Paul Gofman
2781aa3d1c
proton: Add ir50_32.dll to dll copy list.
...
CW-Bug-Id: #23172
2024-02-15 15:53:29 +02:00
Paul Gofman
6858265bd3
proton: Enable WINE_HEAP_DELAY_FREE for WITCH ON THE HOLY NIGHT.
...
CW-Bug-Id: #23142
2024-02-15 15:53:29 +02:00
Joshua Ashton
46c2f720d2
proton: Enable forcenvapi for Tony Hawk's Pro Skater 1 + 2
...
CW-Bug-Id: #23140
2024-02-15 15:53:29 +02:00
Joshua Ashton
0f45b24677
proton: Add forcenvapi
...
To allow titles like Tony Hawk's Pro Skater 1+2 to support HDR on
SteamOS by default.
These games use statically linked AMD AGS.
CW-Bug-Id: #23140
2024-02-15 15:53:29 +02:00
Paul Gofman
b9040886de
proton: Add hidevggpu option and enable it for Serious Sam 4.
...
CW-Bug-Id: #20527
2024-02-15 15:53:29 +02:00
Andrew Eikum
de63ea5341
Handle steampipe quirks in deploy builds
2024-02-15 15:53:29 +02:00
Andrew Eikum
3d5022de71
Don't ship proton dist files in a tarball anymore
2024-02-15 15:53:29 +02:00
Arkadiusz Hiler
05d8723647
proton: Remove enableamdags.
...
CW-Bug-Id: #22976
2024-02-15 15:53:29 +02:00
Adam Moss
eda0f05272
proton: Change DXVK-NVAPI to enabled-by-default.
...
it's now disabled by PROTON_DISABLE_NVAPI=1
Link: https://github.com/ValveSoftware/Proton/pull/7335
2024-02-15 15:53:29 +02:00
Rémi Bernon
dc9220271e
proton: Bump proton and prefix version.
2024-02-15 15:53:29 +02:00
Paul Gofman
623d71250f
proton: Disable forced LAA for Final Fantsy X/X-2.
...
CW-Bug-Id: #22930
2024-02-15 15:50:55 +02:00
Anna Lasky
0a19090d66
proton: Enable AMD AGS for Devil May Cry 5
2023-12-15 18:32:25 +01:00
Arkadiusz Hiler
0bcc20cbc1
proton: Enable AMDAGS for Japanese versions of RE 2,3,7 and 8.
2023-12-12 17:37:45 +02:00
Paul Gofman
8eea1df800
proton: Enable AMD AGS for Injustice 2.
2023-12-12 17:37:45 +02:00
Paul Gofman
c6c9bf0a2a
proton: Enable AMD AGS for Mass Effect Legendary Edition.
2023-12-12 17:37:45 +02:00
Timo Gurr
fb588c5389
proton: Enable amdags for The Last of Us Part I
...
WINEDLLOVERRIDES="amd_ags_x64=b" was required before to fix:
* outdated graphics driver warning on game start
* wrong vram reported in options
* delayed texture loading
https://github.com/ValveSoftware/Proton/issues/6653
2023-12-12 17:37:45 +02:00
Arkadiusz Hiler
99009e774c
proton: Enable nvapi for Satisfactory.
2023-12-12 17:37:45 +02:00
Arkadiusz Hiler
0ab1dd2e70
proton: Enable AMD AGS for Hogwarts Legacy.
2023-12-12 17:37:45 +02:00
Arkadiusz Hiler
f3326b23c1
proton: Enable dxvk-nvapi for Hogwarts Legacy.
2023-12-12 17:37:45 +02:00
Joshua Ashton
8d989fdd46
proton: Enable dxvknvapi for Resident Evil 7 Biohazard (418370)
...
Needed for HDR support.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
4eb7119320
proton: Enable amdags for Resident Evil 7 Biohazard (418370)
...
Needed for HDR support.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
c50718c777
proton: Enable dxvknvapi for Resident Evil Village (1196590)
...
Needed for HDR support.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
8473c3c7fa
proton: Enable amdags for Resident Evil Village (1196590)
...
