#include "steamclient_private.h" extern "C" { #define SDK_VERSION 1510 #include "steamclient_manual_common.h" } #pragma push_macro("__cdecl") #undef __cdecl #pragma push_macro("strncpy") #undef strncpy #include "cppISteamInput_SteamInput002.hpp" #pragma pop_macro("__cdecl") #pragma pop_macro("strncpy") void cppISteamInput_SteamInput002_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params *params ) { struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin ); params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret ); } void cppISteamInput_SteamInput002_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params *params ) { struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side; params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin ); params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret ); }