#include "vrclient_private.h" #include "vrclient_defs.h" #include "openvr_v0.9.16/openvr.h" using namespace vr; extern "C" { #include "struct_converters.h" } #include "cppIVRCompositor_IVRCompositor_011.h" #ifdef __cplusplus extern "C" { #endif void cppIVRCompositor_IVRCompositor_011_SetTrackingSpace(void *linux_side, ETrackingUniverseOrigin eOrigin) { ((IVRCompositor*)linux_side)->SetTrackingSpace((vr::ETrackingUniverseOrigin)eOrigin); } vr::ETrackingUniverseOrigin cppIVRCompositor_IVRCompositor_011_GetTrackingSpace(void *linux_side) { return ((IVRCompositor*)linux_side)->GetTrackingSpace(); } vr::EVRCompositorError cppIVRCompositor_IVRCompositor_011_WaitGetPoses(void *linux_side, TrackedDevicePose_t * pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t * pGamePoseArray, uint32_t unGamePoseArrayCount) { return ((IVRCompositor*)linux_side)->WaitGetPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount); } vr::EVRCompositorError cppIVRCompositor_IVRCompositor_011_GetLastPoses(void *linux_side, TrackedDevicePose_t * pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t * pGamePoseArray, uint32_t unGamePoseArrayCount) { return ((IVRCompositor*)linux_side)->GetLastPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount); } vr::EVRCompositorError cppIVRCompositor_IVRCompositor_011_Submit(void *linux_side, EVREye eEye, Texture_t * pTexture, VRTextureBounds_t * pBounds, EVRSubmitFlags nSubmitFlags) { return ((IVRCompositor*)linux_side)->Submit((vr::EVREye)eEye, (const vr::Texture_t *)pTexture, (const vr::VRTextureBounds_t *)pBounds, (vr::EVRSubmitFlags)nSubmitFlags); } void cppIVRCompositor_IVRCompositor_011_ClearLastSubmittedFrame(void *linux_side) { ((IVRCompositor*)linux_side)->ClearLastSubmittedFrame(); } void cppIVRCompositor_IVRCompositor_011_PostPresentHandoff(void *linux_side) { ((IVRCompositor*)linux_side)->PostPresentHandoff(); } bool cppIVRCompositor_IVRCompositor_011_GetFrameTiming(void *linux_side, Compositor_FrameTiming * pTiming, uint32_t unFramesAgo) { return ((IVRCompositor*)linux_side)->GetFrameTiming((vr::Compositor_FrameTiming *)pTiming, (uint32_t)unFramesAgo); } float cppIVRCompositor_IVRCompositor_011_GetFrameTimeRemaining(void *linux_side) { return ((IVRCompositor*)linux_side)->GetFrameTimeRemaining(); } void cppIVRCompositor_IVRCompositor_011_FadeToColor(void *linux_side, float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground) { ((IVRCompositor*)linux_side)->FadeToColor((float)fSeconds, (float)fRed, (float)fGreen, (float)fBlue, (float)fAlpha, (bool)bBackground); } void cppIVRCompositor_IVRCompositor_011_FadeGrid(void *linux_side, float fSeconds, bool bFadeIn) { ((IVRCompositor*)linux_side)->FadeGrid((float)fSeconds, (bool)bFadeIn); } vr::EVRCompositorError cppIVRCompositor_IVRCompositor_011_SetSkyboxOverride(void *linux_side, Texture_t * pTextures, uint32_t unTextureCount) { return ((IVRCompositor*)linux_side)->SetSkyboxOverride((const vr::Texture_t *)pTextures, (uint32_t)unTextureCount); } void cppIVRCompositor_IVRCompositor_011_ClearSkyboxOverride(void *linux_side) { ((IVRCompositor*)linux_side)->ClearSkyboxOverride(); } void cppIVRCompositor_IVRCompositor_011_CompositorBringToFront(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorBringToFront(); } void cppIVRCompositor_IVRCompositor_011_CompositorGoToBack(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorGoToBack(); } void cppIVRCompositor_IVRCompositor_011_CompositorQuit(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorQuit(); } bool cppIVRCompositor_IVRCompositor_011_IsFullscreen(void *linux_side) { return ((IVRCompositor*)linux_side)->IsFullscreen(); } uint32_t cppIVRCompositor_IVRCompositor_011_GetCurrentSceneFocusProcess(void *linux_side) { return ((IVRCompositor*)linux_side)->GetCurrentSceneFocusProcess(); } uint32_t cppIVRCompositor_IVRCompositor_011_GetLastFrameRenderer(void *linux_side) { return ((IVRCompositor*)linux_side)->GetLastFrameRenderer(); } bool cppIVRCompositor_IVRCompositor_011_CanRenderScene(void *linux_side) { return ((IVRCompositor*)linux_side)->CanRenderScene(); } void cppIVRCompositor_IVRCompositor_011_ShowMirrorWindow(void *linux_side) { ((IVRCompositor*)linux_side)->ShowMirrorWindow(); } void cppIVRCompositor_IVRCompositor_011_HideMirrorWindow(void *linux_side) { ((IVRCompositor*)linux_side)->HideMirrorWindow(); } bool cppIVRCompositor_IVRCompositor_011_IsMirrorWindowVisible(void *linux_side) { return ((IVRCompositor*)linux_side)->IsMirrorWindowVisible(); } void cppIVRCompositor_IVRCompositor_011_CompositorDumpImages(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorDumpImages(); } #ifdef __cplusplus } #endif