struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params { void *linux_side; SNetListenSocket_t _ret; int nVirtualP2PPort; uint32 nIP; uint16 nPort; bool bAllowUseOfPacketRelay; }; extern void cppISteamNetworking_SteamNetworking002_CreateListenSocket( struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params { void *linux_side; SNetSocket_t _ret; CSteamID steamIDTarget; int nVirtualPort; int nTimeoutSec; bool bAllowUseOfPacketRelay; }; extern void cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params { void *linux_side; SNetSocket_t _ret; uint32 nIP; uint16 nPort; int nTimeoutSec; }; extern void cppISteamNetworking_SteamNetworking002_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_DestroySocket_params { void *linux_side; bool _ret; SNetSocket_t hSocket; bool bNotifyRemoteEnd; }; extern void cppISteamNetworking_SteamNetworking002_DestroySocket( struct cppISteamNetworking_SteamNetworking002_DestroySocket_params *params ); struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params { void *linux_side; bool _ret; SNetListenSocket_t hSocket; bool bNotifyRemoteEnd; }; extern void cppISteamNetworking_SteamNetworking002_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params { void *linux_side; bool _ret; SNetSocket_t hSocket; void *pubData; uint32 cubData; bool bReliable; }; extern void cppISteamNetworking_SteamNetworking002_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params { void *linux_side; bool _ret; SNetSocket_t hSocket; uint32 *pcubMsgSize; }; extern void cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params { void *linux_side; bool _ret; SNetSocket_t hSocket; void *pubDest; uint32 cubDest; uint32 *pcubMsgSize; }; extern void cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params *params ); struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params { void *linux_side; bool _ret; SNetListenSocket_t hListenSocket; uint32 *pcubMsgSize; SNetSocket_t *phSocket; }; extern void cppISteamNetworking_SteamNetworking002_IsDataAvailable( struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params *params ); struct cppISteamNetworking_SteamNetworking002_RetrieveData_params { void *linux_side; bool _ret; SNetListenSocket_t hListenSocket; void *pubDest; uint32 cubDest; uint32 *pcubMsgSize; SNetSocket_t *phSocket; }; extern void cppISteamNetworking_SteamNetworking002_RetrieveData( struct cppISteamNetworking_SteamNetworking002_RetrieveData_params *params ); struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params { void *linux_side; bool _ret; SNetSocket_t hSocket; CSteamID *pSteamIDRemote; int *peSocketStatus; uint32 *punIPRemote; uint16 *punPortRemote; }; extern void cppISteamNetworking_SteamNetworking002_GetSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params *params ); struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params { void *linux_side; bool _ret; SNetListenSocket_t hListenSocket; uint32 *pnIP; uint16 *pnPort; }; extern void cppISteamNetworking_SteamNetworking002_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params *params ); struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params { void *linux_side; ESNetSocketConnectionType _ret; SNetSocket_t hSocket; }; extern void cppISteamNetworking_SteamNetworking002_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params *params ); struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params { void *linux_side; int _ret; SNetSocket_t hSocket; }; extern void cppISteamNetworking_SteamNetworking002_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params *params );