#include "steam_defs.h" #include "steamworks_sdk_117/steam_api.h" #include "steamworks_sdk_117/isteamgameserver.h" #include "steamworks_sdk_117/isteamgameserverstats.h" #include "steamworks_sdk_117/isteamgamecoordinator.h" #include "steamclient_private.h" extern "C" { #pragma pack( push, 8 ) struct winRemoteStorageGetPublishedFileDetailsResult_t_1744 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; AppId_t m_nCreatorAppID; AppId_t m_nConsumerAppID; char m_rgchTitle[129]; char m_rgchDescription[257]; UGCHandle_t m_hFile; UGCHandle_t m_hPreviewFile; uint64 m_ulSteamIDOwner; uint32 m_rtimeCreated; uint32 m_rtimeUpdated; ERemoteStoragePublishedFileVisibility m_eVisibility; bool m_bBanned; char m_rgchTags[1025]; bool m_bTagsTruncated; char m_pchFileName[260]; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_RemoteStorageGetPublishedFileDetailsResult_t_1744(const void *l, void *w) { RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l; struct winRemoteStorageGetPublishedFileDetailsResult_t_1744 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_1744 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nCreatorAppID = lin->m_nCreatorAppID; win->m_nConsumerAppID = lin->m_nConsumerAppID; memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle)); memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription)); win->m_hFile = lin->m_hFile; win->m_hPreviewFile = lin->m_hPreviewFile; win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner; win->m_rtimeCreated = lin->m_rtimeCreated; win->m_rtimeUpdated = lin->m_rtimeUpdated; win->m_eVisibility = lin->m_eVisibility; win->m_bBanned = lin->m_bBanned; memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags)); win->m_bTagsTruncated = lin->m_bTagsTruncated; memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName)); } #pragma pack( push, 8 ) struct winLeaderboardEntry_t_117 { CSteamID m_steamIDUser; int32 m_nGlobalRank; int32 m_nScore; int32 m_cDetails; UGCHandle_t m_hUGC; } __attribute__ ((ms_struct)); #pragma pack( pop ) void win_to_lin_struct_LeaderboardEntry_t_117(const void *w, void *l) { LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l; struct winLeaderboardEntry_t_117 *win = (struct winLeaderboardEntry_t_117 *)w; lin->m_steamIDUser = win->m_steamIDUser; lin->m_nGlobalRank = win->m_nGlobalRank; lin->m_nScore = win->m_nScore; lin->m_cDetails = win->m_cDetails; lin->m_hUGC = win->m_hUGC; } void lin_to_win_struct_LeaderboardEntry_t_117(const void *l, void *w) { LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l; struct winLeaderboardEntry_t_117 *win = (struct winLeaderboardEntry_t_117 *)w; win->m_steamIDUser = lin->m_steamIDUser; win->m_nGlobalRank = lin->m_nGlobalRank; win->m_nScore = lin->m_nScore; win->m_cDetails = lin->m_cDetails; win->m_hUGC = lin->m_hUGC; } }