extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_RequestCurrentStats(void *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat(void *, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetStat_2(void *, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat(void *, const char *, int32); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetStat_2(void *, const char *, float); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_UpdateAvgRateStat(void *, const char *, float, double); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievement(void *, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_SetAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_ClearAchievement(void *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_StoreStats(void *); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementIcon(void *, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_GetAchievementDisplayAttribute(void *, const char *, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003_IndicateAchievementProgress(void *, const char *, uint32, uint32);