#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_109/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_109 #include "struct_converters.h" #include "cppISteamFriends_SteamFriends005.h" void cppISteamFriends_SteamFriends005_GetPersonaName( struct cppISteamFriends_SteamFriends005_GetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( ); } void cppISteamFriends_SteamFriends005_SetPersonaName( struct cppISteamFriends_SteamFriends005_SetPersonaName_params *params ) { ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName ); } void cppISteamFriends_SteamFriends005_GetPersonaState( struct cppISteamFriends_SteamFriends005_GetPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( ); } void cppISteamFriends_SteamFriends005_GetFriendCount( struct cppISteamFriends_SteamFriends005_GetFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends005_GetFriendByIndex( struct cppISteamFriends_SteamFriends005_GetFriendByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends005_GetFriendRelationship( struct cppISteamFriends_SteamFriends005_GetFriendRelationship_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends005_GetFriendPersonaState( struct cppISteamFriends_SteamFriends005_GetFriendPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends005_GetFriendPersonaName( struct cppISteamFriends_SteamFriends005_GetFriendPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends005_GetFriendAvatar( struct cppISteamFriends_SteamFriends005_GetFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize ); } void cppISteamFriends_SteamFriends005_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends005_GetFriendGamePlayed_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName ); } void cppISteamFriends_SteamFriends005_HasFriend( struct cppISteamFriends_SteamFriends005_HasFriend_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends005_GetClanCount( struct cppISteamFriends_SteamFriends005_GetClanCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( ); } void cppISteamFriends_SteamFriends005_GetClanByIndex( struct cppISteamFriends_SteamFriends005_GetClanByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan ); } void cppISteamFriends_SteamFriends005_GetClanName( struct cppISteamFriends_SteamFriends005_GetClanName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends005_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends005_GetFriendCountFromSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend ); } void cppISteamFriends_SteamFriends005_IsUserInSource( struct cppISteamFriends_SteamFriends005_IsUserInSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking_params *params ) { ((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking ); } void cppISteamFriends_SteamFriends005_ActivateGameOverlay( struct cppISteamFriends_SteamFriends005_ActivateGameOverlay_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog ); } void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL ); } void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID ); } void cppISteamFriends_SteamFriends005_SetPlayedWith( struct cppISteamFriends_SteamFriends005_SetPlayedWith_params *params ) { ((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith ); } #ifdef __cplusplus } #endif