/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamFriends_SteamFriends006.h" struct u_ISteamFriends_SteamFriends006 { #ifdef __cplusplus virtual const char * GetPersonaName( ) = 0; virtual void SetPersonaName( const char * ) = 0; virtual uint32_t GetPersonaState( ) = 0; virtual int32_t GetFriendCount( int32_t ) = 0; virtual CSteamID GetFriendByIndex( int32_t, int32_t ) = 0; virtual uint32_t GetFriendRelationship( CSteamID ) = 0; virtual uint32_t GetFriendPersonaState( CSteamID ) = 0; virtual const char * GetFriendPersonaName( CSteamID ) = 0; virtual int32_t GetFriendAvatar( CSteamID, int32_t ) = 0; virtual bool GetFriendGamePlayed( CSteamID, FriendGameInfo_t * ) = 0; virtual const char * GetFriendPersonaNameHistory( CSteamID, int32_t ) = 0; virtual bool HasFriend( CSteamID, int32_t ) = 0; virtual int32_t GetClanCount( ) = 0; virtual CSteamID GetClanByIndex( int32_t ) = 0; virtual const char * GetClanName( CSteamID ) = 0; virtual const char * GetClanTag( CSteamID ) = 0; virtual int32_t GetFriendCountFromSource( CSteamID ) = 0; virtual CSteamID GetFriendFromSourceByIndex( CSteamID, int32_t ) = 0; virtual bool IsUserInSource( CSteamID, CSteamID ) = 0; virtual void SetInGameVoiceSpeaking( CSteamID, bool ) = 0; virtual void ActivateGameOverlay( const char * ) = 0; virtual void ActivateGameOverlayToUser( const char *, CSteamID ) = 0; virtual void ActivateGameOverlayToWebPage( const char * ) = 0; virtual void ActivateGameOverlayToStore( uint32_t ) = 0; virtual void SetPlayedWith( CSteamID ) = 0; virtual void ActivateGameOverlayInviteDialog( CSteamID ) = 0; #endif /* __cplusplus */ }; void cppISteamFriends_SteamFriends006_GetPersonaName( struct cppISteamFriends_SteamFriends006_GetPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetPersonaName( ); } void cppISteamFriends_SteamFriends006_SetPersonaName( struct cppISteamFriends_SteamFriends006_SetPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->SetPersonaName( params->pchPersonaName ); } void cppISteamFriends_SteamFriends006_GetPersonaState( struct cppISteamFriends_SteamFriends006_GetPersonaState_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetPersonaState( ); } void cppISteamFriends_SteamFriends006_GetFriendCount( struct cppISteamFriends_SteamFriends006_GetFriendCount_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendCount( params->iFriendFlags ); } void cppISteamFriends_SteamFriends006_GetFriendByIndex( struct cppISteamFriends_SteamFriends006_GetFriendByIndex_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; *params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends006_GetFriendRelationship( struct cppISteamFriends_SteamFriends006_GetFriendRelationship_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendRelationship( params->steamIDFriend ); } void cppISteamFriends_SteamFriends006_GetFriendPersonaState( struct cppISteamFriends_SteamFriends006_GetFriendPersonaState_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendPersonaState( params->steamIDFriend ); } void cppISteamFriends_SteamFriends006_GetFriendPersonaName( struct cppISteamFriends_SteamFriends006_GetFriendPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendPersonaName( params->steamIDFriend ); } void cppISteamFriends_SteamFriends006_GetFriendAvatar( struct cppISteamFriends_SteamFriends006_GetFriendAvatar_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendAvatar( params->steamIDFriend, params->eAvatarSize ); } void cppISteamFriends_SteamFriends006_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends006_GetFriendGamePlayed_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName ); } void cppISteamFriends_SteamFriends006_HasFriend( struct cppISteamFriends_SteamFriends006_HasFriend_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends006_GetClanCount( struct cppISteamFriends_SteamFriends006_GetClanCount_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetClanCount( ); } void cppISteamFriends_SteamFriends006_GetClanByIndex( struct cppISteamFriends_SteamFriends006_GetClanByIndex_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; *params->_ret = iface->GetClanByIndex( params->iClan ); } void cppISteamFriends_SteamFriends006_GetClanName( struct cppISteamFriends_SteamFriends006_GetClanName_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetClanName( params->steamIDClan ); } void cppISteamFriends_SteamFriends006_GetClanTag( struct cppISteamFriends_SteamFriends006_GetClanTag_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetClanTag( params->steamIDClan ); } void cppISteamFriends_SteamFriends006_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends006_GetFriendCountFromSource_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->GetFriendCountFromSource( params->steamIDSource ); } void cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; *params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend ); } void cppISteamFriends_SteamFriends006_IsUserInSource( struct cppISteamFriends_SteamFriends006_IsUserInSource_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource ); } void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlay( struct cppISteamFriends_SteamFriends006_ActivateGameOverlay_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->ActivateGameOverlay( params->pchDialog ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->ActivateGameOverlayToUser( params->pchDialog, params->steamID ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->ActivateGameOverlayToWebPage( params->pchURL ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->ActivateGameOverlayToStore( params->nAppID ); } void cppISteamFriends_SteamFriends006_SetPlayedWith( struct cppISteamFriends_SteamFriends006_SetPlayedWith_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->SetPlayedWith( params->steamIDUserPlayedWith ); } void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog_params *params ) { struct u_ISteamFriends_SteamFriends006 *iface = (struct u_ISteamFriends_SteamFriends006 *)params->linux_side; iface->ActivateGameOverlayInviteDialog( params->steamIDLobby ); }