#!/usr/bin/env python3 #NOTE: If you make modifications here, consider whether they should #be duplicated in ../vrclient/gen_wrapper.py from __future__ import print_function CLANG_PATH='/usr/lib/clang/13.0.1' from clang.cindex import CursorKind, Index, Type, TypeKind import pprint import sys import os import re import math sdk_versions = [ "153a", "152", "151", "150", "149", "148a", "147", "146", "145", "144", "143y", "143x", "143", "142", "141", "140", "139", "138a", "138", "137", "136", "135a", "135", "134", "133x", "133b", "133a", "133", "132x", "132", "131", "130x", "130", "129a", "129", "128x", "128", "127", "126a", "126", "125", "124", "123a", "123", "122", "121x", "121", "120", "119x", "119", "118", "117", "116x", "116", "115", "114", "113", "112x", "112", "111x", "111", "110", "109", "108", "107", "106", "105", "104", "103", "102x", "102", "101x", "101", "100", "099y", "099x", "099w", "099v", "099u", ] files = [ ("steam_api.h", [ "ISteamApps", "ISteamAppList", "ISteamClient", "ISteamController", "ISteamGameSearch", "ISteamFriends", "ISteamHTMLSurface", "ISteamHTTP", "ISteamInput", "ISteamInventory", "ISteamMatchmaking", "ISteamMatchmakingServers", "ISteamMusic", "ISteamMusicRemote", "ISteamNetworking", "ISteamParties", "ISteamRemotePlay", "ISteamRemoteStorage", "ISteamScreenshots", "ISteamUGC", "ISteamUnifiedMessages", "ISteamUser", "ISteamUserStats", "ISteamUtils", "ISteamVideo" ]), ("isteamappticket.h", [ "ISteamAppTicket" ]), ("isteamgameserver.h", [ "ISteamGameServer" ]), ("isteamgameserverstats.h", [ "ISteamGameServerStats" ]), ("isteamgamestats.h", [ "ISteamGameStats" ]), ("isteammasterserverupdater.h", [ "ISteamMasterServerUpdater" ]), ("isteamgamecoordinator.h", [ "ISteamGameCoordinator" ]), ("isteamparentalsettings.h", [ "ISteamParentalSettings" ]), ("isteamnetworkingmessages.h", [ "ISteamNetworkingMessages" ]), ("isteamnetworkingsockets.h", [ "ISteamNetworkingSockets" ]), ("isteamnetworkingsocketsserialized.h", [ "ISteamNetworkingSocketsSerialized" ]), ("isteamnetworkingutils.h", [ "ISteamNetworkingUtils" ]), ("steamnetworkingfakeip.h", [ "ISteamNetworkingFakeUDPPort" ]), ] aliases = { #these interfaces are undocumented and binary compatible #"target interface": ["alias 1", "alias 2"], "SteamUtils004":["SteamUtils003"], "SteamUtils002":["SteamUtils001"], "SteamGameServer008":["SteamGameServer007","SteamGameServer006"], "SteamNetworkingSocketsSerialized002":["SteamNetworkingSocketsSerialized001"], "STEAMAPPS_INTERFACE_VERSION001":["SteamApps001"], "STEAMAPPS_INTERFACE_VERSION001":["SteamApps001"], "SteamNetworkingSockets002":["SteamNetworkingSockets003"], } # these structs are manually confirmed to be equivalent exempt_structs = [ "CSteamID", "CGameID", "CCallbackBase", "SteamPS3Params_t", "ValvePackingSentinel_t" ] # we have converters for these written by hand because they're too complicated to generate manually_handled_structs = [ "SteamNetworkingMessage_t" ] manually_handled_methods = { #TODO: 001 "cppISteamNetworkingSockets_SteamNetworkingSockets002": [ "ReceiveMessagesOnConnection", "ReceiveMessagesOnListenSocket" ], # 003 never appeared in a public SDK, but is an alias for 002 (the version in SDK 1.45 is actually 004 but incorrectly versioned as 003) "cppISteamNetworkingSockets_SteamNetworkingSockets004": [ "ReceiveMessagesOnConnection", "ReceiveMessagesOnListenSocket", ], #TODO: 005 "cppISteamNetworkingSockets_SteamNetworkingSockets006": [ "ReceiveMessagesOnConnection", "ReceiveMessagesOnListenSocket", "SendMessages" ], #TODO: 007 "cppISteamNetworkingSockets_SteamNetworkingSockets008": [ "ReceiveMessagesOnConnection", "ReceiveMessagesOnPollGroup", "SendMessages" ], "cppISteamNetworkingSockets_SteamNetworkingSockets009": [ "ReceiveMessagesOnConnection", "ReceiveMessagesOnPollGroup", "SendMessages" ], "cppISteamNetworkingSockets_SteamNetworkingSockets012": [ "ReceiveMessagesOnConnection", "ReceiveMessagesOnPollGroup", "SendMessages", "CreateFakeUDPPort" ], "cppISteamNetworkingUtils_SteamNetworkingUtils003": [ "AllocateMessage", "SetConfigValue", ], "cppISteamNetworkingUtils_SteamNetworkingUtils004": [ "AllocateMessage", "SetConfigValue", ], "cppISteamNetworkingMessages_SteamNetworkingMessages002": [ "ReceiveMessagesOnChannel" ], "cppISteamInput_SteamInput001": [ "GetGlyphForActionOrigin", "GetGlyphForXboxOrigin" ], "cppISteamInput_SteamInput002": [ "GetGlyphForActionOrigin", "GetGlyphForXboxOrigin" ], "cppISteamInput_SteamInput005": [ "EnableActionEventCallbacks", "GetGlyphPNGForActionOrigin", "GetGlyphSVGForActionOrigin", "GetGlyphForActionOrigin_Legacy", "GetGlyphForXboxOrigin" ], "cppISteamInput_SteamInput006": [ "EnableActionEventCallbacks", "GetGlyphPNGForActionOrigin", "GetGlyphSVGForActionOrigin", "GetGlyphForActionOrigin_Legacy", "GetGlyphForXboxOrigin" ], "cppISteamController_SteamController005": [ "GetGlyphForActionOrigin" ], "cppISteamController_SteamController006": [ "GetGlyphForActionOrigin" ], "cppISteamController_SteamController007": [ "GetGlyphForActionOrigin", "GetGlyphForXboxOrigin" ], "cppISteamController_SteamController008": [ "GetGlyphForActionOrigin", "GetGlyphForXboxOrigin" ], "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001": [ "DestroyFakeUDPPort", "ReceiveMessages" ], "cppISteamUser_SteamUser008": [ "InitiateGameConnection" ], } # manual converters for simple types (function pointers) manual_type_converters = [ "FSteamNetworkingSocketsDebugOutput", "SteamAPI_CheckCallbackRegistered_t" ] # manual converters for specific parameters manual_param_converters = [ "nNativeKeyCode" ] #struct_conversion_cache = { # '142': { # 'SteamUGCDetails_t': True, # 'SteamUGCQueryCompleted_t': False # } #} struct_conversion_cache = {} converted_structs = [] # callback classes for which we have a linux wrapper wrapped_classes = [ "ISteamMatchmakingServerListResponse", "ISteamMatchmakingPingResponse", "ISteamMatchmakingPlayersResponse", "ISteamMatchmakingRulesResponse", "ISteamNetworkingFakeUDPPort", ] print_sizes = [] class_versions = {} path_conversions = [ { "parent_name": "GetAppInstallDir", "l2w_names": ["pchDirectory"], "l2w_lens": ["cchNameMax"], "l2w_urls": [False], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": True }, { "parent_name": "GetAppInstallDir", "l2w_names": ["pchFolder"], "l2w_lens": ["cchFolderBufferSize"], "l2w_urls": [False], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": True }, { "parent_name": "GetFileDetails", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pszFileName"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": True }, ### ISteamGameServer::SetModDir - "Just the folder name, not the whole path. I.e. "Spacewar"." { "parent_name": "LoadURL", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchURL"], "w2l_arrays": [False], "w2l_urls": [True], "return_is_size": False }, { "parent_name": "FileLoadDialogResponse", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchSelectedFiles"], "w2l_arrays": [True], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "HTML_StartRequest_t", "l2w_names": ["pchURL"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "HTML_URLChanged_t", "l2w_names": ["pchURL"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "HTML_FinishedRequest_t", "l2w_names": ["pchURL"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "HTML_OpenLinkInNewTab_t", "l2w_names": ["pchURL"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "HTML_LinkAtPosition_t", "l2w_names": ["pchURL"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "HTML_FileOpenDialog_t", "l2w_names": ["pchInitialFile"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "HTML_NewWindow_t", "l2w_names": ["pchURL"], "l2w_lens": [None], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "PublishWorkshopFile", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchFile", "pchPreviewFile"], "w2l_arrays": [False, False], "w2l_urls": [False, False], "return_is_size": False }, { "parent_name": "UpdatePublishedFileFile", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchFile"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "UpdatePublishedFilePreviewFile", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchPreviewFile"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "PublishVideo", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchPreviewFile"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "AddScreenshotToLibrary", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchFilename", "pchThumbnailFilename"], "w2l_arrays": [False, False], "w2l_urls": [False, False], "return_is_size": False }, { "parent_name": "AddVRScreenshotToLibrary", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchFilename", "pchVRFilename"], "w2l_arrays": [False, False], "w2l_urls": [False, False], "return_is_size": False }, { "parent_name": "UGCDownloadToLocation", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchLocation"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "GetQueryUGCAdditionalPreview", "l2w_names": ["pchURLOrVideoID"], "l2w_lens": ["cchURLSize"], "l2w_urls": [True], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "SetItemContent", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pszContentFolder"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "SetItemPreview", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pszPreviewFile"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "AddItemPreviewFile", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pszPreviewFile"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "UpdateItemPreviewFile", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pszPreviewFile"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "GetItemInstallInfo", "l2w_names": ["pchFolder"], "l2w_lens": ["cchFolderSize"], "l2w_urls": [False], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "BInitWorkshopForGameServer", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pszFolder"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "GetUserDataFolder", "l2w_names": ["pchBuffer"], "l2w_lens": ["cubBuffer"], "l2w_urls": [False], "w2l_names": [], "w2l_arrays": [], "w2l_urls": [], "return_is_size": False }, { "parent_name": "CheckFileSignature", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["szFileName"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "Init", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchAbsolutePathToControllerConfigVDF"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, { "parent_name": "SetInputActionManifestFilePath", "l2w_names": [], "l2w_lens": [], "l2w_urls": [], "w2l_names": ["pchInputActionManifestAbsolutePath"], "w2l_arrays": [False], "w2l_urls": [False], "return_is_size": False }, ] def strip_const(typename): return typename.replace("const ", "", 1) windows_structs32 = {} def find_windows_struct(struct): return windows_structs32.get(strip_const(struct.spelling), None) windows_structs64 = {} def find_windows64_struct(struct): return windows_structs64.get(strip_const(struct.spelling), None) linux_structs64 = {} def find_linux64_struct(struct): return linux_structs64.get(strip_const(struct.spelling), None) def struct_needs_conversion_nocache(struct): if strip_const(struct.spelling) in exempt_structs: return False if strip_const(struct.spelling) in manually_handled_structs: return True #check 32-bit compat windows_struct = find_windows_struct(struct) if windows_struct is None: print("Couldn't find windows struct for " + struct.spelling) assert(not windows_struct is None) #must find windows_struct for field in struct.get_fields(): if struct.get_offset(field.spelling) != windows_struct.get_offset(field.spelling): return True if field.type.kind == TypeKind.RECORD and \ struct_needs_conversion(field.type): return True #check 64-bit compat windows_struct = find_windows64_struct(struct) assert(not windows_struct is None) #must find windows_struct lin64_struct = find_linux64_struct(struct) assert(not lin64_struct is None) #must find lin64_struct for field in lin64_struct.get_fields(): if lin64_struct.get_offset(field.spelling) != windows_struct.get_offset(field.spelling): return True if field.type.kind == TypeKind.RECORD and \ struct_needs_conversion(field.type): return True #check if any members need path conversion path_conv = get_path_converter(struct) if path_conv: return True return False def struct_needs_conversion(struct): if not sdkver in struct_conversion_cache: struct_conversion_cache[sdkver] = {} if not strip_const(struct.spelling) in struct_conversion_cache[sdkver]: struct_conversion_cache[sdkver][strip_const(struct.spelling)] = struct_needs_conversion_nocache(struct) return struct_conversion_cache[sdkver][strip_const(struct.spelling)] def handle_destructor(cfile, classname, winclassname, method): cfile.write(f"DEFINE_THISCALL_WRAPPER({winclassname}_destructor, 4)\n") cfile.write(f"void __thiscall {winclassname}_destructor({winclassname} *_this)\n{{/* never called */}}\n\n") return "destructor" def get_path_converter(parent): for conv in path_conversions: if conv["parent_name"] in parent.spelling: if None in conv["l2w_names"]: return conv if type(parent) == Type: children = list(parent.get_fields()) else: children = list(parent.get_children()) for child in children: if child.spelling in conv["w2l_names"] or \ child.spelling in conv["l2w_names"]: return conv return None class DummyWriter(object): def write(self, s): #noop pass def to_c_bool(b): if b: return "1" return "0" dummy_writer = DummyWriter() def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, existing_methods): used_name = method.spelling if used_name in existing_methods: number = '2' while used_name in existing_methods: idx = existing_methods.index(used_name) used_name = f"{method.spelling}_{number}" number = chr(ord(number) + 1) existing_methods.insert(idx, used_name) else: existing_methods.append(used_name) returns_record = method.result_type.get_canonical().kind == TypeKind.RECORD if returns_record: parambytes = 8 #_this + return pointer else: parambytes = 4 #_this for param in list(method.get_children()): if param.kind == CursorKind.PARM_DECL: if param.type.kind == TypeKind.LVALUEREFERENCE: parambytes += 4 else: parambytes += int(math.ceil(param.type.get_size()/4.0) * 4) if cppname in manually_handled_methods and \ used_name in manually_handled_methods[cppname]: #just don't write the cpp function cpp = dummy_writer cfile.write(f"DEFINE_THISCALL_WRAPPER({winclassname}_{used_name}, {parambytes})\n") cpp_h.write("extern ") if method.result_type.spelling.startswith("ISteam"): cfile.write(f"win{method.result_type.spelling} ") cpp.write("void *") cpp_h.write("void *") elif returns_record: