/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamUser_SteamUser020.h" struct u_ISteamUser_SteamUser020 { #ifdef __cplusplus virtual int32_t GetHSteamUser( ) = 0; virtual bool BLoggedOn( ) = 0; virtual CSteamID GetSteamID( ) = 0; virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, uint32_t, uint16_t, bool ) = 0; virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0; virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0; virtual bool GetUserDataFolder( char *, int32_t ) = 0; virtual void StartVoiceRecording( ) = 0; virtual void StopVoiceRecording( ) = 0; virtual uint32_t GetAvailableVoice( uint32_t *, uint32_t *, uint32_t ) = 0; virtual uint32_t GetVoice( bool, void *, uint32_t, uint32_t *, bool, void *, uint32_t, uint32_t *, uint32_t ) = 0; virtual uint32_t DecompressVoice( const void *, uint32_t, void *, uint32_t, uint32_t *, uint32_t ) = 0; virtual uint32_t GetVoiceOptimalSampleRate( ) = 0; virtual uint32_t GetAuthSessionTicket( void *, int32_t, uint32_t * ) = 0; virtual uint32_t BeginAuthSession( const void *, int32_t, CSteamID ) = 0; virtual void EndAuthSession( CSteamID ) = 0; virtual void CancelAuthTicket( uint32_t ) = 0; virtual uint32_t UserHasLicenseForApp( CSteamID, uint32_t ) = 0; virtual bool BIsBehindNAT( ) = 0; virtual void AdvertiseGame( CSteamID, uint32_t, uint16_t ) = 0; virtual uint64_t RequestEncryptedAppTicket( void *, int32_t ) = 0; virtual bool GetEncryptedAppTicket( void *, int32_t, uint32_t * ) = 0; virtual int32_t GetGameBadgeLevel( int32_t, bool ) = 0; virtual int32_t GetPlayerSteamLevel( ) = 0; virtual uint64_t RequestStoreAuthURL( const char * ) = 0; virtual bool BIsPhoneVerified( ) = 0; virtual bool BIsTwoFactorEnabled( ) = 0; virtual bool BIsPhoneIdentifying( ) = 0; virtual bool BIsPhoneRequiringVerification( ) = 0; virtual uint64_t GetMarketEligibility( ) = 0; virtual uint64_t GetDurationControl( ) = 0; #endif /* __cplusplus */ }; void cppISteamUser_SteamUser020_GetHSteamUser( struct cppISteamUser_SteamUser020_GetHSteamUser_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetHSteamUser( ); } void cppISteamUser_SteamUser020_BLoggedOn( struct cppISteamUser_SteamUser020_BLoggedOn_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BLoggedOn( ); } void cppISteamUser_SteamUser020_GetSteamID( struct cppISteamUser_SteamUser020_GetSteamID_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; *params->_ret = iface->GetSteamID( ); } void cppISteamUser_SteamUser020_InitiateGameConnection( struct cppISteamUser_SteamUser020_InitiateGameConnection_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure ); } void cppISteamUser_SteamUser020_TerminateGameConnection( struct cppISteamUser_SteamUser020_TerminateGameConnection_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->TerminateGameConnection( params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser020_TrackAppUsageEvent( struct cppISteamUser_SteamUser020_TrackAppUsageEvent_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo ); } void cppISteamUser_SteamUser020_GetUserDataFolder( struct cppISteamUser_SteamUser020_GetUserDataFolder_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetUserDataFolder( params->pchBuffer, params->cubBuffer ); } void cppISteamUser_SteamUser020_StartVoiceRecording( struct cppISteamUser_SteamUser020_StartVoiceRecording_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->StartVoiceRecording( ); } void cppISteamUser_SteamUser020_StopVoiceRecording( struct cppISteamUser_SteamUser020_StopVoiceRecording_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->StopVoiceRecording( ); } void cppISteamUser_SteamUser020_GetAvailableVoice( struct cppISteamUser_SteamUser020_GetAvailableVoice_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetAvailableVoice( params->pcbCompressed, params->pcbUncompressed_Deprecated, params->nUncompressedVoiceDesiredSampleRate_Deprecated ); } void cppISteamUser_SteamUser020_GetVoice( struct cppISteamUser_SteamUser020_GetVoice_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetVoice( params->bWantCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->bWantUncompressed_Deprecated, params->pUncompressedDestBuffer_Deprecated, params->cbUncompressedDestBufferSize_Deprecated, params->nUncompressBytesWritten_Deprecated, params->nUncompressedVoiceDesiredSampleRate_Deprecated ); } void cppISteamUser_SteamUser020_DecompressVoice( struct cppISteamUser_SteamUser020_DecompressVoice_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->DecompressVoice( params->pCompressed, params->cbCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten, params->nDesiredSampleRate ); } void cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetVoiceOptimalSampleRate( ); } void cppISteamUser_SteamUser020_GetAuthSessionTicket( struct cppISteamUser_SteamUser020_GetAuthSessionTicket_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetAuthSessionTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket ); } void cppISteamUser_SteamUser020_BeginAuthSession( struct cppISteamUser_SteamUser020_BeginAuthSession_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BeginAuthSession( params->pAuthTicket, params->cbAuthTicket, params->steamID ); } void cppISteamUser_SteamUser020_EndAuthSession( struct cppISteamUser_SteamUser020_EndAuthSession_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->EndAuthSession( params->steamID ); } void cppISteamUser_SteamUser020_CancelAuthTicket( struct cppISteamUser_SteamUser020_CancelAuthTicket_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->CancelAuthTicket( params->hAuthTicket ); } void cppISteamUser_SteamUser020_UserHasLicenseForApp( struct cppISteamUser_SteamUser020_UserHasLicenseForApp_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->UserHasLicenseForApp( params->steamID, params->appID ); } void cppISteamUser_SteamUser020_BIsBehindNAT( struct cppISteamUser_SteamUser020_BIsBehindNAT_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BIsBehindNAT( ); } void cppISteamUser_SteamUser020_AdvertiseGame( struct cppISteamUser_SteamUser020_AdvertiseGame_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; iface->AdvertiseGame( params->steamIDGameServer, params->unIPServer, params->usPortServer ); } void cppISteamUser_SteamUser020_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser020_RequestEncryptedAppTicket_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->RequestEncryptedAppTicket( params->pDataToInclude, params->cbDataToInclude ); } void cppISteamUser_SteamUser020_GetEncryptedAppTicket( struct cppISteamUser_SteamUser020_GetEncryptedAppTicket_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetEncryptedAppTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket ); } void cppISteamUser_SteamUser020_GetGameBadgeLevel( struct cppISteamUser_SteamUser020_GetGameBadgeLevel_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetGameBadgeLevel( params->nSeries, params->bFoil ); } void cppISteamUser_SteamUser020_GetPlayerSteamLevel( struct cppISteamUser_SteamUser020_GetPlayerSteamLevel_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetPlayerSteamLevel( ); } void cppISteamUser_SteamUser020_RequestStoreAuthURL( struct cppISteamUser_SteamUser020_RequestStoreAuthURL_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->RequestStoreAuthURL( params->pchRedirectURL ); } void cppISteamUser_SteamUser020_BIsPhoneVerified( struct cppISteamUser_SteamUser020_BIsPhoneVerified_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BIsPhoneVerified( ); } void cppISteamUser_SteamUser020_BIsTwoFactorEnabled( struct cppISteamUser_SteamUser020_BIsTwoFactorEnabled_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BIsTwoFactorEnabled( ); } void cppISteamUser_SteamUser020_BIsPhoneIdentifying( struct cppISteamUser_SteamUser020_BIsPhoneIdentifying_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BIsPhoneIdentifying( ); } void cppISteamUser_SteamUser020_BIsPhoneRequiringVerification( struct cppISteamUser_SteamUser020_BIsPhoneRequiringVerification_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->BIsPhoneRequiringVerification( ); } void cppISteamUser_SteamUser020_GetMarketEligibility( struct cppISteamUser_SteamUser020_GetMarketEligibility_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetMarketEligibility( ); } void cppISteamUser_SteamUser020_GetDurationControl( struct cppISteamUser_SteamUser020_GetDurationControl_params *params ) { struct u_ISteamUser_SteamUser020 *iface = (struct u_ISteamUser_SteamUser020 *)params->linux_side; params->_ret = iface->GetDurationControl( ); }