails);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(void *linux_side)
{
return ((ISteamGameSearch*)linux_side)->EndGameSearch();
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->EndGameSearch();
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamGameSearch*)linux_side)->SetGameHostParams((const char *)pchKey, (const char *)pchValue);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SetGameHostParams((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(void *linux_side, const char *pchConnectionDetails, int cubConnectionDetails)
{
return ((ISteamGameSearch*)linux_side)->SetConnectionDetails((const char *)pchConnectionDetails, (int)cubConnectionDetails);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SetConnectionDetails((const char *)pchConnectionDetails, (int)cubConnectionDetails);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(void *linux_side, int nPlayerMin, int nPlayerMax, int nMaxTeamSize)
{
return ((ISteamGameSearch*)linux_side)->RequestPlayersForGame((int)nPlayerMin, (int)nPlayerMax, (int)nMaxTeamSize);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->RequestPlayersForGame((int)nPlayerMin, (int)nPlayerMax, (int)nMaxTeamSize);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(void *linux_side, uint64 ullUniqueGameID)
{
return ((ISteamGameSearch*)linux_side)->HostConfirmGameStart((uint64)ullUniqueGameID);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->HostConfirmGameStart((uint64)ullUniqueGameID);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(void *linux_side)
{
return ((ISteamGameSearch*)linux_side)->CancelRequestPlayersForGame();
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->CancelRequestPlayersForGame();
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(void *linux_side, uint64 ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
{
return ((ISteamGameSearch*)linux_side)->SubmitPlayerResult((uint64)ullUniqueGameID, (CSteamID)steamIDPlayer, (EPlayerResult_t)EPlayerResult);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->SubmitPlayerResult((uint64)ullUniqueGameID, (CSteamID)steamIDPlayer, (EPlayerResult_t)EPlayerResult);
return (_ret);
}
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_EndGame(void *linux_side, uint64 ullUniqueGameID)
{
return ((ISteamGameSearch*)linux_side)->EndGame((uint64)ullUniqueGameID);
EGameSearchErrorCode_t _ret;
_ret = ((ISteamGameSearch*)linux_side)->EndGame((uint64)ullUniqueGameID);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,52 +15,72 @@ extern "C" {
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
{
return ((ISteamGameServerStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
SteamAPICall_t _ret;
_ret = ((ISteamGameServerStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(void *linux_side, CSteamID steamIDUser, const char *pchName, int32 *pData)
{
return ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(void *linux_side, CSteamID steamIDUser, const char *pchName, float *pData)
{
return ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(void *linux_side, CSteamID steamIDUser, const char *pchName, bool *pbAchieved)
{
return ((ISteamGameServerStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(void *linux_side, CSteamID steamIDUser, const char *pchName, int32 nData)
{
return ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32)nData);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32)nData);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(void *linux_side, CSteamID steamIDUser, const char *pchName, float fData)
{
return ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float)fData);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float)fData);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(void *linux_side, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
{
return ((ISteamGameServerStats*)linux_side)->UpdateUserAvgRateStat((CSteamID)steamIDUser, (const char *)pchName, (float)flCountThisSession, (double)dSessionLength);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->UpdateUserAvgRateStat((CSteamID)steamIDUser, (const char *)pchName, (float)flCountThisSession, (double)dSessionLength);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(void *linux_side, CSteamID steamIDUser, const char *pchName)
{
return ((ISteamGameServerStats*)linux_side)->SetUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->SetUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
return (_ret);
}
bool cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(void *linux_side, CSteamID steamIDUser, const char *pchName)
{
return ((ISteamGameServerStats*)linux_side)->ClearUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
bool _ret;
_ret = ((ISteamGameServerStats*)linux_side)->ClearUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
return (_ret);
}
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(void *linux_side, CSteamID steamIDUser)
{
return ((ISteamGameServerStats*)linux_side)->StoreUserStats((CSteamID)steamIDUser);
SteamAPICall_t _ret;
_ret = ((ISteamGameServerStats*)linux_side)->StoreUserStats((CSteamID)steamIDUser);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,7 +24,9 @@ void cppISteamGameServer_SteamGameServer002_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer002_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
void cppISteamGameServer_SteamGameServer002_GSSetSpawnCount(void *linux_side, uint32 ucSpawn)
@ -34,77 +36,107 @@ void cppISteamGameServer_SteamGameServer002_GSSetSpawnCount(void *linux_side, ui
bool cppISteamGameServer_SteamGameServer002_GSGetSteam2GetEncryptionKeyToSendToNewClient(void *linux_side, void *pvEncryptionKey, uint32 *pcbEncryptionKey, uint32 cbMaxEncryptionKey)
{
return ((ISteamGameServer*)linux_side)->GSGetSteam2GetEncryptionKeyToSendToNewClient((void *)pvEncryptionKey, (uint32 *)pcbEncryptionKey, (uint32)cbMaxEncryptionKey);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSGetSteam2GetEncryptionKeyToSendToNewClient((void *)pvEncryptionKey, (uint32 *)pcbEncryptionKey, (uint32)cbMaxEncryptionKey);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSendSteam2UserConnect(void *linux_side, uint32 unUserID, const void *pvRawKey, uint32 unKeyLen, uint32 unIPPublic, uint16 usPort, const void *pvCookie, uint32 cubCookie)
{
return ((ISteamGameServer*)linux_side)->GSSendSteam2UserConnect((uint32)unUserID, (const void *)pvRawKey, (uint32)unKeyLen, (uint32)unIPPublic, (uint16)usPort, (const void *)pvCookie, (uint32)cubCookie);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSendSteam2UserConnect((uint32)unUserID, (const void *)pvRawKey, (uint32)unKeyLen, (uint32)unIPPublic, (uint16)usPort, (const void *)pvCookie, (uint32)cubCookie);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSendSteam3UserConnect(void *linux_side, CSteamID steamID, uint32 unIPPublic, const void *pvCookie, uint32 cubCookie)
{
return ((ISteamGameServer*)linux_side)->GSSendSteam3UserConnect((CSteamID)steamID, (uint32)unIPPublic, (const void *)pvCookie, (uint32)cubCookie);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSendSteam3UserConnect((CSteamID)steamID, (uint32)unIPPublic, (const void *)pvCookie, (uint32)cubCookie);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSRemoveUserConnect(void *linux_side, uint32 unUserID)
{
return ((ISteamGameServer*)linux_side)->GSRemoveUserConnect((uint32)unUserID);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSRemoveUserConnect((uint32)unUserID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSendUserDisconnect(void *linux_side, CSteamID steamID, uint32 unUserID)
{
return ((ISteamGameServer*)linux_side)->GSSendUserDisconnect((CSteamID)steamID, (uint32)unUserID);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSendUserDisconnect((CSteamID)steamID, (uint32)unUserID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSendUserStatusResponse(void *linux_side, CSteamID steamID, int nSecondsConnected, int nSecondsSinceLast)
{
return ((ISteamGameServer*)linux_side)->GSSendUserStatusResponse((CSteamID)steamID, (int)nSecondsConnected, (int)nSecondsSinceLast);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSendUserStatusResponse((CSteamID)steamID, (int)nSecondsConnected, (int)nSecondsSinceLast);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_Obsolete_GSSetStatus(void *linux_side, int32 nAppIdServed, uint32 unServerFlags, int cPlayers, int cPlayersMax, int cBotPlayers, int unGamePort, const char *pchServerName, const char *pchGameDir, const char *pchMapName, const char *pchVersion)
{
return ((ISteamGameServer*)linux_side)->Obsolete_GSSetStatus((int32)nAppIdServed, (uint32)unServerFlags, (int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (int)unGamePort, (const char *)pchServerName, (const char *)pchGameDir, (const char *)pchMapName, (const char *)pchVersion);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->Obsolete_GSSetStatus((int32)nAppIdServed, (uint32)unServerFlags, (int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (int)unGamePort, (const char *)pchServerName, (const char *)pchGameDir, (const char *)pchMapName, (const char *)pchVersion);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSUpdateStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pchMapName)
{
return ((ISteamGameServer*)linux_side)->GSUpdateStatus((int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (const char *)pchServerName, (const char *)pchMapName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSUpdateStatus((int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (const char *)pchServerName, (const char *)pchMapName);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer002_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSetServerType(void *linux_side, int32 nGameAppId, uint32 unServerFlags, uint32 unGameIP, uint32 unGamePort, const char *pchGameDir, const char *pchVersion)
{
return ((ISteamGameServer*)linux_side)->GSSetServerType((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint32)unGamePort, (const char *)pchGameDir, (const char *)pchVersion);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSetServerType((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint32)unGamePort, (const char *)pchGameDir, (const char *)pchVersion);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSetServerType2(void *linux_side, int32 nGameAppId, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->GSSetServerType2((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSetServerType2((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSUpdateStatus2(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
{
return ((ISteamGameServer*)linux_side)->GSUpdateStatus2((int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (const char *)pchServerName, (const char *)pSpectatorServerName, (const char *)pchMapName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSUpdateStatus2((int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (const char *)pchServerName, (const char *)pSpectatorServerName, (const char *)pchMapName);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSCreateUnauthenticatedUser(void *linux_side, CSteamID *pSteamID)
{
return ((ISteamGameServer*)linux_side)->GSCreateUnauthenticatedUser((CSteamID *)pSteamID);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSCreateUnauthenticatedUser((CSteamID *)pSteamID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer002_GSSetUserData(void *linux_side, CSteamID steamID, const char *pPlayerName, uint32 nFrags)
{
return ((ISteamGameServer*)linux_side)->GSSetUserData((CSteamID)steamID, (const char *)pPlayerName, (uint32)nFrags);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSetUserData((CSteamID)steamID, (const char *)pPlayerName, (uint32)nFrags);
return (_ret);
}
void cppISteamGameServer_SteamGameServer002_GSUpdateSpectatorPort(void *linux_side, uint16 unSpectatorPort)

