/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamFriends_SteamFriends003.h" struct u_ISteamFriends_SteamFriends003 { #ifdef __cplusplus virtual const char * GetPersonaName( ) = 0; virtual void SetPersonaName( const char * ) = 0; virtual uint32_t GetPersonaState( ) = 0; virtual int32_t GetFriendCount( int32_t ) = 0; virtual CSteamID GetFriendByIndex( int32_t, int32_t ) = 0; virtual uint32_t GetFriendRelationship( CSteamID ) = 0; virtual uint32_t GetFriendPersonaState( CSteamID ) = 0; virtual const char * GetFriendPersonaName( CSteamID ) = 0; virtual int32_t GetFriendAvatar( CSteamID ) = 0; virtual bool GetFriendGamePlayed( CSteamID, uint64_t *, uint32_t *, uint16_t *, uint16_t * ) = 0; virtual const char * GetFriendPersonaNameHistory( CSteamID, int32_t ) = 0; virtual bool HasFriend( CSteamID, int32_t ) = 0; virtual int32_t GetClanCount( ) = 0; virtual CSteamID GetClanByIndex( int32_t ) = 0; virtual const char * GetClanName( CSteamID ) = 0; virtual int32_t GetFriendCountFromSource( CSteamID ) = 0; virtual CSteamID GetFriendFromSourceByIndex( CSteamID, int32_t ) = 0; virtual bool IsUserInSource( CSteamID, CSteamID ) = 0; virtual void SetInGameVoiceSpeaking( CSteamID, bool ) = 0; virtual void ActivateGameOverlay( const char * ) = 0; #endif /* __cplusplus */ }; void cppISteamFriends_SteamFriends003_GetPersonaName( struct cppISteamFriends_SteamFriends003_GetPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetPersonaName( ); } void cppISteamFriends_SteamFriends003_SetPersonaName( struct cppISteamFriends_SteamFriends003_SetPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; iface->SetPersonaName( params->pchPersonaName ); } void cppISteamFriends_SteamFriends003_GetPersonaState( struct cppISteamFriends_SteamFriends003_GetPersonaState_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetPersonaState( ); } void cppISteamFriends_SteamFriends003_GetFriendCount( struct cppISteamFriends_SteamFriends003_GetFriendCount_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendCount( params->iFriendFlags ); } void cppISteamFriends_SteamFriends003_GetFriendByIndex( struct cppISteamFriends_SteamFriends003_GetFriendByIndex_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; *params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends003_GetFriendRelationship( struct cppISteamFriends_SteamFriends003_GetFriendRelationship_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendRelationship( params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendPersonaState( struct cppISteamFriends_SteamFriends003_GetFriendPersonaState_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendPersonaState( params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendPersonaName( struct cppISteamFriends_SteamFriends003_GetFriendPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendPersonaName( params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendAvatar( struct cppISteamFriends_SteamFriends003_GetFriendAvatar_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendAvatar( params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends003_GetFriendGamePlayed_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pulGameID, params->punGameIP, params->pusGamePort, params->pusQueryPort ); } void cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName ); } void cppISteamFriends_SteamFriends003_HasFriend( struct cppISteamFriends_SteamFriends003_HasFriend_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends003_GetClanCount( struct cppISteamFriends_SteamFriends003_GetClanCount_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetClanCount( ); } void cppISteamFriends_SteamFriends003_GetClanByIndex( struct cppISteamFriends_SteamFriends003_GetClanByIndex_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; *params->_ret = iface->GetClanByIndex( params->iClan ); } void cppISteamFriends_SteamFriends003_GetClanName( struct cppISteamFriends_SteamFriends003_GetClanName_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetClanName( params->steamIDClan ); } void cppISteamFriends_SteamFriends003_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends003_GetFriendCountFromSource_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->GetFriendCountFromSource( params->steamIDSource ); } void cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; *params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend ); } void cppISteamFriends_SteamFriends003_IsUserInSource( struct cppISteamFriends_SteamFriends003_IsUserInSource_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource ); } void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking ); } void cppISteamFriends_SteamFriends003_ActivateGameOverlay( struct cppISteamFriends_SteamFriends003_ActivateGameOverlay_params *params ) { struct u_ISteamFriends_SteamFriends003 *iface = (struct u_ISteamFriends_SteamFriends003 *)params->linux_side; iface->ActivateGameOverlay( params->pchDialog ); }