Needed for HDR support.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
640d0b3e1b
proton: Enable dxvknvapi for Resident Evil 3 (952060)
...
Needed for HDR support.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
bd4d03123a
proton: Enable amdags for Resident Evil 3 (952060)
...
Needed for HDR support.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
cedc2aefff
proton: Enable dxvknvapi for Resident Evil 2 (883710)
...
Needed for HDR functionality.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Joshua Ashton
bfbc9b358d
proton: Enable amdags for Resident Evil 2 (883710)
...
Needed for HDR functionality.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2023-12-12 17:37:45 +02:00
Paul Gofman
c6d562b388
proton: Fix noforcelgadd option.
...
Code in Wine still enables the hack when WINE_LARGE_ADDRESS_AWARE is
missing, need to set it to non-'1' to really disable.
CW-Bug-Id: #22930
2023-12-07 13:43:40 +02:00
Paul Gofman
52667847c4
proton: Enable WINE_HEAP_DELAY_FREE for Trivia Tricks.
...
CW-Bug-Id: #22774
2023-12-07 13:43:40 +02:00
Adam Moss
d0423e5d84
Enable DXVK-NVAPI by default on another batch of titles where it's stable+beneficial
2023-09-12 14:55:31 +03:00
Adam Moss
48670ca952
Enable DXVK-NVAPI by default on more titles where it's stable+beneficial
2023-09-12 14:55:31 +03:00
Paul Gofman
4f252eaf21
proton: Enable gamedrive compat option for Sword Art Online: Integral Factor.
...
CW-Bug-Id: #22667
2023-09-12 14:44:08 +03:00
Paul Gofman
231e7f24d8
proton: Enable gamedrive compat option for Empyrion - Galactic Survival.
...
CW-Bug-Id: #22667
2023-09-12 14:44:08 +03:00
Paul Gofman
7da8928dd9
proton: Add enableamdags compat config option.
...
And enable it for a few games instead of registry overrides.
CW-Bug-Id: #22677
2023-09-12 14:44:08 +03:00
Paul Gofman
eaae654042
Enable DXVK-NVAPI for Rainbow Six Extraction.
2023-09-12 14:44:08 +03:00
Rémi Bernon
c53ff7a082
proton: Add dx8vb to the native redist DLLs list.
...
CW-Bug-Id: #22530
2023-09-12 14:44:08 +03:00
Anna Lasky
9b3457c857
proton: Enable gamedrive compat option for Garry's Mod.
...
CW-Bug-Id: #22421
2023-09-12 14:44:08 +03:00
Anna Lasky
2ac09e541e
proton: Enable gamedrive compat option for Aura: Fate of the Ages.
...
CW-Bug-Id: #22421
2023-09-12 14:44:08 +03:00
Zhiyi Zhang
343ccf211d
proton: Enable WINE_HEAP_DELAY_FREE for Dark Parables: The Exiled Prince Collector's Edition (499100).
...
CW-Bug-Id: #22397
2023-09-12 14:44:08 +03:00
Anna Lasky
06156dfe25
proton: Enable gamedrive compat option for Train Simulator and DARK
...
SOULS III.
CW-Bug-Id: #22421
2023-09-12 14:44:08 +03:00
Arkadiusz Hiler
55a3d3f165
proton: Bump prefix version.
2023-06-06 12:05:09 +03:00
Arkadiusz Hiler
cdd54b2a25
proton: Log effective WINEDEBUG and WINEDLLOVERRIDES.
2023-06-06 12:05:09 +03:00
Adam Moss
c444e6fea4
Enable dxvk-nvapi by default for more games.
...
Link: https://github.com/ValveSoftware/Proton/pull/6725
2023-06-06 12:05:09 +03:00
notpentadactyl
4e483d01d8
proton: Enable dxvknvapi for Monster Hunter Rise.
...
Monster Hunter Rise (1446780) has working DLSS with `PROTON_ENABLE_NVAPI=1`.
Link: https://github.com/ValveSoftware/Proton/pull/6534
2023-06-06 12:05:09 +03:00
Paul Gofman
3f57a0b71b
proton: Disable fsync and esync for Call of Duty 2.
