steam_helper: Store Proton SoundFonts path in environment variable

This commit is contained in:
Yuxuan Shui 2024-12-18 13:21:36 +00:00
parent 0417c5dd8d
commit fd6e75dac0

View File

@ -93,6 +93,42 @@ static bool env_nonzero(const char *env)
return v != NULL && *v && v[0] != '0';
}
static bool convert_path_to_win(std::string &s)
{
WCHAR *path = wine_get_dos_file_name(s.c_str());
if(!path)
return false;
DWORD sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, NULL, 0, NULL, NULL);
if(!sz)
{
HeapFree(GetProcessHeap(), 0, path);
return false;
}
char *pathUTF8 = (char *)HeapAlloc(GetProcessHeap(), 0, sz);
if(!pathUTF8)
{
HeapFree(GetProcessHeap(), 0, path);
return false;
}
sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, pathUTF8, sz, NULL, NULL);
if(!sz)
{
HeapFree(GetProcessHeap(), 0, pathUTF8);
HeapFree(GetProcessHeap(), 0, path);
return false;
}
s = pathUTF8;
HeapFree(GetProcessHeap(), 0, pathUTF8);
HeapFree(GetProcessHeap(), 0, path);
return true;
}
static void set_active_process_pid(void)
{
DWORD pid = GetCurrentProcessId();
@ -227,6 +263,21 @@ static void copy_to_win(const char *unix_path, const WCHAR *win_path)
HeapFree(GetProcessHeap(), 0, src_path);
}
static void set_env_from_unix(const WCHAR *name, const std::string &val)
{
WCHAR valW[MAX_PATH];
DWORD sz;
sz = MultiByteToWideChar(CP_UTF8, 0, val.c_str(), -1, valW, MAX_PATH);
if(!sz)
{
WINE_WARN("Invalid utf8 seq in vr runtime key\n");
return;
}
SetEnvironmentVariableW(name, valW);
}
/* requires steam API to be initialized */
static void setup_battleye_bridge(void)
{
@ -279,6 +330,36 @@ static void setup_proton_voice_files(void)
setenv("PROTON_VOICE_FILES", path, 1);
}
static void setup_proton_soundfonts(void)
{
static const WCHAR PROTON_SOUNDFILES_FILES_W[] = {'P','R','O','T','O','N','_','S','O','U','N','D','F','O','N','T','_','F','I','L','E','S',0};
const unsigned int eac_runtime_appid = 3368180;
char unix_path[2048];
std::string dos_path;
char *path_end;
LSTATUS status;
HKEY gm_key;
if (!SteamApps()->BIsAppInstalled(eac_runtime_appid))
return;
if (!SteamApps()->GetAppInstallDir(eac_runtime_appid, unix_path, sizeof(unix_path)))
return;
WINE_TRACE("Found Proton Soundfont at %s\n", unix_path);
dos_path = std::string{unix_path};
if (!convert_path_to_win(dos_path))
{
WINE_ERR("Couldn't convert soundfonts path to win.\n");
return;
}
dos_path += "\\FluidR3_GM.sf2";
WINE_TRACE("GM file path %s\n", wine_dbgstr_a(dos_path.c_str()));
set_env_from_unix(PROTON_SOUNDFILES_FILES_W, dos_path);
}
static std::string get_linux_vr_path(void)
{
const char *e;
@ -409,42 +490,6 @@ static bool write_string_to_file(const WCHAR *filename, const std::string &conte
return true;
}
static bool convert_path_to_win(std::string &s)
{
WCHAR *path = wine_get_dos_file_name(s.c_str());
if(!path)
return false;
DWORD sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, NULL, 0, NULL, NULL);
if(!sz)
{
HeapFree(GetProcessHeap(), 0, path);
return false;
}
char *pathUTF8 = (char *)HeapAlloc(GetProcessHeap(), 0, sz);
if(!pathUTF8)
{
HeapFree(GetProcessHeap(), 0, path);
return false;
}
sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, pathUTF8, sz, NULL, NULL);
if(!sz)
{
HeapFree(GetProcessHeap(), 0, pathUTF8);
HeapFree(GetProcessHeap(), 0, path);
return false;
}
s = pathUTF8;
HeapFree(GetProcessHeap(), 0, pathUTF8);
HeapFree(GetProcessHeap(), 0, path);
return true;
}
static void convert_json_array_paths(Json::Value &arr)
{
for(uint32_t i = 0; i < arr.size(); ++i)
@ -472,21 +517,6 @@ static void convert_environment_path(const char *nameA, const WCHAR *nameW)
HeapFree(GetProcessHeap(), 0, path);
}
static void set_env_from_unix(const WCHAR *name, const std::string &val)
{
WCHAR valW[MAX_PATH];
DWORD sz;
sz = MultiByteToWideChar(CP_UTF8, 0, val.c_str(), -1, valW, MAX_PATH);
if(!sz)
{
WINE_WARN("Invalid utf8 seq in vr runtime key\n");
return;
}
SetEnvironmentVariableW(name, valW);
}
static bool convert_linux_vrpaths(void)
{
/* read in linux vrpaths */
@ -1747,6 +1777,7 @@ int main(int argc, char *argv[])
setup_battleye_bridge();
setup_eac_bridge();
setup_proton_voice_files();
setup_proton_soundfonts();
}
else
{