1193 Commits

Author SHA1 Message Date
Arkadiusz Hiler
049bf517eb update wine experimental-6.3-20211011b 2021-10-11 22:35:53 +03:00
Arkadiusz Hiler
8939859322 update dxvk to v1.9.2-20-g3e64e1b3 experimental-6.3-20211011 2021-10-11 21:41:15 +03:00
Arkadiusz Hiler
c097eae5a9 update wine 2021-10-11 21:40:41 +03:00
Arkadiusz Hiler
1ee2544f6b proton: Log the kernel version. 2021-10-11 18:30:08 +00:00
Andrew Eikum
c3815897b8 media-converter: Temporarily disable dumping audio to disk
It has some known issues, so don't waste resources on bad data.

CW-Bug-Id: #19009
2021-10-11 13:17:05 -05:00
Andrew Eikum
f3c3f79e35 media-converter: Always set write offset past header 2021-10-11 13:16:29 -05:00
Andrew Eikum
f984ac1fd4 lsteamclient: Also key glyph path cache off of flags parameter 2021-10-11 09:05:32 -05:00
Andrew Eikum
c07744714d lsteamclient: Also convert paths from GetGlyphForXboxOrigin
CW-Bug-Id: #19517
2021-10-08 13:15:23 -05:00
Andrew Eikum
b11c5bcfb0 lsteamclient: Convert glyph paths in new ISteamInput005 methods
CW-Bug-Id: #19517
2021-10-08 13:03:41 -05:00
Andrew Eikum
03476e7e21 lsteamclient: Convert path given to ISteamInput::SetInputActionManifestFilePath
CW-Bug-Id: #19517
2021-10-08 09:39:39 -05:00
Arkadiusz Hiler
5e2cf117ce proton: Add usenativexinput13 compat config option.
Various games using KT Engine like recent WRC and TT Isle of Man, when
run in a win10 prefix, try to load UWP/xinput1_3.dll that ships with the
games. It seems to be mostly-compatible xinput implementation built on
top of windows.gaming.input.dll.

However if we try to replace it with the builtin the game crashes
because it tries to call entry points that are not available in the
original xinput (that's the "mostly-compatible" part), so we need this
override.

Since our windows.gaming.input.dll implementation is just a stub
controllers other than steering wheels (which are handled through
dinput) do not work.
2021-10-05 17:43:25 +03:00
Esme Povirk
b0db1c3bfe Update Wine Mono to 6.4.1. 2021-10-04 13:10:11 -05:00
Arkadiusz Hiler
ddb704d92c update dxvk to v1.9.2-17-g581f0969 experimental-6.3-20211004 2021-10-04 16:13:24 +03:00
Zebediah Figura
9aa4fe10e3 vkd3d: Update for Monster Boy and the Cursed Kingdom. 2021-10-03 19:29:04 -05:00
Arkadiusz Hiler
a376f56328 update wine experimental-6.3-20210930 2021-09-30 22:38:12 +03:00
Arkadiusz Hiler
8d8ed6f4e6 update dxvk-nvapi to v0.4-37-gacbcf35 2021-09-30 13:50:15 +03:00
Esme Povirk
460e4d47b8 Update Wine Mono to 6.4.0. 2021-09-30 13:48:37 +03:00
SSYSS000
d368e283ca proton: Delete PID leading zeros instead of all zeros 2021-09-30 13:48:37 +03:00
Andrew Eikum
dd66702ecd lsteamclient: generate 1.52 support 2021-09-30 13:48:37 +03:00
Andrew Eikum
b6dad71a85 lsteamclient: import steamworks sdk 1.52 2021-09-30 13:48:37 +03:00
Zebediah Figura
6007a2f672 vkd3d: Update to my working tree.
CW-Bug-Id: #15810
2021-09-30 13:48:37 +03:00
Zebediah Figura
eca65f4f72 proton: Copy libvkd3d-shader-1.dll into the system32 directory.
CW-Bug-Id: #15810
2021-09-30 13:48:37 +03:00
Zebediah Figura
87e88e0fd8 build: Build vkd3d.
CW-Bug-Id: #15810
2021-09-30 13:48:37 +03:00
Zebediah Figura
5a6b6c1931 build: Build SPIRV-Headers, sort of.
CW-Bug-Id: #15810
2021-09-30 13:48:37 +03:00
Zebediah Figura
1b1f8b01cd build: Build Vulkan-Headers, sort of.
CW-Bug-Id: #15810
2021-09-30 13:48:36 +03:00
Zebediah Figura
513a3a90ea SPIRV-Headers: New submodule.
CW-Bug-Id: #15810
2021-09-30 13:48:36 +03:00
Zebediah Figura
c6d94ec45e Vulkan-Headers: New submodule.
CW-Bug-Id: #15810
2021-09-30 13:48:36 +03:00
Zebediah Figura
b88f728ddb vkd3d: New submodule.
CW-Bug-Id: #15810
2021-09-30 13:48:36 +03:00
Zebediah Figura
b1642171db build: Run autoreconf in the container.
CW-Bug-Id: #15810
2021-09-30 13:48:36 +03:00
Giovanni Mascellani
2f7658f4eb docker: Install Capstone development files. 2021-09-30 13:48:25 +03:00
Rémi Bernon
4338e7c1aa docker: Add python3-pefile package to SDK image. 2021-09-30 13:48:25 +03:00
Rémi Bernon
bd28ab3d99 docker: Don't install tini, it's already there now. 2021-09-30 13:48:25 +03:00
Rémi Bernon
ebdd596d2a docker: Install libxpresent-dev packages. 2021-09-30 13:48:25 +03:00
Rémi Bernon
f93600f46e docker: Bump steamrt version to 0.20210505.0. 2021-09-30 13:48:25 +03:00
Andrew Eikum
4a00366b88 Handle steampipe quirks in deploy builds 2021-09-30 13:48:25 +03:00
Andrew Eikum
6107778cbc Don't ship filenames with colons in them 2021-09-30 13:48:25 +03:00
Andrew Eikum
76dfa15e95 Don't ship proton dist files in a tarball anymore 2021-09-30 13:48:25 +03:00
Rémi Bernon
f2adc24dd2 build: Cleanup target directories before building.
And force copy artifacts after.
2021-09-30 13:48:25 +03:00
Arkadiusz Hiler
5536e50175 update wine proton-6.3-7-rc4 proton-6.3-7 2021-09-29 16:27:35 +03:00
Arkadiusz Hiler
0254a0fe15 update dxvk to v1.9.2-7-gb63ceeda 2021-09-29 16:27:27 +03:00
Arkadiusz Hiler
1db7f930a9 update vkd3d-proton to v2.4-101-g173b8ece 2021-09-24 20:22:55 +03:00
Paul Gofman
d9f80272c0 proton: Enabled nvcuda.dll when nvapi is enabled.
Link: https://github.com/ValveSoftware/wine/pull/119
2021-09-23 19:07:57 +03:00
Esme Povirk
4940f69c90 Remove default overrides for Microsoft.Xna.Framework.
This default is no longer needed because it's built into Wine.
The Wine default is now version-specific so XNA 3.x redists can load.