...
CW-Bug-Id: #22305
2023-06-05 17:55:10 +03:00
Paul Gofman
2e0a609437
proton: Enable gamedrive compat option for ESO.
...
CW-Bug-Id: #22240
2023-06-05 17:55:10 +03:00
Paul Gofman
40103342d5
proton: Set enablenvapi for SoPFFO.
...
CW-Bug-Id: #22117
2023-06-05 17:55:10 +03:00
Anna Lasky
6d2bcbb559
proton: Add Roboquest to MFDXGI hack and clean up shared resources games
...
Removed shared resources games that previously needed MFDXGI hack because shared resources are implemented in 8.0-stable.
CW-Bug-ID: #22265
2023-06-05 17:55:10 +03:00
Paul Gofman
f0064b6799
proton: Add threadname to default logs.
2023-06-05 17:55:10 +03:00
Arkadiusz Hiler
7bd855e054
proton: Make log creation depend only on PROTON_LOG.
...
There are valid cases, e.g. when debugging Wine Mono, to have WINEDEBUG
set to -all. Before this change this would disable the logging even if
PROTON_LOG=1.
2023-06-05 17:55:10 +03:00
Zhiyi Zhang
33b0da5fb1
proton: Do use builtin steam.exe for Locoland.
...
Locoland(352130) executable name happens to be steam.exe.
CW-Bug-Id: #21737
2023-06-05 17:55:10 +03:00
Arkadiusz Hiler
e82bed8475
proton: Remove stale ir50_32.dll that can be left by experimental.
...
When switching back to 8.0 from Experimental it will point to a .dll in
the Experimental install directory. It's incompatible with 8.0 due to
experimental-only winegstreamer changes and causes delayed symbol
imports to fail.
CW-Bug-Id: #22205
2023-04-28 12:19:30 +03:00
Arkadiusz Hiler
5ac739906d
proton: Optionally copy d3d12core for vkd3d-proton.
...
In anticipation of a pull-request being merged that moves things around
and introduces d3d12core.dll.
This should be made non-optional once the vkd3d-proton changes land.
Link: https://github.com/HansKristian-Work/vkd3d-proton/pull/1458
2023-04-27 17:51:45 +03:00
Andrew Eikum
576a839c18
Don't ship filenames with colons in them
...
CW-Bug-Id: #22054
2023-04-18 17:04:27 +03:00
Adam Moss
e171c46460
proton: Set enablenvapi for Red Dead 2 / Online.
...
Link: https://github.com/ValveSoftware/Proton/pull/6227
2023-03-08 17:35:54 +02:00
Arkadiusz Hiler
e34482a580
proton: Disable hidenvgpu if nvapi is enabled.
...
Link: https://github.com/ValveSoftware/Proton/pull/6227
2023-03-08 17:35:54 +02:00
Adam Moss
6b4dce48bc
proton: Enable dxvknvapi on a bunch of (DLSS) titles.
...
Link: https://github.com/ValveSoftware/Proton/pull/6120
Link: https://github.com/ValveSoftware/Proton/pull/6227
(squashed a bunch of commits)
2023-03-08 17:35:54 +02:00
Giovanni Mascellani
85ed53c1d8
fonts: Provide an alternative fake Arial font.
...
The fake Arial already distributed with Python is based on Liberation fonts.
It is metrically compatible with the original Arial, but it doesn't support
all its glyphs (specifically, it misses Arabic).
The new one is based on Noto fonts. It support all the Arial glyphs
(I think), but it is not metrically compatible. It is enabled based
on SteamGameId when glyph coverage is considered more important than
metric compatibility.
So far it is enabled for FIFA 21 and FIFA 22.
CW-Bug-Id: #20302
2023-02-14 16:07:44 +02:00
Giovanni Mascellani
77fd6c3b2d
proton: Install all available fonts to the prefix.
...
This requires commit "loader: Install all fonts provided by Proton in the
registry." in Wine, otherwise font support will be broken.
