#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_101/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_101 #include "struct_converters.h" #include "cppISteamFriends_SteamFriends003.h" void cppISteamFriends_SteamFriends003_GetPersonaName( struct cppISteamFriends_SteamFriends003_GetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( ); } void cppISteamFriends_SteamFriends003_SetPersonaName( struct cppISteamFriends_SteamFriends003_SetPersonaName_params *params ) { ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName ); } void cppISteamFriends_SteamFriends003_GetPersonaState( struct cppISteamFriends_SteamFriends003_GetPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( ); } void cppISteamFriends_SteamFriends003_GetFriendCount( struct cppISteamFriends_SteamFriends003_GetFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends003_GetFriendByIndex( struct cppISteamFriends_SteamFriends003_GetFriendByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends003_GetFriendRelationship( struct cppISteamFriends_SteamFriends003_GetFriendRelationship_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendPersonaState( struct cppISteamFriends_SteamFriends003_GetFriendPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendPersonaName( struct cppISteamFriends_SteamFriends003_GetFriendPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendAvatar( struct cppISteamFriends_SteamFriends003_GetFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends003_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends003_GetFriendGamePlayed_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort, (uint16 *)params->pusQueryPort ); } void cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName ); } void cppISteamFriends_SteamFriends003_HasFriend( struct cppISteamFriends_SteamFriends003_HasFriend_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends003_GetClanCount( struct cppISteamFriends_SteamFriends003_GetClanCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( ); } void cppISteamFriends_SteamFriends003_GetClanByIndex( struct cppISteamFriends_SteamFriends003_GetClanByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan ); } void cppISteamFriends_SteamFriends003_GetClanName( struct cppISteamFriends_SteamFriends003_GetClanName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends003_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends003_GetFriendCountFromSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend ); } void cppISteamFriends_SteamFriends003_IsUserInSource( struct cppISteamFriends_SteamFriends003_IsUserInSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking_params *params ) { ((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking ); } void cppISteamFriends_SteamFriends003_ActivateGameOverlay( struct cppISteamFriends_SteamFriends003_ActivateGameOverlay_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog ); } #ifdef __cplusplus } #endif