#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #include "steamworks_sdk_124/steam_api.h" #include "steamworks_sdk_124/isteamgameserver.h" #include "steamworks_sdk_124/isteamgameserverstats.h" #include "steamworks_sdk_124/isteamgamecoordinator.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" extern "C" { #define SDKVER_124 #include "struct_converters.h" #pragma pack( push, 8 ) struct winRemoteStoragePublishFileResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_RemoteStoragePublishFileResult_t_16(const struct RemoteStoragePublishFileResult_t *lin, struct winRemoteStoragePublishFileResult_t_16 *win) { win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } #pragma pack( push, 8 ) struct winRemoteStorageUpdatePublishedFileResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_RemoteStorageUpdatePublishedFileResult_t_16(const struct RemoteStorageUpdatePublishedFileResult_t *lin, struct winRemoteStorageUpdatePublishedFileResult_t_16 *win) { win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } #pragma pack( push, 8 ) struct winRemoteStorageEnumerateWorkshopFilesResult_t_616 { EResult m_eResult; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[50]; float m_rgScore[50]; } __attribute__ ((ms_struct)); #pragma pack( pop ) void cb_RemoteStorageEnumerateWorkshopFilesResult_t_616(const struct RemoteStorageEnumerateWorkshopFilesResult_t *lin, struct winRemoteStorageEnumerateWorkshopFilesResult_t_616 *win) { win->m_eResult = lin->m_eResult; win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId)); memcpy(win->m_rgScore, lin->m_rgScore, sizeof(win->m_rgScore)); } void win_to_lin_struct_LeaderboardEntry_t_124(const struct winLeaderboardEntry_t_124 *win, struct LeaderboardEntry_t *lin) { lin->m_steamIDUser = win->m_steamIDUser; lin->m_nGlobalRank = win->m_nGlobalRank; lin->m_nScore = win->m_nScore; lin->m_cDetails = win->m_cDetails; lin->m_hUGC = win->m_hUGC; } void lin_to_win_struct_LeaderboardEntry_t_124(const struct LeaderboardEntry_t *lin, struct winLeaderboardEntry_t_124 *win) { win->m_steamIDUser = lin->m_steamIDUser; win->m_nGlobalRank = lin->m_nGlobalRank; win->m_nScore = lin->m_nScore; win->m_cDetails = lin->m_cDetails; win->m_hUGC = lin->m_hUGC; } }