2023-02-14 16:07:44 +02:00
Giovanni Mascellani
4378ee718a
fonts: Install Liberation fonts using their fake name.
...
For homogeneity with the other fake fonts. That's mostly cosmetic.
2023-02-14 16:07:44 +02:00
Rémi Bernon
08a5f1cd56
proton: Trace language related environment variables.
...
CW-Bug-Id: #21346
2023-02-14 16:07:44 +02:00
Giovanni Mascellani
84012c12aa
Do not use the vkd3d version emebededd in Wine, but rebuild from its submodule.
2023-02-14 16:07:44 +02:00
Arkadiusz Hiler
1489a6a8d5
proton: Bump prefix version.
2023-02-14 16:07:43 +02:00
Paul Gofman
89a2dac0b2
proton: Enable gamedrive compat option for Creativerse.
...
CW-Bug-Id: #21729
2023-02-14 16:07:43 +02:00
Paul Gofman
f693c48a4c
proton: Enable gamedrive compat option for As Dusk Fails.
...
CW-Bug-Id: #21485
2023-02-14 16:07:43 +02:00
Simon McVittie
4db08dc766
proton: Don't crash if sys.stderr is not usable
...
If a Steam user runs Steam from a terminal, puts it in the background
and then exits from that terminal, or if they restart their desktop
session from a terminal (as in ValveSoftware/Proton#6277 ) and then exit
from that terminal, then we can inherit a stdout and/or stderr file
descriptor pointing to an invalid file descriptor. Writing to such a
file descriptor fails with EIO. Similarly, we could get write errors
as a result of OS state, such as ENOSPC if we are writing to a disk
that is full, or EPIPE if a stream to a logging framework such as the
systemd journal has been shut down.
In sufficiently pathological situations, the file descriptor could even
become invalid while the `proton` script is running, so even checking
for validity on startup would not be enough to prevent this.
The ability to log to stderr is important but not functionally critical,
and it's not like there is anything we can usefully do about a write
failure here (or even anywhere we can usefully put a warning message),
so just ignore write errors. This is similar to the behaviour of the
`logging` framework in the Python standard library (which writes to
`stderr` if a user-defined handler fails, but takes no other action)
and also similar to the approach taken to solve
ValveSoftware/steam-for-linux#8069 .
Signed-off-by: Simon McVittie <smcv@collabora.com>
Link: https://github.com/ValveSoftware/Proton/pull/6341
2023-02-14 16:07:43 +02:00
Anna Lasky
dd32534265
proton: Remove games that need shared resources from MFDXGI hack
...
This comments out all of the games that do not need the MFDXGI hack on
the experimental branch because the experimental branch has support for
shared resources.
2023-02-14 16:07:43 +02:00
Anna Lasky
f9b51bc244
proton: Remove LOST EMBER from MFDXGI hack
...
CW-Bug-ID: #21097
2023-02-14 16:07:43 +02:00
Anna Lasky
5328d61f5a
proton: Reorganize games in MFDXGI hack and add missing titles
...
This separates out the games that only need shared resources in order to
play video correctly without the MFDXGI hack. El Hijo (853050) and
Labyrinth City: Pierre the Maze Detective (1421790) were also added.
2023-02-14 16:07:43 +02:00
Giovanni Mascellani
9ae252db4f
Ensure vkd3d-proton is used for D3D12 unless wined3d is explicitly requested.
2022-10-14 18:21:56 +03:00
Paul Gofman
be25891a0c
proton: Enable WINE_HEAP_DELAY_FREE for Call of Duty: Black Ops II Zombies and Multiplayer.
...
CW-Bug-Id: #21106
2022-10-14 18:21:56 +03:00
Paul Gofman
8d2e85be8c
proton: Disable forced LAA for Sword and Fairy 4.
...
CW-Bug-Id: #21180
2022-10-14 18:21:56 +03:00
Arkadiusz Hiler
5720dd3e9c
proton: Add PROTON_NO_STEAM_FFMPEG to ignore ffmpeg that ships with Steam.
...
CW-Bug-Id: #20923
2022-08-10 19:29:30 +03:00
Paul Gofman
7e27da4bc2
proton: Add Warframe to OPWR disablement list.