View File

@ -24,37 +24,51 @@ void cppISteamGameServer_SteamGameServer003_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer003_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer003_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendToNewClient(void *linux_side, void *pvEncryptionKey, uint32 *pcbEncryptionKey, uint32 cbMaxEncryptionKey)
{
return ((ISteamGameServer*)linux_side)->GSGetSteam2GetEncryptionKeyToSendToNewClient((void *)pvEncryptionKey, (uint32 *)pcbEncryptionKey, (uint32)cbMaxEncryptionKey);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSGetSteam2GetEncryptionKeyToSendToNewClient((void *)pvEncryptionKey, (uint32 *)pcbEncryptionKey, (uint32)cbMaxEncryptionKey);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSSendUserConnect(void *linux_side, uint32 unUserID, uint32 unIPPublic, uint16 usPort, const void *pvCookie, uint32 cubCookie)
{
return ((ISteamGameServer*)linux_side)->GSSendUserConnect((uint32)unUserID, (uint32)unIPPublic, (uint16)usPort, (const void *)pvCookie, (uint32)cubCookie);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSendUserConnect((uint32)unUserID, (uint32)unIPPublic, (uint16)usPort, (const void *)pvCookie, (uint32)cubCookie);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSRemoveUserConnect(void *linux_side, uint32 unUserID)
{
return ((ISteamGameServer*)linux_side)->GSRemoveUserConnect((uint32)unUserID);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSRemoveUserConnect((uint32)unUserID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSSendUserDisconnect(void *linux_side, CSteamID steamID, uint32 unUserID)
{
return ((ISteamGameServer*)linux_side)->GSSendUserDisconnect((CSteamID)steamID, (uint32)unUserID);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSendUserDisconnect((CSteamID)steamID, (uint32)unUserID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer003_GSSetSpawnCount(void *linux_side, uint32 ucSpawn)
@ -64,22 +78,30 @@ void cppISteamGameServer_SteamGameServer003_GSSetSpawnCount(void *linux_side, ui
bool cppISteamGameServer_SteamGameServer003_GSSetServerType(void *linux_side, int32 nGameAppId, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->GSSetServerType((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSetServerType((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSUpdateStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
{
return ((ISteamGameServer*)linux_side)->GSUpdateStatus((int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (const char *)pchServerName, (const char *)pSpectatorServerName, (const char *)pchMapName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSUpdateStatus((int)cPlayers, (int)cPlayersMax, (int)cBotPlayers, (const char *)pchServerName, (const char *)pSpectatorServerName, (const char *)pchMapName);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSCreateUnauthenticatedUser(void *linux_side, CSteamID *pSteamID)
{
return ((ISteamGameServer*)linux_side)->GSCreateUnauthenticatedUser((CSteamID *)pSteamID);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSCreateUnauthenticatedUser((CSteamID *)pSteamID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer003_GSSetUserData(void *linux_side, CSteamID steamID, const char *pPlayerName, uint32 nFrags)
{
return ((ISteamGameServer*)linux_side)->GSSetUserData((CSteamID)steamID, (const char *)pPlayerName, (uint32)nFrags);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSSetUserData((CSteamID)steamID, (const char *)pPlayerName, (uint32)nFrags);
return (_ret);
}
void cppISteamGameServer_SteamGameServer003_GSUpdateSpectatorPort(void *linux_side, uint16 unSpectatorPort)
@ -94,7 +116,9 @@ void cppISteamGameServer_SteamGameServer003_GSSetGameType(void *linux_side, cons
bool cppISteamGameServer_SteamGameServer003_GSGetUserAchievementStatus(void *linux_side, CSteamID steamID, const char *pchAchievementName)
{
return ((ISteamGameServer*)linux_side)->GSGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->GSGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,17 +24,23 @@ void cppISteamGameServer_SteamGameServer004_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer004_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer004_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer004_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
void cppISteamGameServer_SteamGameServer004_SendUserConnectAndAuthenticate(void *linux_side, CSteamID steamIDUser, uint32 unIPClient, void *pvAuthBlob, uint32 cubAuthBlobSize)
@ -44,7 +50,9 @@ void cppISteamGameServer_SteamGameServer004_SendUserConnectAndAuthenticate(void
CSteamID cppISteamGameServer_SteamGameServer004_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer004_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -54,12 +62,16 @@ void cppISteamGameServer_SteamGameServer004_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer004_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer004_BSetServerType(void *linux_side, int32 nGameAppId, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->BSetServerType((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSetServerType((int32)nGameAppId, (uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
void cppISteamGameServer_SteamGameServer004_UpdateServerStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
@ -79,7 +91,9 @@ void cppISteamGameServer_SteamGameServer004_SetGameType(void *linux_side, const
bool cppISteamGameServer_SteamGameServer004_BGetUserAchievementStatus(void *linux_side, CSteamID steamID, const char *pchAchievementName)
{
return ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,27 +24,37 @@ void cppISteamGameServer_SteamGameServer005_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer005_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer005_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer005_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer005_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer005_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -54,12 +64,16 @@ void cppISteamGameServer_SteamGameServer005_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer005_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer005_BSetServerType(void *linux_side, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
void cppISteamGameServer_SteamGameServer005_UpdateServerStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
@ -79,7 +93,9 @@ void cppISteamGameServer_SteamGameServer005_SetGameType(void *linux_side, const
bool cppISteamGameServer_SteamGameServer005_BGetUserAchievementStatus(void *linux_side, CSteamID steamID, const char *pchAchievementName)
{
return ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,27 +24,37 @@ void cppISteamGameServer_SteamGameServer008_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer008_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer008_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer008_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer008_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer008_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer008_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -54,12 +64,16 @@ void cppISteamGameServer_SteamGameServer008_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer008_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer008_BSetServerType(void *linux_side, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
void cppISteamGameServer_SteamGameServer008_UpdateServerStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
@ -79,7 +93,9 @@ void cppISteamGameServer_SteamGameServer008_SetGameType(void *linux_side, const
bool cppISteamGameServer_SteamGameServer008_BGetUserAchievementStatus(void *linux_side, CSteamID steamID, const char *pchAchievementName)
{
return ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
return (_ret);
}
void cppISteamGameServer_SteamGameServer008_GetGameplayStats(void *linux_side)
@ -89,12 +105,16 @@ void cppISteamGameServer_SteamGameServer008_GetGameplayStats(void *linux_side)
bool cppISteamGameServer_SteamGameServer008_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
uint32 cppISteamGameServer_SteamGameServer008_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
uint32 _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,27 +24,37 @@ void cppISteamGameServer_SteamGameServer009_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer009_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer009_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer009_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer009_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer009_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -54,12 +64,16 @@ void cppISteamGameServer_SteamGameServer009_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer009_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer009_BSetServerType(void *linux_side, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
void cppISteamGameServer_SteamGameServer009_UpdateServerStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
@ -79,7 +93,9 @@ void cppISteamGameServer_SteamGameServer009_SetGameType(void *linux_side, const
bool cppISteamGameServer_SteamGameServer009_BGetUserAchievementStatus(void *linux_side, CSteamID steamID, const char *pchAchievementName)
{
return ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BGetUserAchievementStatus((CSteamID)steamID, (const char *)pchAchievementName);
return (_ret);
}
void cppISteamGameServer_SteamGameServer009_GetGameplayStats(void *linux_side)
@ -89,12 +105,16 @@ void cppISteamGameServer_SteamGameServer009_GetGameplayStats(void *linux_side)
bool cppISteamGameServer_SteamGameServer009_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
uint32 cppISteamGameServer_SteamGameServer009_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
uint32 _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
void cppISteamGameServer_SteamGameServer009_SetGameData(void *linux_side, const char *pchGameData)
@ -104,7 +124,9 @@ void cppISteamGameServer_SteamGameServer009_SetGameData(void *linux_side, const
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer009_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,27 +24,37 @@ void cppISteamGameServer_SteamGameServer010_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer010_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer010_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer010_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer010_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer010_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer010_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -54,12 +64,16 @@ void cppISteamGameServer_SteamGameServer010_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer010_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer010_BSetServerType(void *linux_side, uint32 unServerFlags, uint32 unGameIP, uint16 unGamePort, uint16 unSpectatorPort, uint16 usQueryPort, const char *pchGameDir, const char *pchVersion, bool bLANMode)
{
return ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSetServerType((uint32)unServerFlags, (uint32)unGameIP, (uint16)unGamePort, (uint16)unSpectatorPort, (uint16)usQueryPort, (const char *)pchGameDir, (const char *)pchVersion, (bool)bLANMode);
return (_ret);
}
void cppISteamGameServer_SteamGameServer010_UpdateServerStatus(void *linux_side, int cPlayers, int cPlayersMax, int cBotPlayers, const char *pchServerName, const char *pSpectatorServerName, const char *pchMapName)
@ -84,17 +98,23 @@ void cppISteamGameServer_SteamGameServer010_GetGameplayStats(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer010_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetServerReputation();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer010_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
uint32 cppISteamGameServer_SteamGameServer010_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
uint32 _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
void cppISteamGameServer_SteamGameServer010_SetGameData(void *linux_side, const char *pchGameData)
@ -104,17 +124,23 @@ void cppISteamGameServer_SteamGameServer010_SetGameData(void *linux_side, const
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer010_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
HAuthTicket cppISteamGameServer_SteamGameServer010_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
HAuthTicket _ret;
_ret = ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer010_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer010_EndAuthSession(void *linux_side, CSteamID steamID)

View File

@ -14,7 +14,9 @@ extern "C" {
#include "cppISteamGameServer_SteamGameServer011.h"
bool cppISteamGameServer_SteamGameServer011_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char *pchVersionString)
{
return ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
return (_ret);
}
void cppISteamGameServer_SteamGameServer011_SetProduct(void *linux_side, const char *pszProduct)
@ -54,22 +56,30 @@ void cppISteamGameServer_SteamGameServer011_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer011_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer011_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer011_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer011_WasRestartRequested(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamGameServer_SteamGameServer011_SetMaxPlayerCount(void *linux_side, int cPlayersMax)
@ -134,12 +144,16 @@ void cppISteamGameServer_SteamGameServer011_SetRegion(void *linux_side, const ch
bool cppISteamGameServer_SteamGameServer011_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer011_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer011_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -149,17 +163,23 @@ void cppISteamGameServer_SteamGameServer011_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer011_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
HAuthTicket cppISteamGameServer_SteamGameServer011_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
HAuthTicket _ret;
_ret = ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer011_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer011_EndAuthSession(void *linux_side, CSteamID steamID)
@ -174,12 +194,16 @@ void cppISteamGameServer_SteamGameServer011_CancelAuthTicket(void *linux_side, H
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer011_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer011_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
void cppISteamGameServer_SteamGameServer011_GetGameplayStats(void *linux_side)
@ -189,22 +213,30 @@ void cppISteamGameServer_SteamGameServer011_GetGameplayStats(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer011_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetServerReputation();
return (_ret);
}
uint32 cppISteamGameServer_SteamGameServer011_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
uint32 _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer011_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamGameServer_SteamGameServer011_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
void cppISteamGameServer_SteamGameServer011_EnableHeartbeats(void *linux_side, bool bActive)
@ -224,12 +256,16 @@ void cppISteamGameServer_SteamGameServer011_ForceHeartbeat(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer011_AssociateWithClan(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer011_ComputeNewPlayerCompatibility(void *linux_side, CSteamID steamIDNewPlayer)
{
return ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,7 +15,9 @@ extern "C" {
#include "cppISteamGameServer_SteamGameServer012.h"
bool cppISteamGameServer_SteamGameServer012_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char *pchVersionString)
{
return ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
return (_ret);
}
void cppISteamGameServer_SteamGameServer012_SetProduct(void *linux_side, const char *pszProduct)
@ -55,22 +57,30 @@ void cppISteamGameServer_SteamGameServer012_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer012_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer012_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer012_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer012_WasRestartRequested(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamGameServer_SteamGameServer012_SetMaxPlayerCount(void *linux_side, int cPlayersMax)
@ -135,12 +145,16 @@ void cppISteamGameServer_SteamGameServer012_SetRegion(void *linux_side, const ch
bool cppISteamGameServer_SteamGameServer012_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer012_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer012_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -150,17 +164,23 @@ void cppISteamGameServer_SteamGameServer012_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer012_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
HAuthTicket cppISteamGameServer_SteamGameServer012_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
HAuthTicket _ret;
_ret = ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer012_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer012_EndAuthSession(void *linux_side, CSteamID steamID)
@ -175,12 +195,16 @@ void cppISteamGameServer_SteamGameServer012_CancelAuthTicket(void *linux_side, H
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer012_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer012_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
void cppISteamGameServer_SteamGameServer012_GetGameplayStats(void *linux_side)
@ -190,22 +214,30 @@ void cppISteamGameServer_SteamGameServer012_GetGameplayStats(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer012_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetServerReputation();
return (_ret);
}
uint32 cppISteamGameServer_SteamGameServer012_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
uint32 _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer012_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamGameServer_SteamGameServer012_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
void cppISteamGameServer_SteamGameServer012_EnableHeartbeats(void *linux_side, bool bActive)
@ -225,12 +257,16 @@ void cppISteamGameServer_SteamGameServer012_ForceHeartbeat(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer012_AssociateWithClan(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer012_ComputeNewPlayerCompatibility(void *linux_side, CSteamID steamIDNewPlayer)
{
return ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,7 +15,9 @@ extern "C" {
#include "cppISteamGameServer_SteamGameServer013.h"
bool cppISteamGameServer_SteamGameServer013_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char *pchVersionString)
{
return ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
return (_ret);
}
void cppISteamGameServer_SteamGameServer013_SetProduct(void *linux_side, const char *pszProduct)
@ -55,22 +57,30 @@ void cppISteamGameServer_SteamGameServer013_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer013_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer013_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer013_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer013_WasRestartRequested(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamGameServer_SteamGameServer013_SetMaxPlayerCount(void *linux_side, int cPlayersMax)
@ -135,12 +145,16 @@ void cppISteamGameServer_SteamGameServer013_SetRegion(void *linux_side, const ch
bool cppISteamGameServer_SteamGameServer013_SendUserConnectAndAuthenticate(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer013_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer013_SendUserDisconnect(void *linux_side, CSteamID steamIDUser)
@ -150,17 +164,23 @@ void cppISteamGameServer_SteamGameServer013_SendUserDisconnect(void *linux_side,
bool cppISteamGameServer_SteamGameServer013_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
HAuthTicket cppISteamGameServer_SteamGameServer013_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
HAuthTicket _ret;
_ret = ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer013_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer013_EndAuthSession(void *linux_side, CSteamID steamID)
@ -175,12 +195,16 @@ void cppISteamGameServer_SteamGameServer013_CancelAuthTicket(void *linux_side, H
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer013_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer013_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
void cppISteamGameServer_SteamGameServer013_GetGameplayStats(void *linux_side)
@ -190,22 +214,30 @@ void cppISteamGameServer_SteamGameServer013_GetGameplayStats(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer013_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetServerReputation();
return (_ret);
}
SteamIPAddress_t cppISteamGameServer_SteamGameServer013_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
SteamIPAddress_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer013_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamGameServer_SteamGameServer013_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
void cppISteamGameServer_SteamGameServer013_EnableHeartbeats(void *linux_side, bool bActive)
@ -225,12 +257,16 @@ void cppISteamGameServer_SteamGameServer013_ForceHeartbeat(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer013_AssociateWithClan(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer013_ComputeNewPlayerCompatibility(void *linux_side, CSteamID steamIDNewPlayer)
{
return ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,7 +15,9 @@ extern "C" {
#include "cppISteamGameServer_SteamGameServer014.h"
bool cppISteamGameServer_SteamGameServer014_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char *pchVersionString)
{
return ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
return (_ret);
}
void cppISteamGameServer_SteamGameServer014_SetProduct(void *linux_side, const char *pszProduct)
@ -55,22 +57,30 @@ void cppISteamGameServer_SteamGameServer014_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer014_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer014_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer014_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer014_WasRestartRequested(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamGameServer_SteamGameServer014_SetMaxPlayerCount(void *linux_side, int cPlayersMax)
@ -140,12 +150,16 @@ void cppISteamGameServer_SteamGameServer014_SetAdvertiseServerActive(void *linux
HAuthTicket cppISteamGameServer_SteamGameServer014_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
HAuthTicket _ret;
_ret = ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer014_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer014_EndAuthSession(void *linux_side, CSteamID steamID)
@ -160,12 +174,16 @@ void cppISteamGameServer_SteamGameServer014_CancelAuthTicket(void *linux_side, H
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer014_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer014_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
void cppISteamGameServer_SteamGameServer014_GetGameplayStats(void *linux_side)
@ -175,42 +193,58 @@ void cppISteamGameServer_SteamGameServer014_GetGameplayStats(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer014_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetServerReputation();
return (_ret);
}
SteamIPAddress_t cppISteamGameServer_SteamGameServer014_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
SteamIPAddress_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer014_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamGameServer_SteamGameServer014_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer014_AssociateWithClan(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer014_ComputeNewPlayerCompatibility(void *linux_side, CSteamID steamIDNewPlayer)
{
return ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer014_SendUserConnectAndAuthenticate_DEPRECATED(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate_DEPRECATED((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate_DEPRECATED((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer014_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer014_SendUserDisconnect_DEPRECATED(void *linux_side, CSteamID steamIDUser)
@ -220,7 +254,9 @@ void cppISteamGameServer_SteamGameServer014_SendUserDisconnect_DEPRECATED(void *
bool cppISteamGameServer_SteamGameServer014_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
void cppISteamGameServer_SteamGameServer014_SetMasterServerHeartbeatInterval_DEPRECATED(void *linux_side, int iHeartbeatInterval)