cfile.write(f"{method.result_type.spelling} *") cpp.write(f"{method.result_type.spelling} ") cpp_h.write(f"{method.result_type.spelling} ") else: cfile.write(f"{method.result_type.spelling} ") cpp.write(f"{method.result_type.spelling} ") cpp_h.write(f"{method.result_type.spelling} ") cfile.write(f'__thiscall {winclassname}_{used_name}({winclassname} *_this') cpp.write(f"{cppname}_{used_name}(void *linux_side") cpp_h.write(f"{cppname}_{used_name}(void *") if returns_record: cfile.write(f", {method.result_type.spelling} *_r") unnamed = 'a' need_convert = [] manual_convert = [] for param in list(method.get_children()): if param.kind == CursorKind.PARM_DECL: if param.type.kind == TypeKind.POINTER and \ (param.type.get_pointee().kind == TypeKind.UNEXPOSED or param.type.get_pointee().kind == TypeKind.FUNCTIONPROTO): #unspecified function pointer typename = "void *" else: typename = param.type.spelling.split("::")[-1] real_type = param.type while real_type.kind == TypeKind.POINTER: real_type = real_type.get_pointee() win_name = typename if real_type.kind == TypeKind.RECORD and \ not real_type.spelling in wrapped_classes and \ struct_needs_conversion(real_type): need_convert.append(param) #preserve pointers win_name = typename.replace(real_type.spelling, f"win{real_type.spelling}_{sdkver}") elif real_type.spelling in manual_type_converters: manual_convert.append(param) elif param.spelling in manual_param_converters: manual_convert.append(param) win_name = win_name.replace('&', '*') if param.spelling == "": cfile.write(f", {win_name} _{unnamed}") cpp.write(f", {win_name} _{unnamed}") cpp_h.write(f", {win_name}") unnamed = chr(ord(unnamed) + 1) else: cfile.write(f", {win_name} {param.spelling}") cpp.write(f", {win_name} {param.spelling}") cpp_h.write(f", {win_name}") cfile.write(")\n{\n") cpp.write(")\n{\n") cpp_h.write(");\n") path_conv = get_path_converter(method) if path_conv: for i in range(len(path_conv["w2l_names"])): if path_conv["w2l_arrays"][i]: cfile.write(f" const char **lin_{path_conv['w2l_names'][i]} = steamclient_dos_to_unix_stringlist({path_conv['w2l_names'][i]});\n") # TODO pass else: cfile.write(f" char lin_{path_conv['w2l_names'][i]}[PATH_MAX];\n") cfile.write(f" steamclient_dos_path_to_unix_path({path_conv['w2l_names'][i]}, lin_{path_conv['w2l_names'][i]}, {to_c_bool(path_conv['w2l_urls'][i])});\n") if None in path_conv["l2w_names"]: cfile.write(" const char *path_result;\n") elif path_conv["return_is_size"]: cfile.write(" uint32 path_result;\n") elif len(path_conv["l2w_names"]) > 0: cfile.write(f" {method.result_type.spelling} path_result;\n") for param in need_convert: if param.type.kind == TypeKind.POINTER: #handle single pointers, but not double pointers real_type = param.type while real_type.kind == TypeKind.POINTER: real_type = real_type.get_pointee() assert(param.type.get_pointee().kind == TypeKind.RECORD or \ strip_const(real_type.spelling) in manually_handled_structs) cpp.write(f" {strip_const(param.type.get_pointee().spelling)} lin_{param.spelling};\n") cpp.write(f" win_to_lin_struct_{strip_const(real_type.spelling)}_{sdkver}({param.spelling}, &lin_{param.spelling});\n") else: #raw structs cpp.write(f" {param.type.spelling} lin_{param.spelling};\n") cpp.write(f" win_to_lin_struct_{param.type.spelling}_{sdkver}(&{param.spelling}, &lin_{param.spelling});\n") for param in manual_convert: if param.spelling in manual_param_converters: cpp.write(f" {param.spelling} = manual_convert_{param.spelling}({param.spelling});\n") else: cpp.write(f" {param.spelling} = ({param.type.spelling})manual_convert_{param.type.spelling}((void*){param.spelling});\n") cfile.write(" TRACE(\"%p\\n\", _this);\n") if method.result_type.kind == TypeKind.VOID: cfile.write(" ") elif path_conv and (len(path_conv["l2w_names"]) > 0 or path_conv["return_is_size"]): cfile.write(" path_result = ") elif returns_record: cfile.write(" *_r = ") else: cfile.write(" return ") if method.result_type.kind == TypeKind.VOID: cpp.write(" ") elif len(need_convert) > 0: cpp.write(f" {method.result_type.spelling} retval = ") else: cpp.write(" return ") should_do_cb_wrap = "GetAPICallResult" in used_name should_gen_wrapper = cpp != dummy_writer and \ (method.result_type.spelling.startswith("ISteam") or \ used_name.startswith("GetISteamGenericInterface")) if should_do_cb_wrap: cfile.write(f"do_cb_wrap(0, _this->linux_side, &{cppname}_{used_name}") else: if should_gen_wrapper: cfile.write("create_win_interface(pchVersion,\n ") cfile.write(f"{cppname}_{used_name}(_this->linux_side") cpp.write(f"(({classname}*)linux_side)->{method.spelling}(") unnamed = 'a' first = True for param in list(method.get_children()): if param.kind == CursorKind.PARM_DECL: if not first: cpp.write(", ") else: first = False if param.spelling == "": cfile.write(f", _{unnamed}") cpp.write(f"({param.type.spelling})_{unnamed}") unnamed = chr(ord(unnamed) + 1) elif param.type.kind == TypeKind.POINTER and \ param.type.get_pointee().spelling