mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-26 14:45:48 +03:00
Handle steampipe quirks in deploy builds
This commit is contained in:
parent
4008b7ddb8
commit
f810b42f71
@ -185,6 +185,7 @@ CARGO_BUILD_ARG := --release
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COMPAT_MANIFEST_TEMPLATE := $(SRCDIR)/compatibilitytool.vdf.template
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LICENSE := $(SRCDIR)/dist.LICENSE
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OFL_LICENSE := $(SRCDIR)/fonts/liberation-fonts/LICENSE
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STEAMPIPE_FIXUPS_PY := $(SRCDIR)/steampipe_fixups.py
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GECKO_VER := 2.47.2
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GECKO32_TARBALL := wine-gecko-$(GECKO_VER)-x86.tar.xz
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@ -271,8 +272,9 @@ DIST_TARGETS := $(DIST_COPY_TARGETS) $(DIST_OVR32) $(DIST_OVR64) \
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$(DIST_GECKO32) $(DIST_GECKO64) $(DIST_WINEMONO) \
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$(DIST_COMPAT_MANIFEST) $(DIST_LICENSE) $(DIST_TOOLMANIFEST) $(DIST_OFL_LICENSE) $(DIST_FONTS)
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DEPLOY_COPY_TARGETS := $(DIST_COPY_TARGETS) $(DIST_VERSION) $(DIST_LICENSE) $(DIST_TOOLMANIFEST) $(DIST_OFL_LICENSE) $(DST_DIR)
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REDIST_COPY_TARGETS := $(DEPLOY_COPY_TARGETS) $(DIST_COMPAT_MANIFEST)
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BASE_COPY_TARGETS := $(DIST_COPY_TARGETS) $(DIST_VERSION) $(DIST_LICENSE) $(DIST_TOOLMANIFEST) $(DIST_OFL_LICENSE) $(DST_DIR)
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DEPLOY_COPY_TARGETS := $(BASE_COPY_TARGETS) $(STEAMPIPE_FIXUPS_PY)
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REDIST_COPY_TARGETS := $(BASE_COPY_TARGETS) $(DIST_COMPAT_MANIFEST)
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$(DIST_LICENSE): $(LICENSE)
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cp -a $< $@
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@ -366,6 +368,7 @@ dist: $(DIST_TARGETS) all-dist dist_wineopenxr | $(DST_DIR)
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deploy: dist | $(filter-out dist deploy install redist,$(MAKECMDGOALS))
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mkdir -p $(DEPLOY_DIR)
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cp -af --no-dereference --preserve=mode,links $(DEPLOY_COPY_TARGETS) $(DEPLOY_DIR)
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python3 $(STEAMPIPE_FIXUPS_PY) process $(DEPLOY_DIR)
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install: dist | $(filter-out dist deploy install redist,$(MAKECMDGOALS))
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if [ ! -d $(STEAM_DIR) ]; then echo >&2 "!! "$(STEAM_DIR)" does not exist, cannot install"; return 1; fi
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23
proton
23
proton
@ -304,6 +304,28 @@ class Proton:
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if os.path.exists(old_dist_dir):
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shutil.rmtree(old_dist_dir)
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def do_steampipe_fixups(self):
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fixups_json = self.path("steampipe_fixups.json")
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fixups_mtime = self.path("files/steampipe_fixups_mtime")
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if os.path.exists(fixups_json):
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with self.dist_lock:
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import steampipe_fixups
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current_fixup_mtime = None
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if os.path.exists(fixups_mtime):
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with open(fixups_mtime, "r") as f:
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current_fixup_mtime = f.readline().strip()
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new_fixup_mtime = getmtimestr(fixups_json)
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if current_fixup_mtime != new_fixup_mtime:
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result_code = steampipe_fixups.do_restore(self.base_dir, fixups_json)
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if result_code == 0:
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with open(fixups_mtime, "w") as f:
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f.write(new_fixup_mtime + "\n")
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def missing_default_prefix(self):
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'''Check if the default prefix dir is missing. Returns true if missing, false if present'''
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return not os.path.isdir(self.default_pfx_dir)
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@ -1264,6 +1286,7 @@ if __name__ == "__main__":
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g_proton = Proton(os.path.dirname(sys.argv[0]))
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g_proton.cleanup_legacy_dist()
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g_proton.do_steampipe_fixups()
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g_compatdata = CompatData(os.environ["STEAM_COMPAT_DATA_PATH"])
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116
steampipe_fixups.py
Executable file
116
steampipe_fixups.py
Executable file
@ -0,0 +1,116 @@
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#!/usr/bin/env python3
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#Steampipe doesn't support certain unix-y things which may be required by
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#native Linux applications. This file will process a directory of Linux files
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#and store the file properties into a manifest file. After a round trip through
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#Steampipe, the original file properties can be restored using this same
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#script.
