#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_158/steam_api.h" #include "steamworks_sdk_158/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_158 #include "struct_converters.h" #include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h" void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionCount( ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionID( (int)params->iSessionIndex ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID_params *params ) { *params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionSteamID( (RemotePlaySessionID_t)params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionClientName( (RemotePlaySessionID_t)params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionClientFormFactor( (RemotePlaySessionID_t)params->unSessionID ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->BGetSessionClientResolution( (RemotePlaySessionID_t)params->unSessionID, (int *)params->pnResolutionX, (int *)params->pnResolutionY ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->BStartRemotePlayTogether( (bool)params->bShowOverlay ); } void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params *params ) { params->_ret = ((ISteamRemotePlay*)params->linux_side)->BSendRemotePlayTogetherInvite( (CSteamID)params->steamIDFriend ); } #ifdef __cplusplus } #endif