struct cppISteamMatchmakingServers_SteamMatchMakingServers001; struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params { void *linux_side; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params { void *linux_side; uint32_t iApp; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params { void *linux_side; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params { void *linux_side; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params { void *linux_side; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params { void *linux_side; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params { void *linux_side; gameserveritem_t *_ret; uint32_t eType; int32_t iServer; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params { void *linux_side; uint32_t eType; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params { void *linux_side; uint32_t eType; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params { void *linux_side; bool _ret; uint32_t eType; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params { void *linux_side; int32_t _ret; uint32_t eType; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params { void *linux_side; uint32_t eType; int32_t iServer; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params { void *linux_side; int32_t _ret; uint32_t unIP; uint16_t usPort; void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params { void *linux_side; int32_t _ret; uint32_t unIP; uint16_t usPort; void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params { void *linux_side; int32_t _ret; uint32_t unIP; uint16_t usPort; void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params { void *linux_side; int32_t hServerQuery; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params *params );