...
CW-Bug-Id: #20944
The game's launcher starts hitting unimplemented d3dcompiler
bits with OPWR supported.
2022-08-10 19:29:30 +03:00
Paul Gofman
7d4ca96ae1
proton: Add WINE_DISABLE_VULKAN_OPWR hack appid list.
...
CW-Bug-Id: #20680
2022-08-10 19:29:30 +03:00
Paul Gofman
242d655a0f
proton: Add dotnetfx35setup.exe builtin override.
...
CW-Bug-Id: #20733
2022-08-10 19:29:30 +03:00
Simon McVittie
79c9b6a15d
proton: Allow forwarding commands into the Proton environment
...
Recent versions of the Steam Runtime include an IPC server/client pair
which can be used to run commands inside the container environment
(or any other special execution environment), analogous to sshd/ssh or
flatpak-portal/flatpak-spawn. The server runs inside the Steam Runtime
container and accepts commands over D-Bus; the client runs on the host
system, asks the server to run a command, and forwards its stdin, stdout
and stderr back to the host.
https://gitlab.steamos.cloud/steamrt/steamlinuxruntime/-/merge_requests/72
adds support for injecting commands into the SteamLinuxRuntime_soldier
compatibility tool (and any later version, such as sniper). However,
Steam compatibility tools are stackable: in particular, Proton runs in a
soldier container (or presumably sniper in future). If we are debugging
a Proton game, then ideally we will want to inject commands into Proton's
execution environment rather than soldier's, so that they run with the
correct environment variables etc. to communicate with a running Proton
session. In particular, it's important that the `WINEPREFIX` is correct.
The steam-runtime-launcher-interface-0 program implements the
interface for compatibility tools to use to decide where, if anywhere,
to launch the command server.
This commit does not alter the scripts produced by
PROTON_DUMP_DEBUG_COMMANDS. To run those scripts' commands in the
container environment, pass their filenames to
steam-runtime-launch-client.
Signed-off-by: Simon McVittie <smcv@collabora.com>
Link: https://github.com/ValveSoftware/Proton/pull/5891
2022-08-10 19:29:30 +03:00
Arkadiusz Hiler
4cc575b2f4
proton: Add Greak: Memories of Azur to MFDXGI hack.
...
CW-Bug-Id: #19126
2022-08-10 19:29:30 +03:00
Newbyte
7785b9ab78
proton: Add Terra Nil Demo to MFDXGI hack.
...
CW-Bug-Id: #19126
Link: https://github.com/ValveSoftware/Proton/pull/5907
Works around main menu background video being corrupted.
2022-08-10 19:29:30 +03:00
Paul Gofman
b1852d2e67
proton: Add Lost Ember to MFDXGI hack.
...
CW-Bug-Id: #21097
2022-08-10 19:29:30 +03:00
Anna Lasky
6a1714a0d7
proton: Remove games from MFDXGI hack
...
This removes games that we believe are fixed by the initial improved
implementation of the mfdxgidevicemanager - specifically games with
graphical distortion during video playback.
CW-Bug-ID: #19126
2022-08-10 19:23:14 +03:00
Bitwolf
0ba9319113
proton: Add POSTAL: Brain Damaged to MFDXGI hack
...
CW-Bug-Id: #19126
Link: https://github.com/ValveSoftware/Proton/pull/5899
2022-08-03 14:24:42 +03:00
Esme Povirk
d141d538bc
proton: Make reflinks for file copies when possible.
...
CW-Bug-Id: #18633
2022-08-03 14:24:34 +03:00
Anna Lasky
ff7bfc5595
Add Dread X Collection: The Hunt to MFDXGI hack
...
CW-Bug-Id: #19126
2022-06-03 17:57:43 +03:00
Arkadiusz Hiler
faf8b2e64d
proton: Add Outward to MFDXGI hack.
...
CW-Bug-Id: #19126
2022-06-03 17:57:43 +03:00
Paul Gofman
673e1ae43d
proton: Add V Rising to MFDXGI hack.