View File

@ -15,7 +15,9 @@ extern "C" {
#include "cppISteamGameServer_SteamGameServer015.h"
bool cppISteamGameServer_SteamGameServer015_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char *pchVersionString)
{
return ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->InitGameServer((uint32)unIP, (uint16)usGamePort, (uint16)usQueryPort, (uint32)unFlags, (AppId_t)nGameAppId, (const char *)pchVersionString);
return (_ret);
}
void cppISteamGameServer_SteamGameServer015_SetProduct(void *linux_side, const char *pszProduct)
@ -55,22 +57,30 @@ void cppISteamGameServer_SteamGameServer015_LogOff(void *linux_side)
bool cppISteamGameServer_SteamGameServer015_BLoggedOn(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BLoggedOn();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer015_BSecure(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->BSecure();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BSecure();
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer015_GetSteamID(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->GetSteamID();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer015_WasRestartRequested(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamGameServer_SteamGameServer015_SetMaxPlayerCount(void *linux_side, int cPlayersMax)
@ -140,12 +150,16 @@ void cppISteamGameServer_SteamGameServer015_SetAdvertiseServerActive(void *linux
HAuthTicket cppISteamGameServer_SteamGameServer015_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket, const SteamNetworkingIdentity *pSnid)
{
return ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSnid);
HAuthTicket _ret;
_ret = ((ISteamGameServer*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSnid);
return (_ret);
}
EBeginAuthSessionResult cppISteamGameServer_SteamGameServer015_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamGameServer*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamGameServer_SteamGameServer015_EndAuthSession(void *linux_side, CSteamID steamID)
@ -160,12 +174,16 @@ void cppISteamGameServer_SteamGameServer015_CancelAuthTicket(void *linux_side, H
EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer015_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamGameServer*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer015_RequestUserGroupStatus(void *linux_side, CSteamID steamIDUser, CSteamID steamIDGroup)
{
return ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->RequestUserGroupStatus((CSteamID)steamIDUser, (CSteamID)steamIDGroup);
return (_ret);
}
void cppISteamGameServer_SteamGameServer015_GetGameplayStats(void *linux_side)
@ -175,42 +193,58 @@ void cppISteamGameServer_SteamGameServer015_GetGameplayStats(void *linux_side)
SteamAPICall_t cppISteamGameServer_SteamGameServer015_GetServerReputation(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetServerReputation();
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetServerReputation();
return (_ret);
}
SteamIPAddress_t cppISteamGameServer_SteamGameServer015_GetPublicIP(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->GetPublicIP();
SteamIPAddress_t _ret;
_ret = ((ISteamGameServer*)linux_side)->GetPublicIP();
return (_ret);
}
bool cppISteamGameServer_SteamGameServer015_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamGameServer_SteamGameServer015_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamGameServer*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer015_AssociateWithClan(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->AssociateWithClan((CSteamID)steamIDClan);
return (_ret);
}
SteamAPICall_t cppISteamGameServer_SteamGameServer015_ComputeNewPlayerCompatibility(void *linux_side, CSteamID steamIDNewPlayer)
{
return ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
SteamAPICall_t _ret;
_ret = ((ISteamGameServer*)linux_side)->ComputeNewPlayerCompatibility((CSteamID)steamIDNewPlayer);
return (_ret);
}
bool cppISteamGameServer_SteamGameServer015_SendUserConnectAndAuthenticate_DEPRECATED(void *linux_side, uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser)
{
return ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate_DEPRECATED((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->SendUserConnectAndAuthenticate_DEPRECATED((uint32)unIPClient, (const void *)pvAuthBlob, (uint32)cubAuthBlobSize, (CSteamID *)pSteamIDUser);
return (_ret);
}
CSteamID cppISteamGameServer_SteamGameServer015_CreateUnauthenticatedUserConnection(void *linux_side)
{
return ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
CSteamID _ret;
_ret = ((ISteamGameServer*)linux_side)->CreateUnauthenticatedUserConnection();
return (_ret);
}
void cppISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED(void *linux_side, CSteamID steamIDUser)
@ -220,7 +254,9 @@ void cppISteamGameServer_SteamGameServer015_SendUserDisconnect_DEPRECATED(void *
bool cppISteamGameServer_SteamGameServer015_BUpdateUserData(void *linux_side, CSteamID steamIDUser, const char *pchPlayerName, uint32 uScore)
{
return ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
bool _ret;
_ret = ((ISteamGameServer*)linux_side)->BUpdateUserData((CSteamID)steamIDUser, (const char *)pchPlayerName, (uint32)uScore);
return (_ret);
}
void cppISteamGameServer_SteamGameServer015_SetMasterServerHeartbeatInterval_DEPRECATED(void *linux_side, int iHeartbeatInterval)

View File

@ -14,67 +14,93 @@ extern "C" {
#include "cppISteamGameStats_SteamGameStats001.h"
SteamAPICall_t cppISteamGameStats_SteamGameStats001_GetNewSession(void *linux_side, int8 nAccountType, uint64 ulAccountID, int32 nAppID, RTime32 rtTimeStarted)
{
return ((ISteamGameStats*)linux_side)->GetNewSession((int8)nAccountType, (uint64)ulAccountID, (int32)nAppID, (RTime32)rtTimeStarted);
SteamAPICall_t _ret;
_ret = ((ISteamGameStats*)linux_side)->GetNewSession((int8)nAccountType, (uint64)ulAccountID, (int32)nAppID, (RTime32)rtTimeStarted);
return (_ret);
}
SteamAPICall_t cppISteamGameStats_SteamGameStats001_EndSession(void *linux_side, uint64 ulSessionID, RTime32 rtTimeEnded, int nReasonCode)
{
return ((ISteamGameStats*)linux_side)->EndSession((uint64)ulSessionID, (RTime32)rtTimeEnded, (int)nReasonCode);
SteamAPICall_t _ret;
_ret = ((ISteamGameStats*)linux_side)->EndSession((uint64)ulSessionID, (RTime32)rtTimeEnded, (int)nReasonCode);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(void *linux_side, uint64 ulSessionID, const char *pstrName, int32 nData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeInt((uint64)ulSessionID, (const char *)pstrName, (int32)nData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddSessionAttributeInt((uint64)ulSessionID, (const char *)pstrName, (int32)nData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(void *linux_side, uint64 ulSessionID, const char *pstrName, const char *pstrData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeString((uint64)ulSessionID, (const char *)pstrName, (const char *)pstrData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddSessionAttributeString((uint64)ulSessionID, (const char *)pstrName, (const char *)pstrData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(void *linux_side, uint64 ulSessionID, const char *pstrName, float fData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeFloat((uint64)ulSessionID, (const char *)pstrName, (float)fData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddSessionAttributeFloat((uint64)ulSessionID, (const char *)pstrName, (float)fData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddNewRow(void *linux_side, uint64 *pulRowID, uint64 ulSessionID, const char *pstrTableName)
{
return ((ISteamGameStats*)linux_side)->AddNewRow((uint64 *)pulRowID, (uint64)ulSessionID, (const char *)pstrTableName);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddNewRow((uint64 *)pulRowID, (uint64)ulSessionID, (const char *)pstrTableName);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_CommitRow(void *linux_side, uint64 ulRowID)
{
return ((ISteamGameStats*)linux_side)->CommitRow((uint64)ulRowID);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->CommitRow((uint64)ulRowID);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(void *linux_side, uint64 ulSessionID)
{
return ((ISteamGameStats*)linux_side)->CommitOutstandingRows((uint64)ulSessionID);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->CommitOutstandingRows((uint64)ulSessionID);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(void *linux_side, uint64 ulRowID, const char *pstrName, int32 nData)
{
return ((ISteamGameStats*)linux_side)->AddRowAttributeInt((uint64)ulRowID, (const char *)pstrName, (int32)nData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddRowAttributeInt((uint64)ulRowID, (const char *)pstrName, (int32)nData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAtributeString(void *linux_side, uint64 ulRowID, const char *pstrName, const char *pstrData)
{
return ((ISteamGameStats*)linux_side)->AddRowAtributeString((uint64)ulRowID, (const char *)pstrName, (const char *)pstrData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddRowAtributeString((uint64)ulRowID, (const char *)pstrName, (const char *)pstrData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(void *linux_side, uint64 ulRowID, const char *pstrName, float fData)
{
return ((ISteamGameStats*)linux_side)->AddRowAttributeFloat((uint64)ulRowID, (const char *)pstrName, (float)fData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddRowAttributeFloat((uint64)ulRowID, (const char *)pstrName, (float)fData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(void *linux_side, uint64 ulSessionID, const char *pstrName, int64 llData)
{
return ((ISteamGameStats*)linux_side)->AddSessionAttributeInt64((uint64)ulSessionID, (const char *)pstrName, (int64)llData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddSessionAttributeInt64((uint64)ulSessionID, (const char *)pstrName, (int64)llData);
return (_ret);
}
EResult cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(void *linux_side, uint64 ulRowID, const char *pstrName, int64 llData)
{
return ((ISteamGameStats*)linux_side)->AddRowAttributeInt64((uint64)ulRowID, (const char *)pstrName, (int64)llData);
EResult _ret;
_ret = ((ISteamGameStats*)linux_side)->AddRowAttributeInt64((uint64)ulRowID, (const char *)pstrName, (int64)llData);
return (_ret);
}
#ifdef __cplusplus

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@ -13,17 +13,23 @@ extern "C" {
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Init(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Init();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Init();
return (_ret);
}
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_Shutdown(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Shutdown();
return (_ret);
}
SteamAPICall_t cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_CreateBrowser(void *linux_side, const char *pchUserAgent, const char *pchUserCSS)
{
return ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
SteamAPICall_t _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
return (_ret);
}
void cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001_RemoveBrowser(void *linux_side, HHTMLBrowser unBrowserHandle)

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@ -13,17 +13,23 @@ extern "C" {
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Init(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Init();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Init();
return (_ret);
}
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_Shutdown(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Shutdown();
return (_ret);
}
SteamAPICall_t cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_CreateBrowser(void *linux_side, const char *pchUserAgent, const char *pchUserCSS)
{
return ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
SteamAPICall_t _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
return (_ret);
}
void cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002_RemoveBrowser(void *linux_side, HHTMLBrowser unBrowserHandle)

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@ -13,17 +13,23 @@ extern "C" {
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Init(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Init();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Init();
return (_ret);
}
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_Shutdown(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Shutdown();
return (_ret);
}
SteamAPICall_t cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_CreateBrowser(void *linux_side, const char *pchUserAgent, const char *pchUserCSS)
{
return ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
SteamAPICall_t _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
return (_ret);
}
void cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003_RemoveBrowser(void *linux_side, HHTMLBrowser unBrowserHandle)

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@ -13,17 +13,23 @@ extern "C" {
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Init(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Init();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Init();
return (_ret);
}
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_Shutdown(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Shutdown();
return (_ret);
}
SteamAPICall_t cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_CreateBrowser(void *linux_side, const char *pchUserAgent, const char *pchUserCSS)
{
return ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
SteamAPICall_t _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
return (_ret);
}
void cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004_RemoveBrowser(void *linux_side, HHTMLBrowser unBrowserHandle)

View File

@ -14,17 +14,23 @@ extern "C" {
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Init();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Init();
return (_ret);
}
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Shutdown(void *linux_side)
{
return ((ISteamHTMLSurface*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->Shutdown();
return (_ret);
}
SteamAPICall_t cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_CreateBrowser(void *linux_side, const char *pchUserAgent, const char *pchUserCSS)
{
return ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
SteamAPICall_t _ret;
_ret = ((ISteamHTMLSurface*)linux_side)->CreateBrowser((const char *)pchUserAgent, (const char *)pchUserCSS);
return (_ret);
}
void cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_RemoveBrowser(void *linux_side, HHTMLBrowser unBrowserHandle)

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@ -13,77 +13,107 @@ extern "C" {
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
{
return ((ISteamHTTP*)linux_side)->CreateHTTPRequest((EHTTPMethod)eHTTPRequestMethod, (const char *)pchAbsoluteURL);
HTTPRequestHandle _ret;
_ret = ((ISteamHTTP*)linux_side)->CreateHTTPRequest((EHTTPMethod)eHTTPRequestMethod, (const char *)pchAbsoluteURL);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(void *linux_side, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestContextValue((HTTPRequestHandle)hRequest, (uint64)ulContextValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestContextValue((HTTPRequestHandle)hRequest, (uint64)ulContextValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(void *linux_side, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestNetworkActivityTimeout((HTTPRequestHandle)hRequest, (uint32)unTimeoutSeconds);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestNetworkActivityTimeout((HTTPRequestHandle)hRequest, (uint32)unTimeoutSeconds);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (const char *)pchHeaderValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (const char *)pchHeaderValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(void *linux_side, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestGetOrPostParameter((HTTPRequestHandle)hRequest, (const char *)pchParamName, (const char *)pchParamValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestGetOrPostParameter((HTTPRequestHandle)hRequest, (const char *)pchParamName, (const char *)pchParamValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(void *linux_side, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
return ((ISteamHTTP*)linux_side)->SendHTTPRequest((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SendHTTPRequest((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->DeferHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->DeferHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->PrioritizeHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->PrioritizeHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderSize((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint32 *)unResponseHeaderSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderSize((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint32 *)unResponseHeaderSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint8 *)pHeaderValueBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint8 *)pHeaderValueBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(void *linux_side, HTTPRequestHandle hRequest, uint32 *unBodySize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseBodySize((HTTPRequestHandle)hRequest, (uint32 *)unBodySize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseBodySize((HTTPRequestHandle)hRequest, (uint32 *)unBodySize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(void *linux_side, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseBodyData((HTTPRequestHandle)hRequest, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseBodyData((HTTPRequestHandle)hRequest, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->ReleaseHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->ReleaseHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(void *linux_side, HTTPRequestHandle hRequest, float *pflPercentOut)
{
return ((ISteamHTTP*)linux_side)->GetHTTPDownloadProgressPct((HTTPRequestHandle)hRequest, (float *)pflPercentOut);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPDownloadProgressPct((HTTPRequestHandle)hRequest, (float *)pflPercentOut);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(void *linux_side, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestRawPostBody((HTTPRequestHandle)hRequest, (const char *)pchContentType, (uint8 *)pubBody, (uint32)unBodyLen);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestRawPostBody((HTTPRequestHandle)hRequest, (const char *)pchContentType, (uint8 *)pubBody, (uint32)unBodyLen);
return (_ret);
}
#ifdef __cplusplus

