#ifdef __cplusplus extern "C" { #endif extern HSteamUser cppISteamUser_SteamUser006_GetHSteamUser(void *); extern void cppISteamUser_SteamUser006_LogOn(void *, CSteamID); extern void cppISteamUser_SteamUser006_LogOff(void *); extern bool cppISteamUser_SteamUser006_BLoggedOn(void *); extern CSteamID cppISteamUser_SteamUser006_GetSteamID(void *); extern bool cppISteamUser_SteamUser006_SetRegistryString(void *, EConfigSubTree, const char *, const char *); extern bool cppISteamUser_SteamUser006_GetRegistryString(void *, EConfigSubTree, const char *, char *, int); extern bool cppISteamUser_SteamUser006_SetRegistryInt(void *, EConfigSubTree, const char *, int); extern bool cppISteamUser_SteamUser006_GetRegistryInt(void *, EConfigSubTree, const char *, int *); extern int cppISteamUser_SteamUser006_InitiateGameConnection(void *, void *, int, CSteamID, CGameID, uint32, uint16, bool); extern void cppISteamUser_SteamUser006_TerminateGameConnection(void *, uint32, uint16); extern void cppISteamUser_SteamUser006_TrackAppUsageEvent(void *, CGameID, int, const char *); #ifdef __cplusplus } #endif