...
CW-Bug-Id: #19126
2022-06-03 17:57:43 +03:00
Arkadiusz Hiler
203580f96f
Add two more games to MFDXGI manager hack.
...
CW-Bug-Id: #19126
CW-Bug-Id: #20655
2022-06-03 17:57:43 +03:00
Arkadiusz Hiler
cc8db7609b
Add three more games to MFDXGI manager hack.
...
CW-Bug-Id: #19126
2022-06-03 17:57:43 +03:00
Anna Lasky
ced280e888
Add Ember Knights to IMFDXGIDeviceManager hack
...
CW-Bug-Id: #19126
2022-06-03 17:57:43 +03:00
Anna Lasky
8909720216
Add El Hijo - A Wild West Tale to MFDXGI manager hack
...
CW-Bug-ID: #19126
2022-06-03 17:57:43 +03:00
Anna Lasky
d7452b523f
Add EZ2ON REBOOT : R to MFDXGI manager hack
...
CW-Bug-ID: #19126
2022-06-03 17:57:43 +03:00
Paul Gofman
a216f5baa0
Add POSTAL4: No Regerts to MFDXGI manager hack.
...
CW-Bug-Id: #20611
2022-06-03 17:57:29 +03:00
Andrew Eikum
94772426ac
Add Disintegration to MFDXGI manager hack
...
CW-Bug-Id: #20592
2022-06-03 14:26:11 +03:00
Georg Lehmann
7e7f6155d3
Set VKD3D_SHADER_DEBUG=none by default.
...
Link: https://github.com/ValveSoftware/Proton/pull/5326
2022-06-03 14:26:11 +03:00
Anna Lasky
44e38af171
Add Monster Train to IMFDXGIDeviceManager hack
...
CW-Bug-Id: #19126
2022-04-21 13:02:27 +03:00
Anna Lasky
34b55deb55
Add 3 more titles to IMFDXGIDeviceManager hack
...
Titles added: Hardspace: Shipbreaker (1161580), Nine Sols Demo
(1809540), Car Mechanic Simulator 2021 (1190000)
CW-Bug-Id: #19126
2022-04-21 13:02:27 +03:00
Arkadiusz Hiler
aaabeb5567
Revert "proton: Add noesync,nofsync for Apex Legends"
...
This reverts commit 25a58123a1
.
2022-04-05 18:13:11 +03:00
Arkadiusz Hiler
f45b165030
Revert "proton: Add noesync,nofsync for PixelJunk Eden"
...
This reverts commit 0623da2af4
.
2022-04-05 18:13:11 +03:00
Liam Middlebrook
aa33dd9cb8
proton: Set DXVK_ENABLE_NVAPI envvar when NvAPI is enabled
...
See: https://github.com/doitsujin/dxvk/pull/2544
Link: https://github.com/ValveSoftware/Proton/pull/5687
2022-04-05 18:13:11 +03:00
Paul Gofman
a4824da779
proton: Optionally setup T: drive for native Steam directory.
...
CW-Bug-Id: #20285
2022-04-05 18:13:11 +03:00
Andrew Eikum
addf6dc5b6
proton: Remove the FFXIV launcher workaround
...
CW-Bug-Id: #20242
2022-04-05 18:13:11 +03:00
Anna Lasky
f0876fb99c
Add DJMAX RESPECT V to IMFDXGIDeviceManager hack
...
CW-Bug-Id: #19126
2022-04-05 18:13:11 +03:00
Arkadiusz Hiler
6ab3403b1e
Add The Complex to IMFDXGIDeviceManager hack
2022-04-05 18:13:11 +03:00
Andrew Eikum
7b49d43020
Add Gloomhaven to IMFDXGIDeviceManager hack
...