in wrapped_classes: cfile.write(f", create_Linux{param.type.get_pointee().spelling}({param.spelling}, \"{winclassname}\")") cpp.write(f"({param.type.spelling}){param.spelling}") elif path_conv and param.spelling in path_conv["w2l_names"]: cfile.write(f", {param.spelling} ? lin_{param.spelling} : NULL") cpp.write(f"({param.type.spelling}){param.spelling}") elif param in need_convert: cfile.write(f", {param.spelling}") if param.type.kind != TypeKind.POINTER: cpp.write(f"lin_{param.spelling}") else: cpp.write(f"&lin_{param.spelling}") elif param.type.kind == TypeKind.LVALUEREFERENCE: cfile.write(f", {param.spelling}") cpp.write(f"*{param.spelling}") else: cfile.write(f", {param.spelling}") cpp.write(f"({param.type.spelling}){param.spelling}") if should_gen_wrapper: cfile.write(")") cfile.write(");\n") cpp.write(");\n") if returns_record: cfile.write(" return _r;\n") if path_conv and len(path_conv["l2w_names"]) > 0: for i in range(len(path_conv["l2w_names"])): cfile.write(" ") if path_conv["return_is_size"]: cfile.write("path_result = ") cfile.write(f"steamclient_unix_path_to_dos_path(path_result, {path_conv['l2w_names'][i]}, {path_conv['l2w_names'][i]}, {path_conv['l2w_lens'][i]}, {to_c_bool(path_conv['l2w_urls'][i])});\n") cfile.write(" return path_result;\n") if path_conv: for i in range(len(path_conv["w2l_names"])): if path_conv["w2l_arrays"][i]: cfile.write(f" steamclient_free_stringlist(lin_{path_conv['w2l_names'][i]});\n") cfile.write("}\n\n") for param in need_convert: if param.type.kind == TypeKind.POINTER: if not "const " in param.type.spelling: #don't modify const arguments real_type = param.type while real_type.kind == TypeKind.POINTER: real_type = real_type.get_pointee() cpp.write(f" lin_to_win_struct_{real_type.spelling}_{sdkver}(&lin_{param.spelling}, {param.spelling});\n") else: cpp.write(f" lin_to_win_struct_{param.type.spelling}_{sdkver}(&lin_{param.spelling}, &{param.spelling});\n") if method.result_type.kind != TypeKind.VOID and \ len(need_convert) > 0: cpp.write(" return retval;\n") cpp.write("}\n\n") def get_iface_version(classname): # ISteamClient -> STEAMCLIENT_INTERFACE_VERSION defname = f"{classname[1:].upper()}_INTERFACE_VERSION" if defname in iface_versions.keys(): ver = iface_versions[defname] else: defname = f"{classname[1:].upper()}_VERSION" if defname in iface_versions.keys(): ver = iface_versions[defname] else: ver = "UNVERSIONED" if classname in class_versions.keys() and ver in class_versions[classname]: return (ver, True) if not classname in class_versions.keys(): class_versions[classname] = [] class_versions[classname].append(ver) return (ver, False) def handle_class(sdkver, classnode, file): children = list(classnode.get_children()) if len(children) == 0: return (iface_version, already_generated) = get_iface_version(classnode.spelling) if already_generated: return winname = f"win{classnode.spelling}" cppname = f"cpp{classnode.spelling}_{iface_version}" file_exists = os.path.isfile(f"{winname}.c") cfile = open(f"{winname}.c", "a") if not file_exists: cfile.write("""/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "cxx.h" #include "steam_defs.h" #include "steamclient_private.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); """) cpp = open(f"{cppname}.cpp", "w") cpp.write("#include \"steam_defs.h\"\n") cpp.write("#pragma push_macro(\"__cdecl\")\n") cpp.write("#undef __cdecl\n") cpp.write(f"#include \"steamworks_sdk_{sdkver}/steam_api.h\"\n") if os.path.isfile(f"steamworks_sdk_{sdkver}/steamnetworkingtypes.h"): cpp.write(f"#include \"steamworks_sdk_{sdkver}/steamnetworkingtypes.h\"\n") if not file == "steam_api.h": cpp.write(f"#include \"steamworks_sdk_{sdkver}/{file}\"\n") cpp.write("#pragma pop_macro(\"__cdecl\")\n") cpp.write("#include \"steamclient_private.h\"\n") cpp.write("#ifdef __cplusplus\nextern \"C\" {\n#endif\n") cpp.write(f"#define SDKVER_{sdkver}\n") cpp.write("#include \"struct_converters.h\"\n") cpp.write(f"#include \"{cppname}.h\"\n") cpp_h = open(f"{cppname}.h", "w") winclassname = f"win{classnode.spelling}_{iface_version}" cfile.write(f"#include \"{cppname}.h\"\n\n") cfile.write(f"typedef struct __{winclassname} {{\n") cfile.write(" vtable_ptr *vtable;\n") cfile.write(" void *linux_side;\n") cfile.write(f"}} {winclassname};\n\n") methods = [] for child in children: if child.kind == CursorKind.CXX_METHOD and \ child.is_virtual_method(): handle_method(cfile, classnode.spelling, winclassname, cppname, child, cpp, cpp_h, methods) elif child.kind == CursorKind.DESTRUCTOR: methods.append(handle_destructor(cfile, classnode.spelling, winclassname, child)) cfile.write(f"extern vtable_ptr {winclassname}_vtable;\n\n") cfile.write("#ifndef __GNUC__\n") cfile.write("void __asm_dummy_vtables(void) {\n") cfile.write("#endif\n") cfile.write(f" __ASM_VTABLE({winclassname},\n") for method in methods: cfile.write(f" VTABLE_ADD_FUNC({winclassname}_{method})\n") cfile.write(" );\n") cfile.write("#ifndef __GNUC__\n") cfile.write("}\n") cfile.write("#endif\n\n") cfile.write(f"{winclassname} *create_{winclassname}(void *linux_side)\n{{\n") if classnode.spelling in wrapped_classes: cfile.write(f" {winclassname} *r = HeapAlloc(GetProcessHeap(), 0, sizeof({winclassname}));\n") else: cfile.write(f" {winclassname} *r = alloc_mem_for_iface(sizeof({winclassname}), \"{iface_version}\");\n") cfile.write(" TRACE(\"-> %p\\n\", r);\n") cfile.write(f" r->vtable = &{winclassname}_vtable;\n") cfile.write(" r->linux_side = linux_side;\n") cfile.write(" return r;\n}\n\n") cpp.write("#ifdef __cplusplus\n}\n#endif\n") constructors = open("win_constructors.h", "a") constructors.write(f"extern void *create_{winclassname}(void *);\n") constructors = open("win_constructors_table.dat", "a") constructors.write(f" {{\"{iface_version}\", &create_{winclassname}}},\n") if iface_version in aliases.keys(): for alias in aliases[iface_version]: constructors.write(f" {{\"{alias}\", &create_{winclassname}}}, /* alias */\n") generated_cb_handlers = [] generated_cb_ids = [] cpp_files_need_close_brace = [] cb_table = {} cb_table64 = {} def get_field_attribute_str(field): if field.type.kind != TypeKind.RECORD: return "" win_struct = find_windows_struct(field.type) if win_struct is None: align = field.type.get_align() else: align = win_struct.get_align() return " __attribute__((aligned(" + str(align) + ")))" #because of struct packing differences between win32 and linux, we #need to convert these structs from their linux layout to the win32 #layout. def handle_struct(sdkver, struct): members = struct.get_children() cb_num = None has_fields = False for c in members: if c.kind == CursorKind.ENUM_DECL: enums = c.get_children() for e in enums: if e.displayname == "k_iCallback": cb_num = e.enum_value if c.kind == CursorKind.FIELD_DECL: has_fields = True w2l_handler_name = None l2w_handler_name = None def dump_win_struct(to_file, name): to_file.write("#pragma pack( push, 8 )\n") to_file.write(f"struct win{name} {{\n") for m in struct.get_children(): if m.kind == CursorKind.FIELD_DECL: if m.type.kind == TypeKind.CONSTANTARRAY: to_file.write(f" {m.type.element_type.spelling} {m.displayname}[{m.type.element_count}];\n") elif m.type.kind == TypeKind.RECORD and \ struct_needs_conversion(m.type): to_file.write(f" win{m.type.spelling}_{sdkver} {m.displayname};\n") else: if m.type.kind == TypeKind.POINTER and \ (m.type.get_pointee().kind == TypeKind.UNEXPOSED or m.type.get_pointee().kind == TypeKind.FUNCTIONPROTO): to_file.write(f" void *{m.displayname}; /*fn pointer*/\n") else: to_file.write(f" {m.type.spelling} {m.displayname}{get_field_attribute_str(m)};\n") to_file.write("} __attribute__ ((ms_struct));\n") to_file.write("#pragma pack( pop )\n") if cb_num is None: hfile = open("struct_converters.h", "a") if not has_fields: return if struct.spelling == "": return if not struct_needs_conversion(struct.type): return struct_name = f"{struct.displayname}_{sdkver}" if struct_name in converted_structs: return converted_structs.append(struct_name) w2l_handler_name = f"win_to_lin_struct_{struct_name}" l2w_handler_name = f"lin_to_win_struct_{struct_name}" l2w_handler_name64 = None hfile.write(f"#if defined(SDKVER_{sdkver}) || !defined(__cplusplus)\n") dump_win_struct(hfile, struct_name) hfile.write(f"typedef struct win{struct_name} win{struct_name};\n") hfile.write(f"struct {struct.displayname};\n") if strip_const(struct.spelling) in manually_handled_structs: hfile.write("#endif\n\n") return hfile.write(f"extern void {w2l_handler_name}(const struct win{struct_name} *w, struct {struct.displayname} *l);\n") hfile.write(f"extern void {l2w_handler_name}(const struct {struct.displayname} *l, struct win{struct_name} *w);\n") hfile.write("#endif\n\n") else: #for callbacks, we use the windows struct size in the cb dispatch switch windows_struct = find_windows_struct(struct.type) windows_struct64 = find_windows64_struct(struct.type) struct64 = find_linux64_struct(struct.type) struct_name = f"{struct.displayname}_{windows_struct.get_size()}" l2w_handler_name = f"cb_{struct_name}" if windows_struct64.get_size() != windows_struct.get_size(): struct_name64 = f"{struct.displayname}_{windows_struct64.get_size()}" l2w_handler_name64 = f"cb_{struct_name64}" else: l2w_handler_name64 = None if l2w_handler_name in generated_cb_handlers: # we already have a handler for the callback struct of this size return if not struct_needs_conversion(struct.type): return cb_id = cb_num | (struct.type.get_size() << 16) cb_id64 = cb_num | (struct64.get_size() << 16) if cb_id in generated_cb_ids: # either this cb changed name, or steam used the same ID for different structs return generated_cb_ids.append(cb_id) datfile = open("cb_converters.dat", "a") if l2w_handler_name64: datfile.write("#ifdef __i386__\n") datfile.write(f"case 0x{cb_id:08x}: