/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "cxx.h" #include "steam_defs.h" #include "steamclient_private.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h" typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 { vtable_ptr *vtable; void *linux_side; } winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002; DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount, 4) uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8) RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, int iSessionIndex) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->linux_side, iSessionIndex); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12) CSteamID *__thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID *_r, RemotePlaySessionID_t unSessionID) { TRACE("%p\n", _this); *_r = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(_this->linux_side, unSessionID); return _r; } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName, 8) const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->linux_side, unSessionID); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor, 8) ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->linux_side, unSessionID); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution, 16) bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID, int * pnResolutionX, int * pnResolutionY) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8) bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, bool bShowOverlay) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->linux_side, bShowOverlay); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12) bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(_this->linux_side, steamIDFriend); } extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002, VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite) ); #ifndef __GNUC__ } #endif winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *linux_side) { winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *r = alloc_mem_for_iface(sizeof(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002), "STEAMREMOTEPLAY_INTERFACE_VERSION002"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable, 8, "STEAMREMOTEPLAY_INTERFACE_VERSION002"); r->linux_side = linux_side; return r; } #include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h" typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 { vtable_ptr *vtable; void *linux_side; } winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001; DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount, 4) uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8) RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, int iSessionIndex) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->linux_side, iSessionIndex); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12) CSteamID *__thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID *_r, RemotePlaySessionID_t unSessionID) { TRACE("%p\n", _this); *_r = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(_this->linux_side, unSessionID); return _r; } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName, 8) const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->linux_side, unSessionID); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor, 8) ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->linux_side, unSessionID); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16) bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID, int * pnResolutionX, int * pnResolutionY) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY); } DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12) bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID steamIDFriend) { TRACE("%p\n", _this); return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(_this->linux_side, steamIDFriend); } extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001, VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution) VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite) ); #ifndef __GNUC__ } #endif winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *linux_side) { winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001), "STEAMREMOTEPLAY_INTERFACE_VERSION001"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable, 7, "STEAMREMOTEPLAY_INTERFACE_VERSION001"); r->linux_side = linux_side; return r; }