extern uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumStats(void *, CGameID); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatName(void *, CGameID, uint32); extern ESteamUserStatType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStatType(void *, CGameID, const char *); extern uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumAchievements(void *, CGameID); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementName(void *, CGameID, uint32); extern uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetNumGroupAchievements(void *, CGameID); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievementName(void *, CGameID, uint32); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_RequestCurrentStats(void *, CGameID); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat(void *, CGameID, const char *, int32 *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetStat_2(void *, CGameID, const char *, float *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat(void *, CGameID, const char *, int32); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetStat_2(void *, CGameID, const char *, float); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_UpdateAvgRateStat(void *, CGameID, const char *, float, double); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievement(void *, CGameID, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetGroupAchievement(void *, CGameID, const char *, bool *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetAchievement(void *, CGameID, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_SetGroupAchievement(void *, CGameID, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_StoreStats(void *, CGameID); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearAchievement(void *, CGameID, const char *); extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_ClearGroupAchievement(void *, CGameID, const char *); extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementIcon(void *, CGameID, const char *); extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001_GetAchievementDisplayAttribute(void *, CGameID, const char *, const char *);