Commit Graph

1190 Commits

Author SHA1 Message Date
Rémi Bernon
68bd1c20e8 build: Use proton sdk docker image for building. 2021-03-31 14:08:10 -05:00
Rémi Bernon
6eba98ad23 build: Bump GCC to 10.2.0, Binutils to 2.36.1 and Rust to 1.50.0. 2021-03-31 14:08:10 -05:00
Andrew Eikum
fe4663159d steam_helper: Call FreeConsole before waiting to exit
Patch by Jacek Caban. This allows conhost to exit so it won't block server exit.
2021-03-31 14:08:10 -05:00
Andrew Eikum
8398ebded4 update wine to 6.3 2021-03-31 14:08:09 -05:00
Andrew Eikum
7c91f57ec9 update dxvk 2021-02-09 14:49:45 -06:00
Andrew Eikum
c542f02b57 update license dates 2021-02-09 14:49:45 -06:00
Andrew Eikum
1c0c5da940 update wine 2021-02-09 14:49:45 -06:00
Rémi Bernon
ae85b5d0df build: Build docker images for proton sdk. 2021-02-05 08:28:09 -06:00
Rémi Bernon
de58187e6c build: Also pass CXX override to wine configure.
So that it is correctly embedded into wineg++.
2021-02-05 08:28:09 -06:00
Rémi Bernon
433e98c22d build: Use CC32 / CXX32 when building 32bit modules. 2021-02-05 08:28:09 -06:00
Rémi Bernon
ae1e942714 build: Build dxvk within the docker container. 2021-02-05 08:28:09 -06:00
Rémi Bernon
f417b5c3e3 configure: Use a single steam runtime image.
* Make it more flexible on the image name,

* Remove the image type support, only Docker is likely to be supported.

* Add target runtime name (scout / soldier), independent of the image.
2021-02-05 08:28:09 -06:00
Rémi Bernon
dcf5f0f53c configure: Remove unused ffmpeg option. 2021-02-05 08:28:09 -06:00
Rémi Bernon
8e7a5fc21d build: Remove unused NO_DXVK option. 2021-02-05 08:28:09 -06:00
Paul Gofman
f5a9a2a302 vrclient_x64: Do not change handle in in ivrcompositor_submit_vulkan().
No Man's Sky is giving us vulkan handle in that handle. It looks like
the depth texture is not used by openvr, putting anything to this handle
does not trigger any fault or Vulkan validation error.
2021-02-05 08:18:54 -06:00
Andrew Eikum
86433ceddd proton: Add nativevulkanloader config setting 2021-02-05 08:16:50 -06:00
Simon McVittie
a59b6905da gitmodules: Consistently remove trailing slash
The forms with or without a trailing slash are interchangeable via https,
but the form with a trailing slash doesn't work if you have git configured
to always access Github repositories via ssh, using something like:

    git config --global url."git+ssh://git@github.com/".insteadOf "https://github.com/"

