#include "vrclient_private.h" #include "vrclient_defs.h" #include "openvr_0.9.2/openvr.h" using namespace vr; extern "C" { #include "struct_converters.h" } #include "cppIVROverlay_IVROverlay_001.h" #ifdef __cplusplus extern "C" { #endif vr::VROverlayError cppIVROverlay_IVROverlay_001_FindOverlay(void *linux_side, const char * pchOverlayKey, VROverlayHandle_t * pOverlayHandle) { return ((IVROverlay*)linux_side)->FindOverlay((const char *)pchOverlayKey, (vr::VROverlayHandle_t *)pOverlayHandle); } vr::VROverlayError cppIVROverlay_IVROverlay_001_CreateOverlay(void *linux_side, const char * pchOverlayKey, const char * pchOverlayFriendlyName, VROverlayHandle_t * pOverlayHandle) { return ((IVROverlay*)linux_side)->CreateOverlay((const char *)pchOverlayKey, (const char *)pchOverlayFriendlyName, (vr::VROverlayHandle_t *)pOverlayHandle); } vr::VROverlayError cppIVROverlay_IVROverlay_001_DestroyOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->DestroyOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetHighQualityOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->SetHighQualityOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::VROverlayHandle_t cppIVROverlay_IVROverlay_001_GetHighQualityOverlay(void *linux_side) { return ((IVROverlay*)linux_side)->GetHighQualityOverlay(); } const char * cppIVROverlay_IVROverlay_001_GetOverlayErrorNameFromEnum(void *linux_side, VROverlayError error) { return ((IVROverlay*)linux_side)->GetOverlayErrorNameFromEnum((vr::VROverlayError)error); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayFlag(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool bEnabled) { return ((IVROverlay*)linux_side)->SetOverlayFlag((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayFlags)eOverlayFlag, (bool)bEnabled); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayFlag(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool * pbEnabled) { return ((IVROverlay*)linux_side)->GetOverlayFlag((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayFlags)eOverlayFlag, (bool *)pbEnabled); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayAlpha(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fAlpha) { return ((IVROverlay*)linux_side)->SetOverlayAlpha((vr::VROverlayHandle_t)ulOverlayHandle, (float)fAlpha); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayAlpha(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfAlpha) { return ((IVROverlay*)linux_side)->GetOverlayAlpha((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfAlpha); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayGamma(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fGamma) { return ((IVROverlay*)linux_side)->SetOverlayGamma((vr::VROverlayHandle_t)ulOverlayHandle, (float)fGamma); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayGamma(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfGamma) { return ((IVROverlay*)linux_side)->GetOverlayGamma((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfGamma); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayWidthInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float fWidthInMeters) { return ((IVROverlay*)linux_side)->SetOverlayWidthInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float)fWidthInMeters); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayWidthInMeters(void *linux_side, VROverlayHandle_t ulOverlayHandle, float * pfWidthInMeters) { return ((IVROverlay*)linux_side)->GetOverlayWidthInMeters((vr::VROverlayHandle_t)ulOverlayHandle, (float *)pfWidthInMeters); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayTextureBounds(void *linux_side, VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t * pOverlayTextureBounds) { return ((IVROverlay*)linux_side)->SetOverlayTextureBounds((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::VRTextureBounds_t *)pOverlayTextureBounds); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayTextureBounds(void *linux_side, VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t * pOverlayTextureBounds) { return ((IVROverlay*)linux_side)->GetOverlayTextureBounds((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VRTextureBounds_t *)pOverlayTextureBounds); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayTransformType(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayTransformType * peTransformType) { return ((IVROverlay*)linux_side)->GetOverlayTransformType((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayTransformType *)peTransformType); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayTransformAbsolute(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackingUniverseOrigin eTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToOverlayTransform) { return ((IVROverlay*)linux_side)->SetOverlayTransformAbsolute((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackingUniverseOrigin)eTrackingOrigin, (const vr::HmdMatrix34_t *)pmatTrackingOriginToOverlayTransform); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayTransformAbsolute(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackingUniverseOrigin * peTrackingOrigin, HmdMatrix34_t * pmatTrackingOriginToOverlayTransform) { return ((IVROverlay*)linux_side)->GetOverlayTransformAbsolute((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackingUniverseOrigin *)peTrackingOrigin, (vr::HmdMatrix34_t *)pmatTrackingOriginToOverlayTransform); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayTransformTrackedDeviceRelative(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unTrackedDevice, HmdMatrix34_t * pmatTrackedDeviceToOverlayTransform) { return ((IVROverlay*)linux_side)->SetOverlayTransformTrackedDeviceRelative((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unTrackedDevice, (const vr::HmdMatrix34_t *)pmatTrackedDeviceToOverlayTransform); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayTransformTrackedDeviceRelative(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t * punTrackedDevice, HmdMatrix34_t * pmatTrackedDeviceToOverlayTransform) { return ((IVROverlay*)linux_side)->GetOverlayTransformTrackedDeviceRelative((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t *)punTrackedDevice, (vr::HmdMatrix34_t *)pmatTrackedDeviceToOverlayTransform); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayVisibility(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayVisibility * peOverlayVisibility) { return ((IVROverlay*)linux_side)->GetOverlayVisibility((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayVisibility *)peOverlayVisibility); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayVisibility(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayVisibility eOverlayVisibility) { return ((IVROverlay*)linux_side)->SetOverlayVisibility((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayVisibility)eOverlayVisibility); } vr::VROverlayError cppIVROverlay_IVROverlay_001_ShowOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->ShowOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::VROverlayError cppIVROverlay_IVROverlay_001_HideOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->HideOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } bool cppIVROverlay_IVROverlay_001_IsOverlayVisible(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->IsOverlayVisible((vr::VROverlayHandle_t)ulOverlayHandle); } bool cppIVROverlay_IVROverlay_001_PollNextOverlayEvent(void *linux_side, VROverlayHandle_t ulOverlayHandle, winVREvent_t_092 * pEvent) { VREvent_t lin; bool _ret; _ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, &lin); struct_VREvent_t_092_lin_to_win(&lin, pEvent); return _ret; } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayInputMethod(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod * peInputMethod) { return ((IVROverlay*)linux_side)->GetOverlayInputMethod((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayInputMethod *)peInputMethod); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayInputMethod(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod eInputMethod) { return ((IVROverlay*)linux_side)->SetOverlayInputMethod((vr::VROverlayHandle_t)ulOverlayHandle, (vr::VROverlayInputMethod)eInputMethod); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetOverlayMouseScale(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdVector2_t * pvecMouseScale) { return ((IVROverlay*)linux_side)->GetOverlayMouseScale((vr::VROverlayHandle_t)ulOverlayHandle, (vr::HmdVector2_t *)pvecMouseScale); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayMouseScale(void *linux_side, VROverlayHandle_t ulOverlayHandle, HmdVector2_t * pvecMouseScale) { return ((IVROverlay*)linux_side)->SetOverlayMouseScale((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::HmdVector2_t *)pvecMouseScale); } bool cppIVROverlay_IVROverlay_001_ComputeOverlayIntersection(void *linux_side, VROverlayHandle_t ulOverlayHandle, VROverlayIntersectionParams_t * pParams, VROverlayIntersectionResults_t * pResults) { return ((IVROverlay*)linux_side)->ComputeOverlayIntersection((vr::VROverlayHandle_t)ulOverlayHandle, (const vr::VROverlayIntersectionParams_t *)pParams, (vr::VROverlayIntersectionResults_t *)pResults); } bool cppIVROverlay_IVROverlay_001_HandleControllerOverlayInteractionAsMouse(void *linux_side, VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unControllerDeviceIndex) { return ((IVROverlay*)linux_side)->HandleControllerOverlayInteractionAsMouse((vr::VROverlayHandle_t)ulOverlayHandle, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayTexture(void *linux_side, VROverlayHandle_t ulOverlayHandle, void * pTexture) { return ((IVROverlay*)linux_side)->SetOverlayTexture((vr::VROverlayHandle_t)ulOverlayHandle, (void *)pTexture); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayRaw(void *linux_side, VROverlayHandle_t ulOverlayHandle, void * pvBuffer, uint32_t unWidth, uint32_t unHeight, uint32_t unDepth) { return ((IVROverlay*)linux_side)->SetOverlayRaw((vr::VROverlayHandle_t)ulOverlayHandle, (void *)pvBuffer, (uint32_t)unWidth, (uint32_t)unHeight, (uint32_t)unDepth); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetOverlayFromFile(void *linux_side, VROverlayHandle_t ulOverlayHandle, const char * pchFilePath) { return ((IVROverlay*)linux_side)->SetOverlayFromFile((vr::VROverlayHandle_t)ulOverlayHandle, (const char *)pchFilePath); } bool cppIVROverlay_IVROverlay_001_IsSystemOverlayVisible(void *linux_side) { return ((IVROverlay*)linux_side)->IsSystemOverlayVisible(); } bool cppIVROverlay_IVROverlay_001_IsActiveSystemOverlay(void *linux_side, VROverlayHandle_t ulOverlayHandle) { return ((IVROverlay*)linux_side)->IsActiveSystemOverlay((vr::VROverlayHandle_t)ulOverlayHandle); } vr::VROverlayError cppIVROverlay_IVROverlay_001_SetSystemOverlaySceneProcess(void *linux_side, VROverlayHandle_t ulOverlayHandle, uint32_t unProcessId) { return ((IVROverlay*)linux_side)->SetSystemOverlaySceneProcess((vr::VROverlayHandle_t)ulOverlayHandle, (uint32_t)unProcessId); } vr::VROverlayError cppIVROverlay_IVROverlay_001_GetSystemOverlaySceneProcess(void *linux_side, VROverlayHandle_t ulOverlayHandle, uint32_t * punProcessId) { return ((IVROverlay*)linux_side)->GetSystemOverlaySceneProcess((vr::VROverlayHandle_t)ulOverlayHandle, (uint32_t *)punProcessId); } #ifdef __cplusplus } #endif