CW-Bug-Id: #16852
2021-09-23 19:07:57 +03:00
Andrew Eikum
c47dfe6a0b proton: Don't follow symlinks when merging user dirs
Link: https://github.com/ValveSoftware/Proton/issues/5102
2021-09-23 19:07:48 +03:00
Andrew Eikum
79ddcc5568 proton: Don't copy metadata by default proton-6.3-6c 2021-08-23 12:30:03 -05:00
Andrew Eikum
b5646c4072 proton: Work around prefixes broken by unofficial builds
Some unofficial builds running closer to upstream created a Documents ->
My Documents symlink. We would then create a My Documents -> Documents
symlink, resulting in infinite recursion. Detect this scenario and fix
it before merging user directories.
proton-6.3-6b
2021-08-19 10:47:48 -05:00
Liam Middlebrook
0afcb19416 proton: Copy DLLs provided by the NVIDIA driver into prefix
The upcoming NVIDIA 470 driver series will introduce a DLL (nvngx.dll)
for the support of NVIDIA DLSS in Proton. This change adds logic for
discovering the location of DLL files provided by the NVIDIA driver, and
copies them to C:\Windows\System32\

Reviewed-by: Adam Moss <amoss@nvidia.com>
proton-6.3-6 proton-6.3-6-rc4
2021-08-17 10:11:32 -05:00
Liam Middlebrook
1630811474 dxvk-nvapi: Add to Proton
Add https://github.com/jp7677/dxvk-nvapi as a submodule. dxvk-nvapi will
not be copied into Proton prefixes by default, but instead will be
controlled via the environment variable PROTON_ENABLE_NVAPI. This is
done to avoid any potential adverse effects of the nvapi DLL existing
in cases where an application may require a function that is not
implemented by dxvk-nvapi.

This new functionality can be enabled by setting the following environment
variable to a value of `1`:
    `PROTON_ENABLE_NVAPI`

This functionality is needed in order to support DLSS within Proton.

Reviewed-by: Adam Moss <amoss@nvidia.com>
2021-08-17 10:11:32 -05:00
Andrew Eikum
3f865b5b5b update FAudio to 21.08-1-g0c352eb 2021-08-17 10:11:32 -05:00
Andrew Eikum
e82e98b1ff proton: Migrate old user paths to new paths
CW-Bug-Id: 18905
2021-08-17 10:11:32 -05:00