#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_099x/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_099x #include "struct_converters.h" #include "cppISteamUser_SteamUser007.h" void cppISteamUser_SteamUser007_GetHSteamUser( struct cppISteamUser_SteamUser007_GetHSteamUser_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( ); } void cppISteamUser_SteamUser007_LogOn( struct cppISteamUser_SteamUser007_LogOn_params *params ) { ((ISteamUser*)params->linux_side)->LogOn( (CSteamID)params->steamID ); } void cppISteamUser_SteamUser007_LogOff( struct cppISteamUser_SteamUser007_LogOff_params *params ) { ((ISteamUser*)params->linux_side)->LogOff( ); } void cppISteamUser_SteamUser007_BLoggedOn( struct cppISteamUser_SteamUser007_BLoggedOn_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( ); } void cppISteamUser_SteamUser007_GetSteamID( struct cppISteamUser_SteamUser007_GetSteamID_params *params ) { *params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( ); } void cppISteamUser_SteamUser007_SetRegistryString( struct cppISteamUser_SteamUser007_SetRegistryString_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->SetRegistryString( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (const char *)params->pchValue ); } void cppISteamUser_SteamUser007_GetRegistryString( struct cppISteamUser_SteamUser007_GetRegistryString_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->GetRegistryString( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (char *)params->pchValue, (int)params->cbValue ); } void cppISteamUser_SteamUser007_SetRegistryInt( struct cppISteamUser_SteamUser007_SetRegistryInt_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->SetRegistryInt( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (int)params->iValue ); } void cppISteamUser_SteamUser007_GetRegistryInt( struct cppISteamUser_SteamUser007_GetRegistryInt_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->GetRegistryInt( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (int *)params->piValue ); } void cppISteamUser_SteamUser007_InitiateGameConnection( struct cppISteamUser_SteamUser007_InitiateGameConnection_params *params ) { params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pBlob, (int)params->cbMaxBlob, (CSteamID)params->steamID, (CGameID)params->gameID, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure, (void *)params->pvSteam2GetEncryptionKey, (int)params->cbSteam2GetEncryptionKey ); } void cppISteamUser_SteamUser007_TerminateGameConnection( struct cppISteamUser_SteamUser007_TerminateGameConnection_params *params ) { ((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer ); } void cppISteamUser_SteamUser007_TrackAppUsageEvent( struct cppISteamUser_SteamUser007_TrackAppUsageEvent_params *params ) { ((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo ); } void cppISteamUser_SteamUser007_RefreshSteam2Login( struct cppISteamUser_SteamUser007_RefreshSteam2Login_params *params ) { ((ISteamUser*)params->linux_side)->RefreshSteam2Login( ); } #ifdef __cplusplus } #endif