#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_105/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_105 #include "struct_converters.h" #include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h" void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RequestInternetServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RequestLANServerList( (AppId_t)params->iApp, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RequestFriendsServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RequestFavoritesServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RequestHistoryServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RequestSpectatorServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params *params ) { params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->GetServerDetails( (EMatchMakingType)params->eType, (int)params->iServer ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->CancelQuery( (EMatchMakingType)params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RefreshQuery( (EMatchMakingType)params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params *params ) { params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->IsRefreshing( (EMatchMakingType)params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params *params ) { params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->GetServerCount( (EMatchMakingType)params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->RefreshServer( (EMatchMakingType)params->eType, (int)params->iServer ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params ) { params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->PingServer( (uint32)params->unIP, (uint16)params->usPort, (ISteamMatchmakingPingResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params ) { params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->PlayerDetails( (uint32)params->unIP, (uint16)params->usPort, (ISteamMatchmakingPlayersResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params ) { params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->ServerRules( (uint32)params->unIP, (uint16)params->usPort, (ISteamMatchmakingRulesResponse *)params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params *params ) { ((ISteamMatchmakingServers*)params->linux_side)->CancelServerQuery( (HServerQuery)params->hServerQuery ); } #ifdef __cplusplus } #endif