#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_158/steam_api.h" #include "steamworks_sdk_158/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_158 #include "struct_converters.h" #include "cppISteamParties_SteamParties002.h" void cppISteamParties_SteamParties002_GetNumActiveBeacons( struct cppISteamParties_SteamParties002_GetNumActiveBeacons_params *params ) { params->_ret = ((ISteamParties*)params->linux_side)->GetNumActiveBeacons( ); } void cppISteamParties_SteamParties002_GetBeaconByIndex( struct cppISteamParties_SteamParties002_GetBeaconByIndex_params *params ) { params->_ret = ((ISteamParties*)params->linux_side)->GetBeaconByIndex( (uint32)params->unIndex ); } void cppISteamParties_SteamParties002_GetBeaconDetails( struct cppISteamParties_SteamParties002_GetBeaconDetails_params *params ) { SteamPartyBeaconLocation_t lin_pLocation; win_to_lin_struct_SteamPartyBeaconLocation_t_158( params->pLocation, &lin_pLocation ); params->_ret = ((ISteamParties*)params->linux_side)->GetBeaconDetails( (PartyBeaconID_t)params->ulBeaconID, (CSteamID *)params->pSteamIDBeaconOwner, &lin_pLocation, (char *)params->pchMetadata, (int)params->cchMetadata ); lin_to_win_struct_SteamPartyBeaconLocation_t_158( &lin_pLocation, params->pLocation ); } void cppISteamParties_SteamParties002_JoinParty( struct cppISteamParties_SteamParties002_JoinParty_params *params ) { params->_ret = ((ISteamParties*)params->linux_side)->JoinParty( (PartyBeaconID_t)params->ulBeaconID ); } void cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations( struct cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations_params *params ) { params->_ret = ((ISteamParties*)params->linux_side)->GetNumAvailableBeaconLocations( (uint32 *)params->puNumLocations ); } void cppISteamParties_SteamParties002_GetAvailableBeaconLocations( struct cppISteamParties_SteamParties002_GetAvailableBeaconLocations_params *params ) { SteamPartyBeaconLocation_t lin_pLocationList; win_to_lin_struct_SteamPartyBeaconLocation_t_158( params->pLocationList, &lin_pLocationList ); params->_ret = ((ISteamParties*)params->linux_side)->GetAvailableBeaconLocations( &lin_pLocationList, (uint32)params->uMaxNumLocations ); lin_to_win_struct_SteamPartyBeaconLocation_t_158( &lin_pLocationList, params->pLocationList ); } void cppISteamParties_SteamParties002_CreateBeacon( struct cppISteamParties_SteamParties002_CreateBeacon_params *params ) { SteamPartyBeaconLocation_t lin_pBeaconLocation; win_to_lin_struct_SteamPartyBeaconLocation_t_158( params->pBeaconLocation, &lin_pBeaconLocation ); params->_ret = ((ISteamParties*)params->linux_side)->CreateBeacon( (uint32)params->unOpenSlots, &lin_pBeaconLocation, (const char *)params->pchConnectString, (const char *)params->pchMetadata ); lin_to_win_struct_SteamPartyBeaconLocation_t_158( &lin_pBeaconLocation, params->pBeaconLocation ); } void cppISteamParties_SteamParties002_OnReservationCompleted( struct cppISteamParties_SteamParties002_OnReservationCompleted_params *params ) { ((ISteamParties*)params->linux_side)->OnReservationCompleted( (PartyBeaconID_t)params->ulBeacon, (CSteamID)params->steamIDUser ); } void cppISteamParties_SteamParties002_CancelReservation( struct cppISteamParties_SteamParties002_CancelReservation_params *params ) { ((ISteamParties*)params->linux_side)->CancelReservation( (PartyBeaconID_t)params->ulBeacon, (CSteamID)params->steamIDUser ); } void cppISteamParties_SteamParties002_ChangeNumOpenSlots( struct cppISteamParties_SteamParties002_ChangeNumOpenSlots_params *params ) { params->_ret = ((ISteamParties*)params->linux_side)->ChangeNumOpenSlots( (PartyBeaconID_t)params->ulBeacon, (uint32)params->unOpenSlots ); } void cppISteamParties_SteamParties002_DestroyBeacon( struct cppISteamParties_SteamParties002_DestroyBeacon_params *params ) { params->_ret = ((ISteamParties*)params->linux_side)->DestroyBeacon( (PartyBeaconID_t)params->ulBeacon ); } void cppISteamParties_SteamParties002_GetBeaconLocationData( struct cppISteamParties_SteamParties002_GetBeaconLocationData_params *params ) { SteamPartyBeaconLocation_t lin_BeaconLocation; win_to_lin_struct_SteamPartyBeaconLocation_t_158( ¶ms->BeaconLocation, &lin_BeaconLocation ); params->_ret = ((ISteamParties*)params->linux_side)->GetBeaconLocationData( lin_BeaconLocation, (ESteamPartyBeaconLocationData)params->eData, (char *)params->pchDataStringOut, (int)params->cchDataStringOut ); } #ifdef __cplusplus } #endif