#ifdef __cplusplus extern "C" { #endif extern HSteamUser cppISteamUser_SteamUser007_GetHSteamUser(void *); extern void cppISteamUser_SteamUser007_LogOn(void *, CSteamID); extern void cppISteamUser_SteamUser007_LogOff(void *); extern bool cppISteamUser_SteamUser007_BLoggedOn(void *); extern CSteamID cppISteamUser_SteamUser007_GetSteamID(void *); extern bool cppISteamUser_SteamUser007_SetRegistryString(void *, EConfigSubTree, const char *, const char *); extern bool cppISteamUser_SteamUser007_GetRegistryString(void *, EConfigSubTree, const char *, char *, int); extern bool cppISteamUser_SteamUser007_SetRegistryInt(void *, EConfigSubTree, const char *, int); extern bool cppISteamUser_SteamUser007_GetRegistryInt(void *, EConfigSubTree, const char *, int *); extern int cppISteamUser_SteamUser007_InitiateGameConnection(void *, void *, int, CSteamID, CGameID, uint32, uint16, bool, void *, int); extern void cppISteamUser_SteamUser007_TerminateGameConnection(void *, uint32, uint16); extern void cppISteamUser_SteamUser007_TrackAppUsageEvent(void *, CGameID, int, const char *); extern void cppISteamUser_SteamUser007_RefreshSteam2Login(void *); #ifdef __cplusplus } #endif