extern "C" { #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); } #include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_151/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" extern "C" { #define SDKVER_151 #include "struct_converters.h" #include "cb_converters.h" const char * cppISteamInput_SteamInput002_GetGlyphForActionOrigin(void *linux_side, EInputActionOrigin eOrigin) { const char *path_result; path_result = ((ISteamInput*)linux_side)->GetGlyphForActionOrigin((EInputActionOrigin)eOrigin); return steamclient_isteaminput_getglyph(eOrigin, path_result); } const char * cppISteamInput_SteamInput002_GetGlyphForXboxOrigin(void *linux_side, EXboxOrigin eOrigin) { const char *path_result; path_result = ((ISteamInput*)linux_side)->GetGlyphForXboxOrigin((EXboxOrigin)eOrigin); return steamclient_isteaminput_getglyph_xbox(eOrigin, path_result); } }