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@ -13,127 +13,177 @@ extern "C" {
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
{
return ((ISteamHTTP*)linux_side)->CreateHTTPRequest((EHTTPMethod)eHTTPRequestMethod, (const char *)pchAbsoluteURL);
HTTPRequestHandle _ret;
_ret = ((ISteamHTTP*)linux_side)->CreateHTTPRequest((EHTTPMethod)eHTTPRequestMethod, (const char *)pchAbsoluteURL);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(void *linux_side, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestContextValue((HTTPRequestHandle)hRequest, (uint64)ulContextValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestContextValue((HTTPRequestHandle)hRequest, (uint64)ulContextValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(void *linux_side, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestNetworkActivityTimeout((HTTPRequestHandle)hRequest, (uint32)unTimeoutSeconds);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestNetworkActivityTimeout((HTTPRequestHandle)hRequest, (uint32)unTimeoutSeconds);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (const char *)pchHeaderValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (const char *)pchHeaderValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(void *linux_side, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestGetOrPostParameter((HTTPRequestHandle)hRequest, (const char *)pchParamName, (const char *)pchParamValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestGetOrPostParameter((HTTPRequestHandle)hRequest, (const char *)pchParamName, (const char *)pchParamValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(void *linux_side, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
return ((ISteamHTTP*)linux_side)->SendHTTPRequest((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SendHTTPRequest((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(void *linux_side, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
return ((ISteamHTTP*)linux_side)->SendHTTPRequestAndStreamResponse((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SendHTTPRequestAndStreamResponse((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->DeferHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->DeferHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->PrioritizeHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->PrioritizeHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderSize((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint32 *)unResponseHeaderSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderSize((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint32 *)unResponseHeaderSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint8 *)pHeaderValueBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint8 *)pHeaderValueBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(void *linux_side, HTTPRequestHandle hRequest, uint32 *unBodySize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseBodySize((HTTPRequestHandle)hRequest, (uint32 *)unBodySize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseBodySize((HTTPRequestHandle)hRequest, (uint32 *)unBodySize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(void *linux_side, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseBodyData((HTTPRequestHandle)hRequest, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseBodyData((HTTPRequestHandle)hRequest, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(void *linux_side, HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPStreamingResponseBodyData((HTTPRequestHandle)hRequest, (uint32)cOffset, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPStreamingResponseBodyData((HTTPRequestHandle)hRequest, (uint32)cOffset, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->ReleaseHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->ReleaseHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(void *linux_side, HTTPRequestHandle hRequest, float *pflPercentOut)
{
return ((ISteamHTTP*)linux_side)->GetHTTPDownloadProgressPct((HTTPRequestHandle)hRequest, (float *)pflPercentOut);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPDownloadProgressPct((HTTPRequestHandle)hRequest, (float *)pflPercentOut);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(void *linux_side, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestRawPostBody((HTTPRequestHandle)hRequest, (const char *)pchContentType, (uint8 *)pubBody, (uint32)unBodyLen);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestRawPostBody((HTTPRequestHandle)hRequest, (const char *)pchContentType, (uint8 *)pubBody, (uint32)unBodyLen);
return (_ret);
}
HTTPCookieContainerHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(void *linux_side, bool bAllowResponsesToModify)
{
return ((ISteamHTTP*)linux_side)->CreateCookieContainer((bool)bAllowResponsesToModify);
HTTPCookieContainerHandle _ret;
_ret = ((ISteamHTTP*)linux_side)->CreateCookieContainer((bool)bAllowResponsesToModify);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(void *linux_side, HTTPCookieContainerHandle hCookieContainer)
{
return ((ISteamHTTP*)linux_side)->ReleaseCookieContainer((HTTPCookieContainerHandle)hCookieContainer);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->ReleaseCookieContainer((HTTPCookieContainerHandle)hCookieContainer);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(void *linux_side, HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
{
return ((ISteamHTTP*)linux_side)->SetCookie((HTTPCookieContainerHandle)hCookieContainer, (const char *)pchHost, (const char *)pchUrl, (const char *)pchCookie);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetCookie((HTTPCookieContainerHandle)hCookieContainer, (const char *)pchHost, (const char *)pchUrl, (const char *)pchCookie);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(void *linux_side, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestCookieContainer((HTTPRequestHandle)hRequest, (HTTPCookieContainerHandle)hCookieContainer);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestCookieContainer((HTTPRequestHandle)hRequest, (HTTPCookieContainerHandle)hCookieContainer);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(void *linux_side, HTTPRequestHandle hRequest, const char *pchUserAgentInfo)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestUserAgentInfo((HTTPRequestHandle)hRequest, (const char *)pchUserAgentInfo);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestUserAgentInfo((HTTPRequestHandle)hRequest, (const char *)pchUserAgentInfo);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(void *linux_side, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestRequiresVerifiedCertificate((HTTPRequestHandle)hRequest, (bool)bRequireVerifiedCertificate);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestRequiresVerifiedCertificate((HTTPRequestHandle)hRequest, (bool)bRequireVerifiedCertificate);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(void *linux_side, HTTPRequestHandle hRequest, uint32 unMilliseconds)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestAbsoluteTimeoutMS((HTTPRequestHandle)hRequest, (uint32)unMilliseconds);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestAbsoluteTimeoutMS((HTTPRequestHandle)hRequest, (uint32)unMilliseconds);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(void *linux_side, HTTPRequestHandle hRequest, bool *pbWasTimedOut)
{
return ((ISteamHTTP*)linux_side)->GetHTTPRequestWasTimedOut((HTTPRequestHandle)hRequest, (bool *)pbWasTimedOut);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPRequestWasTimedOut((HTTPRequestHandle)hRequest, (bool *)pbWasTimedOut);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,127 +14,177 @@ extern "C" {
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
{
return ((ISteamHTTP*)linux_side)->CreateHTTPRequest((EHTTPMethod)eHTTPRequestMethod, (const char *)pchAbsoluteURL);
HTTPRequestHandle _ret;
_ret = ((ISteamHTTP*)linux_side)->CreateHTTPRequest((EHTTPMethod)eHTTPRequestMethod, (const char *)pchAbsoluteURL);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(void *linux_side, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestContextValue((HTTPRequestHandle)hRequest, (uint64)ulContextValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestContextValue((HTTPRequestHandle)hRequest, (uint64)ulContextValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(void *linux_side, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestNetworkActivityTimeout((HTTPRequestHandle)hRequest, (uint32)unTimeoutSeconds);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestNetworkActivityTimeout((HTTPRequestHandle)hRequest, (uint32)unTimeoutSeconds);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (const char *)pchHeaderValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (const char *)pchHeaderValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(void *linux_side, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestGetOrPostParameter((HTTPRequestHandle)hRequest, (const char *)pchParamName, (const char *)pchParamValue);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestGetOrPostParameter((HTTPRequestHandle)hRequest, (const char *)pchParamName, (const char *)pchParamValue);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(void *linux_side, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
return ((ISteamHTTP*)linux_side)->SendHTTPRequest((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SendHTTPRequest((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(void *linux_side, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
return ((ISteamHTTP*)linux_side)->SendHTTPRequestAndStreamResponse((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SendHTTPRequestAndStreamResponse((HTTPRequestHandle)hRequest, (SteamAPICall_t *)pCallHandle);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->DeferHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->DeferHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->PrioritizeHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->PrioritizeHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderSize((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint32 *)unResponseHeaderSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderSize((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint32 *)unResponseHeaderSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(void *linux_side, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint8 *)pHeaderValueBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseHeaderValue((HTTPRequestHandle)hRequest, (const char *)pchHeaderName, (uint8 *)pHeaderValueBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(void *linux_side, HTTPRequestHandle hRequest, uint32 *unBodySize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseBodySize((HTTPRequestHandle)hRequest, (uint32 *)unBodySize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseBodySize((HTTPRequestHandle)hRequest, (uint32 *)unBodySize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(void *linux_side, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPResponseBodyData((HTTPRequestHandle)hRequest, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPResponseBodyData((HTTPRequestHandle)hRequest, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(void *linux_side, HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
return ((ISteamHTTP*)linux_side)->GetHTTPStreamingResponseBodyData((HTTPRequestHandle)hRequest, (uint32)cOffset, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPStreamingResponseBodyData((HTTPRequestHandle)hRequest, (uint32)cOffset, (uint8 *)pBodyDataBuffer, (uint32)unBufferSize);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(void *linux_side, HTTPRequestHandle hRequest)
{
return ((ISteamHTTP*)linux_side)->ReleaseHTTPRequest((HTTPRequestHandle)hRequest);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->ReleaseHTTPRequest((HTTPRequestHandle)hRequest);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(void *linux_side, HTTPRequestHandle hRequest, float *pflPercentOut)
{
return ((ISteamHTTP*)linux_side)->GetHTTPDownloadProgressPct((HTTPRequestHandle)hRequest, (float *)pflPercentOut);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPDownloadProgressPct((HTTPRequestHandle)hRequest, (float *)pflPercentOut);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(void *linux_side, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestRawPostBody((HTTPRequestHandle)hRequest, (const char *)pchContentType, (uint8 *)pubBody, (uint32)unBodyLen);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestRawPostBody((HTTPRequestHandle)hRequest, (const char *)pchContentType, (uint8 *)pubBody, (uint32)unBodyLen);
return (_ret);
}
HTTPCookieContainerHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(void *linux_side, bool bAllowResponsesToModify)
{
return ((ISteamHTTP*)linux_side)->CreateCookieContainer((bool)bAllowResponsesToModify);
HTTPCookieContainerHandle _ret;
_ret = ((ISteamHTTP*)linux_side)->CreateCookieContainer((bool)bAllowResponsesToModify);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(void *linux_side, HTTPCookieContainerHandle hCookieContainer)
{
return ((ISteamHTTP*)linux_side)->ReleaseCookieContainer((HTTPCookieContainerHandle)hCookieContainer);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->ReleaseCookieContainer((HTTPCookieContainerHandle)hCookieContainer);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(void *linux_side, HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
{
return ((ISteamHTTP*)linux_side)->SetCookie((HTTPCookieContainerHandle)hCookieContainer, (const char *)pchHost, (const char *)pchUrl, (const char *)pchCookie);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetCookie((HTTPCookieContainerHandle)hCookieContainer, (const char *)pchHost, (const char *)pchUrl, (const char *)pchCookie);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(void *linux_side, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestCookieContainer((HTTPRequestHandle)hRequest, (HTTPCookieContainerHandle)hCookieContainer);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestCookieContainer((HTTPRequestHandle)hRequest, (HTTPCookieContainerHandle)hCookieContainer);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(void *linux_side, HTTPRequestHandle hRequest, const char *pchUserAgentInfo)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestUserAgentInfo((HTTPRequestHandle)hRequest, (const char *)pchUserAgentInfo);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestUserAgentInfo((HTTPRequestHandle)hRequest, (const char *)pchUserAgentInfo);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(void *linux_side, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestRequiresVerifiedCertificate((HTTPRequestHandle)hRequest, (bool)bRequireVerifiedCertificate);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestRequiresVerifiedCertificate((HTTPRequestHandle)hRequest, (bool)bRequireVerifiedCertificate);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(void *linux_side, HTTPRequestHandle hRequest, uint32 unMilliseconds)
{
return ((ISteamHTTP*)linux_side)->SetHTTPRequestAbsoluteTimeoutMS((HTTPRequestHandle)hRequest, (uint32)unMilliseconds);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->SetHTTPRequestAbsoluteTimeoutMS((HTTPRequestHandle)hRequest, (uint32)unMilliseconds);
return (_ret);
}
bool cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(void *linux_side, HTTPRequestHandle hRequest, bool *pbWasTimedOut)
{
return ((ISteamHTTP*)linux_side)->GetHTTPRequestWasTimedOut((HTTPRequestHandle)hRequest, (bool *)pbWasTimedOut);
bool _ret;
_ret = ((ISteamHTTP*)linux_side)->GetHTTPRequestWasTimedOut((HTTPRequestHandle)hRequest, (bool *)pbWasTimedOut);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,12 +14,16 @@ extern "C" {
#include "cppISteamInput_SteamInput001.h"
bool cppISteamInput_SteamInput001_Init(void *linux_side)
{
return ((ISteamInput*)linux_side)->Init();
bool _ret;
_ret = ((ISteamInput*)linux_side)->Init();
return (_ret);
}
bool cppISteamInput_SteamInput001_Shutdown(void *linux_side)
{
return ((ISteamInput*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamInput*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamInput_SteamInput001_RunFrame(void *linux_side)
@ -29,12 +33,16 @@ void cppISteamInput_SteamInput001_RunFrame(void *linux_side)
int cppISteamInput_SteamInput001_GetConnectedControllers(void *linux_side, InputHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
return (_ret);
}
InputActionSetHandle_t cppISteamInput_SteamInput001_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamInput_SteamInput001_ActivateActionSet(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle)
@ -44,7 +52,9 @@ void cppISteamInput_SteamInput001_ActivateActionSet(void *linux_side, InputHandl
InputActionSetHandle_t cppISteamInput_SteamInput001_GetCurrentActionSet(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput001_ActivateActionSetLayer(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
@ -64,42 +74,58 @@ void cppISteamInput_SteamInput001_DeactivateAllActionSetLayers(void *linux_side,
int cppISteamInput_SteamInput001_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
return (_ret);
}
InputDigitalActionHandle_t cppISteamInput_SteamInput001_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
InputDigitalActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
InputDigitalActionData_t cppISteamInput_SteamInput001_GetDigitalActionData(void *linux_side, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
InputDigitalActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput001_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
InputAnalogActionHandle_t cppISteamInput_SteamInput001_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
InputAnalogActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
InputAnalogActionData_t cppISteamInput_SteamInput001_GetAnalogActionData(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle)
{
return ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
InputAnalogActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput001_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamInput_SteamInput001_GetStringForActionOrigin(void *linux_side, EInputActionOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
return (_ret);
}
void cppISteamInput_SteamInput001_StopAnalogActionMomentum(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction)
@ -109,7 +135,9 @@ void cppISteamInput_SteamInput001_StopAnalogActionMomentum(void *linux_side, Inp
InputMotionData_t cppISteamInput_SteamInput001_GetMotionData(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
InputMotionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput001_TriggerVibration(void *linux_side, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
@ -134,47 +162,65 @@ void cppISteamInput_SteamInput001_TriggerRepeatedHapticPulse(void *linux_side, I
bool cppISteamInput_SteamInput001_ShowBindingPanel(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
bool _ret;
_ret = ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
return (_ret);
}
ESteamInputType cppISteamInput_SteamInput001_GetInputTypeForHandle(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
ESteamInputType _ret;
_ret = ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
return (_ret);
}
InputHandle_t cppISteamInput_SteamInput001_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
InputHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
int cppISteamInput_SteamInput001_GetGamepadIndexForController(void *linux_side, InputHandle_t ulinputHandle)
{
return ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
return (_ret);
}
const char * cppISteamInput_SteamInput001_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput001_GetActionOriginFromXboxOrigin(void *linux_side, InputHandle_t inputHandle, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput001_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin)