win_msg->m_cubParam = {windows_struct.get_size()}; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); {l2w_handler_name}((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;\n") datfile.write("#endif\n") datfile.write("#ifdef __x86_64__\n") datfile.write(f"case 0x{cb_id64:08x}: win_msg->m_cubParam = {windows_struct64.get_size()}; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); {l2w_handler_name64}((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;\n") datfile.write("#endif\n") else: datfile.write(f"case 0x{cb_id:08x}: win_msg->m_cubParam = {windows_struct.get_size()}; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); {l2w_handler_name}((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;\n") generated_cb_handlers.append(l2w_handler_name) if not cb_num in cb_table.keys(): # latest SDK linux size, list of windows struct sizes and names cb_table[cb_num] = (struct.type.get_size(), []) if l2w_handler_name64: cb_table64[cb_num] = (struct64.get_size(), []) else: cb_table64[cb_num] = (struct.type.get_size(), []) cb_table[cb_num][1].append((windows_struct.get_size(), struct_name)) if l2w_handler_name64: cb_table64[cb_num][1].append((windows_struct64.get_size(), struct_name64)) else: cb_table64[cb_num][1].append((windows_struct.get_size(), struct_name)) hfile = open("cb_converters.h", "a") hfile.write(f"struct {struct.displayname};\n") if l2w_handler_name64: hfile.write("#ifdef __i386__\n") hfile.write(f"struct win{struct_name};\n") hfile.write(f"extern void {l2w_handler_name}(const struct {struct.displayname} *l, struct win{struct_name} *w);\n") hfile.write("#endif\n") hfile.write("#ifdef __x86_64__\n") hfile.write(f"struct win{struct_name64};\n") hfile.write(f"extern void {l2w_handler_name64}(const struct {struct.displayname} *l, struct win{struct_name64} *w);\n") hfile.write("#endif\n\n") else: hfile.write(f"struct win{struct_name};\n") hfile.write(f"extern void {l2w_handler_name}(const struct {struct.displayname} *l, struct win{struct_name} *w);\n\n") cppname = f"struct_converters_{sdkver}.cpp" file_exists = os.path.isfile(cppname) cppfile = open(cppname, "a") if not file_exists: cppfile.write("#include \"steam_defs.h\"\n") cppfile.write("#pragma push_macro(\"__cdecl\")\n") cppfile.write("#undef __cdecl\n") cppfile.write(f"#include \"steamworks_sdk_{sdkver}/steam_api.h\"\n") cppfile.write(f"#include \"steamworks_sdk_{sdkver}/isteamgameserver.h\"\n") if os.path.isfile(f"steamworks_sdk_{sdkver}/isteamnetworkingsockets.h"): cppfile.write(f"#include \"steamworks_sdk_{sdkver}/isteamnetworkingsockets.h\"\n") if os.path.isfile(f"steamworks_sdk_{sdkver}/isteamgameserverstats.h"): cppfile.write(f"#include \"steamworks_sdk_{sdkver}/isteamgameserverstats.h\"\n") if os.path.isfile(f"steamworks_sdk_{sdkver}/isteamgamecoordinator.h"): cppfile.write(f"#include \"steamworks_sdk_{sdkver}/isteamgamecoordinator.h\"\n") if os.path.isfile(f"steamworks_sdk_{sdkver}/steamnetworkingtypes.h"): cppfile.write(f"#include \"steamworks_sdk_{sdkver}/steamnetworkingtypes.h\"\n") cppfile.write("#pragma pop_macro(\"__cdecl\")\n") cppfile.write("#include \"steamclient_private.h\"\n") cppfile.write("extern \"C\" {\n") cppfile.write(f"#define SDKVER_{sdkver}\n") cppfile.write("#include \"struct_converters.h\"\n") cpp_files_need_close_brace.append(cppname) path_conv = get_path_converter(struct.type) def handle_field(m, src, dst): if m.kind == CursorKind.FIELD_DECL: if m.type.kind == TypeKind.CONSTANTARRAY: assert(m.type.element_type.kind != TypeKind.RECORD or \ not struct_needs_conversion(m.type.element_type)) cppfile.write(f" memcpy({dst}->{m.displayname}, {src}->{m.displayname}, sizeof({dst}->{m.displayname}));\n") elif m.type.kind == TypeKind.RECORD and \ struct_needs_conversion(m.type): cppfile.write(f" {src}_to_{dst}_struct_{m.type.spelling}_{sdkver}(&{src}->{m.displayname}, &{dst}->{m.displayname});\n") elif path_conv and m.displayname in path_conv["l2w_names"]: for i in range(len(path_conv["l2w_names"])): if path_conv["l2w_names"][i] == m.displayname: url = path_conv["l2w_urls"][i] break cppfile.write(f" steamclient_unix_path_to_dos_path(1, {src}->{m.displayname}, g_tmppath, sizeof(g_tmppath), {to_c_bool(url)});\n") cppfile.write(f" {dst}->{m.displayname} = g_tmppath;\n") else: cppfile.write(f" {dst}->{m.displayname} = {src}->{m.displayname};\n") if not cb_num is None: if l2w_handler_name64: cppfile.write("#ifdef __i386__\n") dump_win_struct(cppfile, struct_name) cppfile.write("#endif\n") cppfile.write("#ifdef __x86_64__\n") dump_win_struct(cppfile, struct_name64) cppfile.write("#endif\n") else: dump_win_struct(cppfile, struct_name) if w2l_handler_name: cppfile.write(f"void {w2l_handler_name}(const struct win{struct_name} *win, struct {struct.displayname} *lin)\n{{\n") for m in struct.get_children(): handle_field(m, "win", "lin") cppfile.write("}\n\n") if l2w_handler_name64: cppfile.write("#ifdef __x86_64__\n") cppfile.write(f"void {l2w_handler_name64}(const struct {struct.displayname} *lin, struct win{struct_name64} *win)\n{{\n") for m in struct.get_children(): handle_field(m, "lin", "win") cppfile.write("}\n") cppfile.write("#endif\n\n") if l2w_handler_name: if l2w_handler_name64: cppfile.write("#ifdef __i386__\n") cppfile.write(f"void {l2w_handler_name}(const struct {struct.displayname} *lin, struct win{struct_name} *win)\n{{\n") for m in struct.get_children(): handle_field(m, "lin", "win") cppfile.write("}\n") if l2w_handler_name64: cppfile.write("#endif\n\n") else: cppfile.write("\n") prog = re.compile("^#define\s*(\w*)\s*\"(.