/* This file is auto-generated, do not edit. */ #include "unix_private.h" NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; iface->SendP2PRendezvous( params->steamIDRemote, params->unConnectionIDSrc, params->pMsgRendezvous, params->cbRendezvous ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; iface->SendP2PConnectionFailure( params->steamIDRemote, params->unConnectionIDDest, params->nReason, params->pszReason ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; params->_ret = iface->GetCertAsync( ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; params->_ret = iface->GetNetworkConfigJSON( params->buf, params->cbBuf ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; iface->CacheRelayTicket( params->pTicket, params->cbTicket ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; params->_ret = iface->GetCachedRelayTicketCount( ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; params->_ret = iface->GetCachedRelayTicket( params->idxTicket, params->buf, params->cbBuf ); return 0; } NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg( void *args ) { struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params *)args; struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side; iface->PostConnectionStateMsg( params->pMsg, params->cbMsg ); return 0; }