#ifdef __cplusplus extern "C" { #endif extern EVROverlayError cppIVROverlay_IVROverlay_017_FindOverlay(void *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_DestroyOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetHighQualityOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_017_GetHighQualityOverlay(void *); extern uint32_t cppIVROverlay_IVROverlay_017_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_017_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, EVROverlayError *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayName(void *, VROverlayHandle_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_017_GetOverlayErrorNameFromEnum(void *, EVROverlayError); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayRenderingPid(void *, VROverlayHandle_t, uint32_t); extern uint32_t cppIVROverlay_IVROverlay_017_GetOverlayRenderingPid(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTexelAspect(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTexelAspect(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlaySortOrder(void *, VROverlayHandle_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlaySortOrder(void *, VROverlayHandle_t, uint32_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float, float); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTextureColorSpace(void *, VROverlayHandle_t, EColorSpace *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern uint32_t cppIVROverlay_IVROverlay_017_GetOverlayRenderModel(void *, VROverlayHandle_t, char *, uint32_t, HmdColor_t *, EVROverlayError *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayRenderModel(void *, VROverlayHandle_t, const char *, HmdColor_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, ETrackingUniverseOrigin *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTransformTrackedDeviceComponent(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, char *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTransformOverlayRelative(void *, VROverlayHandle_t, VROverlayHandle_t *, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTransformOverlayRelative(void *, VROverlayHandle_t, VROverlayHandle_t, HmdMatrix34_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_ShowOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_017_IsOverlayVisible(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetTransformForOverlayCoordinates(void *, VROverlayHandle_t, ETrackingUniverseOrigin, HmdVector2_t, HmdMatrix34_t *); extern bool cppIVROverlay_IVROverlay_017_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_1011 *, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_017_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_017_HandleControllerOverlayInteractionAsMouse(void *, VROverlayHandle_t, TrackedDeviceIndex_t); extern bool cppIVROverlay_IVROverlay_017_IsHoverTargetOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_017_GetGamepadFocusOverlay(void *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetGamepadFocusOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayNeighbor(void *, EOverlayDirection, VROverlayHandle_t, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_MoveGamepadFocusToNeighbor(void *, EOverlayDirection, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayDualAnalogTransform(void *, VROverlayHandle_t, EDualAnalogWhich, HmdVector2_t *, float); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayDualAnalogTransform(void *, VROverlayHandle_t, EDualAnalogWhich, HmdVector2_t *, float *); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayTexture(void *, VROverlayHandle_t, Texture_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_ClearOverlayTexture(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTexture(void *, VROverlayHandle_t, void **, void *, uint32_t *, uint32_t *, uint32_t *, ETextureType *, EColorSpace *, VRTextureBounds_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_ReleaseNativeOverlayHandle(void *, VROverlayHandle_t, void *); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayTextureSize(void *, VROverlayHandle_t, uint32_t *, uint32_t *); extern EVROverlayError cppIVROverlay_IVROverlay_017_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_017_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_017_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_017_ShowDashboard(void *, const char *); extern TrackedDeviceIndex_t cppIVROverlay_IVROverlay_017_GetPrimaryDashboardDevice(void *); extern EVROverlayError cppIVROverlay_IVROverlay_017_ShowKeyboard(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_ShowKeyboardForOverlay(void *, VROverlayHandle_t, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool, uint64_t); extern uint32_t cppIVROverlay_IVROverlay_017_GetKeyboardText(void *, char *, uint32_t); extern void cppIVROverlay_IVROverlay_017_HideKeyboard(void *); extern void cppIVROverlay_IVROverlay_017_SetKeyboardTransformAbsolute(void *, ETrackingUniverseOrigin, HmdMatrix34_t *); extern void cppIVROverlay_IVROverlay_017_SetKeyboardPositionForOverlay(void *, VROverlayHandle_t, HmdRect2_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_SetOverlayIntersectionMask(void *, VROverlayHandle_t, VROverlayIntersectionMaskPrimitive_t *, uint32_t, uint32_t); extern EVROverlayError cppIVROverlay_IVROverlay_017_GetOverlayFlags(void *, VROverlayHandle_t, uint32_t *); extern VRMessageOverlayResponse cppIVROverlay_IVROverlay_017_ShowMessageOverlay(void *, const char *, const char *, const char *, const char *, const char *, const char *); extern void cppIVROverlay_IVROverlay_017_CloseMessageOverlay(void *); #ifdef __cplusplus } #endif