{
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
return (_ret);
}
bool cppISteamInput_SteamInput001_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int *pMajor, int *pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
bool _ret;
_ret = ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
}
uint32 cppISteamInput_SteamInput001_GetRemotePlaySessionID(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
uint32 _ret;
_ret = ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,12 +14,16 @@ extern "C" {
#include "cppISteamInput_SteamInput002.h"
bool cppISteamInput_SteamInput002_Init(void *linux_side)
{
return ((ISteamInput*)linux_side)->Init();
bool _ret;
_ret = ((ISteamInput*)linux_side)->Init();
return (_ret);
}
bool cppISteamInput_SteamInput002_Shutdown(void *linux_side)
{
return ((ISteamInput*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamInput*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamInput_SteamInput002_RunFrame(void *linux_side)
@ -29,12 +33,16 @@ void cppISteamInput_SteamInput002_RunFrame(void *linux_side)
int cppISteamInput_SteamInput002_GetConnectedControllers(void *linux_side, InputHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
return (_ret);
}
InputActionSetHandle_t cppISteamInput_SteamInput002_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamInput_SteamInput002_ActivateActionSet(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle)
@ -44,7 +52,9 @@ void cppISteamInput_SteamInput002_ActivateActionSet(void *linux_side, InputHandl
InputActionSetHandle_t cppISteamInput_SteamInput002_GetCurrentActionSet(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput002_ActivateActionSetLayer(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
@ -64,42 +74,58 @@ void cppISteamInput_SteamInput002_DeactivateAllActionSetLayers(void *linux_side,
int cppISteamInput_SteamInput002_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
return (_ret);
}
InputDigitalActionHandle_t cppISteamInput_SteamInput002_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
InputDigitalActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
InputDigitalActionData_t cppISteamInput_SteamInput002_GetDigitalActionData(void *linux_side, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
InputDigitalActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput002_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
InputAnalogActionHandle_t cppISteamInput_SteamInput002_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
InputAnalogActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
InputAnalogActionData_t cppISteamInput_SteamInput002_GetAnalogActionData(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle)
{
return ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
InputAnalogActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput002_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamInput_SteamInput002_GetStringForActionOrigin(void *linux_side, EInputActionOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
return (_ret);
}
void cppISteamInput_SteamInput002_StopAnalogActionMomentum(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction)
@ -109,7 +135,9 @@ void cppISteamInput_SteamInput002_StopAnalogActionMomentum(void *linux_side, Inp
InputMotionData_t cppISteamInput_SteamInput002_GetMotionData(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
InputMotionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput002_TriggerVibration(void *linux_side, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
@ -134,47 +162,65 @@ void cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse(void *linux_side, I
bool cppISteamInput_SteamInput002_ShowBindingPanel(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
bool _ret;
_ret = ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
return (_ret);
}
ESteamInputType cppISteamInput_SteamInput002_GetInputTypeForHandle(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
ESteamInputType _ret;
_ret = ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
return (_ret);
}
InputHandle_t cppISteamInput_SteamInput002_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
InputHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
int cppISteamInput_SteamInput002_GetGamepadIndexForController(void *linux_side, InputHandle_t ulinputHandle)
{
return ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
return (_ret);
}
const char * cppISteamInput_SteamInput002_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput002_GetActionOriginFromXboxOrigin(void *linux_side, InputHandle_t inputHandle, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput002_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin)
{
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
return (_ret);
}
bool cppISteamInput_SteamInput002_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int *pMajor, int *pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
bool _ret;
_ret = ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
}
uint32 cppISteamInput_SteamInput002_GetRemotePlaySessionID(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
uint32 _ret;
_ret = ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,17 +14,23 @@ extern "C" {
#include "cppISteamInput_SteamInput005.h"
bool cppISteamInput_SteamInput005_Init(void *linux_side, bool bExplicitlyCallRunFrame)
{
return ((ISteamInput*)linux_side)->Init((bool)bExplicitlyCallRunFrame);
bool _ret;
_ret = ((ISteamInput*)linux_side)->Init((bool)bExplicitlyCallRunFrame);
return (_ret);
}
bool cppISteamInput_SteamInput005_Shutdown(void *linux_side)
{
return ((ISteamInput*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamInput*)linux_side)->Shutdown();
return (_ret);
}
bool cppISteamInput_SteamInput005_SetInputActionManifestFilePath(void *linux_side, const char *pchInputActionManifestAbsolutePath)
{
return ((ISteamInput*)linux_side)->SetInputActionManifestFilePath((const char *)pchInputActionManifestAbsolutePath);
bool _ret;
_ret = ((ISteamInput*)linux_side)->SetInputActionManifestFilePath((const char *)pchInputActionManifestAbsolutePath);
return (_ret);
}
void cppISteamInput_SteamInput005_RunFrame(void *linux_side, bool bReservedValue)
@ -34,17 +40,23 @@ void cppISteamInput_SteamInput005_RunFrame(void *linux_side, bool bReservedValue
bool cppISteamInput_SteamInput005_BWaitForData(void *linux_side, bool bWaitForever, uint32 unTimeout)
{
return ((ISteamInput*)linux_side)->BWaitForData((bool)bWaitForever, (uint32)unTimeout);
bool _ret;
_ret = ((ISteamInput*)linux_side)->BWaitForData((bool)bWaitForever, (uint32)unTimeout);
return (_ret);
}
bool cppISteamInput_SteamInput005_BNewDataAvailable(void *linux_side)
{
return ((ISteamInput*)linux_side)->BNewDataAvailable();
bool _ret;
_ret = ((ISteamInput*)linux_side)->BNewDataAvailable();
return (_ret);
}
int cppISteamInput_SteamInput005_GetConnectedControllers(void *linux_side, InputHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
return (_ret);
}
void cppISteamInput_SteamInput005_EnableDeviceCallbacks(void *linux_side)
@ -54,7 +66,9 @@ void cppISteamInput_SteamInput005_EnableDeviceCallbacks(void *linux_side)
InputActionSetHandle_t cppISteamInput_SteamInput005_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamInput_SteamInput005_ActivateActionSet(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle)
@ -64,7 +78,9 @@ void cppISteamInput_SteamInput005_ActivateActionSet(void *linux_side, InputHandl
InputActionSetHandle_t cppISteamInput_SteamInput005_GetCurrentActionSet(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput005_ActivateActionSetLayer(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
@ -84,52 +100,72 @@ void cppISteamInput_SteamInput005_DeactivateAllActionSetLayers(void *linux_side,
int cppISteamInput_SteamInput005_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
return (_ret);
}
InputDigitalActionHandle_t cppISteamInput_SteamInput005_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
InputDigitalActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
InputDigitalActionData_t cppISteamInput_SteamInput005_GetDigitalActionData(void *linux_side, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
InputDigitalActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput005_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamInput_SteamInput005_GetStringForDigitalActionName(void *linux_side, InputDigitalActionHandle_t eActionHandle)
{
return ((ISteamInput*)linux_side)->GetStringForDigitalActionName((InputDigitalActionHandle_t)eActionHandle);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForDigitalActionName((InputDigitalActionHandle_t)eActionHandle);
return (_ret);
}
InputAnalogActionHandle_t cppISteamInput_SteamInput005_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
InputAnalogActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
InputAnalogActionData_t cppISteamInput_SteamInput005_GetAnalogActionData(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle)
{
return ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
InputAnalogActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput005_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamInput_SteamInput005_GetStringForActionOrigin(void *linux_side, EInputActionOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
return (_ret);
}
const char * cppISteamInput_SteamInput005_GetStringForAnalogActionName(void *linux_side, InputAnalogActionHandle_t eActionHandle)
{
return ((ISteamInput*)linux_side)->GetStringForAnalogActionName((InputAnalogActionHandle_t)eActionHandle);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForAnalogActionName((InputAnalogActionHandle_t)eActionHandle);
return (_ret);
}
void cppISteamInput_SteamInput005_StopAnalogActionMomentum(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction)
@ -139,7 +175,9 @@ void cppISteamInput_SteamInput005_StopAnalogActionMomentum(void *linux_side, Inp
InputMotionData_t cppISteamInput_SteamInput005_GetMotionData(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
InputMotionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput005_TriggerVibration(void *linux_side, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
@ -174,52 +212,72 @@ void cppISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse(void *linux_
bool cppISteamInput_SteamInput005_ShowBindingPanel(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
bool _ret;
_ret = ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
return (_ret);
}
ESteamInputType cppISteamInput_SteamInput005_GetInputTypeForHandle(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
ESteamInputType _ret;
_ret = ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
return (_ret);
}
InputHandle_t cppISteamInput_SteamInput005_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
InputHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
int cppISteamInput_SteamInput005_GetGamepadIndexForController(void *linux_side, InputHandle_t ulinputHandle)
{
return ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
return (_ret);
}
const char * cppISteamInput_SteamInput005_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput005_GetActionOriginFromXboxOrigin(void *linux_side, InputHandle_t inputHandle, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput005_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin)
{
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
return (_ret);
}
bool cppISteamInput_SteamInput005_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int *pMajor, int *pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
bool _ret;
_ret = ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
}
uint32 cppISteamInput_SteamInput005_GetRemotePlaySessionID(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
uint32 _ret;
_ret = ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
return (_ret);
}
uint16 cppISteamInput_SteamInput005_GetSessionInputConfigurationSettings(void *linux_side)
{
return ((ISteamInput*)linux_side)->GetSessionInputConfigurationSettings();
uint16 _ret;
_ret = ((ISteamInput*)linux_side)->GetSessionInputConfigurationSettings();
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,17 +14,23 @@ extern "C" {
#include "cppISteamInput_SteamInput006.h"
bool cppISteamInput_SteamInput006_Init(void *linux_side, bool bExplicitlyCallRunFrame)
{
return ((ISteamInput*)linux_side)->Init((bool)bExplicitlyCallRunFrame);
bool _ret;
_ret = ((ISteamInput*)linux_side)->Init((bool)bExplicitlyCallRunFrame);
return (_ret);
}
bool cppISteamInput_SteamInput006_Shutdown(void *linux_side)
{
return ((ISteamInput*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamInput*)linux_side)->Shutdown();
return (_ret);
}
bool cppISteamInput_SteamInput006_SetInputActionManifestFilePath(void *linux_side, const char *pchInputActionManifestAbsolutePath)
{
return ((ISteamInput*)linux_side)->SetInputActionManifestFilePath((const char *)pchInputActionManifestAbsolutePath);
bool _ret;
_ret = ((ISteamInput*)linux_side)->SetInputActionManifestFilePath((const char *)pchInputActionManifestAbsolutePath);
return (_ret);
}
void cppISteamInput_SteamInput006_RunFrame(void *linux_side, bool bReservedValue)
@ -34,17 +40,23 @@ void cppISteamInput_SteamInput006_RunFrame(void *linux_side, bool bReservedValue
bool cppISteamInput_SteamInput006_BWaitForData(void *linux_side, bool bWaitForever, uint32 unTimeout)
{
return ((ISteamInput*)linux_side)->BWaitForData((bool)bWaitForever, (uint32)unTimeout);
bool _ret;
_ret = ((ISteamInput*)linux_side)->BWaitForData((bool)bWaitForever, (uint32)unTimeout);
return (_ret);
}
bool cppISteamInput_SteamInput006_BNewDataAvailable(void *linux_side)
{
return ((ISteamInput*)linux_side)->BNewDataAvailable();
bool _ret;
_ret = ((ISteamInput*)linux_side)->BNewDataAvailable();
return (_ret);
}
int cppISteamInput_SteamInput006_GetConnectedControllers(void *linux_side, InputHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
return (_ret);
}
void cppISteamInput_SteamInput006_EnableDeviceCallbacks(void *linux_side)
@ -54,7 +66,9 @@ void cppISteamInput_SteamInput006_EnableDeviceCallbacks(void *linux_side)
InputActionSetHandle_t cppISteamInput_SteamInput006_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamInput_SteamInput006_ActivateActionSet(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle)
@ -64,7 +78,9 @@ void cppISteamInput_SteamInput006_ActivateActionSet(void *linux_side, InputHandl
InputActionSetHandle_t cppISteamInput_SteamInput006_GetCurrentActionSet(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
InputActionSetHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput006_ActivateActionSetLayer(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
@ -84,52 +100,72 @@ void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers(void *linux_side,
int cppISteamInput_SteamInput006_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t *handlesOut)
{
return ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
return (_ret);
}
InputDigitalActionHandle_t cppISteamInput_SteamInput006_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
InputDigitalActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
InputDigitalActionData_t cppISteamInput_SteamInput006_GetDigitalActionData(void *linux_side, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
InputDigitalActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput006_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamInput_SteamInput006_GetStringForDigitalActionName(void *linux_side, InputDigitalActionHandle_t eActionHandle)
{
return ((ISteamInput*)linux_side)->GetStringForDigitalActionName((InputDigitalActionHandle_t)eActionHandle);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForDigitalActionName((InputDigitalActionHandle_t)eActionHandle);
return (_ret);
}
InputAnalogActionHandle_t cppISteamInput_SteamInput006_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
InputAnalogActionHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
InputAnalogActionData_t cppISteamInput_SteamInput006_GetAnalogActionData(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle)
{
return ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
InputAnalogActionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamInput_SteamInput006_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin *originsOut)
{
return ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
return (_ret);
}
const char * cppISteamInput_SteamInput006_GetStringForActionOrigin(void *linux_side, EInputActionOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
return (_ret);
}
const char * cppISteamInput_SteamInput006_GetStringForAnalogActionName(void *linux_side, InputAnalogActionHandle_t eActionHandle)
{
return ((ISteamInput*)linux_side)->GetStringForAnalogActionName((InputAnalogActionHandle_t)eActionHandle);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForAnalogActionName((InputAnalogActionHandle_t)eActionHandle);
return (_ret);
}
void cppISteamInput_SteamInput006_StopAnalogActionMomentum(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction)
@ -139,7 +175,9 @@ void cppISteamInput_SteamInput006_StopAnalogActionMomentum(void *linux_side, Inp
InputMotionData_t cppISteamInput_SteamInput006_GetMotionData(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
InputMotionData_t _ret;
_ret = ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
return (_ret);
}
void cppISteamInput_SteamInput006_TriggerVibration(void *linux_side, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
@ -174,52 +212,72 @@ void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(void *linux_
bool cppISteamInput_SteamInput006_ShowBindingPanel(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
bool _ret;
_ret = ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
return (_ret);
}
ESteamInputType cppISteamInput_SteamInput006_GetInputTypeForHandle(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
ESteamInputType _ret;
_ret = ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
return (_ret);
}
InputHandle_t cppISteamInput_SteamInput006_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
InputHandle_t _ret;
_ret = ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
int cppISteamInput_SteamInput006_GetGamepadIndexForController(void *linux_side, InputHandle_t ulinputHandle)
{
return ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
int _ret;
_ret = ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
return (_ret);
}
const char * cppISteamInput_SteamInput006_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin(void *linux_side, InputHandle_t inputHandle, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
return (_ret);
}
EInputActionOrigin cppISteamInput_SteamInput006_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin)
{
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
EInputActionOrigin _ret;
_ret = ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
return (_ret);
}
bool cppISteamInput_SteamInput006_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int *pMajor, int *pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
bool _ret;
_ret = ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
return (_ret);
}
uint32 cppISteamInput_SteamInput006_GetRemotePlaySessionID(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
uint32 _ret;
_ret = ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
return (_ret);
}
uint16 cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings(void *linux_side)
{
return ((ISteamInput*)linux_side)->GetSessionInputConfigurationSettings();
uint16 _ret;
_ret = ((ISteamInput*)linux_side)->GetSessionInputConfigurationSettings();
return (_ret);
}
void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect(void *linux_side, InputHandle_t inputHandle, const ScePadTriggerEffectParam *pParam)

