/* This file is auto-generated, do not edit. */ #include "steamclient_private.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, 8) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, 12) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, 16) uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32_t cubRGB, int32_t nWidth, int32_t nHeight) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot_params params = { .linux_side = _this->u_iface, .pubRGB = pubRGB, .cubRGB = cubRGB, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot, ¶ms ); return params._ret; } uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int32_t nWidth, int32_t nHeight) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .pchFilename = pchFilename, .pchThumbnailFilename = pchThumbnailFilename, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, ¶ms ); return params._ret; } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(struct w_steam_iface *_this) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, ¶ms ); } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(struct w_steam_iface *_this, bool bHook) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots_params params = { .linux_side = _this->u_iface, .bHook = bHook, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, ¶ms ); } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .pchLocation = pchLocation, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, ¶ms ); return params._ret; } extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable; DEFINE_RTTI_DATA0(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001, 0, ".?AVISteamScreenshots@@") __ASM_BLOCK_BEGIN(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtables) __ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001, VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION001"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable, 6, "STEAMSCREENSHOTS_INTERFACE_VERSION001"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, 8) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation, 12) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, 16) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, 16) uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32_t cubRGB, int32_t nWidth, int32_t nHeight) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot_params params = { .linux_side = _this->u_iface, .pubRGB = pubRGB, .cubRGB = cubRGB, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot, ¶ms ); return params._ret; } uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int32_t nWidth, int32_t nHeight) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .pchFilename = pchFilename, .pchThumbnailFilename = pchThumbnailFilename, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, ¶ms ); return params._ret; } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(struct w_steam_iface *_this) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, ¶ms ); } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(struct w_steam_iface *_this, bool bHook) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots_params params = { .linux_side = _this->u_iface, .bHook = bHook, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, ¶ms ); } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .pchLocation = pchLocation, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation, ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(struct w_steam_iface *_this, uint32_t hScreenshot, uint64_t unPublishedFileID) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .unPublishedFileID = unPublishedFileID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, ¶ms ); return params._ret; } extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable; DEFINE_RTTI_DATA0(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002, 0, ".?AVISteamScreenshots@@") __ASM_BLOCK_BEGIN(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtables) __ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002, VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION002"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable, 7, "STEAMSCREENSHOTS_INTERFACE_VERSION002"); r->u_iface = u_iface; return r; } DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, 20) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, 8) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation, 12) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser, 16) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile, 16) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, 4) DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, 16) uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32_t cubRGB, int32_t nWidth, int32_t nHeight) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot_params params = { .linux_side = _this->u_iface, .pubRGB = pubRGB, .cubRGB = cubRGB, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot, ¶ms ); return params._ret; } uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int32_t nWidth, int32_t nHeight) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .pchFilename = pchFilename, .pchThumbnailFilename = pchThumbnailFilename, .nWidth = nWidth, .nHeight = nHeight, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, ¶ms ); return params._ret; } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(struct w_steam_iface *_this) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, ¶ms ); } void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(struct w_steam_iface *_this, bool bHook) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots_params params = { .linux_side = _this->u_iface, .bHook = bHook, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, ¶ms ); } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(struct w_steam_iface *_this, uint32_t hScreenshot, const char *pchLocation) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .pchLocation = pchLocation, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation, ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(struct w_steam_iface *_this, uint32_t hScreenshot, CSteamID steamID) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .steamID = steamID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser, ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(struct w_steam_iface *_this, uint32_t hScreenshot, uint64_t unPublishedFileID) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile_params params = { .linux_side = _this->u_iface, .hScreenshot = hScreenshot, .unPublishedFileID = unPublishedFileID, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile, ¶ms ); return params._ret; } bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(struct w_steam_iface *_this) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, ¶ms ); return params._ret; } uint32_t __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(struct w_steam_iface *_this, uint32_t eType, const char *pchFilename, const char *pchVRFilename) { struct ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary_params params = { .linux_side = _this->u_iface, .eType = eType, .pchFilename = pchFilename, .pchVRFilename = pchVRFilename, }; TRACE("%p\n", _this); STEAMCLIENT_CALL( ISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, ¶ms ); return params._ret; } extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable; DEFINE_RTTI_DATA0(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003, 0, ".?AVISteamScreenshots@@") __ASM_BLOCK_BEGIN(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtables) __ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003, VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked) VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary) ); __ASM_BLOCK_END struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION003"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable, 9, "STEAMSCREENSHOTS_INTERFACE_VERSION003"); r->u_iface = u_iface; return r; } void init_winISteamScreenshots_rtti( char *base ) { #ifdef __x86_64__ init_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_rtti( base ); init_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_rtti( base ); init_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_rtti( base ); #endif /* __x86_64__ */ }