/* This file is auto-generated, do not edit. */ #include "unix_private.h" NTSTATUS ISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser( void *args ) { struct ISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params *params = (struct ISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params *)args; struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side; params->_ret = iface->SendMessageToUser( params->identityRemote, params->pubData, params->cubData, params->nSendFlags, params->nRemoteChannel ); return 0; } NTSTATUS ISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser( void *args ) { struct ISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params *params = (struct ISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params *)args; struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side; params->_ret = iface->AcceptSessionWithUser( params->identityRemote ); return 0; } NTSTATUS ISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser( void *args ) { struct ISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params *params = (struct ISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params *)args; struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side; params->_ret = iface->CloseSessionWithUser( params->identityRemote ); return 0; } NTSTATUS ISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser( void *args ) { struct ISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params *params = (struct ISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params *)args; struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side; params->_ret = iface->CloseChannelWithUser( params->identityRemote, params->nLocalChannel ); return 0; } NTSTATUS ISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo( void *args ) { struct ISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params *params = (struct ISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params *)args; struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side; params->_ret = iface->GetSessionConnectionInfo( params->identityRemote, params->pConnectionInfo, params->pQuickStatus ); return 0; }