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V001.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
{
return ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
EResult _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems(void *linux_side, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32 *punOutItemsArraySize)
{
return ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
return (_ret);
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp(void *linux_side, SteamInventoryResult_t resultHandle)
{
return ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID(void *linux_side, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
{
return ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
return (_ret);
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult(void *linux_side, SteamInventoryResult_t resultHandle)
@ -38,57 +46,79 @@ void cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult(void *linux_
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32 unCountInstanceIDs)
{
return ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult(void *linux_side, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32 *punOutBufferSize)
{
return ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult(void *linux_side, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
{
return ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
{
return ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
{
return ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32 *punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32 *punArrayDestroyQuantity, uint32 unArrayDestroyLength)
{
return ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
{
return ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
return (_ret);
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat(void *linux_side)
@ -98,37 +128,51 @@ void cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat(void
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
{
return ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32 *pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32 *pArrayGetQuantity, uint32 nArrayGetLength)
{
return ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions(void *linux_side)
{
return ((ISteamInventory*)linux_side)->LoadItemDefinitions();
bool _ret;
_ret = ((ISteamInventory*)linux_side)->LoadItemDefinitions();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs(void *linux_side, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
{
return ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty(void *linux_side, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
{
return ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs(void *linux_side, CSteamID steamID)
{
return ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs(void *linux_side, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
{
return ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,27 +13,37 @@ extern "C" {
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
{
return ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
EResult _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(void *linux_side, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32 *punOutItemsArraySize)
{
return ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(void *linux_side, SteamInventoryResult_t resultHandle, uint32 unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
{
return ((ISteamInventory*)linux_side)->GetResultItemProperty((SteamInventoryResult_t)resultHandle, (uint32)unItemIndex, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItemProperty((SteamInventoryResult_t)resultHandle, (uint32)unItemIndex, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp(void *linux_side, SteamInventoryResult_t resultHandle)
{
return ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(void *linux_side, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
{
return ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
return (_ret);
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(void *linux_side, SteamInventoryResult_t resultHandle)
@ -43,57 +53,79 @@ void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(void *linux_
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32 unCountInstanceIDs)
{
return ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(void *linux_side, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32 *punOutBufferSize)
{
return ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(void *linux_side, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
{
return ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
{
return ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
{
return ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32 *punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32 *punArrayDestroyQuantity, uint32 unArrayDestroyLength)
{
return ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
{
return ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
return (_ret);
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat(void *linux_side)
@ -103,97 +135,135 @@ void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat(void
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
{
return ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32 *pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32 *pArrayGetQuantity, uint32 nArrayGetLength)
{
return ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(void *linux_side)
{
return ((ISteamInventory*)linux_side)->LoadItemDefinitions();
bool _ret;
_ret = ((ISteamInventory*)linux_side)->LoadItemDefinitions();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(void *linux_side, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
{
return ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(void *linux_side, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
{
return ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs(void *linux_side, CSteamID steamID)
{
return ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(void *linux_side, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
{
return ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase(void *linux_side, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->StartPurchase((const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->StartPurchase((const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices(void *linux_side)
{
return ((ISteamInventory*)linux_side)->RequestPrices();
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestPrices();
return (_ret);
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices(void *linux_side)
{
return ((ISteamInventory*)linux_side)->GetNumItemsWithPrices();
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetNumItemsWithPrices();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(void *linux_side, SteamItemDef_t *pArrayItemDefs, uint64 *pPrices, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->GetItemsWithPrices((SteamItemDef_t *)pArrayItemDefs, (uint64 *)pPrices, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsWithPrices((SteamItemDef_t *)pArrayItemDefs, (uint64 *)pPrices, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(void *linux_side, SteamItemDef_t iDefinition, uint64 *pPrice)
{
return ((ISteamInventory*)linux_side)->GetItemPrice((SteamItemDef_t)iDefinition, (uint64 *)pPrice);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemPrice((SteamItemDef_t)iDefinition, (uint64 *)pPrice);
return (_ret);
}
SteamInventoryUpdateHandle_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties(void *linux_side)
{
return ((ISteamInventory*)linux_side)->StartUpdateProperties();
SteamInventoryUpdateHandle_t _ret;
_ret = ((ISteamInventory*)linux_side)->StartUpdateProperties();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName)
{
return ((ISteamInventory*)linux_side)->RemoveProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->RemoveProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (const char *)pchPropertyValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (const char *)pchPropertyValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, bool bValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (bool)bValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (bool)bValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, int64 nValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (int64)nValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (int64)nValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, float flValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (float)flValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (float)flValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->SubmitUpdateProperties((SteamInventoryUpdateHandle_t)handle, (SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SubmitUpdateProperties((SteamInventoryUpdateHandle_t)handle, (SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,27 +14,37 @@ extern "C" {
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
{
return ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
EResult _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(void *linux_side, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32 *punOutItemsArraySize)
{
return ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty(void *linux_side, SteamInventoryResult_t resultHandle, uint32 unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
{
return ((ISteamInventory*)linux_side)->GetResultItemProperty((SteamInventoryResult_t)resultHandle, (uint32)unItemIndex, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItemProperty((SteamInventoryResult_t)resultHandle, (uint32)unItemIndex, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp(void *linux_side, SteamInventoryResult_t resultHandle)
{
return ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID(void *linux_side, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
{
return ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
return (_ret);
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult(void *linux_side, SteamInventoryResult_t resultHandle)
@ -44,57 +54,79 @@ void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult(void *linux_
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32 unCountInstanceIDs)
{
return ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult(void *linux_side, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32 *punOutBufferSize)
{
return ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult(void *linux_side, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
{
return ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
{
return ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
{
return ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32 *punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32 *punArrayDestroyQuantity, uint32 unArrayDestroyLength)
{
return ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
{
return ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
return (_ret);
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat(void *linux_side)
@ -104,102 +136,142 @@ void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat(void
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
{
return ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32 *pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32 *pArrayGetQuantity, uint32 nArrayGetLength)
{
return ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions(void *linux_side)
{
return ((ISteamInventory*)linux_side)->LoadItemDefinitions();
bool _ret;
_ret = ((ISteamInventory*)linux_side)->LoadItemDefinitions();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs(void *linux_side, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
{
return ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty(void *linux_side, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
{
return ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs(void *linux_side, CSteamID steamID)
{
return ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs(void *linux_side, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
{
return ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase(void *linux_side, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->StartPurchase((const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->StartPurchase((const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices(void *linux_side)
{
return ((ISteamInventory*)linux_side)->RequestPrices();
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestPrices();
return (_ret);
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices(void *linux_side)
{
return ((ISteamInventory*)linux_side)->GetNumItemsWithPrices();
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetNumItemsWithPrices();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices(void *linux_side, SteamItemDef_t *pArrayItemDefs, uint64 *pCurrentPrices, uint64 *pBasePrices, uint32 unArrayLength)
{
return ((ISteamInventory*)linux_side)->GetItemsWithPrices((SteamItemDef_t *)pArrayItemDefs, (uint64 *)pCurrentPrices, (uint64 *)pBasePrices, (uint32)unArrayLength);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsWithPrices((SteamItemDef_t *)pArrayItemDefs, (uint64 *)pCurrentPrices, (uint64 *)pBasePrices, (uint32)unArrayLength);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice(void *linux_side, SteamItemDef_t iDefinition, uint64 *pCurrentPrice, uint64 *pBasePrice)
{
return ((ISteamInventory*)linux_side)->GetItemPrice((SteamItemDef_t)iDefinition, (uint64 *)pCurrentPrice, (uint64 *)pBasePrice);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemPrice((SteamItemDef_t)iDefinition, (uint64 *)pCurrentPrice, (uint64 *)pBasePrice);
return (_ret);
}
SteamInventoryUpdateHandle_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties(void *linux_side)
{
return ((ISteamInventory*)linux_side)->StartUpdateProperties();
SteamInventoryUpdateHandle_t _ret;
_ret = ((ISteamInventory*)linux_side)->StartUpdateProperties();
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName)
{
return ((ISteamInventory*)linux_side)->RemoveProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->RemoveProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (const char *)pchPropertyValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (const char *)pchPropertyValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, bool bValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (bool)bValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (bool)bValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, int64 nValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (int64)nValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (int64)nValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, float flValue)
{
return ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (float)flValue);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (float)flValue);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t *pResultHandle)
{
return ((ISteamInventory*)linux_side)->SubmitUpdateProperties((SteamInventoryUpdateHandle_t)handle, (SteamInventoryResult_t *)pResultHandle);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SubmitUpdateProperties((SteamInventoryUpdateHandle_t)handle, (SteamInventoryResult_t *)pResultHandle);
return (_ret);
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem(void *linux_side, SteamInventoryResult_t *pResultHandle, const char *pchItemToken)
{
return ((ISteamInventory*)linux_side)->InspectItem((SteamInventoryResult_t *)pResultHandle, (const char *)pchItemToken);
bool _ret;
_ret = ((ISteamInventory*)linux_side)->InspectItem((SteamInventoryResult_t *)pResultHandle, (const char *)pchItemToken);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,12 +24,16 @@ void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterv
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamMasterServerUpdater*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamMasterServerUpdater*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(void *linux_side, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
@ -54,7 +58,9 @@ void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(voi
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(void *linux_side)
{
return ((ISteamMasterServerUpdater*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(void *linux_side)
@ -64,22 +70,30 @@ void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(voi
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(void *linux_side, const char *pServerAddress)
{
return ((ISteamMasterServerUpdater*)linux_side)->AddMasterServer((const char *)pServerAddress);
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->AddMasterServer((const char *)pServerAddress);
return (_ret);
}
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(void *linux_side, const char *pServerAddress)
{
return ((ISteamMasterServerUpdater*)linux_side)->RemoveMasterServer((const char *)pServerAddress);
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->RemoveMasterServer((const char *)pServerAddress);
return (_ret);
}
int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(void *linux_side)
{
return ((ISteamMasterServerUpdater*)linux_side)->GetNumMasterServers();
int _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->GetNumMasterServers();
return (_ret);
}
int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(void *linux_side, int iServer, char *pOut, int outBufferSize)
{
return ((ISteamMasterServerUpdater*)linux_side)->GetMasterServerAddress((int)iServer, (char *)pOut, (int)outBufferSize);
int _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->GetMasterServerAddress((int)iServer, (char *)pOut, (int)outBufferSize);
return (_ret);
}
#ifdef __cplusplus