CW-Bug-Id: #19126
2022-04-05 18:13:11 +03:00
Andrew Eikum
023a715241
Add Rust to IMFDXGIDeviceManager hack
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CW-Bug-Id: #19126
2022-04-05 18:13:11 +03:00
Andrew Eikum
0bbc7e480a
Add Cook-Out to IMFDXGIDeviceManager hack
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CW-Bug-Id: #19126
2022-04-05 18:03:47 +03:00
Andrew Eikum
99c07e4dae
Add Haven to IMFDXGIDeviceManager hack
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CW-Bug-Id: #19126
2022-04-05 18:03:47 +03:00
Andrew Eikum
473ce8c81d
Add Rustler to IMFDXGIDeviceManager hack
2022-03-01 12:32:14 -06:00
Andrew Eikum
c5b505393a
proton: Move mfplat MFDXGIDeviceManager hack appid list to proton script
2022-02-25 13:52:40 +02:00
Andrew Eikum
ccb2397f4c
proton: Force append_forever to be a named argument
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And remove redundant default parameter value.
2022-02-25 13:52:40 +02:00
Andrew Eikum
32fe36d9b2
proton: Extend PROTON_LOG to support adding extra WINEDEBUG channels
2022-02-25 13:52:40 +02:00
Andrew Eikum
17683bff97
proton: Better handle broken symlinks
2022-02-25 13:52:40 +02:00
Andrew Eikum
90a11aca8e
proton: Add file_exists helper function
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To make desired handling of symlinks more clear at the callsite.
2022-02-25 13:52:40 +02:00
Andrew Eikum
0623da2af4
proton: Add noesync,nofsync for PixelJunk Eden
2022-02-11 17:39:00 +02:00
Andrew Eikum
25a58123a1
proton: Add noesync,nofsync for Apex Legends
2022-02-11 17:39:00 +02:00
Arkadiusz Hiler
2a5b25a7a2
update dxvk to upstream v1.9.4
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we can drop all the proton-specific customizations now that dxvk's dgxi
is the default one and wined3d interop is gone from vrclient
2022-02-11 17:39:00 +02:00
Arkadiusz Hiler
053954076c
Update wine
2022-02-11 17:39:00 +02:00
Rémi Bernon
b203ba6bdd
proton: Run steam from its Program Files (x86) location.
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For CoD: Black Ops 3.
CW-Bug-Id: #19362
2022-01-24 22:53:20 +02:00
Derek Lesho
bcccab62e0
proton: Look for libraries in Steam Client path.
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This is used to pick up Valve's build of ffmpeg, which includes proprietary decoders.
Signed-off-by: Derek Lesho <dlesho@codeweavers.com>
2022-01-24 22:53:20 +02:00
Jactry Zeng
710257adb4
proton: Add workaround for FFXIV to enable old launcher by default.
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CW-Bug-Id: #19609
2022-01-24 16:03:39 +02:00
Andrew Eikum
71e306aaaa
proton: Bump dumped audio file version
2022-01-24 16:03:39 +02:00
Andrew Eikum
d4e3c477dd
proton: Add destroyprefix verb
2022-01-24 16:03:39 +02:00
Paul Gofman
b01153b165
proton: Also setup S: drive for game directory for run verb.
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CW-Bug-Id: #19930
2022-01-19 11:29:54 +02:00
Esme Povirk
de7ac78030
Set .update-timestamp for new prefixes.
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CW-Bug-Id: #19818
2022-01-19 11:29:54 +02:00
Rémi Bernon
7e4ee66328
proton: Link overridable DLLs debug files too.
2022-01-19 11:29:54 +02:00
Rémi Bernon
808920b6b3
proton: Add overridable DLLs to the tracked_files.
2022-01-19 11:29:54 +02:00
Rémi Bernon
83e40165ba
proton: Move try_copy calls into the tracked_files block.
2022-01-19 11:29:54 +02:00
Rémi Bernon
b3d4aa02a6
proton: Add a prefix parameter to try_copy.
2022-01-19 11:29:54 +02:00
Rémi Bernon
16b662a0bf
proton: Always set dst to the target file name in try_copy.
2022-01-19 11:29:54 +02:00
Nikolay Sivov
ab07135a89
Do not use d3d10/d3d10_1 from dxvk.
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That allows games to use d3d10 effects framework that wine's modules provide.
2022-01-19 11:29:54 +02:00
Jacek Caban
7e287a4614
proton: Allow relative paths in PROTON_REMOTE_DEBUG_CMD.
