#ifdef __cplusplus extern "C" { #endif extern VROverlayError cppIVROverlay_IVROverlay_005_FindOverlay(void *, const char *, VROverlayHandle_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_DestroyOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_005_SetHighQualityOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_005_GetHighQualityOverlay(void *); extern uint32_t cppIVROverlay_IVROverlay_005_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, VROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_005_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, VROverlayError *); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_005_GetOverlayErrorNameFromEnum(void *, VROverlayError); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayGamma(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayGamma(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float, float); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float *, float *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, TrackingUniverseOrigin, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, TrackingUniverseOrigin *, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_ShowOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_005_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_005_IsOverlayVisible(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_005_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_0910 *); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern VROverlayError cppIVROverlay_IVROverlay_005_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_005_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_005_HandleControllerOverlayInteractionAsMouse(void *, VROverlayHandle_t, TrackedDeviceIndex_t); extern bool cppIVROverlay_IVROverlay_005_IsFocusOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayTexture(void *, VROverlayHandle_t, GraphicsAPIConvention, void *); extern VROverlayError cppIVROverlay_IVROverlay_005_ClearOverlayTexture(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern VROverlayError cppIVROverlay_IVROverlay_005_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern VROverlayError cppIVROverlay_IVROverlay_005_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_005_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_005_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_005_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern VROverlayError cppIVROverlay_IVROverlay_005_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_005_ShowDashboard(void *, const char *); extern VROverlayError cppIVROverlay_IVROverlay_005_ShowKeyboard(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32_t, const char *, bool); extern uint32_t cppIVROverlay_IVROverlay_005_GetKeyboardText(void *, char *, uint32_t); extern void cppIVROverlay_IVROverlay_005_HideKeyboard(void *); #ifdef __cplusplus } #endif