View File

@ -43,7 +43,9 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServ
gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(void *linux_side, EMatchMakingType eType, int iServer)
{
return ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((EMatchMakingType)eType, (int)iServer);
gameserveritem_t * _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((EMatchMakingType)eType, (int)iServer);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(void *linux_side, EMatchMakingType eType)
@ -58,12 +60,16 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(void *l
bool cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(void *linux_side, EMatchMakingType eType)
{
return ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((EMatchMakingType)eType);
bool _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((EMatchMakingType)eType);
return (_ret);
}
int cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(void *linux_side, EMatchMakingType eType)
{
return ((ISteamMatchmakingServers*)linux_side)->GetServerCount((EMatchMakingType)eType);
int _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->GetServerCount((EMatchMakingType)eType);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(void *linux_side, EMatchMakingType eType, int iServer)
@ -73,17 +79,23 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(void *
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
return (_ret);
}
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
return (_ret);
}
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(void *linux_side, HServerQuery hServerQuery)

View File

@ -14,32 +14,44 @@ extern "C" {
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(void *linux_side, AppId_t iApp, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(void *linux_side, HServerListRequest hServerListRequest)
@ -49,7 +61,9 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(void
gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(void *linux_side, HServerListRequest hRequest, int iServer)
{
return ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((HServerListRequest)hRequest, (int)iServer);
gameserveritem_t * _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((HServerListRequest)hRequest, (int)iServer);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(void *linux_side, HServerListRequest hRequest)
@ -64,12 +78,16 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(void *l
bool cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(void *linux_side, HServerListRequest hRequest)
{
return ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((HServerListRequest)hRequest);
bool _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((HServerListRequest)hRequest);
return (_ret);
}
int cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(void *linux_side, HServerListRequest hRequest)
{
return ((ISteamMatchmakingServers*)linux_side)->GetServerCount((HServerListRequest)hRequest);
int _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->GetServerCount((HServerListRequest)hRequest);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(void *linux_side, HServerListRequest hRequest, int iServer)
@ -79,17 +97,23 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(void *
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
return (_ret);
}
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
return (_ret);
}
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(void *linux_side, HServerQuery hServerQuery)

View File

@ -13,37 +13,51 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking001.h"
int cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(void *linux_side, int iGame, uint32 *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (uint32 *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (uint32 *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(void *linux_side, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(void *linux_side, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint32)unFlags);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(void *linux_side, int iGame, uint32 *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame2((int)iGame, (uint32 *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame2((int)iGame, (uint32 *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2(void *linux_side, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame2((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame2((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(void *linux_side, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame2((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame2((uint32)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(void *linux_side, uint64 ulGameID, MatchMakingKeyValuePair_t *pFilters, uint32 nFilters)
@ -53,7 +67,9 @@ void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(void *linux_side,
CSteamID cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking001_CreateLobby(void *linux_side, uint64 ulGameID, bool bPrivate)
@ -73,52 +89,72 @@ void cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData(void *linux_side, CSteamID SteamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)SteamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)SteamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking002.h"
int cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList(void *linux_side)
@ -38,7 +46,9 @@ void cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList(void *linux_side)
CSteamID cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking002_CreateLobby(void *linux_side, bool bPrivate)
@ -58,32 +68,44 @@ void cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -93,17 +115,23 @@ void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking003.h"
int cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList(void *linux_side)
@ -53,7 +61,9 @@ void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableF
CSteamID cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking003_CreateLobby(void *linux_side, bool bPrivate)
@ -73,32 +83,44 @@ void cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -108,17 +130,23 @@ void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -128,17 +156,23 @@ void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(void *linux_side, CSteamID steamIDLobby, bool bVoiceEnabled)
@ -148,7 +182,9 @@ void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(void *linux_s
bool cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestFriendsLobbies();
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestFriendsLobbies();
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking004.h"
int cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList(void *linux_side)
@ -53,7 +61,9 @@ void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableF
CSteamID cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby(void *linux_side, bool bPrivate)
@ -73,32 +83,44 @@ void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -108,17 +130,23 @@ void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -128,22 +156,30 @@ void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestFriendsLobbies();
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestFriendsLobbies();
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,22 +13,30 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking005.h"
int cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyList(void *linux_side)
@ -58,7 +66,9 @@ void cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter
CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking005_CreateLobby(void *linux_side, ELobbyType eLobbyType)
@ -78,32 +88,44 @@ void cppISteamMatchmaking_SteamMatchMaking005_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking005_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -113,17 +135,23 @@ void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -133,37 +161,51 @@ void cppISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestFriendsLobbies();
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestFriendsLobbies();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
return (_ret);
}
float cppISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDistance((CSteamID)steamIDLobby);
float _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDistance((CSteamID)steamIDLobby);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,27 +13,37 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking006.h"
int cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyList(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter(void *linux_side, const char *pchKeyToMatch, const char *pchValueToMatch)
@ -53,17 +63,23 @@ void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter
CSteamID cppISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking006_CreateLobby(void *linux_side, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking006_JoinLobby(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby(void *linux_side, CSteamID steamIDLobby)
@ -73,32 +89,44 @@ void cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking006_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -108,17 +136,23 @@ void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -128,27 +162,37 @@ void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,27 +13,37 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking007.h"
int cppISteamMatchmaking_SteamMatchMaking007_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking007_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking007_RequestLobbyList(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListStringFilter(void *linux_side, const char *pchKeyToMatch, const char *pchValueToMatch, ELobbyComparison eComparisonType)
@ -58,17 +68,23 @@ void cppISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListFilterSlotsAvai
CSteamID cppISteamMatchmaking_SteamMatchMaking007_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking007_CreateLobby(void *linux_side, ELobbyType eLobbyType, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking007_JoinLobby(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking007_LeaveLobby(void *linux_side, CSteamID steamIDLobby)
@ -78,47 +94,65 @@ void cppISteamMatchmaking_SteamMatchMaking007_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking007_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking007_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking007_GetLobbyDataCount(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex(void *linux_side, CSteamID steamIDLobby, int iLobbyData, char *pchKey, int cchKeyBufferSize, char *pchValue, int cchValueBufferSize)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -128,17 +162,23 @@ void cppISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking007_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -148,37 +188,51 @@ void cppISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable(void *linux_side, CSteamID steamIDLobby, bool bLobbyJoinable)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking007_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
return (_ret);
}
#ifdef __cplusplus

View File

@ -13,27 +13,37 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking008.h"
int cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter(void *linux_side, const char *pchKeyToMatch, const char *pchValueToMatch, ELobbyComparison eComparisonType)
@ -68,17 +78,23 @@ void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilt
CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_CreateLobby(void *linux_side, ELobbyType eLobbyType, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_JoinLobby(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby(void *linux_side, CSteamID steamIDLobby)
@ -88,47 +104,65 @@ void cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(void *linux_side, CSteamID steamIDLobby, int iLobbyData, char *pchKey, int cchKeyBufferSize, char *pchValue, int cchValueBufferSize)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -138,17 +172,23 @@ void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -158,37 +198,51 @@ void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(void *linux_side, CSteamID steamIDLobby, bool bLobbyJoinable)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,27 +14,37 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking009_RequestLobbyList(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListStringFilter(void *linux_side, const char *pchKeyToMatch, const char *pchValueToMatch, ELobbyComparison eComparisonType)
@ -74,17 +84,23 @@ void cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListCompatibleMembe
CSteamID cppISteamMatchmaking_SteamMatchMaking009_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking009_CreateLobby(void *linux_side, ELobbyType eLobbyType, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking009_JoinLobby(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking009_LeaveLobby(void *linux_side, CSteamID steamIDLobby)
@ -94,47 +110,65 @@ void cppISteamMatchmaking_SteamMatchMaking009_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking009_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking009_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(void *linux_side, CSteamID steamIDLobby, int iLobbyData, char *pchKey, int cchKeyBufferSize, char *pchValue, int cchValueBufferSize)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -144,17 +178,23 @@ void cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -164,42 +204,58 @@ void cppISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable(void *linux_side, CSteamID steamIDLobby, bool bLobbyJoinable)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDLobbyDependent)
{
return ((ISteamMatchmaking*)linux_side)->SetLinkedLobby((CSteamID)steamIDLobby, (CSteamID)steamIDLobbyDependent);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLinkedLobby((CSteamID)steamIDLobby, (CSteamID)steamIDLobbyDependent);
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,162 +14,226 @@ extern "C" {
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char *pchName)
{
return ((ISteamMusicRemote*)linux_side)->RegisterSteamMusicRemote((const char *)pchName);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->RegisterSteamMusicRemote((const char *)pchName);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->DeregisterSteamMusicRemote();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->DeregisterSteamMusicRemote();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->BIsCurrentMusicRemote();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->BIsCurrentMusicRemote();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->BActivationSuccess((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->BActivationSuccess((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(void *linux_side, const char *pchDisplayName)
{
return ((ISteamMusicRemote*)linux_side)->SetDisplayName((const char *)pchDisplayName);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->SetDisplayName((const char *)pchDisplayName);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(void *linux_side, void *pvBuffer, uint32 cbBufferLength)
{
return ((ISteamMusicRemote*)linux_side)->SetPNGIcon_64x64((void *)pvBuffer, (uint32)cbBufferLength);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->SetPNGIcon_64x64((void *)pvBuffer, (uint32)cbBufferLength);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->EnablePlayPrevious((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->EnablePlayPrevious((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->EnablePlayNext((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->EnablePlayNext((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->EnableShuffled((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->EnableShuffled((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->EnableLooped((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->EnableLooped((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->EnableQueue((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->EnableQueue((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->EnablePlaylists((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->EnablePlaylists((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(void *linux_side, AudioPlayback_Status nStatus)
{
return ((ISteamMusicRemote*)linux_side)->UpdatePlaybackStatus((AudioPlayback_Status)nStatus);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdatePlaybackStatus((AudioPlayback_Status)nStatus);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->UpdateShuffled((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdateShuffled((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(void *linux_side, bool bValue)
{
return ((ISteamMusicRemote*)linux_side)->UpdateLooped((bool)bValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdateLooped((bool)bValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(void *linux_side, float flValue)
{
return ((ISteamMusicRemote*)linux_side)->UpdateVolume((float)flValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdateVolume((float)flValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->CurrentEntryWillChange();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->CurrentEntryWillChange();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(void *linux_side, bool bAvailable)
{
return ((ISteamMusicRemote*)linux_side)->CurrentEntryIsAvailable((bool)bAvailable);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->CurrentEntryIsAvailable((bool)bAvailable);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(void *linux_side, const char *pchText)
{
return ((ISteamMusicRemote*)linux_side)->UpdateCurrentEntryText((const char *)pchText);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdateCurrentEntryText((const char *)pchText);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(void *linux_side, int nValue)
{
return ((ISteamMusicRemote*)linux_side)->UpdateCurrentEntryElapsedSeconds((int)nValue);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdateCurrentEntryElapsedSeconds((int)nValue);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(void *linux_side, void *pvBuffer, uint32 cbBufferLength)
{
return ((ISteamMusicRemote*)linux_side)->UpdateCurrentEntryCoverArt((void *)pvBuffer, (uint32)cbBufferLength);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->UpdateCurrentEntryCoverArt((void *)pvBuffer, (uint32)cbBufferLength);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->CurrentEntryDidChange();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->CurrentEntryDidChange();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->QueueWillChange();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->QueueWillChange();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->ResetQueueEntries();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->ResetQueueEntries();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(void *linux_side, int nID, int nPosition, const char *pchEntryText)
{
return ((ISteamMusicRemote*)linux_side)->SetQueueEntry((int)nID, (int)nPosition, (const char *)pchEntryText);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->SetQueueEntry((int)nID, (int)nPosition, (const char *)pchEntryText);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(void *linux_side, int nID)
{
return ((ISteamMusicRemote*)linux_side)->SetCurrentQueueEntry((int)nID);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->SetCurrentQueueEntry((int)nID);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->QueueDidChange();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->QueueDidChange();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->PlaylistWillChange();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->PlaylistWillChange();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->ResetPlaylistEntries();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->ResetPlaylistEntries();
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(void *linux_side, int nID, int nPosition, const char *pchEntryText)
{
return ((ISteamMusicRemote*)linux_side)->SetPlaylistEntry((int)nID, (int)nPosition, (const char *)pchEntryText);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->SetPlaylistEntry((int)nID, (int)nPosition, (const char *)pchEntryText);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(void *linux_side, int nID)
{
return ((ISteamMusicRemote*)linux_side)->SetCurrentPlaylistEntry((int)nID);
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->SetCurrentPlaylistEntry((int)nID);
return (_ret);
}
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(void *linux_side)
{
return ((ISteamMusicRemote*)linux_side)->PlaylistDidChange();
bool _ret;
_ret = ((ISteamMusicRemote*)linux_side)->PlaylistDidChange();
return (_ret);
}
#ifdef __cplusplus

View File

@ -14,17 +14,23 @@ extern "C" {
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)
{
return ((ISteamMusic*)linux_side)->BIsEnabled();
bool _ret;
_ret = ((ISteamMusic*)linux_side)->BIsEnabled();
return (_ret);
}
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(void *linux_side)
{
return ((ISteamMusic*)linux_side)->BIsPlaying();
bool _ret;
_ret = ((ISteamMusic*)linux_side)->BIsPlaying();
return (_ret);
}
AudioPlayback_Status cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(void *linux_side)
{
return ((ISteamMusic*)linux_side)->GetPlaybackStatus();
AudioPlayback_Status _ret;
_ret = ((ISteamMusic*)linux_side)->GetPlaybackStatus();
return (_ret);
}
void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(void *linux_side)
@ -54,7 +60,9 @@ void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(void *linux_side,
float cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(void *linux_side)
{
return ((ISteamMusic*)linux_side)->GetVolume();
float _ret;
_ret = ((ISteamMusic*)linux_side)->GetVolume();
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,7 +15,9 @@ extern "C" {
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *linux_side, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
{
return ((ISteamNetworkingFakeUDPPort*)linux_side)->SendMessageToFakeIP(*remoteAddress, (const void *)pData, (uint32)cbData, (int)nSendFlags);
EResult _ret;
_ret = ((ISteamNetworkingFakeUDPPort*)linux_side)->SendMessageToFakeIP(*remoteAddress, (const void *)pData, (uint32)cbData, (int)nSendFlags);
return (_ret);
}
void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(void *linux_side, const SteamNetworkingIPAddr *remoteAddress)

