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https://github.com/ValveSoftware/Proton.git
synced 2025-03-12 05:20:21 +03:00
steam_helper: Store Proton SoundFonts path in environment variable
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0417c5dd8d
commit
fd6e75dac0
@ -93,6 +93,42 @@ static bool env_nonzero(const char *env)
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return v != NULL && *v && v[0] != '0';
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}
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static bool convert_path_to_win(std::string &s)
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{
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WCHAR *path = wine_get_dos_file_name(s.c_str());
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if(!path)
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return false;
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DWORD sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, NULL, 0, NULL, NULL);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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char *pathUTF8 = (char *)HeapAlloc(GetProcessHeap(), 0, sz);
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if(!pathUTF8)
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{
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, pathUTF8, sz, NULL, NULL);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, pathUTF8);
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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s = pathUTF8;
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HeapFree(GetProcessHeap(), 0, pathUTF8);
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HeapFree(GetProcessHeap(), 0, path);
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return true;
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}
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static void set_active_process_pid(void)
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{
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DWORD pid = GetCurrentProcessId();
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@ -227,6 +263,21 @@ static void copy_to_win(const char *unix_path, const WCHAR *win_path)
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HeapFree(GetProcessHeap(), 0, src_path);
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}
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static void set_env_from_unix(const WCHAR *name, const std::string &val)
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{
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WCHAR valW[MAX_PATH];
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DWORD sz;
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sz = MultiByteToWideChar(CP_UTF8, 0, val.c_str(), -1, valW, MAX_PATH);
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if(!sz)
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{
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WINE_WARN("Invalid utf8 seq in vr runtime key\n");
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return;
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}
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SetEnvironmentVariableW(name, valW);
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}
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/* requires steam API to be initialized */
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static void setup_battleye_bridge(void)
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{
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@ -279,6 +330,36 @@ static void setup_proton_voice_files(void)
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setenv("PROTON_VOICE_FILES", path, 1);
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}
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static void setup_proton_soundfonts(void)
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{
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static const WCHAR PROTON_SOUNDFILES_FILES_W[] = {'P','R','O','T','O','N','_','S','O','U','N','D','F','O','N','T','_','F','I','L','E','S',0};
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const unsigned int eac_runtime_appid = 3368180;
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char unix_path[2048];
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std::string dos_path;
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char *path_end;
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LSTATUS status;
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HKEY gm_key;
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if (!SteamApps()->BIsAppInstalled(eac_runtime_appid))
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return;
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if (!SteamApps()->GetAppInstallDir(eac_runtime_appid, unix_path, sizeof(unix_path)))
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return;
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WINE_TRACE("Found Proton Soundfont at %s\n", unix_path);
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dos_path = std::string{unix_path};
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if (!convert_path_to_win(dos_path))
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{
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WINE_ERR("Couldn't convert soundfonts path to win.\n");
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return;
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}
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dos_path += "\\FluidR3_GM.sf2";
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WINE_TRACE("GM file path %s\n", wine_dbgstr_a(dos_path.c_str()));
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set_env_from_unix(PROTON_SOUNDFILES_FILES_W, dos_path);
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}
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static std::string get_linux_vr_path(void)
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{
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const char *e;
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@ -409,42 +490,6 @@ static bool write_string_to_file(const WCHAR *filename, const std::string &conte
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return true;
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}
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static bool convert_path_to_win(std::string &s)
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{
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WCHAR *path = wine_get_dos_file_name(s.c_str());
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if(!path)
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return false;
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DWORD sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, NULL, 0, NULL, NULL);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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char *pathUTF8 = (char *)HeapAlloc(GetProcessHeap(), 0, sz);
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if(!pathUTF8)
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{
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, pathUTF8, sz, NULL, NULL);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, pathUTF8);
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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s = pathUTF8;
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HeapFree(GetProcessHeap(), 0, pathUTF8);
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HeapFree(GetProcessHeap(), 0, path);
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return true;
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}
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static void convert_json_array_paths(Json::Value &arr)
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{
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for(uint32_t i = 0; i < arr.size(); ++i)
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@ -472,21 +517,6 @@ static void convert_environment_path(const char *nameA, const WCHAR *nameW)
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HeapFree(GetProcessHeap(), 0, path);
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}
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static void set_env_from_unix(const WCHAR *name, const std::string &val)
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{
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WCHAR valW[MAX_PATH];
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DWORD sz;
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sz = MultiByteToWideChar(CP_UTF8, 0, val.c_str(), -1, valW, MAX_PATH);
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if(!sz)
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{
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WINE_WARN("Invalid utf8 seq in vr runtime key\n");
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return;
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}
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SetEnvironmentVariableW(name, valW);
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}
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static bool convert_linux_vrpaths(void)
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{
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/* read in linux vrpaths */
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@ -1747,6 +1777,7 @@ int main(int argc, char *argv[])
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setup_battleye_bridge();
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setup_eac_bridge();
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setup_proton_voice_files();
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setup_proton_soundfonts();
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}
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else
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{
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