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Patch by Timothee Besset.
2022-01-19 11:29:54 +02:00
Rémi Bernon
959f3665c3
proton: Add +unwind to the default debug channels.
2022-01-19 11:29:54 +02:00
Rémi Bernon
0f1f692c70
proton: Start steam.exe from C:\\windows\\system32.
2022-01-19 11:29:54 +02:00
Rémi Bernon
ec2a650072
build: Install builtin libraries to target-arch lib subdirs.
2022-01-19 11:29:54 +02:00
Derek Lesho
cfaf65d982
steam_helper: Place BattlEye runtime path into PROTON_BATTLEYE_RUNTIME.
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CW-Bug-Id: #16650
2021-11-19 18:35:48 +02:00
Arkadiusz Hiler
3e4e8be82c
proton: Add disablelibglesv2 compat config option.
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Some games and launcher based on older CEF / Chromium versions require
this to render properly.
CW-Bug-Id: #19501
CW-Bug-Id: #19483
2021-11-12 17:28:23 +02:00
Paul Gofman
89f8134740
steam_helper: Build as 64 bit.
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CW-Bug-ID: #19504
2021-11-11 18:36:08 +02:00
Arkadiusz Hiler
cc9c109bf6
proton: Add usenativexinput13 compat config option.
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Various games using KT Engine like recent WRC and TT Isle of Man, when
run in a win10 prefix, try to load UWP/xinput1_3.dll that ships with the
games. It seems to be mostly-compatible xinput implementation built on
top of windows.gaming.input.dll.
However if we try to replace it with the builtin the game crashes
because it tries to call entry points that are not available in the
original xinput (that's the "mostly-compatible" part), so we need this
override.
Since our windows.gaming.input.dll implementation is just a stub
controllers other than steering wheels (which are handled through
dinput) do not work.
2021-11-11 18:36:08 +02:00
Andrew Eikum
fdc3651992
proton: Return the real application return code on exit.
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
06c9f221ec
proton: Log the kernel version.
2021-11-11 18:36:07 +02:00
SSYSS000
b39c95a7e1
proton: Delete PID leading zeros instead of all zeros
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Link: https://github.com/ValveSoftware/Proton/pull/5157
2021-11-11 18:36:07 +02:00
Zebediah Figura
50cab53a7b
proton: Copy libvkd3d-shader-1.dll into the system32 directory.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Jactry Zeng
1ae6c80f3e
fonts: Add an alternative of Nirmala UI (nirmala.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
ca928d31f9
fonts: Add an alternative of Microsoft Sans Serif (micross.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
5525cf9931
Revert "Add and install Noto Sans Arabic."
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This reverts commit 9eb14500c2
.
We are going to introduce a fake micross.ttf which also includes
all of these Arabic characters. We will use that one instead.
2021-11-11 18:36:07 +02:00
Paul Gofman
d9f80272c0
proton: Enabled nvcuda.dll when nvapi is enabled.
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Link: https://github.com/ValveSoftware/wine/pull/119
2021-09-23 19:07:57 +03:00
Esme Povirk
4940f69c90
Remove default overrides for Microsoft.Xna.Framework.
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This default is no longer needed because it's built into Wine.
The Wine default is now version-specific so XNA 3.x redists can load.
CW-Bug-Id: #16852
2021-09-23 19:07:57 +03:00
Andrew Eikum
c47dfe6a0b
proton: Don't follow symlinks when merging user dirs
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Link: https://github.com/ValveSoftware/Proton/issues/5102
2021-09-23 19:07:48 +03:00
Andrew Eikum
79ddcc5568
proton: Don't copy metadata by default
2021-08-23 12:30:03 -05:00
Andrew Eikum
b5646c4072
proton: Work around prefixes broken by unofficial builds
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Some unofficial builds running closer to upstream created a Documents ->
My Documents symlink. We would then create a My Documents -> Documents
symlink, resulting in infinite recursion. Detect this scenario and fix
it before merging user directories.
2021-08-19 10:47:48 -05:00