*)\"") for sdkver in sdk_versions: print(f"parsing SDK version {sdkver}...") sdkdir = f"steamworks_sdk_{sdkver}" sources = {} iface_versions = {} for file in os.listdir(sdkdir): # Some files from Valve have non-UTF-8 stuff in the comments # (typically the copyright symbol); therefore we ignore UTF-8 # encoding errors lines = open(f"{sdkdir}/{file}", "r", errors="replace").readlines() if file == "isteammasterserverupdater.h": if """#error "This file isn't used any more"\n""" in lines: sources[f"{sdkdir}/isteammasterserverupdater.h"] = "" for line in lines: if "define STEAM" in line and "_VERSION" in line: result = prog.match(line) if result: iface, version = result.group(1, 2) iface_versions[iface] = version source = [f"""#if __has_include("{sdkdir}/{file}") #include "{sdkdir}/{file}" #endif""" for file, _ in files] sources["source.cpp"] = "\n".join(source) windows_args = ["-D_WIN32", "-fms-extensions", "-Wno-ignored-attributes", "-mms-bitfields", "-U__linux__", "-Wno-incompatible-ms-struct"] windows_args += ['-I' + CLANG_PATH + '/include/'] linux_args = ["-DGNUC"] linux_args += ['-I' + CLANG_PATH + '/include/'] index = Index.create() linux_build32 = index.parse("source.cpp", args=linux_args + ["-m32"], unsaved_files=sources.items()) diagnostics = list(linux_build32.diagnostics) for diag in diagnostics: print(diag) assert len(diagnostics) == 0 linux_build64 = index.parse("source.cpp", args=linux_args + ["-m64"], unsaved_files=sources.items()) diagnostics = list(linux_build64.diagnostics) for diag in diagnostics: print(diag) assert len(diagnostics) == 0 windows_build32 = index.parse("source.cpp", args=windows_args + ["-m32"], unsaved_files=sources.items()) diagnostics = list(windows_build32.diagnostics) for diag in diagnostics: print(diag) assert len(diagnostics) == 0 windows_build64 = index.parse("source.cpp", args=windows_args + ["-m64"], unsaved_files=sources.items()) diagnostics = list(windows_build64.diagnostics) for diag in diagnostics: print(diag) assert len(diagnostics) == 0 linux_structs64 = dict(reversed([(child.spelling, child.type) for child in linux_build64.cursor.get_children()])) windows_structs32 = dict(reversed([(child.spelling, child.type) for child in windows_build32.cursor.get_children()])) windows_structs64 = dict(reversed([(child.spelling, child.type) for child in windows_build64.cursor.get_children()])) classes = dict([(klass, file) for file, classes in files for klass in classes]) for child in linux_build32.cursor.get_children(): if child.kind == CursorKind.CLASS_DECL and child.displayname in classes: handle_class(sdkver, child, classes[child.displayname]) if child.kind in [CursorKind.STRUCT_DECL, CursorKind.CLASS_DECL]: handle_struct(sdkver, child) if child.displayname in print_sizes: print("size of %s is %u" % (child.displayname, child.type.get_size())) for f in cpp_files_need_close_brace: m = open(f, "a") m.write("\n}\n") getapifile = open("cb_getapi_table.dat", "w") cbsizefile = open("cb_getapi_sizes.dat", "w") cbsizefile.write("#ifdef __i386__\n") getapifile.write("#ifdef __i386__\n") for cb in sorted(cb_table.keys()): cbsizefile.write(f"case {cb}: /* {cb_table[cb][1][0][1]} */\n") cbsizefile.write(f" return {cb_table[cb][0]};\n") getapifile.write(f"case {cb}:\n") getapifile.write(" switch(callback_len){\n") getapifile.write(" default:\n") # the first one should be the latest, should best support future SDK versions for (size, name) in cb_table[cb][1]: getapifile.write(f" case {size}: cb_{name}(lin_callback, callback); break;\n") getapifile.write(" }\n break;\n") cbsizefile.write("#endif\n") getapifile.write("#endif\n") cbsizefile.write("#ifdef __x86_64__\n") getapifile.write("#ifdef __x86_64__\n") for cb in sorted(cb_table64.keys()): cbsizefile.write(f"case {cb}: /* {cb_table64[cb][1][0][1]} */\n") cbsizefile.write(f" return {cb_table64[cb][0]};\n") getapifile.write(f"case {cb}:\n") getapifile.write(" switch(callback_len){\n") getapifile.write(" default:\n") # the first one should be the latest, should best support future SDK versions for (size, name) in cb_table64[cb][1]: getapifile.write(f" case {size}: cb_{name}(lin_callback, callback); break;\n") getapifile.write(" }\n break;\n") cbsizefile.write("#endif\n") getapifile.write("#endif\n")