#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_116x/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_116x #include "struct_converters.h" #include "cppISteamFriends_SteamFriends010.h" void cppISteamFriends_SteamFriends010_GetPersonaName( struct cppISteamFriends_SteamFriends010_GetPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( ); } void cppISteamFriends_SteamFriends010_SetPersonaName( struct cppISteamFriends_SteamFriends010_SetPersonaName_params *params ) { ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName ); } void cppISteamFriends_SteamFriends010_GetPersonaState( struct cppISteamFriends_SteamFriends010_GetPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( ); } void cppISteamFriends_SteamFriends010_GetFriendCount( struct cppISteamFriends_SteamFriends010_GetFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends010_GetFriendByIndex( struct cppISteamFriends_SteamFriends010_GetFriendByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends010_GetFriendRelationship( struct cppISteamFriends_SteamFriends010_GetFriendRelationship_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetFriendPersonaState( struct cppISteamFriends_SteamFriends010_GetFriendPersonaState_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetFriendPersonaName( struct cppISteamFriends_SteamFriends010_GetFriendPersonaName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends010_GetFriendGamePlayed_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName ); } void cppISteamFriends_SteamFriends010_HasFriend( struct cppISteamFriends_SteamFriends010_HasFriend_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags ); } void cppISteamFriends_SteamFriends010_GetClanCount( struct cppISteamFriends_SteamFriends010_GetClanCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( ); } void cppISteamFriends_SteamFriends010_GetClanByIndex( struct cppISteamFriends_SteamFriends010_GetClanByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan ); } void cppISteamFriends_SteamFriends010_GetClanName( struct cppISteamFriends_SteamFriends010_GetClanName_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetClanTag( struct cppISteamFriends_SteamFriends010_GetClanTag_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetClanActivityCounts( struct cppISteamFriends_SteamFriends010_GetClanActivityCounts_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting ); } void cppISteamFriends_SteamFriends010_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends010_DownloadClanActivityCounts_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest ); } void cppISteamFriends_SteamFriends010_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends010_GetFriendCountFromSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend ); } void cppISteamFriends_SteamFriends010_IsUserInSource( struct cppISteamFriends_SteamFriends010_IsUserInSource_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource ); } void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking_params *params ) { ((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking ); } void cppISteamFriends_SteamFriends010_ActivateGameOverlay( struct cppISteamFriends_SteamFriends010_ActivateGameOverlay_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog ); } void cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID ); } void cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL ); } void cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID ); } void cppISteamFriends_SteamFriends010_SetPlayedWith( struct cppISteamFriends_SteamFriends010_SetPlayedWith_params *params ) { ((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith ); } void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog_params *params ) { ((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby ); } void cppISteamFriends_SteamFriends010_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends010_GetSmallFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends010_GetMediumFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends010_GetLargeFriendAvatar_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_RequestUserInformation( struct cppISteamFriends_SteamFriends010_RequestUserInformation_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly ); } void cppISteamFriends_SteamFriends010_RequestClanOfficerList( struct cppISteamFriends_SteamFriends010_RequestClanOfficerList_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetClanOwner( struct cppISteamFriends_SteamFriends010_GetClanOwner_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetClanOfficerCount( struct cppISteamFriends_SteamFriends010_GetClanOfficerCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends010_GetClanOfficerByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer ); } void cppISteamFriends_SteamFriends010_GetUserRestrictions( struct cppISteamFriends_SteamFriends010_GetUserRestrictions_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( ); } void cppISteamFriends_SteamFriends010_SetRichPresence( struct cppISteamFriends_SteamFriends010_SetRichPresence_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue ); } void cppISteamFriends_SteamFriends010_ClearRichPresence( struct cppISteamFriends_SteamFriends010_ClearRichPresence_params *params ) { ((ISteamFriends*)params->linux_side)->ClearRichPresence( ); } void cppISteamFriends_SteamFriends010_GetFriendRichPresence( struct cppISteamFriends_SteamFriends010_GetFriendRichPresence_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey ); } void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey ); } void cppISteamFriends_SteamFriends010_InviteUserToGame( struct cppISteamFriends_SteamFriends010_InviteUserToGame_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString ); } void cppISteamFriends_SteamFriends010_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends010_GetCoplayFriendCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( ); } void cppISteamFriends_SteamFriends010_GetCoplayFriend( struct cppISteamFriends_SteamFriends010_GetCoplayFriend_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend ); } void cppISteamFriends_SteamFriends010_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends010_GetFriendCoplayTime_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends010_GetFriendCoplayGame_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend ); } void cppISteamFriends_SteamFriends010_JoinClanChatRoom( struct cppISteamFriends_SteamFriends010_JoinClanChatRoom_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends010_LeaveClanChatRoom_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends010_GetClanChatMemberCount_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan ); } void cppISteamFriends_SteamFriends010_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends010_GetChatMemberByIndex_params *params ) { *params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser ); } void cppISteamFriends_SteamFriends010_SendClanChatMessage( struct cppISteamFriends_SteamFriends010_SendClanChatMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText ); } void cppISteamFriends_SteamFriends010_GetClanChatMessage( struct cppISteamFriends_SteamFriends010_GetClanChatMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->_e, (CSteamID *)params->_f ); } void cppISteamFriends_SteamFriends010_IsClanChatAdmin( struct cppISteamFriends_SteamFriends010_IsClanChatAdmin_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser ); } void cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat ); } void cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat ); } void cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat ); } void cppISteamFriends_SteamFriends010_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends010_SetListenForFriendsMessages_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled ); } void cppISteamFriends_SteamFriends010_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends010_ReplyToFriendMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend ); } void cppISteamFriends_SteamFriends010_GetFriendMessage( struct cppISteamFriends_SteamFriends010_GetFriendMessage_params *params ) { params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType ); } #ifdef __cplusplus } #endif