View File

@ -15,27 +15,37 @@ extern "C" {
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *linux_side, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
{
return ((ISteamNetworkingMessages*)linux_side)->SendMessageToUser(*identityRemote, (const void *)pubData, (uint32)cubData, (int)nSendFlags, (int)nRemoteChannel);
EResult _ret;
_ret = ((ISteamNetworkingMessages*)linux_side)->SendMessageToUser(*identityRemote, (const void *)pubData, (uint32)cubData, (int)nSendFlags, (int)nRemoteChannel);
return (_ret);
}
bool cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(void *linux_side, const SteamNetworkingIdentity *identityRemote)
{
return ((ISteamNetworkingMessages*)linux_side)->AcceptSessionWithUser(*identityRemote);
bool _ret;
_ret = ((ISteamNetworkingMessages*)linux_side)->AcceptSessionWithUser(*identityRemote);
return (_ret);
}
bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(void *linux_side, const SteamNetworkingIdentity *identityRemote)
{
return ((ISteamNetworkingMessages*)linux_side)->CloseSessionWithUser(*identityRemote);
bool _ret;
_ret = ((ISteamNetworkingMessages*)linux_side)->CloseSessionWithUser(*identityRemote);
return (_ret);
}
bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(void *linux_side, const SteamNetworkingIdentity *identityRemote, int nLocalChannel)
{
return ((ISteamNetworkingMessages*)linux_side)->CloseChannelWithUser(*identityRemote, (int)nLocalChannel);
bool _ret;
_ret = ((ISteamNetworkingMessages*)linux_side)->CloseChannelWithUser(*identityRemote, (int)nLocalChannel);
return (_ret);
}
ESteamNetworkingConnectionState cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(void *linux_side, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
{
return ((ISteamNetworkingMessages*)linux_side)->GetSessionConnectionInfo(*identityRemote, (SteamNetConnectionInfo_t *)pConnectionInfo, (SteamNetConnectionRealTimeStatus_t *)pQuickStatus);
ESteamNetworkingConnectionState _ret;
_ret = ((ISteamNetworkingMessages*)linux_side)->GetSessionConnectionInfo(*identityRemote, (SteamNetConnectionInfo_t *)pConnectionInfo, (SteamNetConnectionRealTimeStatus_t *)pQuickStatus);
return (_ret);
}
#ifdef __cplusplus

View File

@ -24,12 +24,16 @@ void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_Se
SteamAPICall_t cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(void *linux_side)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCertAsync();
SteamAPICall_t _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCertAsync();
return (_ret);
}
int cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(void *linux_side, void *buf, uint32 cbBuf)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetNetworkConfigJSON((void *)buf, (uint32)cbBuf);
int _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetNetworkConfigJSON((void *)buf, (uint32)cbBuf);
return (_ret);
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(void *linux_side, const void *pTicket, uint32 cbTicket)
@ -39,12 +43,16 @@ void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_Ca
uint32 cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(void *linux_side)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicketCount();
uint32 _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicketCount();
return (_ret);
}
int cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(void *linux_side, uint32 idxTicket, void *buf, uint32 cbBuf)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicket((uint32)idxTicket, (void *)buf, (uint32)cbBuf);
int _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicket((uint32)idxTicket, (void *)buf, (uint32)cbBuf);
return (_ret);
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(void *linux_side, const void *pMsg, uint32 cbMsg)

View File

@ -24,12 +24,16 @@ void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_Se
SteamAPICall_t cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(void *linux_side)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCertAsync();
SteamAPICall_t _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCertAsync();
return (_ret);
}
int cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(void *linux_side, void *buf, uint32 cbBuf, const char *pszLauncherPartner)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetNetworkConfigJSON((void *)buf, (uint32)cbBuf, (const char *)pszLauncherPartner);
int _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetNetworkConfigJSON((void *)buf, (uint32)cbBuf, (const char *)pszLauncherPartner);
return (_ret);
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(void *linux_side, const void *pTicket, uint32 cbTicket)
@ -39,12 +43,16 @@ void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_Ca
uint32 cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(void *linux_side)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicketCount();
uint32 _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicketCount();
return (_ret);
}
int cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(void *linux_side, uint32 idxTicket, void *buf, uint32 cbBuf)
{
return ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicket((uint32)idxTicket, (void *)buf, (uint32)cbBuf);
int _ret;
_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicket((uint32)idxTicket, (void *)buf, (uint32)cbBuf);
return (_ret);
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(void *linux_side, const void *pMsg, uint32 cbMsg)

View File

@ -15,47 +15,65 @@ extern "C" {
#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr *localAddress)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress(void *linux_side, const SteamNetworkingIPAddr *address)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address);
return (_ret);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P(void *linux_side, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectP2P(void *linux_side, const SteamNetworkingIdentity *identityRemote, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection(void *linux_side, HSteamNetConnection hPeer, int nReason, const char *pszDebug, bool bEnableLinger)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket(void *linux_side, HSteamListenSocket hSocket)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData(void *linux_side, HSteamNetConnection hPeer, int64 nUserData)
{
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
return (_ret);
}
int64 cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData(void *linux_side, HSteamNetConnection hPeer)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
int64 _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
return (_ret);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName(void *linux_side, HSteamNetConnection hPeer, const char *pszName)
@ -65,82 +83,114 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName(void
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName(void *linux_side, HSteamNetConnection hPeer, char *pszName, int nMaxLen)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets002_SendMessageToConnection(void *linux_side, HSteamNetConnection hConn, const void *pData, uint32 cbData, int nSendFlags)
{
return ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus(void *linux_side, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
return ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
return (_ret);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets002_GetDetailedConnectionStatus(void *linux_side, HSteamNetConnection hConn, char *pszBuf, int cbBuf)
{
return ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
int _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress(void *linux_side, HSteamListenSocket hSocket, SteamNetworkingIPAddr *address)
{
return ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocketPair(void *linux_side, HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity *pIdentity1, const SteamNetworkingIdentity *pIdentity2)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_GetIdentity(void *linux_side, SteamNetworkingIdentity *pIdentity)
{
return ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTicket(void *linux_side, const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
return (_ret);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets002_FindRelayAuthTicketForServer(void *linux_side, const SteamNetworkingIdentity *identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
int _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectToHostedDedicatedServer(void *linux_side, const SteamNetworkingIdentity *identityTarget, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort);
return (_ret);
}
uint16 cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPort(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
uint16 _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
return (_ret);
}
SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
SteamNetworkingPOPID _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerAddress(void *linux_side, SteamDatagramHostedAddress *pRouting)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
return (_ret);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket(void *linux_side, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,47 +15,65 @@ extern "C" {
#include "cppISteamNetworkingSockets_SteamNetworkingSockets004.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr *localAddress)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectByIPAddress(void *linux_side, const SteamNetworkingIPAddr *address)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address);
return (_ret);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateListenSocketP2P(void *linux_side, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectP2P(void *linux_side, const SteamNetworkingIdentity *identityRemote, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets004_AcceptConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_CloseConnection(void *linux_side, HSteamNetConnection hPeer, int nReason, const char *pszDebug, bool bEnableLinger)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_CloseListenSocket(void *linux_side, HSteamListenSocket hSocket)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserData(void *linux_side, HSteamNetConnection hPeer, int64 nUserData)
{
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
return (_ret);
}
int64 cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionUserData(void *linux_side, HSteamNetConnection hPeer)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
int64 _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
return (_ret);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionName(void *linux_side, HSteamNetConnection hPeer, const char *pszName)
@ -65,97 +83,135 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionName(void
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName(void *linux_side, HSteamNetConnection hPeer, char *pszName, int nMaxLen)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets004_SendMessageToConnection(void *linux_side, HSteamNetConnection hConn, const void *pData, uint32 cbData, int nSendFlags)
{
return ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets004_FlushMessagesOnConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionInfo(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_GetQuickConnectionStatus(void *linux_side, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
return ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
return (_ret);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets004_GetDetailedConnectionStatus(void *linux_side, HSteamNetConnection hConn, char *pszBuf, int cbBuf)
{
return ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
int _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_GetListenSocketAddress(void *linux_side, HSteamListenSocket hSocket, SteamNetworkingIPAddr *address)
{
return ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateSocketPair(void *linux_side, HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity *pIdentity1, const SteamNetworkingIdentity *pIdentity2)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_GetIdentity(void *linux_side, SteamNetworkingIdentity *pIdentity)
{
return ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
return (_ret);
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets004_InitAuthentication(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
ESteamNetworkingAvailability _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
return (_ret);
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets004_GetAuthenticationStatus(void *linux_side, SteamNetAuthenticationStatus_t *pDetails)
{
return ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
ESteamNetworkingAvailability _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTicket(void *linux_side, const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
return (_ret);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets004_FindRelayAuthTicketForServer(void *linux_side, const SteamNetworkingIdentity *identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
int _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectToHostedDedicatedServer(void *linux_side, const SteamNetworkingIdentity *identityTarget, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort);
return (_ret);
}
uint16 cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerPort(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
uint16 _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
return (_ret);
}
SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerPOPID(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
SteamNetworkingPOPID _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerAddress(void *linux_side, SteamDatagramHostedAddress *pRouting)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
return (_ret);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateHostedDedicatedServerListenSocket(void *linux_side, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets004_GetGameCoordinatorServerLogin(void *linux_side, SteamDatagramGameCoordinatorServerLogin *pLoginInfo, int *pcbSignedBlob, void *pBlob)
{
return ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
return (_ret);
}
#ifdef __cplusplus

View File

@ -15,47 +15,65 @@ extern "C" {
#include "cppISteamNetworkingSockets_SteamNetworkingSockets006.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr *localAddress, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets006_ConnectByIPAddress(void *linux_side, const SteamNetworkingIPAddr *address, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets006_CreateListenSocketP2P(void *linux_side, int nVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2P(void *linux_side, const SteamNetworkingIdentity *identityRemote, int nVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets006_AcceptConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_CloseConnection(void *linux_side, HSteamNetConnection hPeer, int nReason, const char *pszDebug, bool bEnableLinger)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_CloseListenSocket(void *linux_side, HSteamListenSocket hSocket)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionUserData(void *linux_side, HSteamNetConnection hPeer, int64 nUserData)
{
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
return (_ret);
}
int64 cppISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionUserData(void *linux_side, HSteamNetConnection hPeer)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
int64 _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
return (_ret);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionName(void *linux_side, HSteamNetConnection hPeer, const char *pszName)
@ -65,107 +83,149 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_SetConnectionName(void
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionName(void *linux_side, HSteamNetConnection hPeer, char *pszName, int nMaxLen)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessageToConnection(void *linux_side, HSteamNetConnection hConn, const void *pData, uint32 cbData, int nSendFlags, int64 *pOutMessageNumber)
{
return ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags, (int64 *)pOutMessageNumber);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags, (int64 *)pOutMessageNumber);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets006_FlushMessagesOnConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_GetConnectionInfo(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_GetQuickConnectionStatus(void *linux_side, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats)
{
return ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
return (_ret);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets006_GetDetailedConnectionStatus(void *linux_side, HSteamNetConnection hConn, char *pszBuf, int cbBuf)
{
return ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
int _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_GetListenSocketAddress(void *linux_side, HSteamListenSocket hSocket, SteamNetworkingIPAddr *address)
{
return ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_CreateSocketPair(void *linux_side, HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity *pIdentity1, const SteamNetworkingIdentity *pIdentity2)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_GetIdentity(void *linux_side, SteamNetworkingIdentity *pIdentity)
{
return ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
return (_ret);
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets006_InitAuthentication(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
ESteamNetworkingAvailability _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
return (_ret);
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets006_GetAuthenticationStatus(void *linux_side, SteamNetAuthenticationStatus_t *pDetails)
{
return ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
ESteamNetworkingAvailability _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedRelayAuthTicket(void *linux_side, const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
return (_ret);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets006_FindRelayAuthTicketForServer(void *linux_side, const SteamNetworkingIdentity *identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
int _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets006_ConnectToHostedDedicatedServer(void *linux_side, const SteamNetworkingIdentity *identityTarget, int nVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
uint16 cppISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPort(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
uint16 _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
return (_ret);
}
SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerPOPID(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
SteamNetworkingPOPID _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets006_GetHostedDedicatedServerAddress(void *linux_side, SteamDatagramHostedAddress *pRouting)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
return (_ret);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets006_CreateHostedDedicatedServerListenSocket(void *linux_side, int nVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamListenSocket _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets006_GetGameCoordinatorServerLogin(void *linux_side, SteamDatagramGameCoordinatorServerLogin *pLoginInfo, int *pcbSignedBlob, void *pBlob)
{
return ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
EResult _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
return (_ret);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling(void *linux_side, ISteamNetworkingConnectionCustomSignaling *pSignaling, const SteamNetworkingIdentity *pPeerIdentity, int nOptions, const SteamNetworkingConfigValue_t *pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2PCustomSignaling((ISteamNetworkingConnectionCustomSignaling *)pSignaling, (const SteamNetworkingIdentity *)pPeerIdentity, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
HSteamNetConnection _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ConnectP2PCustomSignaling((ISteamNetworkingConnectionCustomSignaling *)pSignaling, (const SteamNetworkingIdentity *)pPeerIdentity, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
return (_ret);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal(void *linux_side, const void *pMsg, int cbMsg, ISteamNetworkingCustomSignalingRecvContext *pContext)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedP2PCustomSignal((const void *)pMsg, (int)cbMsg, (ISteamNetworkingCustomSignalingRecvContext *)pContext);
bool _ret;
_ret = ((ISteamNetworkingSockets*)linux_side)->ReceivedP2PCustomSignal((const void *)pMsg, (int)cbMsg, (ISteamNetworkingCustomSignalingRecvContext *)pContext);
return (_ret);
}
#ifdef __cplusplus

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