Signed-off-by: Simon McVittie <smcv@collabora.com>
2021-02-05 07:32:40 -06:00
Rémi Bernon
42e1584e71 steamclient: Fake Shift + Tab key release on overlay activation. 2021-01-14 10:11:07 -06:00
Andrew Eikum
d72f1ef930 wineopenxr: HACK: Don't try to call OpenXR functions if OpenVR is not working 2021-01-14 10:11:07 -06:00
Andrew Eikum
61dff029ae update dxvk to v1.7.3-28-g8163eb41 2021-01-14 10:11:07 -06:00
Andrew Eikum
088c989dd6 update wine 2021-01-14 10:11:07 -06:00
Rémi Bernon
186f81ec47 steamclient: Monitor GameOverlayActivated_t callbacks to track overlay presence. 2021-01-11 12:26:56 -06:00
Andrew Eikum
38f603d7bf wineopenxr: Add openxr support 2021-01-11 12:26:56 -06:00
Andrew Eikum
6bf3e1701b update vkd3d-proton to v2.1 2021-01-08 14:02:30 -06:00
Andrew Eikum
54ab99b947 update vkd3d-proton to v2.0-103-ge2185df7 2020-12-09 07:06:17 -06:00
Andrew Eikum
a4cc894859 update wine 2020-12-09 07:06:17 -06:00
Andrew Eikum
4c0f01e2dc proton: Add gamedrive config setting to create an S: drive for the game's library 2020-12-08 08:24:04 -06:00
Andrew Eikum
25a2a690b0 proton: Add helpers for pre/appending to env var lists 2020-12-08 08:23:57 -06:00
Andrew Eikum
1b975c15dd proton: Add vkd3dbindlesstb compat config option 2020-12-08 08:23:57 -06:00
Andrew Eikum
859486e584 update dxvk to v1.7.3-4-g03f11baf 2020-12-07 11:31:59 -06:00
Andrew Eikum
cc3d268764 Upgrade mingw-w64 to v8.0.0 2020-12-03 07:24:14 -06:00
Andrew Eikum
8d44166b16 README: Clarify how to acquire source
A user on GitHub was using the GitHub Releases tarballs, which won't
work as our build system depends on it being a Git repo. Try to guide
users to check out with Git instead.
2020-12-03 07:24:14 -06:00
Andrew Eikum
25a045e445 update wine 2020-12-03 07:24:14 -06:00
Giovanni Mascellani
e5c634ce0b Silence expected and harmless errors 2020-12-01 14:54:06 -06:00
Giovanni Mascellani
16992af05c Port gen_wrapper.py to Python 3
Basically the only issue left out is that Python3 is much more picky
on file encoding, and some Valve headers are not UTF-8. Ignoring
errors is enough to get everything fixed.
2020-12-01 14:54:06 -06:00
Giovanni Mascellani
04af5e3d79 Sort callback tables by id
This way the generated file is more deterministic, and hopefully less
irrelevant diff is produced (for example when switching from Python 2
to Python 3, or when adding more callbacks that cause rehashing the
dictionary).
2020-12-01 14:54:06 -06:00
Andrew Eikum
9566b93f25 update FAudio to 20.12 2020-12-01 13:39:20 -06:00
Pierre-Loup A. Griffais
300d23ca7c proton: give transcoded files their own path
STEAM_COMPAT_TRANSCODED_MEDIA_PATH
2020-12-01 13:03:31 -06:00
Andrew Eikum
4e84cd392d update vkd3d-proton to 2.0 2020-11-10 07:31:32 -06:00
Rémi Bernon
d126a401f6 proton: Add dotnetfx35.exe builtin override. 2020-11-10 07:31:32 -06:00
Andrew Eikum
1e7fb76caf update wine 2020-11-10 07:31:32 -06:00
Giovanni Mascellani
c559773d00 lsteamclient: Allow callbacks to be NULL
Steamworks API seems to accept NULL callbacks, simply avoiding to call
them when this is the case.
2020-11-09 13:43:05 -06:00
Andrew Eikum
8a6964bb3c media-converter: Also support video/quicktime 2020-11-09 13:43:05 -06:00
Andrew Eikum
1002d7c23d proton: Attempt to log SLR version 2020-11-09 13:43:05 -06:00
Paul Gofman
4f31b3b2b8 lsteamclient: Fix end of string check in relative path conversion. 2020-11-09 13:43:05 -06:00
Jacob Hrbek
0447662cef Vagrantfile: fixed typo 2020-11-09 13:43:05 -06:00
Newbyte
6305de83bc proton: Make log directory configurable via PROTON_LOG_DIR 2020-11-09 13:43:05 -06:00
Arseniy Kucher
370dc01d07 media-converter: Simplify array copy 2020-10-19 13:52:04 -05:00
Matt Coffin
a2ccc70f7b vrclient: Add FIXME for wined3d in IVROverlay::SetOverlayTexture 2020-10-14 15:05:38 -05:00
Matt Coffin
1625ed00c7 vrclient: Add support for Vulkan in IVROverlay::SetOverlayTexture 2020-10-14 15:05:34 -05:00