extern const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *); extern void cppISteamFriends_SteamFriends004_SetPersonaName(void *, const char *); extern EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *); extern int cppISteamFriends_SteamFriends004_GetFriendCount(void *, int); extern CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *, int, int); extern EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *, CSteamID); extern EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *, CSteamID); extern int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *); extern const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends004_HasFriend(void *, CSteamID, int); extern int cppISteamFriends_SteamFriends004_GetClanCount(void *); extern CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *, int); extern const char * cppISteamFriends_SteamFriends004_GetClanName(void *, CSteamID); extern int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends004_IsUserInSource(void *, CSteamID, CSteamID); extern void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *, CSteamID, bool); extern void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *, const char *);