/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamController_SteamController004.h" void cppISteamController_SteamController004_Init( struct cppISteamController_SteamController004_Init_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->Init( ); } void cppISteamController_SteamController004_Shutdown( struct cppISteamController_SteamController004_Shutdown_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->Shutdown( ); } void cppISteamController_SteamController004_RunFrame( struct cppISteamController_SteamController004_RunFrame_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; iface->RunFrame( ); } void cppISteamController_SteamController004_GetConnectedControllers( struct cppISteamController_SteamController004_GetConnectedControllers_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetConnectedControllers( params->handlesOut ); } void cppISteamController_SteamController004_ShowBindingPanel( struct cppISteamController_SteamController004_ShowBindingPanel_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->ShowBindingPanel( params->controllerHandle ); } void cppISteamController_SteamController004_GetActionSetHandle( struct cppISteamController_SteamController004_GetActionSetHandle_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetActionSetHandle( params->pszActionSetName ); } void cppISteamController_SteamController004_ActivateActionSet( struct cppISteamController_SteamController004_ActivateActionSet_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; iface->ActivateActionSet( params->controllerHandle, params->actionSetHandle ); } void cppISteamController_SteamController004_GetCurrentActionSet( struct cppISteamController_SteamController004_GetCurrentActionSet_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetCurrentActionSet( params->controllerHandle ); } void cppISteamController_SteamController004_GetDigitalActionHandle( struct cppISteamController_SteamController004_GetDigitalActionHandle_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetDigitalActionHandle( params->pszActionName ); } void cppISteamController_SteamController004_GetDigitalActionData( struct cppISteamController_SteamController004_GetDigitalActionData_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; *params->_ret = iface->GetDigitalActionData( params->controllerHandle, params->digitalActionHandle ); } void cppISteamController_SteamController004_GetDigitalActionOrigins( struct cppISteamController_SteamController004_GetDigitalActionOrigins_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetDigitalActionOrigins( params->controllerHandle, params->actionSetHandle, params->digitalActionHandle, params->originsOut ); } void cppISteamController_SteamController004_GetAnalogActionHandle( struct cppISteamController_SteamController004_GetAnalogActionHandle_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetAnalogActionHandle( params->pszActionName ); } void cppISteamController_SteamController004_GetAnalogActionData( struct cppISteamController_SteamController004_GetAnalogActionData_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; *params->_ret = iface->GetAnalogActionData( params->controllerHandle, params->analogActionHandle ); } void cppISteamController_SteamController004_GetAnalogActionOrigins( struct cppISteamController_SteamController004_GetAnalogActionOrigins_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetAnalogActionOrigins( params->controllerHandle, params->actionSetHandle, params->analogActionHandle, params->originsOut ); } void cppISteamController_SteamController004_StopAnalogActionMomentum( struct cppISteamController_SteamController004_StopAnalogActionMomentum_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; iface->StopAnalogActionMomentum( params->controllerHandle, params->eAction ); } void cppISteamController_SteamController004_TriggerHapticPulse( struct cppISteamController_SteamController004_TriggerHapticPulse_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; iface->TriggerHapticPulse( params->controllerHandle, params->eTargetPad, params->usDurationMicroSec ); } void cppISteamController_SteamController004_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController004_TriggerRepeatedHapticPulse_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; iface->TriggerRepeatedHapticPulse( params->controllerHandle, params->eTargetPad, params->usDurationMicroSec, params->usOffMicroSec, params->unRepeat, params->nFlags ); } void cppISteamController_SteamController004_GetGamepadIndexForController( struct cppISteamController_SteamController004_GetGamepadIndexForController_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetGamepadIndexForController( params->ulControllerHandle ); } void cppISteamController_SteamController004_GetControllerForGamepadIndex( struct cppISteamController_SteamController004_GetControllerForGamepadIndex_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->GetControllerForGamepadIndex( params->nIndex ); } void cppISteamController_SteamController004_GetMotionData( struct cppISteamController_SteamController004_GetMotionData_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; *params->_ret = iface->GetMotionData( params->controllerHandle ); } void cppISteamController_SteamController004_ShowDigitalActionOrigins( struct cppISteamController_SteamController004_ShowDigitalActionOrigins_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->ShowDigitalActionOrigins( params->controllerHandle, params->digitalActionHandle, params->flScale, params->flXPosition, params->flYPosition ); } void cppISteamController_SteamController004_ShowAnalogActionOrigins( struct cppISteamController_SteamController004_ShowAnalogActionOrigins_params *params ) { struct u_ISteamController_SteamController004 *iface = (struct u_ISteamController_SteamController004 *)params->linux_side; params->_ret = iface->ShowAnalogActionOrigins( params->controllerHandle, params->analogActionHandle, params->flScale, params->flXPosition, params->flYPosition ); }