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import json
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import os
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import secrets
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import stat
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DEFAULT_MANIFEST_NAME = "steampipe_fixups.json"
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def usage():
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print("Usage:")
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print("\t" + sys.argv[0] + "\tprepare\t<path to directory to process>\t[manifest output file]")
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print("\t\tProcess the given path and output the manifest file to the given path, or <path/" + DEFAULT_MANIFEST_NAME + "> if unspecified.")
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print("")
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print("\t" + sys.argv[0] + "\trestore\t<path to directory to process>\t[manifest file]")
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print("\t\tRestore the given path using the manifest file, or <path/" + DEFAULT_MANIFEST_NAME + "> if unspecified.")
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empty_dirs = []
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no_write_paths = []
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def canonicalize(path, prefix):
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return path.replace(prefix, "", 1).lstrip('/')
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def process_dir(path):
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for root, subdirs, files in os.walk(path):
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if len(subdirs) == 0 and len(files) == 0:
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empty_dirs.append(canonicalize(root, path))
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for file_ in files:
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this_file = os.path.join(root, file_)
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stat_result = os.lstat(this_file)
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if (stat_result.st_mode & stat.S_IWUSR) == 0:
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no_write_paths.append(canonicalize(this_file, path))
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return 0
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def write_manifest(manifest):
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out = open(manifest, "w")
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json.dump(
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{
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"id": str(secrets.randbits(32)), #we need steampipe to update this file for every build
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"empty_dirs": empty_dirs,
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"no_write_paths": no_write_paths,
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},
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out,
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indent = 4,
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sort_keys = True
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)
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return 0
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def do_process(path, manifest):
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if os.path.exists(manifest):
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os.remove(manifest)
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ret = process_dir(path)
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if ret != 0:
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return ret
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#output should be deterministic
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empty_dirs.sort()
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no_write_paths.sort()
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ret = write_manifest(manifest)
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if ret != 0:
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return ret
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return 0
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def do_restore(path, manifest):
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loaded = json.load(open(manifest, "r"))
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empty_dirs = loaded["empty_dirs"]
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no_write_paths = loaded["no_write_paths"]
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for empty_dir in empty_dirs:
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try:
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os.makedirs(os.path.join(path, empty_dir))
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except OSError:
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#already exists
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pass
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for file_ in no_write_paths:
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this_file = os.path.join(path, file_)
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stat_result = os.lstat(this_file)
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os.chmod(this_file,
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stat_result.st_mode & ~(stat.S_IWUSR | stat.S_IWGRP | stat.S_IWOTH))
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return 0
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if __name__ == '__main__':
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import sys
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if len(sys.argv) < 3 or len(sys.argv) > 4:
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usage()
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sys.exit(1)
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verb = sys.argv[1]
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path = sys.argv[2]
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if len(sys.argv) >= 4:
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manifest = sys.argv[3]
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else:
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manifest = os.path.join(path, DEFAULT_MANIFEST_NAME)
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if verb == "process":
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sys.exit(do_process(path, manifest))
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if verb == "restore":
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sys.exit(do_restore(path, manifest))
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usage()
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sys.exit(1)
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