//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: interface to utility functions in Steam // //============================================================================= #ifndef ISTEAMUTILS_H #define ISTEAMUTILS_H #ifdef _WIN32 #pragma once #endif #include "isteamclient.h" //----------------------------------------------------------------------------- // Purpose: interface to user independent utility functions //----------------------------------------------------------------------------- class ISteamUtils { public: // return the number of seconds since the user virtual uint32 GetSecondsSinceAppActive() = 0; virtual uint32 GetSecondsSinceComputerActive() = 0; // the universe this client is connecting to virtual EUniverse GetConnectedUniverse() = 0; // Steam server time - in PST, number of seconds since January 1, 1970 (i.e unix time) virtual uint32 GetServerRealTime() = 0; // returns the 2 digit ISO 3166-1-alpha-2 format country code this client is running in (as looked up via an IP-to-location database) // e.g "US" or "UK". virtual const char *GetIPCountry() = 0; // returns true if the image exists, and valid sizes were filled out virtual bool GetImageSize( int iImage, uint32 *pnWidth, uint32 *pnHeight ) = 0; // returns true if the image exists, and the buffer was successfully filled out // results are returned in RGBA format // the destination buffer size should be 4 * height * width * sizeof(char) virtual bool GetImageRGBA( int iImage, uint8 *pubDest, int nDestBufferSize ) = 0; // returns the IP of the reporting server for valve - currently only used in Source engine games virtual bool GetCSERIPPort( uint32 *unIP, uint16 *usPort ) = 0; // return the amount of battery power left in the current system in % [0..100], 255 for being on AC power virtual uint8 GetCurrentBatteryPower() = 0; // returns the appID of the current process virtual uint32 GetAppID() = 0; }; #define STEAMUTILS_INTERFACE_VERSION "SteamUtils002" // callbacks //----------------------------------------------------------------------------- // Purpose: The country of the user changed //----------------------------------------------------------------------------- struct IPCountry_t { enum { k_iCallback = k_iSteamUtilsCallbacks + 1 }; }; //----------------------------------------------------------------------------- // Purpose: Fired when running on a laptop and less than 10 minutes of battery is left, fires then every minute //----------------------------------------------------------------------------- struct LowBatteryPower_t { enum { k_iCallback = k_iSteamUtilsCallbacks + 2 }; uint8 m_nMinutesBatteryLeft; }; #endif // ISTEAMUTILS_H